diff --git a/NEWS b/NEWS index 97bb250dd..7951cc4d0 100644 --- a/NEWS +++ b/NEWS @@ -1,10 +1,25 @@ DFHack Future Internals + Lua scripts will only be reloaded if necessary + Added support for onLoadMap/onUnloadMap.init scripts + New internal commands: + hide/show: hide and show the console on Windows + sc-script: Allows additional scripts to be run when certain events occur (similar to onLoad*.init scripts) Fixes - modtools/skill-change now properly works with level granularity. + Made PRELOAD_LIB more extensible on Linux + add-spatter/eventful: Fixed crash on world load + Gave add-thought a proper subthought arg. + fix-armory compiles and is available again (albeit with issues) + gui/gm-editor: Added search option (accessible with "s") + hack-wish: Made items stack properly. + modtools/skill-change: made level granularity work properly. + show-unit-syndromes should work + zone: Stopped crash when scrolling cage owner list New Plugins New Scripts + modtools/reaction-product-trigger: triggers callbacks when products are produced (contrast with when reactions complete) New Tweaks + tradereq-pet-gender: Displays pet genders on the trade request screen Removed Misc Improvements