Merge pull request #2510 from myk002/myk_blank_slate

comment out all plugins and default tool init
develop
Kelly Kinkade 2022-12-18 22:48:28 -06:00 committed by GitHub
commit 767dcb0613
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 159 additions and 162 deletions

@ -9,7 +9,7 @@
############################
# stabilize the cursor of dwarfmode when switching menus
tweak stable-cursor
#tweak stable-cursor
# stop stacked liquid/bar/thread/cloth items from lasting forever
# if used in reactions that use only a fraction of the dimension.
@ -18,114 +18,114 @@ tweak stable-cursor
# make reactions requiring containers usable in advmode - the issue is
# that the screen asks for those reagents to be selected directly
tweak advmode-contained
#tweak advmode-contained
# support Shift-Enter in Trade and Move Goods to Depot screens for faster
# selection; it selects the current item or stack and scrolls down one line
tweak fast-trade
#tweak fast-trade
# stop the right list in military->positions from resetting to top all the time
tweak military-stable-assign
#tweak military-stable-assign
# in same list, color units already assigned to squads in brown & green
tweak military-color-assigned
#tweak military-color-assigned
# make crafted cloth items wear out with time like in old versions (bug 6003)
tweak craft-age-wear
#tweak craft-age-wear
# stop adamantine clothing from wearing out (bug 6481)
#tweak adamantine-cloth-wear
# Add "Select all" and "Deselect all" options to farm plot menus
tweak farm-plot-select
#tweak farm-plot-select
# Add Shift-Left/Right controls to import agreement screen
tweak import-priority-category
#tweak import-priority-category
# Fixes a crash in the work order contition material list (bug 9905).
tweak condition-material
#tweak condition-material
# Adds an option to clear currently-bound hotkeys
tweak hotkey-clear
#tweak hotkey-clear
# Allows lowercase letters in embark profile names, and allows exiting the name prompt without saving
tweak embark-profile-name
#tweak embark-profile-name
# Reduce performance impact of temperature changes
tweak fast-heat 100
#tweak fast-heat 100
# Misc. UI tweaks
tweak block-labors # Prevents labors that can't be used from being toggled
tweak burrow-name-cancel
tweak cage-butcher
tweak civ-view-agreement
tweak do-job-now
tweak eggs-fertile
tweak fps-min
tweak hide-priority
tweak kitchen-prefs-all
tweak kitchen-prefs-empty
tweak max-wheelbarrow
tweak partial-items
tweak shift-8-scroll
tweak stone-status-all
tweak title-start-rename
tweak tradereq-pet-gender
#tweak block-labors # Prevents labors that can't be used from being toggled
#tweak burrow-name-cancel
#tweak cage-butcher
#tweak civ-view-agreement
#tweak do-job-now
#tweak eggs-fertile
#tweak fps-min
#tweak hide-priority
#tweak kitchen-prefs-all
#tweak kitchen-prefs-empty
#tweak max-wheelbarrow
#tweak partial-items
#tweak shift-8-scroll
#tweak stone-status-all
#tweak title-start-rename
#tweak tradereq-pet-gender
###########################
# Globally acting plugins #
###########################
# Display DFHack version on title screen
enable title-version
#enable title-version
# Dwarf Manipulator (simple in-game Dwarf Therapist replacement)
enable manipulator
#enable manipulator
# Search tool in various screens (by falconne)
enable search
#enable search
# Improved build material selection interface (by falconne)
enable automaterial
#enable automaterial
# Other interface improvement tools
enable \
overlay \
confirm \
dwarfmonitor \
mousequery \
autogems \
autodump \
automelt \
autotrade \
buildingplan \
trackstop \
zone \
stocks \
autochop \
stockpiles
#enable \
# overlay \
# confirm \
# dwarfmonitor \
# mousequery \
# autogems \
# autodump \
# automelt \
# autotrade \
# buildingplan \
# trackstop \
# zone \
# stocks \
# autochop \
# stockpiles
#end a line with a backslash to make it continue to the next line. The \ is deleted for the final command.
