diff --git a/.github/release_template.md b/.github/release_template.md index eb1c43146..9431a4e18 100644 --- a/.github/release_template.md +++ b/.github/release_template.md @@ -12,45 +12,45 @@ This release is compatible with all distributions of Dwarf Fortress: [Steam](htt Please report any issues (or feature requests) on the DFHack [GitHub issue tracker](https://github.com/DFHack/dfhack/issues). When reporting issues, please upload a zip file of your savegame and a zip file of your `mods` directory to the cloud and add links to the GitHub issue. Make sure your files are downloadable by "everyone with the link". We need your savegame to reproduce the problem and test the fix, and we need your active mods so we can load your savegame. Issues with savegames and mods attached get fixed first! -Announcements +Highlights ----------------------------------
-Annc 1, PSAs - -### Annc 1 +Highlight 1, Highlight 2 -Text +### Highlight 1 -### PSAs +Demo screenshot/vidcap -As always, remember that, just like the vanilla DF game, DFHack tools can also have bugs. It is a good idea to **save often and keep backups** of the forts that you care about. +Text -Many DFHack tools that worked in previous (pre-Steam) versions of DF have not been updated yet and are marked with the "unavailable" tag in their docs. If you try to run them, they will show a warning and exit immediately. You can run the command again to override the warning (though of course the tools may not work). We make no guarantees of reliability for the tools that are marked as "unavailable". +### Highlight 2 -The in-game interface for running DFHack commands (`gui/launcher`) will not show "unavailable" tools by default. You can still run them if you know their names, or you can turn on dev mode by hitting Ctrl-D while in `gui/launcher` and they will be added to the autocomplete list. Some tools do not compile yet and are not available at all, even when in dev mode. +Demo screenshot/vidcap -If you see a tool complaining about the lack of a cursor, know that it's referring to the **keyboard** cursor (which used to be the only real option in Dwarf Fortress). You can enable the keyboard cursor by entering mining mode or selecting the dump/forbid tool and hitting Alt-K (the DFHack keybinding for `toggle-kbd-cursor`. We're working on making DFHack tools more mouse-aware and accessible so this step isn't necessary in the future. +Text
-Highlights +Announcements ----------------------------------
-Highlight 1, Highlight 2 - -### Highlight 1 +Annc 1, PSAs -Demo screenshot/vidcap +### Annc 1 Text -### Highlight 2 +### PSAs -Demo screenshot/vidcap +As always, remember that, just like the vanilla DF game, DFHack tools can also have bugs. It is a good idea to **save often and keep backups** of the forts that you care about. -Text +Many DFHack tools that worked in previous (pre-Steam) versions of DF have not been updated yet and are marked with the "unavailable" tag in their docs. If you try to run them, they will show a warning and exit immediately. You can run the command again to override the warning (though of course the tools may not work). We make no guarantees of reliability for the tools that are marked as "unavailable". + +The in-game interface for running DFHack commands (`gui/launcher`) will not show "unavailable" tools by default. You can still run them if you know their names, or you can turn on dev mode by hitting Ctrl-D while in `gui/launcher` and they will be added to the autocomplete list. Some tools do not compile yet and are not available at all, even when in dev mode. + +If you see a tool complaining about the lack of a cursor, know that it's referring to the **keyboard** cursor (which used to be the only real option in Dwarf Fortress). You can enable the keyboard cursor by entering mining mode or selecting the dump/forbid tool and hitting Alt-K (the DFHack keybinding for `toggle-kbd-cursor`. We're working on making DFHack tools more mouse-aware and accessible so this step isn't necessary in the future.
@@ -61,5 +61,4 @@ Generated release notes New tools, fixes, and improvements %RELEASE_NOTES% - diff --git a/.github/workflows/test.yml b/.github/workflows/test.yml index 40b30cd13..6255219e6 100644 --- a/.github/workflows/test.yml +++ b/.github/workflows/test.yml @@ -67,19 +67,25 @@ jobs: compiler: msvc plugins: "default" config: "empty" - # TODO: uncomment once we have a linux build we can download from bay12 - # - os: ubuntu - # compiler: gcc-10 - # plugins: "default" - # config: "default" - # - os: ubuntu - # compiler: gcc-12 - # plugins: "all" - # config: "default" + - os: ubuntu + compiler: gcc-10 + plugins: "default" + config: "default" + - os: ubuntu + compiler: gcc-12 + plugins: "all" + config: "default" steps: - name: Set env shell: bash run: echo "DF_FOLDER=DF" >> $GITHUB_ENV + - name: Install dependencies + if: matrix.os == 'ubuntu' + run: | + sudo apt-get update + sudo apt-get install \ + libsdl2-2.0-0 \ + libsdl2-image-2.0-0 - name: Clone DFHack uses: actions/checkout@v3 with: @@ -117,8 +123,14 @@ jobs: - name: Install DFHack shell: bash run: tar xjf test-${{ matrix.compiler }}.tar.bz2 -C ${{ env.DF_FOLDER }} + - name: Start X server + if: matrix.os == 'ubuntu' + run: Xvfb :0 -screen 0 1600x1200x24 & - name: Run lua tests timeout-minutes: 10 + env: + DISPLAY: :0 + TERM: xterm-256color run: python ci/run-tests.py --keep-status "${{ env.DF_FOLDER }}" - name: Check RPC interface run: python ci/check-rpc.py "${{ env.DF_FOLDER }}/dfhack-rpc.txt" diff --git a/.pre-commit-config.yaml b/.pre-commit-config.yaml index d9c148058..00228be82 100644 --- a/.pre-commit-config.yaml +++ b/.pre-commit-config.yaml @@ -20,7 +20,7 @@ repos: args: ['--fix=lf'] - id: trailing-whitespace - repo: https://github.com/python-jsonschema/check-jsonschema - rev: 0.26.3 + rev: 0.27.0 hooks: - id: check-github-workflows - repo: https://github.com/Lucas-C/pre-commit-hooks diff --git a/CMakeLists.txt b/CMakeLists.txt index 74c37d4c7..c09fc6b71 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -7,7 +7,7 @@ cmake_policy(SET CMP0074 NEW) project(dfhack) # set up versioning. -set(DF_VERSION "50.10") +set(DF_VERSION "50.11") set(DFHACK_RELEASE "r1") set(DFHACK_PRERELEASE FALSE) diff --git a/ci/download-df.sh b/ci/download-df.sh index 12e9a41e3..399b75714 100755 --- a/ci/download-df.sh +++ b/ci/download-df.sh @@ -18,7 +18,7 @@ elif test "$OS_TARGET" = "ubuntu"; then WGET=wget df_url="${df_url}_linux.tar.bz2" df_archive_name="df.tar.bz2" - df_extract_cmd="tar -x -j --strip-components=1 -f" + df_extract_cmd="tar -x -j -C ${DF_FOLDER} -f" else echo "Unhandled OS target: ${OS_TARGET}" exit 1 @@ -29,22 +29,25 @@ if ! $WGET -v "$df_url" -O "$df_archive_name"; then exit 1 fi +md5sum "$df_archive_name" + save_url="https://dffd.bay12games.com/download.php?id=15434&f=dreamfort.7z" save_archive_name="test_save.7z" -save_extract_cmd="7z x -oDF/save" +save_extract_cmd="7z x -o${DF_FOLDER}/save" if ! $WGET -v "$save_url" -O "$save_archive_name"; then echo "Failed to download test save from $save_url" exit 1 fi +md5sum "$save_archive_name" + echo Extracting +mkdir -p ${DF_FOLDER} $df_extract_cmd "$df_archive_name" $save_extract_cmd "$save_archive_name" -mv DF/save/* DF/save/region1 +mv ${DF_FOLDER}/save/* ${DF_FOLDER}/save/region1 echo Done ls -l - -md5sum "$df_archive_name" "$save_archive_name" diff --git a/ci/run-tests.py b/ci/run-tests.py index 3d646a2f7..13eeb099c 100755 --- a/ci/run-tests.py +++ b/ci/run-tests.py @@ -65,14 +65,12 @@ if not os.path.exists(init_txt_path): shutil.copyfile(init_txt_path, init_txt_path + '.orig') with open(init_txt_path) as f: init_contents = f.read() -init_contents = change_setting(init_contents, 'INTRO', 'NO') init_contents = change_setting(init_contents, 'SOUND', 'NO') init_contents = change_setting(init_contents, 'WINDOWED', 'YES') -init_contents = change_setting(init_contents, 'WINDOWEDX', '80') -init_contents = change_setting(init_contents, 'WINDOWEDY', '25') -init_contents = change_setting(init_contents, 'FPS', 'YES') -if args.headless: - init_contents = change_setting(init_contents, 'PRINT_MODE', 'TEXT') +init_contents = change_setting(init_contents, 'WINDOWEDX', '1200') +init_contents = change_setting(init_contents, 'WINDOWEDY', '800') +#if args.headless: +# init_contents = change_setting(init_contents, 'PRINT_MODE', 'TEXT') init_path = 'dfhack-config/init' if not os.path.isdir('hack/init'): diff --git a/ci/test.lua b/ci/test.lua index ac0e5718d..9a7c0d345 100644 --- a/ci/test.lua +++ b/ci/test.lua @@ -2,6 +2,7 @@ --@ module = true local expect = require('test_util.expect') +local gui = require('gui') local helpdb = require('helpdb') local json = require('json') local mock = require('test_util.mock') @@ -151,33 +152,37 @@ end test_envvars.require = clean_require test_envvars.reqscript = clean_reqscript -local function is_title_screen(scr) - scr = scr or dfhack.gui.getCurViewscreen() - return df.viewscreen_titlest:is_instance(scr) +local function is_title_screen() + return dfhack.gui.matchFocusString('title/Default') end --- This only handles pre-fortress-load screens. It will time out if the player --- has already loaded a fortress or is in any screen that can't get to the title --- screen by sending ESC keys. -local function ensure_title_screen() +local function wait_for(ms, desc, predicate) local start_ms = dfhack.getTickCount() local prev_ms = start_ms - while df.viewscreen_initial_prepst:is_instance(dfhack.gui.getCurViewscreen()) do + while not predicate() do delay(10) - -- wait up to 1 minute for the game to load and show the title screen local now_ms = dfhack.getTickCount() - if now_ms - start_ms > 60000 then - qerror(('Could not find title screen (timed out at %s)'):format( - dfhack.gui.getCurFocus(true)[1])) + if now_ms - start_ms > ms then + qerror(('%s took too long (timed out at %s)'):format( + desc, dfhack.gui.getCurFocus(true)[1])) end if now_ms - prev_ms > 1000 then - print('Waiting for game to load and show title screen...') + print(('Waiting for %s...'):format(desc)) prev_ms = now_ms end end +end + +-- This only handles pre-fortress-load screens. It will time out if the player +-- has already loaded a fortress or is in any screen that can't get to the title +-- screen by sending ESC keys. +local function ensure_title_screen() + if df.viewscreen_dwarfmodest:is_instance(dfhack.gui.getDFViewscreen(true)) then + qerror('Cannot reach title screen from loaded fort') + end for i = 1, 100 do local scr = dfhack.gui.getCurViewscreen() - if is_title_screen(scr) then + if is_title_screen() then print('Found title screen') return end @@ -189,54 +194,91 @@ local function ensure_title_screen() dfhack.gui.getCurFocus(true)[1])) end -local function is_fortress(focus_string) - focus_string = focus_string or dfhack.gui.getCurFocus(true) - return focus_string == 'dwarfmode/Default' +local function is_fortress() + return dfhack.gui.matchFocusString('dwarfmode/Default') +end + +-- error out if we're not running in a CI environment +-- the tests may corrupt saves, and we don't want to unexpectedly ruin a real player save +-- this heuristic is not perfect, but it should be able to detect most cases +local function ensure_ci_save(scr) + if #scr.savegame_header ~= 1 + or #scr.savegame_header_world ~= 1 + or not string.find(scr.savegame_header[0].fort_name, 'Dream') + then + qerror('Unexpected test save in slot 0; please manually load a fort for ' .. + 'running fortress mode tests. note that tests may alter or corrupt the ' .. + 'fort! Do not save after running tests.') + end +end + +local function click_top_title_button(scr) + local sw, sh = dfhack.screen.getWindowSize() + df.global.gps.mouse_x = sw // 2 + df.global.gps.precise_mouse_x = df.global.gps.mouse_x * df.global.gps.tile_pixel_x + if sh < 60 then + df.global.gps.mouse_y = 25 + else + df.global.gps.mouse_y = (sh // 2) + 3 + end + df.global.gps.precise_mouse_y = df.global.gps.mouse_y * df.global.gps.tile_pixel_y + gui.simulateInput(scr, '_MOUSE_L') +end + +local function load_first_save(scr) + if #scr.savegame_header == 0 then + qerror('no savegames available to load') + end + + click_top_title_button(scr) + wait_for(1000, 'world list', function() + return scr.mode == 2 + end) + click_top_title_button(scr) + wait_for(1000, 'savegame list', function() + return scr.mode == 3 + end) + click_top_title_button(scr) + wait_for(1000, 'loadgame