From c30ac42c519b04443a596badd3b26f14382ad4d5 Mon Sep 17 00:00:00 2001 From: arzyu Date: Wed, 23 Jun 2021 14:25:45 +0800 Subject: [PATCH 1/2] use "move selector" instead of "move cursor" --- plugins/buildingplan.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/plugins/buildingplan.cpp b/plugins/buildingplan.cpp index f82f7d40a..08888f2c7 100644 --- a/plugins/buildingplan.cpp +++ b/plugins/buildingplan.cpp @@ -237,12 +237,12 @@ void ViewscreenChooseMaterial::feed(set *input) Screen::dismiss(this); } - else if (input->count(interface_key::CURSOR_LEFT)) + else if (input->count(interface_key::STANDARDSCROLL_LEFT)) { --selected_column; validateColumn(); } - else if (input->count(interface_key::CURSOR_RIGHT)) + else if (input->count(interface_key::STANDARDSCROLL_RIGHT)) { selected_column++; validateColumn(); From c36441142ac2deeba0147de71be8a7317260b119 Mon Sep 17 00:00:00 2001 From: arzyu Date: Wed, 23 Jun 2021 23:51:18 +0800 Subject: [PATCH 2/2] update changelog --- docs/changelog.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/docs/changelog.txt b/docs/changelog.txt index ac57e53aa..b20835de0 100644 --- a/docs/changelog.txt +++ b/docs/changelog.txt @@ -36,6 +36,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences: ## Fixes - `buildingplan`: fixed an issue where planned constructions designated with DF's sizing keys (``umkh``) would sometimes be larger than requested - `buildingplan`: fixed an issue preventing other plugins like `automaterial` from planning constructions if the "enable all" buildingplan setting was turned on +- `buildingplan`: ensure navigation keys work properly in the materials selection screen when alternate keybindings are used - `command-prompt`: fixed issues where overlays created by running certain commands (e.g. `gui/liquids`, `gui/teleport`) would not update the parent screen correctly - `dwarfvet`: fixed a crash that could occur with hospitals overlapping with other buildings in certain ways - ``quickfortress.csv`` blueprint: fixed refuse stockpile config and prevented stockpiles from covering stairways