# Multiline commands are ONLY supported for scripts like dfhack.init. You cannot do multiline command manually on the DFHack console.
# You cannot extend a commented line.
# You can comment out the extension of a line.
# enable mouse controls and sand indicator in embark screen
embark-tools enable sticky sand mouse
#embark-tools enable sticky sand mouse
# enable option to enter embark assistant
enable embark-assistant
#enable embark-assistant
###########
# Scripts #
###########
# write extra information to the gamelog
modtools/extra-gamelog enable
#modtools/extra-gamelog enable
# extended status screen (bedrooms page)
enable gui/extended-status
#enable gui/extended-status
# add information to item viewscreens
view-item-info enable
#view-item-info enable
# a replacement for the "load game" screen
gui/load-screen enable
#gui/load-screen enable

@ -2,12 +2,12 @@ include(Plugins.cmake)
option(BUILD_STONESENSE "Build stonesense (needs a checkout first)." OFF)
if(BUILD_STONESENSE)
add_subdirectory(stonesense)
#add_subdirectory(stonesense)
endif()
option(BUILD_ISOWORLD "Build isoworld (needs a checkout first)." OFF)
if(BUILD_ISOWORLD)
add_subdirectory(isoworld)
#add_subdirectory(isoworld)
if(UNIX)
if(APPLE)
# TODO: add an OSX runner script
@ -21,12 +21,12 @@ endif()
option(BUILD_DEV_PLUGINS "Build developer plugins." OFF)
if(BUILD_DEV_PLUGINS)
add_subdirectory(devel)
#add_subdirectory(devel)
endif()
option(BUILD_RUBY "Build ruby binding." ON)
if(BUILD_RUBY)
add_subdirectory(ruby)
#add_subdirectory(ruby)
endif()
install(DIRECTORY lua/
@ -75,111 +75,108 @@ add_custom_target(generate_proto DEPENDS ${PROJECT_PROTO_TMP_FILES})
set_source_files_properties( Brushes.h PROPERTIES HEADER_FILE_ONLY TRUE )
# Plugins
option(BUILD_SUPPORTED "Build the supported plugins (reveal, probe, etc.)." ON)
if(BUILD_SUPPORTED)
# If you are adding a plugin that you do not intend to commit to the DFHack repo,
# see instructions for adding "external" plugins at the end of this file.
dfhack_plugin(3dveins 3dveins.cpp)
dfhack_plugin(add-spatter add-spatter.cpp)
dfhack_plugin(autobutcher autobutcher.cpp LINK_LIBRARIES lua)
dfhack_plugin(autochop autochop.cpp)
dfhack_plugin(autoclothing autoclothing.cpp)
dfhack_plugin(autodump autodump.cpp)
dfhack_plugin(autofarm autofarm.cpp)
dfhack_plugin(autogems autogems.cpp LINK_LIBRARIES jsoncpp_static)
add_subdirectory(autolabor)
dfhack_plugin(automaterial automaterial.cpp LINK_LIBRARIES lua)
dfhack_plugin(automelt automelt.cpp)
dfhack_plugin(autonestbox autonestbox.cpp LINK_LIBRARIES lua)
dfhack_plugin(autotrade autotrade.cpp)
dfhack_plugin(blueprint blueprint.cpp LINK_LIBRARIES lua)
dfhack_plugin(burrows burrows.cpp LINK_LIBRARIES lua)
dfhack_plugin(building-hacks building-hacks.cpp LINK_LIBRARIES lua)
add_subdirectory(buildingplan)
dfhack_plugin(changeitem changeitem.cpp)
dfhack_plugin(changelayer changelayer.cpp)
dfhack_plugin(changevein changevein.cpp)
add_subdirectory(channel-safely)
dfhack_plugin(cleanconst cleanconst.cpp)
dfhack_plugin(cleaners cleaners.cpp)
dfhack_plugin(cleanowned cleanowned.cpp)
dfhack_plugin(confirm confirm.cpp LINK_LIBRARIES lua)
dfhack_plugin(createitem createitem.cpp)