progress bar', function() + return dfhack.gui.matchFocusString('loadgame') + end) end -- Requires that a fortress game is already loaded or is ready to be loaded via --- the "Continue Playing" option in the title screen. Otherwise the function +-- the "Continue active game" option in the title screen. Otherwise the function -- will time out and/or exit with error. local function ensure_fortress(config) - local focus_string = dfhack.gui.getCurFocus(true) for screen_timeout = 1,10 do - if is_fortress(focus_string) then - print('Loaded fortress map') + if is_fortress() then + print('Fortress map is loaded') -- pause the game (if it's not already paused) dfhack.gui.resetDwarfmodeView(true) return end - local scr = dfhack.gui.getCurViewscreen(true) - if focus_string == 'title' or - focus_string == 'dfhack/lua/load_screen' then + local scr = dfhack.gui.getCurViewscreen() + if dfhack.gui.matchFocusString('title/Default', scr) then + print('Attempting to load the test fortress') + -- TODO: reinstate loading of a specified save dir; for now + -- just load the first possible save, which will at least let us + -- run fortress tests in CI -- qerror()'s on falure - dfhack.run_script('load-save', config.save_dir) - elseif focus_string ~= 'loadgame' then + -- dfhack.run_script('load-save', config.save_dir) + ensure_ci_save(scr) + load_first_save(scr) + elseif not dfhack.gui.matchFocusString('loadgame', scr) then -- if we're not actively loading a game, hope we're in -- a screen where hitting ESC will get us to the game map -- or the title screen scr:feed_key(df.interface_key.LEAVESCREEN) end -- wait for current screen to change - local prev_focus_string = focus_string - for frame_timeout = 1,100 do - delay(10) - focus_string = dfhack.gui.getCurFocus(true) - if focus_string ~= prev_focus_string then - goto next_screen - end - if frame_timeout % 10 == 0 then - print(string.format( - 'Loading fortress (currently at screen: %s)', - focus_string)) - end - end - print('Timed out waiting for screen to change') - break - ::next_screen:: + local prev_focus_string = dfhack.gui.getCurFocus()[1] + wait_for(60000, 'screen change', function() + return dfhack.gui.getCurFocus()[1] ~= prev_focus_string + end) end qerror(string.format('Could not load fortress (timed out at %s)', - focus_string)) + table.concat(dfhack.gui.getCurFocus(), ' '))) end local MODES = { @@ -578,6 +620,10 @@ local function filter_tests(tests, config) end local function run_tests(tests, status, counts, config) + wait_for(60000, 'game load', function() + local scr = dfhack.gui.getDFViewscreen() + return not df.viewscreen_initial_prepst:is_instance(scr) + end) print(('Running %d tests'):format(#tests)) local start_ms = dfhack.getTickCount() local num_skipped = 0 @@ -596,12 +642,13 @@ local function run_tests(tests, status, counts, config) goto skip end end + -- pre-emptively mark the test as failed in case we induce a crash + status[test.full_name] = TestStatus.FAILED + save_test_status(status) if run_test(test, status, counts) then status[test.full_name] = TestStatus.PASSED - else - status[test.full_name] = TestStatus.FAILED + save_test_status(status) end - save_test_status(status) ::skip:: end local elapsed_ms = dfhack.getTickCount() - start_ms diff --git a/docs/about/Authors.rst b/docs/about/Authors.rst index e81649d8d..27b896f89 100644 --- a/docs/about/Authors.rst +++ b/docs/about/Authors.rst @@ -139,6 +139,7 @@ moversti moversti mrrho mrrho Murad Beybalaev Erquint Myk Taylor myk002 +Najeeb Al-Shabibi master-spike napagokc napagokc Neil Little nmlittle Nick Rart nickrart comestible diff --git a/docs/about/Removed.rst b/docs/about/Removed.rst index 4b61c951e..86d7e0f75 100644 --- a/docs/about/Removed.rst +++ b/docs/about/Removed.rst @@ -10,6 +10,13 @@ work (e.g. links from the `changelog`). :local: :depth: 1 +.. _workorder-recheck: + +workorder-recheck +================= +Tool to set 'Checking' status of the selected work order, allowing conditions to be +reevaluated. Merged into `orders`. + .. _autohauler: autohauler diff --git a/docs/changelog.txt b/docs/changelog.txt index 42793d524..41ca5a603 100644 --- a/docs/changelog.txt +++ b/docs/changelog.txt @@ -68,12 +68,36 @@ Template for new versions: ## Removed +# 50.11-r1 + +## New Tools +- `tubefill`: (reinstated) replenishes mined-out adamantine + +## Fixes +- `autolabor`: ensure vanilla work details are reinstated when the fort or the plugin is unloaded +- ``dfhack.TranslateName()``: fixed crash on certain invalid names, which affected `warn-starving` +- EventManager: Unit death event no longer misfires on units leaving the map + +## Misc Improvements +- `digtype`: designate only visible tiles by default, and use "auto" dig mode for following veins +- `digtype`: added options for designating only current z-level, this z-level and above, and this z-level and below +- `hotkeys`: make the DFHack logo brighten on hover in ascii mode to indicate that it is clickable +- `hotkeys`: use vertical bars instead of "!" symbols for the DFHack logo in ascii mode to make it easier to read +- EventManager: guard against potential iterator invalidation if one of the event listeners were to modify the global data structure being iterated over +- EventManager: for ``onBuildingCreatedDestroyed`` events, changed firing order of events so destroyed events come before created events + +## Lua +- mouse key events are now aligned with internal DF semantics: ``_MOUSE_L`` indicates that the left mouse button has just been pressed and ``_MOUSE_L_DOWN`` indicates that the left mouse button is being held down. similarly for ``_MOUSE_R`` and ``_MOUSE_M``. 3rd party scripts may have to adjust. + # 50.10-r1 ## Fixes - Linux launcher: allow Steam Overlay and game streaming to function - `autobutcher`: don't ignore semi-wild units when marking units for slaughter +## Misc Improvements +- 'sort': Improve combat skill scale thresholds + # 50.09-r4 ## New Features diff --git a/docs/dev/Lua API.rst b/docs/dev/Lua API.rst index 4f182d132..49f0b3633 100644 --- a/docs/dev/Lua API.rst +++ b/docs/dev/Lua API.rst @@ -2528,10 +2528,10 @@ Supported callbacks and fields are: Maps to an integer in range 0-255. Duplicates a separate "STRING_A???" code for convenience. ``_MOUSE_L, _MOUSE_R, _MOUSE_M`` - If the left, right, and/or middle mouse button is being pressed. + If the left, right, and/or middle mouse button was just pressed. ``_MOUSE_L_DOWN, _MOUSE_R_DOWN, _MOUSE_M_DOWN`` - If the left, right, and/or middle mouse button was just pressed. + If the left, right, and/or middle mouse button is being held down. If this method is omitted, the screen is dismissed on reception of the ``LEAVESCREEN`` key. @@ -2594,11 +2594,18 @@ invalidates the ``texpos`` value that used to point to that texture. The ``textures`` module solves this problem by providing a stable handle instead of a raw ``texpos``. When we need to draw a particular tile, we can look up the current ``texpos`` value via the handle. +Texture module can register textures in two ways: to reserved and dynamic ranges. +Reserved range is a limit buffer in a game texture vector, that will never be wiped. +It is good for static assets, which need to be loaded at the very beginning and will be used during the process running. +In other cases, it is better to use dynamic range. +If reserved range buffer limit has been reached, dynamic range will be used by default. -* ``loadTileset(file, tile_px_w, tile_px_h)`` +* ``loadTileset(file, tile_px_w, tile_px_h[, reserved])`` Loads a tileset from the image ``file`` with give tile dimensions in pixels. The image will be sliced in row major order. Returns an array of ``TexposHandle``. + ``reserved`` is optional boolean argument, which indicates texpos range. + ``true`` - reserved, ``false`` - dynamic (default). Example usage:: @@ -2611,18 +2618,22 @@ raw ``texpos``. When we need to draw a particular tile, we can look up the curre get the ``texpos`` for your texture. ``texpos`` can change when game textures are reset, but the handle will be the same. -* ``createTile(pixels, tile_px_w, tile_px_h)`` +* ``createTile(pixels, tile_px_w, tile_px_h[, reserved])`` Create and register a new texture with the given tile dimensions and an array of ``pixels`` in row major order. Each pixel is an integer representing color in packed RBGA format (for example, #0022FF11). Returns a ``TexposHandle``. + ``reserved`` is optional boolean argument, which indicates texpos range. + ``true`` - reserved, ``false`` - dynamic (default). -* ``createTileset(pixels, texture_px_w, texture_px_h, tile_px_w, tile_px_h)`` +* ``createTileset(pixels, texture_px_w, texture_px_h, tile_px_w, tile_px_h[, reserved])`` Create and register a new texture with the given texture dimensions and an array of ``pixels`` in row major order. Then slice it into tiles with the given tile dimensions. Each pixel is an integer representing color in packed RBGA format (for example #0022FF11). Returns an array of ``TexposHandle``. + ``reserved`` is optional boolean argument, which indicates texpos range. + ``true`` - reserved, ``false`` - dynamic (default). * ``deleteHandle(handle)`` @@ -3941,6 +3952,14 @@ Misc of keycodes to *true* or *false*. For instance, it is possible to use the table passed as argument to ``onInput``. + You can send mouse clicks as will by setting the ``_MOUSE_L`` key or other + mouse-related pseudo-keys documented with the ``screen:onInput(keys)`` + function above. Note that if you are simulating a click at a specific spot on + the screen, you must set ``df.global.gps.mouse_x`` and + ``df.global.gps.mouse_y`` if you are clicking on the interface layer or + ``df.global.gps.precise_mouse_x`` and ``df.global.gps.precise_mouse_y`` if + you are clicking on the map. + * ``mkdims_xy(x1,y1,x2,y2)`` Returns a table containing the arguments as fields, and also ``width`` and diff --git a/docs/plugins/dig.rst b/docs/plugins/dig.rst index 77b3137ae..8d5c99536 100644 --- a/docs/plugins/dig.rst +++ b/docs/plugins/dig.rst @@ -50,7 +50,7 @@ Usage Designate circles. The diameter is the number of tiles across the center of the circle that you want to dig. See the `digcircle`_ section below for options. -``digtype [] [-p] [-z]`` +``digtype [] [-p] [--zup|-u] [--zdown|-zu] [--cur-zlevel|-z] [--hidden|-h] [--no-auto|-a]`` Designate all vein tiles of the same type as the selected tile. See the `digtype`_ section below for options. ``digexp [] [] [-p]`` @@ -119,9 +119,11 @@ the last selected parameters. digtype ------- -For every tile on the map of the same vein type as the selected tile, this -command designates it to have the same designation as the selected tile. If the -selected tile has no designation, they will be dig designated. +For every tile on the map of the same vein type as the selected tile, this command +designates it to have the same designation as the selected tile. If the selected +tile has no designation, they will be dig designated. By default, only designates +visible tiles, and in the case of dig designation, applies automatic mining to them +(designates uncovered neighbouring tiles of the same type to be dug). If an argument is given, the designation of the selected tile is ignored, and all appropriate tiles are set to the specified designation. @@ -143,9 +145,18 @@ Designation options: ``clear`` Clear any designations. -You can also pass a ``-z`` option, which restricts designations to the current -z-level and down. This is useful when you don't want to designate tiles on the -same z-levels as your carefully dug fort above. +Other options: + +``--zdown``, ``-d`` + Only designates tiles on the cursor's z-level and below. +``--zup``, ``-u`` + Only designates tiles on the cursor's z-level and above. +``--cur-zlevel``, ``-z`` + Only designates tiles on the same z-level as the cursor. +``--hidden``, ``-h`` + Allows designation of hidden tiles, and picking a hidden tile as the target type. +``--no-auto``, ``-a`` + No automatic mining mode designation - useful if you want to avoid dwarves digging where you don't want them. digexp ------ diff --git a/docs/plugins/embark-tools.rst b/docs/plugins/embark-tools.rst index f320706ff..0c76b887f 100644 --- a/docs/plugins/embark-tools.rst +++ b/docs/plugins/embark-tools.rst @@ -3,7 +3,7 @@ embark-tools .. dfhack-tool:: :summary: Extend the embark screen functionality. - + :tags: unavailable embark fort