From 1511a6b7ed90ba30a9eeb40c78878f5ddab60de4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Sat, 18 Feb 2012 15:07:55 +0100 Subject: [PATCH] Use hexadecimal numbers in tilesieve --- library/xml | 2 +- plugins/devel/tilesieve.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/library/xml b/library/xml index a43213729..2d14d3731 160000 --- a/library/xml +++ b/library/xml @@ -1 +1 @@ -Subproject commit a43213729651f05fb1dab3474947c0a5e62379b7 +Subproject commit 2d14d37318ce892447a9319790c6c124cd41a43d diff --git a/plugins/devel/tilesieve.cpp b/plugins/devel/tilesieve.cpp index a7ad4168a..658397daf 100644 --- a/plugins/devel/tilesieve.cpp +++ b/plugins/devel/tilesieve.cpp @@ -80,7 +80,7 @@ command_result tilesieve(DFHack::Core * c, std::vector & params) if(seen.count(tt)) continue; seen.insert(tt); - c->con.print("Found tile %d @ %d %d %d\n", tt, block->map_pos.x + x, block->map_pos.y + y, block->map_pos.z); + c->con.print("Found tile %x @ %d %d %d\n", tt, block->map_pos.x + x, block->map_pos.y + y, block->map_pos.z); } } return CR_OK;