dfhack_plugin(cursecheck cursecheck.cpp)
dfhack_plugin(cxxrandom cxxrandom.cpp LINK_LIBRARIES lua)
dfhack_plugin(deramp deramp.cpp)
dfhack_plugin(debug debug.cpp LINK_LIBRARIES jsoncpp_static)
dfhack_plugin(dig dig.cpp)
dfhack_plugin(dig-now dig-now.cpp LINK_LIBRARIES lua)
dfhack_plugin(digFlood digFlood.cpp)
add_subdirectory(diggingInvaders)
dfhack_plugin(dwarfvet dwarfvet.cpp)
dfhack_plugin(dwarfmonitor dwarfmonitor.cpp LINK_LIBRARIES lua)
add_subdirectory(embark-assistant)
dfhack_plugin(embark-tools embark-tools.cpp)
dfhack_plugin(eventful eventful.cpp LINK_LIBRARIES lua)
dfhack_plugin(fastdwarf fastdwarf.cpp)
dfhack_plugin(filltraffic filltraffic.cpp)
dfhack_plugin(fix-unit-occupancy fix-unit-occupancy.cpp)
dfhack_plugin(fixveins fixveins.cpp)
dfhack_plugin(flows flows.cpp)
dfhack_plugin(follow follow.cpp)
dfhack_plugin(forceequip forceequip.cpp)
dfhack_plugin(generated-creature-renamer generated-creature-renamer.cpp)
dfhack_plugin(getplants getplants.cpp)
dfhack_plugin(hotkeys hotkeys.cpp LINK_LIBRARIES lua)
dfhack_plugin(infiniteSky infiniteSky.cpp)
dfhack_plugin(isoworldremote isoworldremote.cpp PROTOBUFS isoworldremote)
dfhack_plugin(jobutils jobutils.cpp)
dfhack_plugin(lair lair.cpp)
dfhack_plugin(liquids liquids.cpp Brushes.h LINK_LIBRARIES lua)
dfhack_plugin(luasocket luasocket.cpp LINK_LIBRARIES clsocket lua dfhack-tinythread)
dfhack_plugin(manipulator manipulator.cpp)
dfhack_plugin(map-render map-render.cpp LINK_LIBRARIES lua)
dfhack_plugin(misery misery.cpp)
dfhack_plugin(mode mode.cpp)
dfhack_plugin(mousequery mousequery.cpp)
dfhack_plugin(nestboxes nestboxes.cpp)
dfhack_plugin(orders orders.cpp LINK_LIBRARIES jsoncpp_static)
dfhack_plugin(overlay overlay.cpp LINK_LIBRARIES lua)
dfhack_plugin(pathable pathable.cpp LINK_LIBRARIES lua)
dfhack_plugin(petcapRemover petcapRemover.cpp)
dfhack_plugin(plants plants.cpp)
dfhack_plugin(probe probe.cpp)
dfhack_plugin(prospector prospector.cpp LINK_LIBRARIES lua)
dfhack_plugin(power-meter power-meter.cpp LINK_LIBRARIES lua)
dfhack_plugin(regrass regrass.cpp)
add_subdirectory(remotefortressreader)
dfhack_plugin(rename rename.cpp LINK_LIBRARIES lua PROTOBUFS rename)
add_subdirectory(rendermax)
dfhack_plugin(reveal reveal.cpp LINK_LIBRARIES lua)
dfhack_plugin(search search.cpp)
dfhack_plugin(seedwatch seedwatch.cpp)
dfhack_plugin(showmood showmood.cpp)
dfhack_plugin(siege-engine siege-engine.cpp LINK_LIBRARIES lua)
dfhack_plugin(sort sort.cpp LINK_LIBRARIES lua)
dfhack_plugin(steam-engine steam-engine.cpp)
add_subdirectory(spectate)
dfhack_plugin(stockflow stockflow.cpp LINK_LIBRARIES lua)
add_subdirectory(stockpiles)
dfhack_plugin(stocks stocks.cpp)
dfhack_plugin(strangemood strangemood.cpp)
dfhack_plugin(tailor tailor.cpp)
dfhack_plugin(tiletypes tiletypes.cpp Brushes.h LINK_LIBRARIES lua)
dfhack_plugin(title-folder title-folder.cpp)
dfhack_plugin(title-version title-version.cpp)
dfhack_plugin(trackstop trackstop.cpp)
dfhack_plugin(tubefill tubefill.cpp)
add_subdirectory(tweak)
dfhack_plugin(workflow workflow.cpp LINK_LIBRARIES lua)
dfhack_plugin(workNow workNow.cpp)
dfhack_plugin(xlsxreader xlsxreader.cpp LINK_LIBRARIES lua xlsxio_read_STATIC zip expat)
dfhack_plugin(zone zone.cpp)
