|  |  |  | @ -37,6 +37,48 @@ Development Changelog | 
		
	
		
			
				|  |  |  |  | .. contents:: | 
		
	
		
			
				|  |  |  |  |    :depth: 2 | 
		
	
		
			
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				|  |  |  |  | DFHack 0.44.02-beta1 | 
		
	
		
			
				|  |  |  |  | ==================== | 
		
	
		
			
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				|  |  |  |  | Fixes | 
		
	
		
			
				|  |  |  |  | ----- | 
		
	
		
			
				|  |  |  |  | - Fixed issues with the console output color affecting the prompt on Windows | 
		
	
		
			
				|  |  |  |  | - `createitem`: stopped items from teleporting away in some forts | 
		
	
		
			
				|  |  |  |  | - `gui/gm-unit`: can now edit mining skill | 
		
	
		
			
				|  |  |  |  | - `gui/quickcmd`: stopped error from adding too many commands | 
		
	
		
			
				|  |  |  |  | - `modtools/create-unit`: fixed error when domesticating units | 
		
	
		
			
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				|  |  |  |  | Structures | 
		
	
		
			
				|  |  |  |  | ---------- | 
		
	
		
			
				|  |  |  |  | - Located ``start_dwarf_count`` offset for all builds except 64-bit Linux; | 
		
	
		
			
				|  |  |  |  |   `startdwarf` should work now | 
		
	
		
			
				|  |  |  |  | - Added ``buildings_other_id.DISPLAY_CASE`` | 
		
	
		
			
				|  |  |  |  | - Fixed ``viewscreen_titlest.start_savegames`` alignment | 
		
	
		
			
				|  |  |  |  | - Fixed ``unit`` alignment | 
		
	
		
			
				|  |  |  |  | - Identified ``historical_entity.unknown1b.deities`` (deity IDs) | 
		
	
		
			
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				|  |  |  |  | API Changes | 
		
	
		
			
				|  |  |  |  | ----------- | 
		
	
		
			
				|  |  |  |  | - Lua; Exposed ``get_vector()`` (from C++) for all types that support | 
		
	
		
			
				|  |  |  |  |   ``find()``, e.g. ``df.unit.get_vector() == df.global.world.units.all`` | 
		
	
		
			
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				|  |  |  |  | Additions/Removals | 
		
	
		
			
				|  |  |  |  | ------------------ | 
		
	
		
			
				|  |  |  |  | - Added `devel/check-other-ids`: Checks the validity of "other" vectors in the | 
		
	
		
			
				|  |  |  |  |   ``world`` global | 
		
	
		
			
				|  |  |  |  | - Added `gui/cp437-table`: An in-game CP437 table | 
		
	
		
			
				|  |  |  |  | - Removed `warn-stuck-trees`: the corresponding DF bug was fixed in 0.44.01 | 
		
	
		
			
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				|  |  |  |  | Other Changes | 
		
	
		
			
				|  |  |  |  | ------------- | 
		
	
		
			
				|  |  |  |  | - The console now provides suggestions for built-in commands | 
		
	
		
			
				|  |  |  |  | - `devel/export-dt-ini`: avoid hardcoding flags | 
		
	
		
			
				|  |  |  |  | - `gui/gm-editor`: added enum names to enum edit dialogs | 
		
	
		
			
				|  |  |  |  | - `gui/gm-unit`: made skill search case-insensitive | 
		
	
		
			
				|  |  |  |  | - `gui/rename`: added "clear" and "special characters" options | 
		
	
		
			
				|  |  |  |  | - `remotefortressreader`: includes item stack sizes and some performance improvements | 
		
	
		
			
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				|  |  |  |  | DFHack 0.44.02-alpha1 | 
		
	
		
			
				|  |  |  |  | ===================== | 
		
	
		
			
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