diff --git a/docs/dev/Lua API.rst b/docs/dev/Lua API.rst index 202454040..35a604988 100644 --- a/docs/dev/Lua API.rst +++ b/docs/dev/Lua API.rst @@ -5608,10 +5608,10 @@ Native functions provided by the `buildingplan` plugin: * ``void doCycle()`` runs a check for whether buildings in the monitor list can be assigned items and unsuspended. This method runs automatically twice a game day, so you only need to call it directly if you want buildingplan to do a check right now. * ``void scheduleCycle()`` schedules a cycle to be run during the next non-paused game frame. Can be called multiple times while the game is paused and only one cycle will be scheduled. -burrows -======= +burrow +====== -The `burrows` plugin implements extended burrow manipulations. +The `burrow` plugin implements extended burrow manipulations. Events: diff --git a/docs/plugins/burrows.rst b/docs/plugins/burrow.rst similarity index 100% rename from docs/plugins/burrows.rst rename to docs/plugins/burrow.rst diff --git a/plugins/burrows.cpp b/plugins/burrow.cpp similarity index 100% rename from plugins/burrows.cpp rename to plugins/burrow.cpp diff --git a/plugins/lua/burrows.lua b/plugins/lua/burrow.lua similarity index 100% rename from plugins/lua/burrows.lua rename to plugins/lua/burrow.lua