Fix NEWS merge errors.

develop
expwnent 2015-09-15 03:09:32 -04:00
parent 301aca7f72
commit 8c361b784f
1 changed files with 41 additions and 6 deletions

47
NEWS

@ -4,22 +4,34 @@ DFHack Future
Developer plugins can be ignored on startup by setting the DFHACK_NO_DEV_PLUGINS environment variable
The console on Linux and OS X now recognizes keyboard input between prompts
JSON libraries available (C++ and Lua)
More build information available in plugins
More DFHack build information used in plugin version checks and available to plugins and lua scripts
Fixed a rare overflow issue that could cause crashes on Linux and OS X
Stopped DF window from receiving input when unfocused on OS X
Fixed issues with keybindings involving Ctrl-A and Ctrl-Z, as well as Alt-E/U/N on OS X
Multiple contexts can now be specified when adding keybindings
Keybindings can now use F10-F12 and 0-9
Plugin system is no longer restricted to plugins that exist on startup
Lua
Scripts can be enabled with the built-in enable/disable commands
A new function, reqscript(), is available as a safer alternative to script_environment()
Lua viewscreens can choose not to intercept the OPTIONS keybinding
New internal commands
kill-lua: Interrupt running Lua scripts
type: Show where a command is implemented
New plugins
confirm: Adds confirmation dialogs for several potentially dangerous actions
fix-unit-occupancy: Fixes issues with unit occupancy, such as faulty "unit blocking tile" messages (bug 3499)
title-version (formerly vshook): Display DFHack version on title screen
New scripts
burial: sets all unowned coffins to allow burial ("-pets" to allow pets too)
fix-ster: changes fertility/sterility of animals or dwarves
view-item-info: adds information and customisable descriptions to item viewscreens
view-item-info: adds information and customisable descriptions to item viewscreens
warn-starving: check for starving, thirsty, or very drowsy units and pause with warning if any are found
modtools/create-unit: create new units from nothing
modtools/equip-item: a script to equip items on units
points: set number of points available at embark screen
New tweaks
embark-profile-name: Allows the use of lowercase letters when saving embark profiles
kitchen-keys: Fixes DF kitchen meal keybindings
kitchen-prefs-color: Changes color of enabled items to green in kitchen preferences
kitchen-prefs-empty: Fixes a layout issue with empty kitchen tabs
@ -31,16 +43,25 @@ DFHack Future
Fixed default arguments in Lua gametype detection functions
Circular lua dependencies (reqscript/script_environment) fixed
Prevented crash in Items::createItem()
gui/hack-wish now properly assigns quality to items.
buildingplan: Now supports hatch covers
gui/create-item:
- fixed assigning quality to items
- made "esc" work properly
gui/gm-editor handles lua tables properly
help: now recognizes built-in commands, like "help"
manipulator: fixed crash when selecting custom professions when none are found
remotefortressreader: fixed crash when attempting to send map info when no map was loaded
search: fixed crash in unit list after cancelling a job
stockpiles: now checks/sanitizes filenames when saving
stocks: fixed a crash when right-clicking
steam-engine:
- fixed a crash on arena load
- number keys (e.g. 2/8) take priority over cursor keys when applicable
tweak fps-min fixed
tweak farm-plot-select: Stopped controls from appearing when plots weren't fully built
workflow: Fixed some issues with stuck jobs
- Note: Existing stuck jobs must be cancelled and re-added
zone: Fixed a crash in the unit list after cancelling a job (and several other potential crashes)
zone: Fixed a crash when using "zone set" (and a few other potential crashes)
Misc Improvements
autolabor:
- Stopped modification of labors that shouldn't be modified for brokers/diplomats
@ -50,22 +71,36 @@ DFHack Future
- widgets' positions, formats, etc. are now customizable (see Readme)
- weather display now separated from the date display
- New mouse cursor widget
dfstatus: Can enable/disable individual categories and customize metal bar list
full-heal: "-r" option removes corpses
gui/gm-editor: Pointers can now be displaced
gui/gm-editor
- Pointers can now be displaced
- Added some useful aliases: "item" for the selected item, "screen" for the current screen, etc.
- Now avoids errors with unrecognized types
gui/hack-wish: renamed to gui/create-item
"keybinding list" accepts a context
lever:
- Lists lever names
- "lever pull" can be used to pull the currently-selected lever
memview: Fixed display issue
nyan: Can now be stopped with dfhack-run
plug:
- lists all plugins
- shows state and number of commands in plugins
quicksave: Restricted to fortress mode
remotefortressreader: Exposes more information
search:
- Supports noble suggestion screen (e.g. suggesting a baron)
- Supports fortress mode loo[k] menu
- Recognizes ? and ; keys
stocks: can now match beginning and end of item names
teleport: Fixed cursor recognition
tweak: debug output now logged to stderr.log instead of console
tweak:
- debug output now logged to stderr.log instead of console - makes DFHack start faster
- farm-plot-select: Fixed issues with selecting undiscovered crops
workflow: Improved handling of plant reactions
Removed
embark-tools nano: 1x1 embarks are now possible in vanilla 0.40.24
DFHack 0.40.24-r3
Internals