# If you are adding a plugin that you do not intend to commit to the DFHack repo,
# see instructions for adding "external" plugins at the end of this file.
endif()
# If you are adding a plugin that you do not intend to commit to the DFHack repo,
# see instructions for adding "external" plugins at the end of this file.
#dfhack_plugin(3dveins 3dveins.cpp)
#dfhack_plugin(add-spatter add-spatter.cpp)
#dfhack_plugin(autobutcher autobutcher.cpp LINK_LIBRARIES lua)
#dfhack_plugin(autochop autochop.cpp)
#dfhack_plugin(autoclothing autoclothing.cpp)
#dfhack_plugin(autodump autodump.cpp)
#dfhack_plugin(autofarm autofarm.cpp)
#dfhack_plugin(autogems autogems.cpp LINK_LIBRARIES jsoncpp_static)
#add_subdirectory(autolabor)
#dfhack_plugin(automaterial automaterial.cpp LINK_LIBRARIES lua)
#dfhack_plugin(automelt automelt.cpp)
#dfhack_plugin(autonestbox autonestbox.cpp LINK_LIBRARIES lua)
#dfhack_plugin(autotrade autotrade.cpp)
#dfhack_plugin(blueprint blueprint.cpp LINK_LIBRARIES lua)
#dfhack_plugin(burrows burrows.cpp LINK_LIBRARIES lua)
#dfhack_plugin(building-hacks building-hacks.cpp LINK_LIBRARIES lua)
#add_subdirectory(buildingplan)
#dfhack_plugin(changeitem changeitem.cpp)
#dfhack_plugin(changelayer changelayer.cpp)
#dfhack_plugin(changevein changevein.cpp)
#add_subdirectory(channel-safely)
#dfhack_plugin(cleanconst cleanconst.cpp)
#dfhack_plugin(cleaners cleaners.cpp)
#dfhack_plugin(cleanowned cleanowned.cpp)
#dfhack_plugin(confirm confirm.cpp LINK_LIBRARIES lua)
#dfhack_plugin(createitem createitem.cpp)
#dfhack_plugin(cursecheck cursecheck.cpp)
#dfhack_plugin(cxxrandom cxxrandom.cpp LINK_LIBRARIES lua)
#dfhack_plugin(deramp deramp.cpp)
#dfhack_plugin(debug debug.cpp LINK_LIBRARIES jsoncpp_static)
#dfhack_plugin(dig dig.cpp)
#dfhack_plugin(dig-now dig-now.cpp LINK_LIBRARIES lua)
#dfhack_plugin(digFlood digFlood.cpp)
#add_subdirectory(diggingInvaders)
#dfhack_plugin(dwarfvet dwarfvet.cpp)
#dfhack_plugin(dwarfmonitor dwarfmonitor.cpp LINK_LIBRARIES lua)
#add_subdirectory(embark-assistant)
#dfhack_plugin(embark-tools embark-tools.cpp)
#dfhack_plugin(eventful eventful.cpp LINK_LIBRARIES lua)
#dfhack_plugin(fastdwarf fastdwarf.cpp)
#dfhack_plugin(filltraffic filltraffic.cpp)
#dfhack_plugin(fix-unit-occupancy fix-unit-occupancy.cpp)
#dfhack_plugin(fixveins fixveins.cpp)
#dfhack_plugin(flows flows.cpp)
#dfhack_plugin(follow follow.cpp)
#dfhack_plugin(forceequip forceequip.cpp)
#dfhack_plugin(generated-creature-renamer generated-creature-renamer.cpp)
#dfhack_plugin(getplants getplants.cpp)
