Merge pull request #339 from PeridexisErrant/document-seedwatch

properly documented the seedwatch plugin
develop
expwnent 2014-11-02 04:08:12 -05:00
commit 84c7910628
1 changed files with 24 additions and 3 deletions

@ -1626,10 +1626,31 @@ Fortress activity management
seedwatch
---------
Tool for turning cooking of seeds and plants on/off depending on how much you
have of them.
Watches the numbers of seeds available and enables/disables seed and plant cooking.
See 'seedwatch help' for detailed description.
Each plant type can be assigned a limit. If their number falls below that limit,
the plants and seeds of that type will be excluded from cookery.
If the number rises above the limit + 20, then cooking will be allowed.
The plugin needs a fortress to be loaded and will deactivate automatically otherwise.
You have to reactivate with 'seedwatch start' after you load the game.
Options:
:all: Adds all plants from the abbreviation list to the watch list.
:start: Start watching.
:stop: Stop watching.
:info: Display whether seedwatch is watching, and the watch list.
:clear: Clears the watch list.
Examples:
``seedwatch MUSHROOM_HELMET_PLUMP 30``
add ``MUSHROOM_HELMET_PLUMP`` to the watch list, limit = 30
``seedwatch MUSHROOM_HELMET_PLUMP``
removes ``MUSHROOM_HELMET_PLUMP`` from the watch list.
``seedwatch all 30``
adds all plants from the abbreviation list to the watch list, the limit being 30.
zone
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