|  |  |  | @ -1866,8 +1866,9 @@ Assigns lifestock for slaughter once it reaches a specific count. Requires that | 
		
	
		
			
				|  |  |  |  | you add the target race(s) to a watch list. Only tame units will be processed. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Units will be ignored if they are: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | * Nicknamed (for custom protection; you can use the ``rename unit`` tool | 
		
	
		
			
				|  |  |  |  |   individually, or ``zone nick` for groups) | 
		
	
		
			
				|  |  |  |  |   individually, or ``zone nick`` for groups) | 
		
	
		
			
				|  |  |  |  | * Caged, if and only if the cage is defined as a room (to protect zoos) | 
		
	
		
			
				|  |  |  |  | * Trained for war or hunting | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
	
		
			
				
					|  |  |  | @ -3000,7 +3001,7 @@ re-entering the mechanisms ui. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | gui/mod-manager | 
		
	
		
			
				|  |  |  |  | =============== | 
		
	
		
			
				|  |  |  |  | A simple way to install and remove small mods.  | 
		
	
		
			
				|  |  |  |  | A simple way to install and remove small mods. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | It looks for specially formatted mods in df subfolder 'mods'. Mods are not | 
		
	
		
			
				|  |  |  |  | included, but some examples are `available here`_. | 
		
	
	
		
			
				
					|  |  |  | 
 |