interface Usage ----- diff --git a/docs/plugins/orders.rst b/docs/plugins/orders.rst index 46a004081..acb25fe99 100644 --- a/docs/plugins/orders.rst +++ b/docs/plugins/orders.rst @@ -17,6 +17,13 @@ Usage manager orders. It will not clear the orders that already exist. ``orders clear`` Deletes all manager orders in the current embark. +``orders recheck [this]`` + Sets the status to ``Checking`` (from ``Active``) for all work orders. if the + "this" option is passed, only sets the status for the workorder whose condition + details page is open. This makes the manager reevaluate its conditions. + This is especially useful for an order that had its conditions met when it + was started, but the requisite items have since disappeared and the workorder + is now generating job cancellation spam. ``orders sort`` Sorts current manager orders by repeat frequency so repeating orders don't prevent one-time orders from ever being completed. The sorting order is: diff --git a/docs/plugins/tubefill.rst b/docs/plugins/tubefill.rst index a8684c765..ff668f8df 100644 --- a/docs/plugins/tubefill.rst +++ b/docs/plugins/tubefill.rst @@ -3,9 +3,13 @@ tubefill .. dfhack-tool:: :summary: Replenishes mined-out adamantine. - :tags: unavailable fort armok map + :tags: fort armok map -Veins that were originally hollow will be left alone. +This tool replaces mined-out tiles of adamantine spires with fresh, undug +adamantine walls, ready to be re-harvested. Empty tiles within the spire that +used to contain special gemstones, obsidian, water, or magma will also be +replaced with fresh adamantine. Adamantine spires that were originally hollow +will be left hollow. See below for more details. Usage ----- diff --git a/library/LuaApi.cpp b/library/LuaApi.cpp index f792cff90..5faec6d88 100644 --- a/library/LuaApi.cpp +++ b/library/LuaApi.cpp @@ -1760,7 +1760,8 @@ static int textures_loadTileset(lua_State *state) std::string file = luaL_checkstring(state, 1); auto tile_w = luaL_checkint(state, 2); auto tile_h = luaL_checkint(state, 3); - auto handles = Textures::loadTileset(file, tile_w, tile_h); + bool reserved = lua_isboolean(state, 4) ? lua_toboolean(state, 4) : false; + auto handles = Textures::loadTileset(file, tile_w, tile_h, reserved); Lua::PushVector(state, handles); return 1; } @@ -1798,7 +1799,8 @@ static int textures_createTile(lua_State *state) Lua::GetVector(state, pixels); auto tile_w = luaL_checkint(state, 2); auto tile_h = luaL_checkint(state, 3); - auto handle = Textures::createTile(pixels, tile_w, tile_h); + bool reserved = lua_isboolean(state, 4) ? lua_toboolean(state, 4) : false; + auto handle = Textures::createTile(pixels, tile_w, tile_h, reserved); Lua::Push(state, handle); return 1; } @@ -1811,7 +1813,8 @@ static int textures_createTileset(lua_State *state) auto texture_h = luaL_checkint(state, 3); auto tile_w = luaL_checkint(state, 4); auto tile_h = luaL_checkint(state, 5); - auto handles = Textures::createTileset(pixels, texture_w, texture_h, tile_w, tile_h); + bool reserved = lua_isboolean(state, 6) ? lua_toboolean(state, 6) : false; + auto handles = Textures::createTileset(pixels, texture_w, texture_h, tile_w, tile_h, reserved); Lua::PushVector(state, handles); return 1; } diff --git a/library/LuaTools.cpp b/library/LuaTools.cpp index ffeb4980a..87699641d 100644 --- a/library/LuaTools.cpp +++ b/library/LuaTools.cpp @@ -131,12 +131,12 @@ void DFHack::Lua::GetVector(lua_State *state, std::vector &pvec, in } } -static bool trigger_inhibit_l_down = false; -static bool trigger_inhibit_r_down = false; -static bool trigger_inhibit_m_down = false; -static bool inhibit_l_down = false; -static bool inhibit_r_down = false; -static bool inhibit_m_down = false; +static bool trigger_inhibit_l = false; +static bool trigger_inhibit_r = false; +static bool trigger_inhibit_m = false; +static bool inhibit_l = false; +static bool inhibit_r = false; +static bool inhibit_m = false; void DFHack::Lua::PushInterfaceKeys(lua_State *L, const std::set &keys) { @@ -161,32 +161,32 @@ void DFHack::Lua::PushInterfaceKeys(lua_State *L, } if (df::global::enabler) { - if (!inhibit_l_down && df::global::enabler->mouse_lbut_down) { + if (!inhibit_l && df::global::enabler->mouse_lbut) { lua_pushboolean(L, true); - lua_setfield(L, -2, "_MOUSE_L_DOWN"); - trigger_inhibit_l_down = true; + lua_setfield(L, -2, "_MOUSE_L"); + trigger_inhibit_l = true; } - if (!inhibit_r_down && df::global::enabler->mouse_rbut_down) { + if (!inhibit_r && df::global::enabler->mouse_rbut) { lua_pushboolean(L, true); - lua_setfield(L, -2, "_MOUSE_R_DOWN"); - trigger_inhibit_r_down = true; + lua_setfield(L, -2, "_MOUSE_R"); + trigger_inhibit_r = true; } - if (!inhibit_m_down && df::global::enabler->mouse_mbut_down) { + if (!inhibit_m && df::global::enabler->mouse_mbut) { lua_pushboolean(L, true); - lua_setfield(L, -2, "_MOUSE_M_DOWN"); - trigger_inhibit_m_down = true; + lua_setfield(L, -2, "_MOUSE_M"); + trigger_inhibit_m = true; } - if (df::global::enabler->mouse_lbut) { + if (df::global::enabler->mouse_lbut_down) { lua_pushboolean(L, true); - lua_setfield(L, -2, "_MOUSE_L"); + lua_setfield(L, -2, "_MOUSE_L_DOWN"); } - if (df::global::enabler->mouse_rbut) { + if (df::global::enabler->mouse_rbut_down) { lua_pushboolean(L, true); - lua_setfield(L, -2, "_MOUSE_R"); + lua_setfield(L, -2, "_MOUSE_R_DOWN"); } - if (df::global::enabler->mouse_mbut) { + if (df::global::enabler->mouse_mbut_down) { lua_pushboolean(L, true); - lua_setfield(L, -2, "_MOUSE_M"); + lua_setfield(L, -2, "_MOUSE_M_DOWN"); } } } @@ -2159,25 +2159,25 @@ void DFHack::Lua::Core::Reset(color_ostream &out, const char *where) lua_settop(State, 0); } - if (trigger_inhibit_l_down) { - trigger_inhibit_l_down = false; - inhibit_l_down = true; + if (trigger_inhibit_l) { + trigger_inhibit_l = false; + inhibit_l = true; } - if (trigger_inhibit_r_down) { - trigger_inhibit_r_down = false; - inhibit_r_down = true; + if (trigger_inhibit_r) { + trigger_inhibit_r = false; + inhibit_r = true; } - if (trigger_inhibit_m_down) { - trigger_inhibit_m_down = false; - inhibit_m_down = true; + if (trigger_inhibit_m) { + trigger_inhibit_m = false; + inhibit_m = true; } if (df::global::enabler) { - if (!df::global::enabler->mouse_lbut) - inhibit_l_down = false; - if (!df::global::enabler->mouse_rbut) - inhibit_r_down = false; - if (!df::global::enabler->mouse_mbut) - inhibit_m_down = false; + if (!df::global::enabler->mouse_lbut_down) + inhibit_l = false; + if (!df::global::enabler->mouse_rbut_down) + inhibit_r = false; + if (!df::global::enabler->mouse_mbut_down) + inhibit_m = false; } } diff --git a/library/include/modules/Screen.h b/library/include/modules/Screen.h index 681398f89..96f1f6642 100644 --- a/library/include/modules/Screen.h +++ b/library/include/modules/Screen.h @@ -391,6 +391,7 @@ namespace DFHack virtual ~dfhack_lua_viewscreen(); static df::viewscreen *get_pointer(lua_State *L, int idx, bool make); + static void markInputAsHandled(); virtual bool is_lua_screen() { return true; } virtual bool isFocused() { return !defocused; } diff --git a/library/include/modules/Textures.h b/library/include/modules/Textures.h index 5b238a4fd..b820c3332 100644 --- a/library/include/modules/Textures.h +++ b/library/include/modules/Textures.h @@ -26,7 +26,7 @@ const uint32_t TILE_HEIGHT_PX = 12; * Load texture and get handle. * Keep it to obtain valid texpos. */ -DFHACK_EXPORT TexposHandle loadTexture(SDL_Surface* surface); +DFHACK_EXPORT TexposHandle loadTexture(SDL_Surface* surface, bool reserved = false); /** * Load tileset from image file. @@ -34,7 +34,8 @@ DFHACK_EXPORT TexposHandle loadTexture(SDL_Surface* surface); */ DFHACK_EXPORT std::vector loadTileset(const std::string& file, int tile_px_w = TILE_WIDTH_PX, - int tile_px_h = TILE_HEIGHT_PX); + int tile_px_h = TILE_HEIGHT_PX, + bool reserved = false); /** * Get texpos by handle. @@ -53,7 +54,7 @@ DFHACK_EXPORT void deleteHandle(TexposHandle handle); * Register this texture and return TexposHandle. */ DFHACK_EXPORT TexposHandle createTile(std::vector& pixels, int tile_px_w = TILE_WIDTH_PX, - int tile_px_h = TILE_HEIGHT_PX); + int tile_px_h = TILE_HEIGHT_PX, bool reserved = false); /** * Create new textures as tileset with RGBA32 format and pixels as data in row major order. @@ -62,7 +63,8 @@ DFHACK_EXPORT TexposHandle createTile(std::vector& pixels, int tile_px DFHACK_EXPORT std::vector createTileset(std::vector& pixels, int texture_px_w, int texture_px_h, int tile_px_w = TILE_WIDTH_PX, - int tile_px_h = TILE_HEIGHT_PX); + int tile_px_h = TILE_HEIGHT_PX, + bool reserved = false); /** * Call this on DFHack init just once to setup interposed handlers and diff --git a/library/lua/gui.lua b/library/lua/gui.lua index bba7222b9..bb29124a5 100644 --- a/library/lua/gui.lua +++ b/library/lua/gui.lua @@ -15,8 +15,8 @@ TRANSPARENT_PEN = to_pen{tile=0, ch=0} KEEP_LOWER_PEN = to_pen{ch=32, fg=0, bg=0, keep_lower=true} local MOUSE_KEYS = { - _MOUSE_L = true, - _MOUSE_R = true, + _MOUSE_L = function(is_set) df.global.enabler.mouse_lbut = is_set and 1 or 0 end, + _MOUSE_R = function(is_set) df.global.enabler.mouse_rbut = is_set and 1 or 0 end, _MOUSE_M = true, _MOUSE_L_DOWN = true, _MOUSE_R_DOWN = true, @@ -27,7 +27,7 @@ local FAKE_INPUT_KEYS = copyall(MOUSE_KEYS) FAKE_INPUT_KEYS._STRING = true function simulateInput(screen,...) - local keys = {} + local keys, enabled_mouse_keys = {}, {} local function push_key(arg) local kv = arg if type(arg) == 'string' then @@ -35,6 +35,10 @@ function simulateInput(screen,...) if kv == nil and not FAKE_INPUT_KEYS[arg] then error('Invalid keycode: '..arg) end + if MOUSE_KEYS[arg] then + df.global.enabler.tracking_on = 1 + enabled_mouse_keys[arg] = true + end end if type(kv) == 'number' then keys[#keys+1] = kv @@ -57,6 +61,11 @@ function simulateInput(screen,...) end end end + for mk, fn in pairs(MOUSE_KEYS) do + if type(fn) == 'function' then + fn(enabled_mouse_keys[mk]) + end + end dscreen._doSimulateInput(screen, keys) end @@ -696,21 +705,6 @@ end DEFAULT_INITIAL_PAUSE = true -local zscreen_inhibit_mouse_l = false - --- ensure underlying DF screens don't also react to handled clicks -function markMouseClicksHandled(keys) - if keys._MOUSE_L_DOWN then - -- note we can't clear mouse_lbut here. otherwise we break dragging, - df.global.enabler.mouse_lbut_down = 0 - zscreen_inhibit_mouse_l = true - end - if keys._MOUSE_R_DOWN then - df.global.enabler.mouse_rbut_down = 0 - df.global.enabler.mouse_rbut = 0 - end -end - ZScreen = defclass(ZScreen, Screen) ZScreen.ATTRS{ defocusable=true, @@ -789,37 +783,24 @@ function ZScreen:onInput(keys) local has_mouse = self:isMouseOver() if not self:hasFocus() then if has_mouse and - (keys._MOUSE_L_DOWN or keys._MOUSE_R_DOWN or + (keys._MOUSE_L or keys._MOUSE_R or keys.CONTEXT_SCROLL_UP or keys.CONTEXT_SCROLL_DOWN or keys.CONTEXT_SCROLL_PAGEUP or keys.CONTEXT_SCROLL_PAGEDOWN) then self:raise() else self:sendInputToParent(keys) - return + return true end end if ZScreen.super.onInput(self, keys) then - markMouseClicksHandled(keys) - return - end - - if self.pass_mouse_clicks and keys._MOUSE_L_DOWN and not has_mouse then + -- noop + elseif self.pass_mouse_clicks and keys._MOUSE_L and not has_mouse then self.defocused = self.defocusable self:sendInputToParent(keys) - return - elseif keys.LEAVESCREEN or keys._MOUSE_R_DOWN then + elseif keys.LEAVESCREEN or keys._MOUSE_R then self:dismiss() - markMouseClicksHandled(keys) - return else - if zscreen_inhibit_mouse_l then - if keys._MOUSE_L then - return - else - zscreen_inhibit_mouse_l = false - end - end local passit = self.pass_pause and keys.D_PAUSE if not passit and self.pass_mouse_clicks then if keys.CONTEXT_SCROLL_UP or keys.CONTEXT_SCROLL_DOWN or @@ -840,8 +821,8 @@ function ZScreen:onInput(keys) if passit then self:sendInputToParent(keys) end - return end + return true end function ZScreen:raise() diff --git a/library/lua/gui/buildings.lua b/library/lua/gui/buildings.lua index 8871346f2..433afb1ba 100644 --- a/library/lua/gui/buildings.lua +++ b/library/lua/gui/buildings.lua @@ -4,8 +4,6 @@ local _ENV = mkmodule('gui.buildings') local gui = require('gui') local widgets = require('gui.widgets') -local dlg = require('gui.dialogs') -local utils = require('utils') ARROW = string.char(26) diff --git a/library/lua/gui/dialogs.lua b/library/lua/gui/dialogs.lua index 499fa6305..7a0f86b3f 100644 --- a/library/lua/gui/dialogs.lua +++ b/library/lua/gui/dialogs.lua @@ -57,14 +57,13 @@ function MessageBox:onDestroy() end function MessageBox:onInput(keys) - if keys.SELECT or keys.LEAVESCREEN or keys._MOUSE_R_DOWN then + if keys.SELECT or keys.LEAVESCREEN or keys._MOUSE_R then self:dismiss() if keys.SELECT and self.on_accept then self.on_accept() - elseif (keys.LEAVESCREEN or keys._MOUSE_R_DOWN) and self.on_cancel then + elseif (keys.LEAVESCREEN or keys._MOUSE_R) and self.on_cancel then self.on_cancel() end - gui.markMouseClicksHandled(keys) return true end return self:inputToSubviews(keys) @@ -129,12 +128,11 @@ function InputBox:onInput(keys) self.on_input(self.subviews.edit.text) end return true - elseif keys.LEAVESCREEN or keys._MOUSE_R_DOWN then + elseif keys.LEAVESCREEN or keys._MOUSE_R then self:dismiss() if self.on_cancel then self.on_cancel() end - gui.markMouseClicksHandled(keys) return true end return self:inputToSubviews(keys) @@ -231,12 +229,11 @@ function ListBox:getWantedFrameSize() end function ListBox:onInput(keys) - if keys.LEAVESCREEN or keys._MOUSE_R_DOWN then + if keys.LEAVESCREEN or keys._MOUSE_R then self:dismiss() if self.on_cancel then self.on_cancel() end - gui.markMouseClicksHandled(keys) return true end return self:inputToSubviews(keys) diff --git a/library/lua/gui/materials.lua b/library/lua/gui/materials.lua index eea881768..aa070ea73 100644 --- a/library/lua/gui/materials.lua +++ b/library/lua/gui/materials.lua @@ -5,7 +5,6 @@ local _ENV = mkmodule('gui.materials') local gui = require('gui') local widgets = require('gui.widgets') local dlg = require('gui.dialogs') -local utils = require('utils') ARROW = string.char(26) diff --git a/library/lua/gui/textures.lua b/library/lua/gui/textures.lua index 6557b6e02..6dac234e0 100644 --- a/library/lua/gui/textures.lua +++ b/library/lua/gui/textures.lua @@ -6,18 +6,18 @@ local _ENV = mkmodule('gui.textures') -- Preloaded DFHack Assets. -- Use this handles if you need to get dfhack standard textures. ----@type table +---@type table local texpos_handles = { - green_pin = dfhack.textures.loadTileset('hack/data/art/green-pin.png', 8, 12), - red_pin = dfhack.textures.loadTileset('hack/data/art/red-pin.png', 8, 12), - icons = dfhack.textures.loadTileset('hack/data/art/icons.png', 8, 12), - on_off = dfhack.textures.loadTileset('hack/data/art/on-off.png', 8, 12), - control_panel = dfhack.textures.loadTileset('hack/data/art/control-panel.png', 8, 12), - border_thin = dfhack.textures.loadTileset('hack/data/art/border-thin.png', 8, 12), - border_medium = dfhack.textures.loadTileset('hack/data/art/border-medium.png', 8, 12), - border_bold = dfhack.textures.loadTileset('hack/data/art/border-bold.png', 8, 12), - border_panel = dfhack.textures.loadTileset('hack/data/art/border-panel.png', 8, 12), - border_window = dfhack.textures.loadTileset('hack/data/art/border-window.png', 8, 12), + green_pin = dfhack.textures.loadTileset('hack/data/art/green-pin.png', 8, 12, true), + red_pin = dfhack.textures.loadTileset('hack/data/art/red-pin.png', 8, 12, true), + icons = dfhack.textures.loadTileset('hack/data/art/icons.png', 8, 12, true), + on_off = dfhack.textures.loadTileset('hack/data/art/on-off.png', 8, 12, true), + control_panel = dfhack.textures.loadTileset('hack/data/art/control-panel.png', 8, 12, true), + border_thin = dfhack.textures.loadTileset('hack/data/art/border-thin.png', 8, 12, true), + border_medium = dfhack.textures.loadTileset('hack/data/art/border-medium.png', 8, 12, true), + border_bold = dfhack.textures.loadTileset('hack/data/art/border-bold.png', 8, 12, true), + border_panel = dfhack.textures.loadTileset('hack/data/art/border-panel.png', 8, 12, true), + border_window = dfhack.textures.loadTileset('hack/data/art/border-window.png', 8, 12, true), } -- Get valid texpos for preloaded texture in tileset diff --git a/library/lua/gui/widgets.lua b/library/lua/gui/widgets.lua index 6a0a0091b..05d237f35 100644 --- a/library/lua/gui/widgets.lua +++ b/library/lua/gui/widgets.lua @@ -273,7 +273,7 @@ end function Panel:onInput(keys) if self.kbd_get_pos then - if keys.SELECT or keys.LEAVESCREEN or keys._MOUSE_R_DOWN then + if keys.SELECT or keys.LEAVESCREEN or keys._MOUSE_R then Panel_end_drag(self, not keys.SELECT and self.saved_frame or nil, not not keys.SELECT) return true @@ -281,7 +281,6 @@ function Panel:onInput(keys) for code in pairs(keys) do local dx, dy = guidm.get_movement_delta(code, 1, 10) if dx then - local frame_rect = self.frame_rect local kbd_pos = self.kbd_get_pos() kbd_pos.x = kbd_pos.x + dx kbd_pos.y = kbd_pos.y + dy @@ -292,9 +291,9 @@ function Panel:onInput(keys) return end if self.drag_offset then - if keys._MOUSE_R_DOWN then + if keys._MOUSE_R then Panel_end_drag(self, self.saved_frame) - elseif keys._MOUSE_L then + elseif keys._MOUSE_L_DOWN then Panel_update_frame(self, Panel_make_frame(self)) end return true @@ -302,7 +301,7 @@ function Panel:onInput(keys) if Panel.super.onInput(self, keys) then return true end - if not keys._MOUSE_L_DOWN then return end + if not keys._MOUSE_L then return end local x,y = self:getMouseFramePos() if not x then return end @@ -489,7 +488,7 @@ function Panel:onRenderFrame(dc, rect) dc:seek(pos.x, pos.y):pen(pen):char(string.char(0xDB)) end if self.drag_offset and not self.kbd_get_pos - and df.global.enabler.mouse_lbut == 0 then + and df.global.enabler.mouse_lbut_down == 0 then Panel_end_drag(self, nil, true) end end @@ -718,7 +717,7 @@ function EditField:onInput(keys) end end - if self.key and (keys.LEAVESCREEN or keys._MOUSE_R_DOWN) then + if self.key and (keys.LEAVESCREEN or keys._MOUSE_R) then self:setText(self.saved_text) self:setFocus(false) return true @@ -740,8 +739,8 @@ function EditField:onInput(keys) end end return not not self.key - elseif keys._MOUSE_L then - local mouse_x, mouse_y = self:getMousePos() + elseif keys._MOUSE_L_DOWN then + local mouse_x = self:getMousePos() if mouse_x then self:setCursor(self.start_pos + mouse_x - (self.text_offset or 0)) return true @@ -986,7 +985,7 @@ function Scrollbar:onRenderBody(dc) if self.is_dragging then scrollbar_do_drag(self) end - if df.global.enabler.mouse_lbut == 0 then + if df.global.enabler.mouse_lbut_down == 0 then self.last_scroll_ms = 0 self.is_dragging = false self.scroll_spec = nil @@ -1023,7 +1022,7 @@ function Scrollbar:onInput(keys) return true end end - if not keys._MOUSE_L_DOWN then return false end + if not keys._MOUSE_L then return false end local _,y = self:getMousePos() if not y then return false end local scroll_spec = nil @@ -1386,11 +1385,11 @@ function Label:onInput(keys) if self:inputToSubviews(keys) then return true end - if keys._MOUSE_L_DOWN and self:getMousePos() and self.on_click then + if keys._MOUSE_L and self:getMousePos() and self.on_click then self.on_click() return true end - if keys._MOUSE_R_DOWN and self:getMousePos() and self.on_rclick then + if keys._MOUSE_R and self:getMousePos() and self.on_rclick then self.on_rclick() return true end @@ -1498,7 +1497,7 @@ end function HotkeyLabel:onInput(keys) if HotkeyLabel.super.onInput(self, keys) then return true - elseif keys._MOUSE_L_DOWN and self:getMousePos() and self.on_activate + elseif keys._MOUSE_L and self:getMousePos() and self.on_activate and not is_disabled(self) then self.on_activate() return true @@ -1658,7 +1657,7 @@ end function CycleHotkeyLabel:onInput(keys) if CycleHotkeyLabel.super.onInput(self, keys) then return true - elseif keys._MOUSE_L_DOWN and self:getMousePos() and not is_disabled(self) then + elseif keys._MOUSE_L and self:getMousePos() and not is_disabled(self) then self:cycle() return true end @@ -1962,7 +1961,7 @@ function List:onInput(keys) return self:submit() elseif keys.CUSTOM_SHIFT_ENTER then return self:submit2() - elseif keys._MOUSE_L_DOWN then + elseif keys._MOUSE_L then local idx = self:getIdxUnderMouse() if idx then local now_ms = dfhack.getTickCount() @@ -2317,7 +2316,7 @@ end function Tab:onInput(keys) if Tab.super.onInput(self, keys) then return true end - if keys._MOUSE_L_DOWN and self:getMousePos() then + if keys._MOUSE_L and self:getMousePos() then self.on_select(self.id) return true end @@ -2419,7 +2418,7 @@ local function rangeslider_get_width_per_idx(self) end function RangeSlider:onInput(keys) - if not keys._MOUSE_L_DOWN then return false end + if not keys._MOUSE_L then return false end local x = self:getMousePos() if not x then return false end local left_idx, right_idx = self.get_left_idx_fn(), self.get_right_idx_fn() @@ -2527,7 +2526,7 @@ function RangeSlider:onRenderBody(dc, rect) if self.is_dragging_target then rangeslider_do_drag(self, width_per_idx) end - if df.global.enabler.mouse_lbut == 0 then + if df.global.enabler.mouse_lbut_down == 0 then self.is_dragging_target = nil self.is_dragging_idx = nil end diff --git a/library/modules/EventManager.cpp b/library/modules/EventManager.cpp index 02b1892e9..14fac42b3 100644 --- a/library/modules/EventManager.cpp +++ b/library/modules/EventManager.cpp @@ -43,6 +43,7 @@ #include #include #include +#include namespace DFHack { DBG_DECLARE(eventmanager, log, DebugCategory::LINFO); @@ -246,6 +247,15 @@ static int32_t reportToRelevantUnitsTime = -1; //interaction static int32_t lastReportInteraction; +struct hash_pair { + template + size_t operator()(const std::pair& p) const { + auto h1 = std::hash{}(p.first); + auto h2 = std::hash{}(p.second); + return h1 ^ (h2 << 1); + } +}; + void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event event) { static bool doOnce = false; // const string eventNames[] = {"world loaded", "world unloaded", "map loaded", "map unloaded", "viewscreen changed", "core initialized", "begin unload", "paused", "unpaused"}; @@ -276,9 +286,9 @@ void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event gameLoaded = false; multimap copy(handlers[EventType::UNLOAD].begin(), handlers[EventType::UNLOAD].end()); - for (auto &key_value : copy) { + for (auto &[_,handle] : copy) { DEBUG(log,out).print("calling handler for map unloaded state change event\n"); - key_value.second.eventHandler(out, nullptr); + handle.eventHandler(out, nullptr); } } else if ( event == DFHack::SC_MAP_LOADED ) { /* @@ -375,8 +385,7 @@ void DFHack::EventManager::manageEvents(color_ostream& out) { continue; int32_t eventFrequency = -100; if ( a != EventType::TICK ) - for (auto &key_value : handlers[a]) { - EventHandler &handle = key_value.second; + for (auto &[_,handle] : handlers[a]) { if (handle.freq < eventFrequency || eventFrequency == -100 ) eventFrequency = handle.freq; } @@ -439,8 +448,7 @@ static void manageJobInitiatedEvent(color_ostream& out) { continue; if ( link->item->id <= lastJobId ) continue; - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; + for (auto &[_,handle] : copy) { DEBUG(log,out).print("calling handler for job initiated event\n"); handle.eventHandler(out, (void*)link->item); } @@ -455,17 +463,24 @@ static void manageJobStartedEvent(color_ostream& out) { static unordered_set startedJobs; + vector new_started_jobs; // iterate event handler callbacks multimap copy(handlers[EventType::JOB_STARTED].begin(), handlers[EventType::JOB_STARTED].end()); - for (df::job_list_link* link = df::global::world->jobs.list.next; link != nullptr; link = link->next) { - df::job* job = link->item; + + for (df::job_list_link* link = &df::global::world->jobs.list; link->next != nullptr; link = link->next) { + df::job* job = link->next->item; + int32_t j_id = job->id; if (job && Job::getWorker(job) && !startedJobs.count(job->id)) { startedJobs.emplace(job->id); - for (auto &key_value : copy) { - auto &handler = key_value.second; + for (auto &[_,handle] : copy) { // the jobs must have a worker to start DEBUG(log,out).print("calling handler for job started event\n"); - handler.eventHandler(out, job); + handle.eventHandler(out, job); + } + } + if (link->next == nullptr || link->next->item->id != j_id) { + if ( Once::doOnce("EventManager jobstarted job removed") ) { + out.print("%s,%d: job %u removed from jobs linked list\n", __FILE__, __LINE__, j_id); } } } @@ -487,11 +502,11 @@ static void manageJobCompletedEvent(color_ostream& out) { int32_t tick1 = df::global::world->frame_counter; multimap copy(handlers[EventType::JOB_COMPLETED].begin(), handlers[EventType::JOB_COMPLETED].end()); - map nowJobs; + unordered_map nowJobs; for ( df::job_list_link* link = &df::global::world->jobs.list; link != nullptr; link = link->next ) { if ( link->item == nullptr ) continue; - nowJobs[link->item->id] = link->item; + nowJobs.emplace(link->item->id, link->item); } #if 0 @@ -573,10 +588,9 @@ static void manageJobCompletedEvent(color_ostream& out) { continue; //still false positive if cancelled at EXACTLY the right time, but experiments show this doesn't happen - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; + for (auto &[_,handle] : copy) { DEBUG(log,out).print("calling handler for repeated job completed event\n"); - handle.eventHandler(out, (void*)&job0); + handle.eventHandler(out, (void*) &job0); } continue; } @@ -586,28 +600,27 @@ static void manageJobCompletedEvent(color_ostream& out) { if ( job0.flags.bits.repeat || job0.completion_timer != 0 ) continue; - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; + for (auto &[_,handle] : copy) { DEBUG(log,out).print("calling handler for job completed event\n"); - handle.eventHandler(out, (void*)&job0); + handle.eventHandler(out, (void*) &job0); } } //erase old jobs, copy over possibly altered jobs - for (auto &prevJob : prevJobs) { - Job::deleteJobStruct(prevJob.second, true); + for (auto &[_,prev_job] : prevJobs) { + Job::deleteJobStruct(prev_job, true); } prevJobs.clear(); //create new jobs - for (auto &nowJob : nowJobs) { + for (auto &[_,now_job] : nowJobs) { /*map::iterator i = prevJobs.find((*j).first); if ( i != prevJobs.end() ) { continue; }*/ - df::job* newJob = Job::cloneJobStruct(nowJob.second, true); - prevJobs[newJob->id] = newJob; + df::job* newJob = Job::cloneJobStruct(now_job, true); + prevJobs.emplace(newJob->id, newJob); } } @@ -617,15 +630,17 @@ static void manageNewUnitActiveEvent(color_ostream& out) { multimap copy(handlers[EventType::UNIT_NEW_ACTIVE].begin(), handlers[EventType::UNIT_NEW_ACTIVE].end()); // iterate event handler callbacks - for (auto &key_value : copy) { - auto &handler = key_value.second; - for (df::unit* unit : df::global::world->units.active) { - int32_t id = unit->id; - if (!activeUnits.count(id)) { - activeUnits.emplace(id); - DEBUG(log,out).print("calling handler for new unit event\n"); - handler.eventHandler(out, (void*) intptr_t(id)); // intptr_t() avoids cast from smaller type warning - } + vector new_active_unit_ids; + for (df::unit* unit : df::global::world->units.active) { + if (!activeUnits.count(unit->id)) { + activeUnits.emplace(unit->id); + new_active_unit_ids.emplace_back(unit->id); + } + } + for (int32_t unit_id : new_active_unit_ids) { + for (auto &[_,handle] : copy) { + DEBUG(log,out).print("calling handler for new unit event\n"); + handle.eventHandler(out, (void*) intptr_t(unit_id)); // intptr_t() avoids cast from smaller type warning } } } @@ -635,22 +650,26 @@ static void manageUnitDeathEvent(color_ostream& out) { if (!df::global::world) return; multimap copy(handlers[EventType::UNIT_DEATH].begin(), handlers[EventType::UNIT_DEATH].end()); + vector dead_unit_ids; for (auto unit : df::global::world->units.all) { //if ( unit->counters.death_id == -1 ) { if ( Units::isActive(unit) ) { livingUnits.insert(unit->id); continue; } + if (!Units::isDead(unit)) continue; // for units that have left the map but aren't dead //dead: if dead since last check, trigger events if ( livingUnits.find(unit->id) == livingUnits.end() ) continue; + livingUnits.erase(unit->id); + dead_unit_ids.emplace_back(unit->id); + } - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; + for (int32_t unit_id : dead_unit_ids) { + for (auto &[_,handle] : copy) { DEBUG(log,out).print("calling handler for unit death event\n"); - handle.eventHandler(out, (void*)intptr_t(unit->id)); + handle.eventHandler(out, (void*)intptr_t(unit_id)); } - livingUnits.erase(unit->id); } } @@ -666,6 +685,8 @@ static void manageItemCreationEvent(color_ostream& out) { multimap copy(handlers[EventType::ITEM_CREATED].begin(), handlers[EventType::ITEM_CREATED].end()); size_t index = df::item::binsearch_index(df::global::world->items.all, nextItem, false); if ( index != 0 ) index--; + + std::vector created_items; for ( size_t a = index; a < df::global::world->items.all.size(); a++ ) { df::item* item = df::global::world->items.all[a]; //already processed @@ -683,12 +704,17 @@ static void manageItemCreationEvent(color_ostream& out) { //spider webs don't count if ( item->flags.bits.spider_web ) continue; - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; + created_items.push_back(item->id); + } + + // handle all created items + for (int32_t item_id : created_items) { + for (auto &[_,handle] : copy) { DEBUG(log,out).print("calling handler for item created event\n"); - handle.eventHandler(out, (void*)intptr_t(item->id)); + handle.eventHandler(out, (void*)intptr_t(item_id)); } } + nextItem = *df::global::item_next_id; } @@ -703,6 +729,7 @@ static void manageBuildingEvent(color_ostream& out) { **/ multimap copy(handlers[EventType::BUILDING].begin(), handlers[EventType::BUILDING].end()); //first alert people about new buildings + vector new_buildings; for ( int32_t a = nextBuilding; a < *df::global::building_next_id; a++ ) { int32_t index = df::building::binsearch_index(df::global::world->buildings.all, a); if ( index == -1 ) { @@ -711,30 +738,34 @@ static void manageBuildingEvent(color_ostream& out) { continue; } buildings.insert(a); - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; - DEBUG(log,out).print("calling handler for created building event\n"); - handle.eventHandler(out, (void*)intptr_t(a)); - } + new_buildings.emplace_back(a); + } nextBuilding = *df::global::building_next_id; //now alert people about destroyed buildings - for ( auto a = buildings.begin(); a != buildings.end(); ) { - int32_t id = *a; + for ( auto it = buildings.begin(); it != buildings.end(); ) { + int32_t id = *it; int32_t index = df::building::binsearch_index(df::global::world->buildings.all,id); if ( index != -1 ) { - a++; + ++it; continue; } - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; + for (auto &[_,handle] : copy) { DEBUG(log,out).print("calling handler for destroyed building event\n"); handle.eventHandler(out, (void*)intptr_t(id)); } - a = buildings.erase(a); + it = buildings.erase(it); } + + //alert people about newly created buildings + std::for_each(new_buildings.begin(), new_buildings.end(), [&](int32_t building){ + for (auto &[_,handle] : copy) { + DEBUG(log,out).print("calling handler for created building event\n"); + handle.eventHandler(out, (void*)intptr_t(building)); + } + }); } static void manageConstructionEvent(color_ostream& out) { @@ -743,35 +774,41 @@ static void manageConstructionEvent(color_ostream& out) { //unordered_set constructionsNow(df::global::world->constructions.begin(), df::global::world->constructions.end()); multimap copy(handlers[EventType::CONSTRUCTION].begin(), handlers[EventType::CONSTRUCTION].end()); - // find & send construction removals - for (auto iter = constructions.begin(); iter != constructions.end();) { - auto &construction = *iter; - // if we can't find it, it was removed - if (df::construction::find(construction.pos) != nullptr) { - ++iter; - continue; + + unordered_set next_construction_set; // will be swapped with constructions + next_construction_set.reserve(constructions.bucket_count()); + vector new_constructions; + + // find new constructions - swapping found constructions over from constructions to next_construction_set + for (auto c : df::global::world->constructions) { + auto &construction = *c; + auto it = constructions.find(construction); + if (it == constructions.end()) { + // handle new construction event later + new_constructions.emplace_back(construction); + } + else { + constructions.erase(it); } - // send construction to handlers, because it was removed - for (const auto &key_value: copy) { - EventHandler handle = key_value.second; + next_construction_set.emplace(construction); + } + + constructions.swap(next_construction_set); + + // now next_construction_set contains all the constructions that were removed (not found in df::global::world->constructions) + for (auto& construction : next_construction_set) { + // handle construction removed event + for (const auto &[_,handle]: copy) { DEBUG(log,out).print("calling handler for destroyed construction event\n"); handle.eventHandler(out, (void*) &construction); } - // erase from existent constructions - iter = constructions.erase(iter); } - // find & send construction additions - for (auto c: df::global::world->constructions) { - auto &construction = *c; - // add construction to constructions, if it isn't already present - if (constructions.emplace(construction).second) { - // send construction to handlers, because it is new - for (const auto &key_value: copy) { - EventHandler handle = key_value.second; - DEBUG(log,out).print("calling handler for created construction event\n"); - handle.eventHandler(out, (void*) &construction); - } + // now handle all the new constructions + for (auto& construction : new_constructions) { + for (const auto &[_,handle]: copy) { + DEBUG(log,out).print("calling handler for created construction event\n"); + handle.eventHandler(out, (void*) &construction); } } } @@ -781,6 +818,8 @@ static void manageSyndromeEvent(color_ostream& out) { return; multimap copy(handlers[EventType::SYNDROME].begin(), handlers[EventType::SYNDROME].end()); int32_t highestTime = -1; + + std::vector new_syndrome_data; for (auto unit : df::global::world->units.all) { /* @@ -795,14 +834,16 @@ static void manageSyndromeEvent(color_ostream& out) { if ( startTime <= lastSyndromeTime ) continue; - SyndromeData data(unit->id, b); - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; - DEBUG(log,out).print("calling handler for syndrome event\n"); - handle.eventHandler(out, (void*)&data); - } + new_syndrome_data.emplace_back(unit->id, b); } } + for (auto& data : new_syndrome_data) { + for (auto &[_,handle] : copy) { + DEBUG(log,out).print("calling handler for syndrome event\n"); + handle.eventHandler(out, (void*)&data); + } + } + lastSyndromeTime = highestTime; } @@ -815,8 +856,7 @@ static void manageInvasionEvent(color_ostream& out) { return; nextInvasion = df::global::plotinfo->invasions.next_id; - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; + for (auto &[_,handle] : copy) { DEBUG(log,out).print("calling handler for invasion event\n"); handle.eventHandler(out, (void*)intptr_t(nextInvasion-1)); } @@ -829,6 +869,18 @@ static void manageEquipmentEvent(color_ostream& out) { unordered_map itemIdToInventoryItem; unordered_set currentlyEquipped; + + vector equipment_pickups; + vector equipment_drops; + vector equipment_changes; + + + // This vector stores the pointers to newly created changed items + // needed as the stack allocated temporary (in the loop) is lost when we go to + // handle the event calls, so we move that data to the heap if its needed, + // and then once we are done we delete everything. + vector changed_items; + for (auto unit : df::global::world->units.all) { itemIdToInventoryItem.clear(); currentlyEquipped.clear(); @@ -856,40 +908,30 @@ static void manageEquipmentEvent(color_ostream& out) { auto c = itemIdToInventoryItem.find(dfitem_new->item->id); if ( c == itemIdToInventoryItem.end() ) { //new item equipped (probably just picked up) - InventoryChangeData data(unit->id, nullptr, &item_new); - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; - DEBUG(log,out).print("calling handler for new item equipped inventory change event\n"); - handle.eventHandler(out, (void*)&data); - } + changed_items.emplace_back(new InventoryItem(item_new)); + equipment_pickups.emplace_back(unit->id, nullptr, changed_items.back()); continue; } - InventoryItem item_old = (*c).second; + InventoryItem item_old = c->second; df::unit_inventory_item& item0 = item_old.item; df::unit_inventory_item& item1 = item_new.item; if ( item0.mode == item1.mode && item0.body_part_id == item1.body_part_id && item0.wound_id == item1.wound_id ) continue; //some sort of change in how it's equipped - - InventoryChangeData data(unit->id, &item_old, &item_new); - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; - DEBUG(log,out).print("calling handler for inventory change event\n"); - handle.eventHandler(out, (void*)&data); - } + changed_items.emplace_back(new InventoryItem(item_new)); + InventoryItem* item_new_ptr = changed_items.back(); + changed_items.emplace_back(new InventoryItem(item_old)); + InventoryItem* item_old_ptr = changed_items.back(); + equipment_changes.emplace_back(unit->id, item_old_ptr, item_new_ptr); } //check for dropped items for (auto i : v) { if ( currentlyEquipped.find(i.itemId) != currentlyEquipped.end() ) continue; //TODO: delete ptr if invalid - InventoryChangeData data(unit->id, &i, nullptr); - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; - DEBUG(log,out).print("calling handler for dropped item inventory change event\n"); - handle.eventHandler(out, (void*)&data); - } + changed_items.emplace_back(new InventoryItem(i)); + equipment_drops.emplace_back(unit->id, changed_items.back(), nullptr); } if ( !hadEquipment ) delete temp; @@ -902,6 +944,31 @@ static void manageEquipmentEvent(color_ostream& out) { equipment.push_back(item); } } + + // now handle events + std::for_each(equipment_pickups.begin(), equipment_pickups.end(), [&](InventoryChangeData& data) { + for (auto &[_, handle] : copy) { + DEBUG(log,out).print("calling handler for new item equipped inventory change event\n"); + handle.eventHandler(out, (void*) &data); + } + }); + std::for_each(equipment_drops.begin(), equipment_drops.end(), [&](InventoryChangeData& data) { + for (auto &[_, handle] : copy) { + DEBUG(log,out).print("calling handler for dropped item inventory change event\n"); + handle.eventHandler(out, (void*) &data); + } + }); + std::for_each(equipment_changes.begin(), equipment_changes.end(), [&](InventoryChangeData& data) { + for (auto &[_, handle] : copy) { + DEBUG(log,out).print("calling handler for inventory change event\n"); + handle.eventHandler(out, (void*) &data); + } + }); + + // clean up changed items list + std::for_each(changed_items.begin(), changed_items.end(), [](InventoryItem* p){ + delete p; + }); } static void updateReportToRelevantUnits() { @@ -939,8 +1006,7 @@ static void manageReportEvent(color_ostream& out) { for ( ; idx < reports.size(); idx++ ) { df::report* report = reports[idx]; - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; + for (auto &[_,handle] : copy) { DEBUG(log,out).print("calling handler for report event\n"); handle.eventHandler(out, (void*)intptr_t(report->id)); } @@ -981,7 +1047,7 @@ static void manageUnitAttackEvent(color_ostream& out) { if ( strikeReports.empty() ) return; updateReportToRelevantUnits(); - map > alreadyDone; + unordered_set, hash_pair> already_done; for (int reportId : strikeReports) { df::report* report = df::report::find(reportId); if ( !report ) @@ -1011,27 +1077,25 @@ static void manageUnitAttackEvent(color_ostream& out) { UnitAttackData data{}; data.report_id = report->id; - if ( wound1 && !alreadyDone[unit1->id][unit2->id] ) { + if ( wound1 && already_done.find(std::make_pair(unit1->id,unit2->id)) == already_done.end() ) { data.attacker = unit1->id; data.defender = unit2->id; data.wound = wound1->id; - alreadyDone[data.attacker][data.defender] = 1; - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; + already_done.emplace(unit1->id, unit2->id); + for (auto &[_,handle] : copy) { DEBUG(log,out).print("calling handler for unit1 attack unit attack event\n"); handle.eventHandler(out, (void*)&data); } } - if ( wound2 && !alreadyDone[unit1->id][unit2->id] ) { + if ( wound2 && already_done.find(std::make_pair(unit1->id,unit2->id)) == already_done.end() ) { data.attacker = unit2->id; data.defender = unit1->id; data.wound = wound2->id; - alreadyDone[data.attacker][data.defender] = 1; - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; + already_done.emplace(unit1->id, unit2->id); + for (auto &[_,handle] : copy) { DEBUG(log,out).print("calling handler for unit2 attack unit attack event\n"); handle.eventHandler(out, (void*)&data); } @@ -1041,9 +1105,9 @@ static void manageUnitAttackEvent(color_ostream& out) { data.attacker = unit2->id; data.defender = unit1->id; data.wound = -1; - alreadyDone[data.attacker][data.defender] = 1; - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; + + already_done.emplace(unit1->id, unit2->id); + for (auto &[_,handle] : copy) { DEBUG(log,out).print("calling handler for unit1 killed unit attack event\n"); handle.eventHandler(out, (void*)&data); } @@ -1053,9 +1117,9 @@ static void manageUnitAttackEvent(color_ostream& out) { data.attacker = unit1->id; data.defender = unit2->id; data.wound = -1; - alreadyDone[data.attacker][data.defender] = 1; - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; + + already_done.emplace(unit1->id, unit2->id); + for (auto &[_,handle] : copy) { DEBUG(log,out).print("calling handler for unit2 killed unit attack event\n"); handle.eventHandler(out, (void*)&data); } @@ -1313,8 +1377,7 @@ static void manageInteractionEvent(color_ostream& out) { lastAttacker = df::unit::find(data.attacker); //lastDefender = df::unit::find(data.defender); //fire event - for (auto &key_value : copy) { - EventHandler &handle = key_value.second; + for (auto &[_,handle] : copy) { DEBUG(log,out).print("calling handler for interaction event\n"); handle.eventHandler(out, (void*)&data); } diff --git a/library/modules/Gui.cpp b/library/modules/Gui.cpp index 9eee284ac..58763262f 100644 --- a/library/modules/Gui.cpp +++ b/library/modules/Gui.cpp @@ -87,6 +87,7 @@ using namespace DFHack; #include "df/viewscreen_dwarfmodest.h" #include "df/viewscreen_legendsst.h" #include "df/viewscreen_new_regionst.h" +#include "df/viewscreen_setupdwarfgamest.h" #include "df/viewscreen_titlest.h" #include "df/world.h" @@ -174,6 +175,45 @@ DEFINE_GET_FOCUS_STRING_HANDLER(new_region) focusStrings.push_back(baseFocus); } +DEFINE_GET_FOCUS_STRING_HANDLER(setupdwarfgame) +{ + if (screen->doing_custom_settings) + focusStrings.push_back(baseFocus + "/CustomSettings"); + else if (game->main_interface.options.open) + focusStrings.push_back(baseFocus + "/Abort"); + else if (screen->initial_selection == 1) + focusStrings.push_back(baseFocus + "/Default"); + else if (game->main_interface.name_creator.open) { + switch (game->main_interface.name_creator.context) { + case df::name_creator_context_type::EMBARK_FORT_NAME: + focusStrings.push_back(baseFocus + "/FortName"); + break; + case df::name_creator_context_type::EMBARK_GROUP_NAME: + focusStrings.push_back(baseFocus + "/GroupName"); + break; + default: + break; + } + } + else if (game->main_interface.image_creator.open) { + focusStrings.push_back(baseFocus + "/GroupSymbol"); + } + else if (screen->viewing_objections != 0) + focusStrings.push_back(baseFocus + "/Objections"); + else { + switch (screen->mode) { + case 0: focusStrings.push_back(baseFocus + "/Dwarves"); break; + case 1: focusStrings.push_back(baseFocus + "/Items"); break; + case 2: focusStrings.push_back(baseFocus + "/Animals"); break; + default: + break; + } + } + + if (focusStrings.empty()) + focusStrings.push_back(baseFocus + "/Default"); +} + DEFINE_GET_FOCUS_STRING_HANDLER(legends) { if (screen->init_stage != -1) diff --git a/library/modules/Screen.cpp b/library/modules/Screen.cpp index 5f98c40e5..dee7e2b75 100644 --- a/library/modules/Screen.cpp +++ b/library/modules/Screen.cpp @@ -956,6 +956,18 @@ int dfhack_lua_viewscreen::do_notify(lua_State *L) return 1; } +void dfhack_lua_viewscreen::markInputAsHandled() { + if (!enabler) + return; + + // clear text buffer + enabler->last_text_input[0] = '\0'; + + // mark clicked mouse buttons as handled + enabler->mouse_lbut = 0; + enabler->mouse_rbut = 0; +} + int dfhack_lua_viewscreen::do_input(lua_State *L) { auto self = get_self(L); @@ -977,7 +989,11 @@ int dfhack_lua_viewscreen::do_input(lua_State *L) lua_pushvalue(L, -2); Lua::PushInterfaceKeys(L, Screen::normalize_text_keys(*keys)); - lua_call(L, 2, 0); + lua_call(L, 2, 1); + if (lua_toboolean(L, -1)) + markInputAsHandled(); + lua_pop(L, 1); + self->update_focus(L, -1); return 0; } @@ -1004,6 +1020,8 @@ dfhack_lua_viewscreen::~dfhack_lua_viewscreen() void dfhack_lua_viewscreen::render() { + using df::global::enabler; + if (Screen::isDismissed(this)) { if (parent) @@ -1011,6 +1029,14 @@ void dfhack_lua_viewscreen::render() return; } + if (enabler && + (enabler->mouse_lbut_down || enabler->mouse_rbut_down || enabler->mouse_mbut_down)) + { + // synthesize feed events for held mouse buttons + std::set keys; + feed(&keys); + } + dfhack_viewscreen::render(); safe_call_lua(do_render, 0, 0); diff --git a/library/modules/Textures.cpp b/library/modules/Textures.cpp index c957bd878..8b485a3a6 100644 --- a/library/modules/Textures.cpp +++ b/library/modules/Textures.cpp @@ -1,3 +1,5 @@ +#include +#include #include #include #include @@ -28,9 +30,35 @@ namespace DFHack { DBG_DECLARE(core, textures, DebugCategory::LINFO); } +struct ReservedRange { + void init(int32_t start) { + this->start = start; + this->end = start + ReservedRange::size; + this->current = start; + this->is_installed = true; + } + long get_new_texpos() { + if (this->current == this->end) + return -1; + return this->current++; + } + + static const int32_t size = 10000; // size of reserved texpos buffer + int32_t start = -1; + int32_t end = -1; + long current = -1; + bool is_installed = false; +}; + +static ReservedRange reserved_range{}; static std::unordered_map g_handle_to_texpos; +static std::unordered_map g_handle_to_reserved_texpos; static std::unordered_map g_handle_to_surface; +static std::unordered_map> g_tileset_to_handles; +static std::vector g_delayed_regs; static std::mutex g_adding_mutex; +static std::atomic loading_state = false; +static SDL_Surface* dummy_surface = NULL; // Converts an arbitrary Surface to something like the display format // (32-bit RGBA), and converts magenta to transparency if convert_magenta is set @@ -71,6 +99,12 @@ static long add_texture(SDL_Surface* surface) { return texpos; } +// register surface in texture raws to specific texpos +static void insert_texture(SDL_Surface* surface, long texpos) { + std::lock_guard lg_add_texture(g_adding_mutex); + enabler->textures.raws[texpos] = surface; +} + // delete surface from texture raws static void delete_texture(long texpos) { std::lock_guard lg_add_texture(g_adding_mutex); @@ -94,7 +128,8 @@ SDL_Surface* create_texture(std::vector& pixels, int texture_px_w, int // convert single surface into tiles according w/h // register tiles in texture raws and return handles -std::vector slice_tileset(SDL_Surface* surface, int tile_px_w, int tile_px_h) { +std::vector slice_tileset(SDL_Surface* surface, int tile_px_w, int tile_px_h, + bool reserved) { std::vector handles{}; if (!surface) return handles; @@ -102,6 +137,12 @@ std::vector slice_tileset(SDL_Surface* surface, int tile_px_w, int int dimx = surface->w / tile_px_w; int dimy = surface->h / tile_px_h; + if (reserved && (dimx * dimy > reserved_range.end - reserved_range.current)) { + WARN(textures).print( + "there is not enough space in reserved range for whole tileset, using dynamic range\n"); + reserved = false; + } + for (int y = 0; y < dimy; y++) { for (int x = 0; x < dimx; x++) { SDL_Surface* tile = DFSDL_CreateRGBSurface( @@ -109,7 +150,7 @@ std::vector slice_tileset(SDL_Surface* surface, int tile_px_w, int surface->format->Bmask, surface->format->Amask); SDL_Rect vp{tile_px_w * x, tile_px_h * y, tile_px_w, tile_px_h}; DFSDL_UpperBlit(surface, &vp, tile, NULL); - auto handle = Textures::loadTexture(tile); + auto handle = Textures::loadTexture(tile, reserved); handles.push_back(handle); } } @@ -118,20 +159,46 @@ std::vector slice_tileset(SDL_Surface* surface, int tile_px_w, int return handles; } -TexposHandle Textures::loadTexture(SDL_Surface* surface) { +TexposHandle Textures::loadTexture(SDL_Surface* surface, bool reserved) { if (!surface || !enabler) return 0; // should be some error, i guess + if (loading_state) + reserved = true; // use reserved range during loading for all textures auto handle = reinterpret_cast(surface); g_handle_to_surface.emplace(handle, surface); surface->refcount++; // prevent destruct on next FreeSurface by game - auto texpos = add_texture(surface); - g_handle_to_texpos.emplace(handle, texpos); + + if (reserved && reserved_range.is_installed) { + auto texpos = reserved_range.get_new_texpos(); + if (texpos != -1) { + insert_texture(surface, texpos); + g_handle_to_reserved_texpos.emplace(handle, texpos); + dummy_surface->refcount--; + return handle; + } + + if (loading_state) { // if we in loading state and reserved range is full -> error + ERR(textures).printerr("reserved range limit has been reached, use dynamic range\n"); + return 0; + } + } + + // if we here in loading state = true, then it