From 8b27ed5f1c5ae0b6f991621caaa69545d1f134eb Mon Sep 17 00:00:00 2001 From: lethosor Date: Sat, 11 Feb 2017 17:07:49 -0500 Subject: [PATCH] Update changelog --- NEWS.rst | 8 ++++++++ docs/NEWS-dev.rst | 29 +++++++++++++++++++++++++++++ 2 files changed, 37 insertions(+) diff --git a/NEWS.rst b/NEWS.rst index 2fdbfc561..4229da17f 100644 --- a/NEWS.rst +++ b/NEWS.rst @@ -64,6 +64,7 @@ Ruby New Plugins ----------- - `dwarfvet` enables animal caretaking +- `generated-creature-renamer`: Renames generated creature IDs for use with graphics packs - `labormanager` (formerly autolabor2): a more advanced alternative to `autolabor` - `misery`: re-added and updated for the 0.4x series - `title-folder`: shows DF folder name in window title bar when enabled @@ -80,6 +81,7 @@ Fixes ----- - The DF path on OS X can now contain spaces and ``:`` characters - Buildings::setOwner() changes now persist properly when saved +- ``ls`` now lists scripts in folders other than ``hack/scripts``, when applicable - `add-thought`: fixed support for emotion names - `autofarm`: Made surface farms detect local biome - `devel/find-offsets`: fixed a crash when vtables used by globals aren't available @@ -88,6 +90,10 @@ Fixes - Fixed crash when selecting a profession from an empty list - Custom professions are now sorted alphabetically more reliably +- `modtools/create-unit`: stopped permanently overwriting the creature creation + menu in arena mode +- `title-version`: now hidden when loading an arena + Misc Improvements ----------------- - Documented all default keybindings (from :file:`dfhack.init-example`) in the @@ -101,6 +107,8 @@ Misc Improvements - site towers, world buildings - surface material +- `title-version`: Added a prerelease indicator + DFHack 0.43.03-r1 ================= diff --git a/docs/NEWS-dev.rst b/docs/NEWS-dev.rst index 9920e3433..2efc9bf2a 100644 --- a/docs/NEWS-dev.rst +++ b/docs/NEWS-dev.rst @@ -37,6 +37,35 @@ Development Changelog .. contents:: :depth: 2 +DFHack 0.43.05-beta1 +==================== + +Fixes +----- +- Fixed various crashes on 64-bit Windows related to DFHack screens, notably `manipulator` +- ``ls`` now lists scripts in folders other than ``hack/scripts``, when applicable +- `modtools/create-unit`: stopped permanently overwriting the creature creation + menu in arena mode +- `season-palette`: fixed an issue where only part of the screen was redrawn + after changing the color scheme +- `title-version`: now hidden when loading an arena + +Structures +---------- +- ``file_compressorst``: fixed field sizes on x64 +- ``ui_sidebar_menus.command_line``: fixed field sizes on x64 +- ``viewscreen_layer_arena_creaturest``: identified more fields +- ``world.math``: identified +- ``world.murky_pools``: identified + +Additions/Removals +------------------ +- `generated-creature-renamer`: Renames generated creature IDs for use with graphics packs + +Other Changes +------------- +- `title-version`: Added a prerelease indicator + DFHack 0.43.05-alpha4 =====================