#dfhack_plugin(hotkeys hotkeys.cpp LINK_LIBRARIES lua)
#dfhack_plugin(infiniteSky infiniteSky.cpp)
#dfhack_plugin(isoworldremote isoworldremote.cpp PROTOBUFS isoworldremote)
#dfhack_plugin(jobutils jobutils.cpp)
#dfhack_plugin(lair lair.cpp)
#dfhack_plugin(liquids liquids.cpp Brushes.h LINK_LIBRARIES lua)
#dfhack_plugin(luasocket luasocket.cpp LINK_LIBRARIES clsocket lua dfhack-tinythread)
#dfhack_plugin(manipulator manipulator.cpp)
#dfhack_plugin(map-render map-render.cpp LINK_LIBRARIES lua)
#dfhack_plugin(misery misery.cpp)
#dfhack_plugin(mode mode.cpp)
#dfhack_plugin(mousequery mousequery.cpp)
#dfhack_plugin(nestboxes nestboxes.cpp)
#dfhack_plugin(orders orders.cpp LINK_LIBRARIES jsoncpp_static)
#dfhack_plugin(overlay overlay.cpp LINK_LIBRARIES lua)
#dfhack_plugin(pathable pathable.cpp LINK_LIBRARIES lua)
#dfhack_plugin(petcapRemover petcapRemover.cpp)
#dfhack_plugin(plants plants.cpp)
#dfhack_plugin(probe probe.cpp)
#dfhack_plugin(prospector prospector.cpp LINK_LIBRARIES lua)
#dfhack_plugin(power-meter power-meter.cpp LINK_LIBRARIES lua)
#dfhack_plugin(regrass regrass.cpp)
#add_subdirectory(remotefortressreader)
#dfhack_plugin(rename rename.cpp LINK_LIBRARIES lua PROTOBUFS rename)
#add_subdirectory(rendermax)
#dfhack_plugin(reveal reveal.cpp LINK_LIBRARIES lua)
#dfhack_plugin(search search.cpp)
#dfhack_plugin(seedwatch seedwatch.cpp)
#dfhack_plugin(showmood showmood.cpp)
#dfhack_plugin(siege-engine siege-engine.cpp LINK_LIBRARIES lua)
#dfhack_plugin(sort sort.cpp LINK_LIBRARIES lua)
#dfhack_plugin(steam-engine steam-engine.cpp)
#add_subdirectory(spectate)
#dfhack_plugin(stockflow stockflow.cpp LINK_LIBRARIES lua)
#add_subdirectory(stockpiles)
#dfhack_plugin(stocks stocks.cpp)
#dfhack_plugin(strangemood strangemood.cpp)
#dfhack_plugin(tailor tailor.cpp)
#dfhack_plugin(tiletypes tiletypes.cpp Brushes.h LINK_LIBRARIES lua)
#dfhack_plugin(title-folder title-folder.cpp)
#dfhack_plugin(title-version title-version.cpp)
#dfhack_plugin(trackstop trackstop.cpp)
#dfhack_plugin(tubefill tubefill.cpp)
#add_subdirectory(tweak)
#dfhack_plugin(workflow workflow.cpp LINK_LIBRARIES lua)
#dfhack_plugin(workNow workNow.cpp)
#dfhack_plugin(xlsxreader xlsxreader.cpp LINK_LIBRARIES lua xlsxio_read_STATIC zip expat)
#dfhack_plugin(zone zone.cpp)
# If you are adding a plugin that you do not intend to commit to the DFHack repo,
# see instructions for adding "external" plugins at the end of this file.
# this is the skeleton plugin. If you want to make your own, make a copy and then change it
option(BUILD_SKELETON "Build the skeleton plugin." OFF)