diff --git a/CMakeLists.txt b/CMakeLists.txt index 674d9b60d..790e8f59b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -192,7 +192,7 @@ endif() # set up versioning. set(DF_VERSION "50.07") -set(DFHACK_RELEASE "alpha3") +set(DFHACK_RELEASE "beta1") set(DFHACK_PRERELEASE TRUE) set(DFHACK_VERSION "${DF_VERSION}-${DFHACK_RELEASE}") diff --git a/docs/changelog.txt b/docs/changelog.txt index 28f3ab904..0a5bfd1a1 100644 --- a/docs/changelog.txt +++ b/docs/changelog.txt @@ -35,6 +35,20 @@ changelog.txt uses a syntax similar to RST, with a few special sequences: ## New Plugins +## Fixes + +## Misc Improvements + +## Documentation + +## API + +## Lua + +## Removed + +# 50.07-beta1 + ## Fixes -@ `buildingplan`: items are now attached correctly to screw pumps and other multi-item buildings -@ `buildingplan`: buildings with different material filters will no longer get "stuck" if one of the filters currently matches no items @@ -53,12 +67,6 @@ changelog.txt uses a syntax similar to RST, with a few special sequences: - player-created blueprints should now go in the ``dfhack-config/blueprints`` folder. please move your existing blueprints from ``blueprints`` to ``dfhack-config/blueprints``. you don't need to move the library blueprints -- those can be safely deleted from the old ``blueprints`` directory. -@ `showmood`: clarify how many bars and/or cloth items are actually needed for the mood -## Documentation - -## API - -## Lua - ## Removed -@ `buildingplan`: "heat safety" setting is temporarily removed while we investigate incorrect item matching diff --git a/library/xml b/library/xml index 13514f507..dbba09514 160000 --- a/library/xml +++ b/library/xml @@ -1 +1 @@ -Subproject commit 13514f507b39dc256490d7b387331016e4e2b89f +Subproject commit dbba095144e631b111d793aae0af2601fffe8e96 diff --git a/scripts b/scripts index 21aceeb24..cffac20a4 160000 --- a/scripts +++ b/scripts @@ -1 +1 @@ -Subproject commit 21aceeb241df6ddfb6b276bb64ff6512842c2115 +Subproject commit cffac20a47c80c73d9084cb1eac0a0063a042f6f