should be dynamic range -> delay reg + if (loading_state) { + g_delayed_regs.push_back(handle); + } else { + auto texpos = add_texture(surface); + g_handle_to_texpos.emplace(handle, texpos); + } + return handle; } std::vector Textures::loadTileset(const std::string& file, int tile_px_w, - int tile_px_h) { + int tile_px_h, bool reserved) { + if (g_tileset_to_handles.contains(file)) + return g_tileset_to_handles[file]; if (!enabler) return std::vector{}; @@ -142,9 +209,10 @@ std::vector Textures::loadTileset(const std::string& file, int til } surface = canonicalize_format(surface); - auto handles = slice_tileset(surface, tile_px_w, tile_px_h); + auto handles = slice_tileset(surface, tile_px_w, tile_px_h, reserved); DEBUG(textures).print("loaded %zd textures from '%s'\n", handles.size(), file.c_str()); + g_tileset_to_handles[file] = handles; return handles; } @@ -153,11 +221,18 @@ long Textures::getTexposByHandle(TexposHandle handle) { if (!handle || !enabler) return -1; + if (g_handle_to_reserved_texpos.contains(handle)) + return g_handle_to_reserved_texpos[handle]; if (g_handle_to_texpos.contains(handle)) return g_handle_to_texpos[handle]; - + if (std::find(g_delayed_regs.begin(), g_delayed_regs.end(), handle) != g_delayed_regs.end()) + return 0; if (g_handle_to_surface.contains(handle)) { g_handle_to_surface[handle]->refcount++; // prevent destruct on next FreeSurface by game + if (loading_state) { // reinit dor dynamic range during loading -> delayed + g_delayed_regs.push_back(handle); + return 0; + } auto texpos = add_texture(g_handle_to_surface[handle]); g_handle_to_texpos.emplace(handle, texpos); return texpos; @@ -166,22 +241,24 @@ long Textures::getTexposByHandle(TexposHandle handle) { return -1; } -TexposHandle Textures::createTile(std::vector& pixels, int tile_px_w, int tile_px_h) { +TexposHandle Textures::createTile(std::vector& pixels, int tile_px_w, int tile_px_h, + bool reserved) { if (!enabler) return 0; auto texture = create_texture(pixels, tile_px_w, tile_px_h); - auto handle = Textures::loadTexture(texture); + auto handle = Textures::loadTexture(texture, reserved); return handle; } std::vector Textures::createTileset(std::vector& pixels, int texture_px_w, - int texture_px_h, int tile_px_w, int tile_px_h) { + int texture_px_h, int tile_px_w, int tile_px_h, + bool reserved) { if (!enabler) return std::vector{}; auto texture = create_texture(pixels, texture_px_w, texture_px_h); - auto handles = slice_tileset(texture, tile_px_w, tile_px_h); + auto handles = slice_tileset(texture, tile_px_w, tile_px_h, reserved); return handles; } @@ -192,8 +269,13 @@ void Textures::deleteHandle(TexposHandle handle) { auto texpos = Textures::getTexposByHandle(handle); if (texpos > 0) delete_texture(texpos); + if (g_handle_to_reserved_texpos.contains(handle)) + g_handle_to_reserved_texpos.erase(handle); if (g_handle_to_texpos.contains(handle)) g_handle_to_texpos.erase(handle); + if (auto it = std::find(g_delayed_regs.begin(), g_delayed_regs.end(), handle); + it != g_delayed_regs.end()) + g_delayed_regs.erase(it); if (g_handle_to_surface.contains(handle)) { auto surface = g_handle_to_surface[handle]; while (surface->refcount) @@ -207,20 +289,45 @@ static void reset_texpos() { g_handle_to_texpos.clear(); } +static void reset_reserved_texpos() { + DEBUG(textures).print("resetting reserved texture mappings\n"); + g_handle_to_reserved_texpos.clear(); +} + +static void reset_tilesets() { + DEBUG(textures).print("resetting tileset to handle mappings\n"); + g_tileset_to_handles.clear(); +} + static void reset_surface() { + DEBUG(textures).print("deleting cached surfaces\n"); for (auto& entry : g_handle_to_surface) { DFSDL_FreeSurface(entry.second); } g_handle_to_surface.clear(); } +static void register_delayed_handles() { + DEBUG(textures).print("register delayed handles, size %zd\n", g_delayed_regs.size()); + for (auto& handle : g_delayed_regs) { + auto texpos = add_texture(g_handle_to_surface[handle]); + g_handle_to_texpos.emplace(handle, texpos); + } + g_delayed_regs.clear(); +} + // reset point on New Game struct tracking_stage_new_region : df::viewscreen_new_regionst { typedef df::viewscreen_new_regionst interpose_base; DEFINE_VMETHOD_INTERPOSE(void, logic, ()) { if (this->m_raw_load_stage != this->raw_load_stage) { - TRACE(textures).print("raw_load_stage %d -> %d\n", this->m_raw_load_stage, this->raw_load_stage); + TRACE(textures).print("raw_load_stage %d -> %d\n", this->m_raw_load_stage, + this->raw_load_stage); + bool tmp_state = loading_state; + loading_state = this->raw_load_stage >= 0 && this->raw_load_stage < 3 ? true : false; + if (tmp_state != loading_state && !loading_state) + register_delayed_handles(); this->m_raw_load_stage = this->raw_load_stage; if (this->m_raw_load_stage == 1) reset_texpos(); @@ -240,6 +347,10 @@ struct tracking_stage_adopt_region : df::viewscreen_adopt_regionst { DEFINE_VMETHOD_INTERPOSE(void, logic, ()) { if (this->m_cur_step != this->cur_step) { TRACE(textures).print("step %d -> %d\n", this->m_cur_step, this->cur_step); + bool tmp_state = loading_state; + loading_state = this->cur_step >= 0 && this->cur_step < 3 ? true : false; + if (tmp_state != loading_state && !loading_state) + register_delayed_handles(); this->m_cur_step = this->cur_step; if (this->m_cur_step == 1) reset_texpos(); @@ -259,6 +370,10 @@ struct tracking_stage_load_region : df::viewscreen_loadgamest { DEFINE_VMETHOD_INTERPOSE(void, logic, ()) { if (this->m_cur_step != this->cur_step) { TRACE(textures).print("step %d -> %d\n", this->m_cur_step, this->cur_step); + bool tmp_state = loading_state; + loading_state = this->cur_step >= 0 && this->cur_step < 3 ? true : false; + if (tmp_state != loading_state && !loading_state) + register_delayed_handles(); this->m_cur_step = this->cur_step; if (this->m_cur_step == 1) reset_texpos(); @@ -278,6 +393,10 @@ struct tracking_stage_new_arena : df::viewscreen_new_arenast { DEFINE_VMETHOD_INTERPOSE(void, logic, ()) { if (this->m_cur_step != this->cur_step) { TRACE(textures).print("step %d -> %d\n", this->m_cur_step, this->cur_step); + bool tmp_state = loading_state; + loading_state = this->cur_step >= 0 && this->cur_step < 3 ? true : false; + if (tmp_state != loading_state && !loading_state) + register_delayed_handles(); this->m_cur_step = this->cur_step; if (this->m_cur_step == 0) reset_texpos(); @@ -304,12 +423,31 @@ static void uninstall_reset_point() { INTERPOSE_HOOK(tracking_stage_new_arena, logic).remove(); } +static void reserve_static_range() { + if (static_cast(enabler->textures.init_texture_size) != enabler->textures.raws.size()) { + WARN(textures).print( + "reserved range can't be installed! all textures will be loaded to dynamic range!"); + return; + } + reserved_range.init(enabler->textures.init_texture_size); + dummy_surface = + DFSDL_CreateRGBSurfaceWithFormat(0, 0, 0, 32, SDL_PixelFormatEnum::SDL_PIXELFORMAT_RGBA32); + dummy_surface->refcount += ReservedRange::size; + for (int32_t i = 0; i < ReservedRange::size; i++) { + add_texture(dummy_surface); + } + enabler->textures.init_texture_size += ReservedRange::size; +} + void Textures::init(color_ostream& out) { if (!enabler) return; + reserve_static_range(); install_reset_point(); - DEBUG(textures, out).print("dynamic texture loading ready"); + DEBUG(textures, out) + .print("dynamic texture loading ready, reserved range %d-%d\n", reserved_range.start, + reserved_range.end); } void Textures::cleanup() { @@ -317,6 +455,8 @@ void Textures::cleanup() { return; reset_texpos(); + reset_reserved_texpos(); + reset_tilesets(); reset_surface(); uninstall_reset_point(); } diff --git a/library/modules/Translation.cpp b/library/modules/Translation.cpp index 282039c02..af06eeb49 100644 --- a/library/modules/Translation.cpp +++ b/library/modules/Translation.cpp @@ -131,6 +131,37 @@ void Translation::setNickname(df::language_name *name, std::string nick) } } +static string translate_word(const df::language_name * name, size_t word_idx) { + CHECK_NULL_POINTER(name); + + auto translation = vector_get(world->raws.language.translations, name->language); + if (!translation) + return ""; + + auto word = vector_get(translation->words, word_idx); + if (!word) + return ""; + + return *word; +} + +static string translate_english_word(const df::language_name * name, size_t part_idx) { + CHECK_NULL_POINTER(name); + + if (part_idx >= 7) + return ""; + + auto words = vector_get(world->raws.language.words, name->words[part_idx]); + if (!words) + return ""; + + df::part_of_speech part = name->parts_of_speech[part_idx]; + if (part < df::part_of_speech::Noun || part > df::part_of_speech::VerbGerund) + return ""; + + return words->forms[part]; +} + string Translation::TranslateName(const df::language_name * name, bool inEnglish, bool onlyLastPart) { CHECK_NULL_POINTER(name); @@ -166,20 +197,20 @@ string Translation::TranslateName(const df::language_name * name, bool inEnglish { word.clear(); if (name->words[0] >= 0) - word.append(*world->raws.language.translations[name->language]->words[name->words[0]]); + word.append(translate_word(name, name->words[0])); if (name->words[1] >= 0) - word.append(*world->raws.language.translations[name->language]->words[name->words[1]]); + word.append(translate_word(name, name->words[1])); addNameWord(out, word); } word.clear(); for (int i = 2; i <= 5; i++) if (name->words[i] >= 0) - word.append(*world->raws.language.translations[name->language]->words[name->words[i]]); + word.append(translate_word(name, name->words[i])); addNameWord(out, word); if (name->words[6] >= 0) { word.clear(); - word.append(*world->raws.language.translations[name->language]->words[name->words[6]]); + word.append(translate_word(name, name->words[6])); addNameWord(out, word); } } @@ -189,9 +220,9 @@ string Translation::TranslateName(const df::language_name * name, bool inEnglish { word.clear(); if (name->words[0] >= 0) - word.append(world->raws.language.words[name->words[0]]->forms[name->parts_of_speech[0]]); + word.append(translate_english_word(name, 0)); if (name->words[1] >= 0) - word.append(world->raws.language.words[name->words[1]]->forms[name->parts_of_speech[1]]); + word.append(translate_english_word(name, 1)); addNameWord(out, word); } if (name->words[2] >= 0 || name->words[3] >= 0 || name->words[4] >= 0 || name->words[5] >= 0) @@ -201,10 +232,10 @@ string Translation::TranslateName(const df::language_name * name, bool inEnglish else out.append("The"); } - for (int i = 2; i <= 5; i++) + for (size_t i = 2; i <= 5; i++) { if (name->words[i] >= 0) - addNameWord(out, world->raws.language.words[name->words[i]]->forms[name->parts_of_speech[i]]); + addNameWord(out, translate_english_word(name, i)); } if (name->words[6] >= 0) { @@ -213,7 +244,7 @@ string Translation::TranslateName(const df::language_name * name, bool inEnglish else out.append("Of"); - addNameWord(out, world->raws.language.words[name->words[6]]->forms[name->parts_of_speech[6]]); + addNameWord(out, translate_english_word(name, 6)); } } diff --git a/library/xml b/library/xml index 041493b22..f38f3c495 160000 --- a/library/xml +++ b/library/xml @@ -1 +1 @@ -Subproject commit 041493b221e0799c106abeac1f86df4535ab80d3 +Subproject commit f38f3c4955d604f2b5a8e0d952e676a0ab05c053 diff --git a/plugins/CMakeLists.txt b/plugins/CMakeLists.txt index a9421f88d..c730a7655 100644 --- a/plugins/CMakeLists.txt +++ b/plugins/CMakeLists.txt @@ -167,7 +167,7 @@ if(BUILD_SUPPORTED) dfhack_plugin(tiletypes tiletypes.cpp Brushes.h LINK_LIBRARIES lua) #dfhack_plugin(title-folder title-folder.cpp) #dfhack_plugin(trackstop trackstop.cpp) - #dfhack_plugin(tubefill tubefill.cpp) + dfhack_plugin(tubefill tubefill.cpp) #add_subdirectory(tweak) dfhack_plugin(workflow workflow.cpp LINK_LIBRARIES lua) dfhack_plugin(work-now work-now.cpp) diff --git a/plugins/autolabor/autolabor.cpp b/plugins/autolabor/autolabor.cpp index 72bb4d84e..8be035214 100644 --- a/plugins/autolabor/autolabor.cpp +++ b/plugins/autolabor/autolabor.cpp @@ -305,6 +305,7 @@ static void cleanup_state() { enable_autolabor = false; labor_infos.clear(); + game->external_flag &= ~1; // reinstate DF's work detail system } static void reset_labor(df::unit_labor labor) @@ -326,6 +327,8 @@ static void init_state() if (!enable_autolabor) return; + game->external_flag |= 1; // bypass DF's work detail system + auto cfg_haulpct = World::GetPersistentData("autolabor/haulpct"); if (cfg_haulpct.isValid()) { @@ -413,8 +416,17 @@ static void enable_plugin(color_ostream &out) cleanup_state(); init_state(); +} + +static void disable_plugin(color_ostream& out) +{ + if (config.isValid()) + setOptionEnabled(CF_ENABLED, false); - game->external_flag |= 1; // shut down DF's work detail system + enable_autolabor = false; + out << "Disabling autolabor." << std::endl; + + cleanup_state(); } DFhackCExport command_result plugin_init ( color_ostream &out, std::vector &commands) @@ -1081,12 +1093,7 @@ DFhackCExport command_result plugin_enable ( color_ostream &out, bool enable ) } else if(!enable && enable_autolabor) { - enable_autolabor = false; - setOptionEnabled(CF_ENABLED, false); - - game->external_flag &= ~1; // reenable DF's work detail system - - out << "Autolabor is disabled." << std::endl; + disable_plugin(out); } return CR_OK; diff --git a/plugins/autoslab.cpp b/plugins/autoslab.cpp index e78314bfd..82333c822 100644 --- a/plugins/autoslab.cpp +++ b/plugins/autoslab.cpp @@ -151,24 +151,6 @@ DFhackCExport command_result plugin_onupdate(color_ostream &out) return CR_OK; } -// Name functions taken from manipulator.cpp -static std::string get_first_name(df::unit *unit) -{ - return Translation::capitalize(unit->name.first_name); -} - -static std::string get_last_name(df::unit *unit) -{ - df::language_name name = unit->name; - std::string ret = ""; - for (int i = 0; i < 2; i++) - { - if (name.words[i] >= 0) - ret += *world->raws.language.translations[name.language]->words[name.words[i]]; - } - return Translation::capitalize(ret); -} - // Queue up a single order to engrave the slab for the given unit static void createSlabJob(df::unit *unit) { @@ -212,7 +194,7 @@ static void checkslabs(color_ostream &out) ) { createSlabJob(ghost); - auto fullName = get_first_name(ghost) + " " + get_last_name(ghost); + auto fullName = Translation::TranslateName(&ghost->name, false); out.print("Added slab order for ghost %s\n", fullName.c_str()); } } diff --git a/plugins/dig.cpp b/plugins/dig.cpp index 879d0dd52..7be7b815f 100644 --- a/plugins/dig.cpp +++ b/plugins/dig.cpp @@ -4,6 +4,7 @@ #include #include #include +#include #include "Core.h" #include "Console.h" @@ -1072,14 +1073,13 @@ command_result digv (color_ostream &out, vector & parameters) con.printerr("I won't dig the borders. That would be cheating!\n"); return CR_FAILURE; } - MapExtras::MapCache * MCache = new MapExtras::MapCache; + std::unique_ptr MCache = std::make_unique(); df::tile_designation des = MCache->designationAt(xy); df::tiletype tt = MCache->tiletypeAt(xy); int16_t veinmat = MCache->veinMaterialAt(xy); if( veinmat == -1 ) { con.printerr("This tile is not a vein.\n"); - delete MCache; return CR_FAILURE; } con.print("%d/%d/%d tiletype: %d, veinmat: %d, designation: 0x%x ... DIGGING!\n", cx,cy,cz, tt, veinmat, des.whole); @@ -1192,7 +1192,6 @@ command_result digv (color_ostream &out, vector & parameters) } } MCache->WriteAll(); - delete MCache; return CR_OK; } @@ -1259,7 +1258,7 @@ command_result digl (color_ostream &out, vector & parameters) con.printerr("I won't dig the borders. That would be cheating!\n"); return CR_FAILURE; } - MapExtras::MapCache * MCache = new MapExtras::MapCache; + std::unique_ptr MCache = std::make_unique(); df::tile_designation des = MCache->designationAt(xy); df::tiletype tt = MCache->tiletypeAt(xy); int16_t veinmat = MCache->veinMaterialAt(xy); @@ -1267,7 +1266,6 @@ command_result digl (color_ostream &out, vector & parameters) if( veinmat != -1 ) { con.printerr("This is a vein. Use digv instead!\n"); - delete MCache; return CR_FAILURE; } con.print("%d/%d/%d tiletype: %d, basemat: %d, designation: 0x%x ... DIGGING!\n", cx,cy,cz, tt, basemat, des.whole); @@ -1408,7 +1406,6 @@ command_result digl (color_ostream &out, vector & parameters) } } MCache->WriteAll(); - delete MCache; return CR_OK; } @@ -1424,9 +1421,13 @@ command_result digtype (color_ostream &out, vector & parameters) return CR_FAILURE; } + uint32_t zMin = 0; uint32_t xMax,yMax,zMax; Maps::getSize(xMax,yMax,zMax); + bool hidden = false; + bool automine = true; + int32_t targetDigType = -1; for (string parameter : parameters) { if ( parameter == "clear" ) @@ -1443,8 +1444,16 @@ command_result digtype (color_ostream &out, vector & parameters) targetDigType = tile_dig_designation::DownStair; else if ( parameter == "up" ) targetDigType = tile_dig_designation::UpStair; - else if ( parameter == "-z" ) + else if ( parameter == "-z" || parameter == "--cur-zlevel" ) + {zMax = *window_z + 1; zMin = *window_z;} + else if ( parameter == "--zdown" || parameter == "-d") zMax = *window_z + 1; + else if ( parameter == "--zup" || parameter == "-u") + zMin = *window_z; + else if ( parameter == "--hidden" || parameter == "-h") + hidden = true; + else if ( parameter == "--no-auto" || parameter == "-a" ) + automine = false; else { out.printerr("Invalid parameter: '%s'.\n", parameter.c_str()); @@ -1462,14 +1471,21 @@ command_result digtype (color_ostream &out, vector & parameters) return CR_FAILURE; } DFHack::DFCoord xy ((uint32_t)cx,(uint32_t)cy,cz); - MapExtras::MapCache * mCache = new MapExtras::MapCache; + std::unique_ptr mCache = std::make_unique(); df::tile_designation baseDes = mCache->designationAt(xy); + + if (baseDes.bits.hidden && !hidden) { + out.printerr("Cursor is pointing at a hidden tile. Point the cursor at a visible tile when using the --hidden option.\n"); + return CR_FAILURE; + } + + df::tile_occupancy baseOcc = mCache->occupancyAt(xy); + df::tiletype tt = mCache->tiletypeAt(xy); int16_t veinmat = mCache->veinMaterialAt(xy); if( veinmat == -1 ) { out.printerr("This tile is not a vein.\n"); - delete mCache; return CR_FAILURE; } out.print("(%d,%d,%d) tiletype: %d, veinmat: %d, designation: 0x%x ... DIGGING!\n", cx,cy,cz, tt, veinmat, baseDes.whole); @@ -1485,8 +1501,12 @@ command_result digtype (color_ostream &out, vector & parameters) baseDes.bits.dig = tile_dig_designation::Default; } } + // Auto dig only works on default dig designation. Setting dig_auto for any other designation + // prevents dwarves from digging that tile at all. + if (baseDes.bits.dig == tile_dig_designation::Default && automine) baseOcc.bits.dig_auto = true; + else baseOcc.bits.dig_auto = false; - for( uint32_t z = 0; z < zMax; z++ ) + for( uint32_t z = zMin; z < zMax; z++ ) { for( uint32_t x = 1; x < tileXMax-1; x++ ) { @@ -1506,18 +1526,22 @@ command_result digtype (color_ostream &out, vector & parameters) if ( !mCache->testCoord(current) ) { out.printerr("testCoord failed at (%d,%d,%d)\n", x, y, z); - delete mCache; return CR_FAILURE; } df::tile_designation designation = mCache->designationAt(current); + + if (designation.bits.hidden && !hidden) continue; + + df::tile_occupancy occupancy = mCache->occupancyAt(current); designation.bits.dig = baseDes.bits.dig; - mCache->setDesignationAt(current, designation,priority); + occupancy.bits.dig_auto = baseOcc.bits.dig_auto; + mCache->setDesignationAt(current, designation, priority); + mCache->setOccupancyAt(current, occupancy); } } } mCache->WriteAll(); - delete mCache; return CR_OK; } diff --git a/plugins/lua/buildingplan/inspectoroverlay.lua b/plugins/lua/buildingplan/inspectoroverlay.lua index 1fcf19028..3c6f0ed5e 100644 --- a/plugins/lua/buildingplan/inspectoroverlay.lua +++ b/plugins/lua/buildingplan/inspectoroverlay.lua @@ -127,9 +127,9 @@ function InspectorOverlay:onInput(keys) if not require('plugins.buildingplan').isPlannedBuilding(dfhack.gui.getSelectedBuilding(true)) then return false end - if keys._MOUSE_L_DOWN and mouse_is_over_resume_button(self.frame_parent_rect) then + if keys._MOUSE_L and mouse_is_over_resume_button(self.frame_parent_rect) then return true - elseif keys._MOUSE_L_DOWN or keys._MOUSE_R_DOWN or keys.LEAVESCREEN then + elseif keys._MOUSE_L or keys._MOUSE_R or keys.LEAVESCREEN then self:reset() end return InspectorOverlay.super.onInput(self, keys) diff --git a/plugins/lua/buildingplan/itemselection.lua b/plugins/lua/buildingplan/itemselection.lua index 84e866502..9dfd0cc69 100644 --- a/plugins/lua/buildingplan/itemselection.lua +++ b/plugins/lua/buildingplan/itemselection.lua @@ -366,10 +366,10 @@ function ItemSelection:submit(choices) end function ItemSelection:onInput(keys) - if keys.LEAVESCREEN or keys._MOUSE_R_DOWN then + if keys.LEAVESCREEN or keys._MOUSE_R then self.on_cancel() return true - elseif keys._MOUSE_L_DOWN then + elseif keys._MOUSE_L then local list = self.subviews.flist.list local idx = list:getIdxUnderMouse() if idx then diff --git a/plugins/lua/buildingplan/planneroverlay.lua b/plugins/lua/buildingplan/planneroverlay.lua index ebd8e6e02..2cc15dfde 100644 --- a/plugins/lua/buildingplan/planneroverlay.lua +++ b/plugins/lua/buildingplan/planneroverlay.lua @@ -272,7 +272,7 @@ function ItemLine:reset() end function ItemLine:onInput(keys) - if keys._MOUSE_L_DOWN and self:getMousePos() then + if keys._MOUSE_L and self:getMousePos() then self.on_select(self.idx) end return ItemLine.super.onInput(self, keys) @@ -739,7 +739,7 @@ end function PlannerOverlay:onInput(keys) if not is_plannable() then return false end - if keys.LEAVESCREEN or keys._MOUSE_R_DOWN then + if keys.LEAVESCREEN or keys._MOUSE_R then if uibs.selection_pos:isValid() then uibs.selection_pos:clear() return true @@ -758,7 +758,7 @@ function PlannerOverlay:onInput(keys) return true end if self:is_minimized() then return false end - if keys._MOUSE_L_DOWN then + if keys._MOUSE_L then if is_over_options_panel() then return false end local detect_rect = copyall(self.frame_rect) detect_rect.height = self.subviews.main.frame_rect.height + @@ -828,7 +828,7 @@ function PlannerOverlay:onInput(keys) end end end - return keys._MOUSE_L or keys.SELECT + return keys._MOUSE_L_DOWN or keys.SELECT end function PlannerOverlay:render(dc) diff --git a/plugins/lua/hotkeys.lua b/plugins/lua/hotkeys.lua index fae138353..4c33f93ca 100644 --- a/plugins/lua/hotkeys.lua +++ b/plugins/lua/hotkeys.lua @@ -5,8 +5,8 @@ local helpdb = require('helpdb') local overlay = require('plugins.overlay') local widgets = require('gui.widgets') -local logo_textures = dfhack.textures.loadTileset('hack/data/art/logo.png', 8, 12) -local logo_hovered_textures = dfhack.textures.loadTileset('hack/data/art/logo_hovered.png', 8, 12) +local logo_textures = dfhack.textures.loadTileset('hack/data/art/logo.png', 8, 12, true) +local logo_hovered_textures = dfhack.textures.loadTileset('hack/data/art/logo_hovered.png', 8, 12, true) local function get_command(cmdline) local first_word = cmdline:trim():split(' +')[1] @@ -65,6 +65,7 @@ function HotspotMenuWidget:init() tile=function() return dfhack.textures.getTexposByHandle(logo_hovered_textures[idx]) end, ch=ch, fg=COLOR_WHITE, + bold=true, } end local function get_tile_token(idx, ch) @@ -78,9 +79,9 @@ function HotspotMenuWidget:init() self:addviews{ widgets.Label{ text={ - get_tile_token(1, '!'), get_tile_token(2, 'D'), get_tile_token(3, 'F'), get_tile_token(4, '!'), NEWLINE, - get_tile_token(5, '!'), get_tile_token(6, 'H'), get_tile_token(7, 'a'), get_tile_token(8, '!'), NEWLINE, - get_tile_token(9, '!'), get_tile_token(10, 'c'), get_tile_token(11, 'k'), get_tile_token(12, '!'), + get_tile_token(1, 179), get_tile_token(2, 'D'), get_tile_token(3, 'F'), get_tile_token(4, 179), NEWLINE, + get_tile_token(5, 179), get_tile_token(6, 'H'), get_tile_token(7, 'a'), get_tile_token(8, 179), NEWLINE, + get_tile_token(9, 179), get_tile_token(10, 'c'), get_tile_token(11, 'k'), get_tile_token(12, 179), }, on_click=function() dfhack.run_command('hotkeys') end, }, @@ -269,24 +270,22 @@ function Menu:onSubmit2(_, choice) end function Menu:onInput(keys) - if keys.LEAVESCREEN or keys._MOUSE_R_DOWN then + if keys.LEAVESCREEN or keys._MOUSE_R then return false elseif keys.KEYBOARD_CURSOR_RIGHT then self:onSubmit2(self.subviews.list:getSelected()) return true - elseif keys._MOUSE_L_DOWN then + elseif keys._MOUSE_L then local list = self.subviews.list local x = list:getMousePos() if x == 0 then -- clicked on icon self:onSubmit2(list:getSelected()) - df.global.enabler.mouse_lbut = 0 return true end if not self:getMouseFramePos() then self.parent_view:dismiss() return true end - df.global.enabler.mouse_lbut = 0 end self:inputToSubviews(keys) return true -- we're modal diff --git a/plugins/lua/orders.lua b/plugins/lua/orders.lua index 7a87e529f..102580fab 100644 --- a/plugins/lua/orders.lua +++ b/plugins/lua/orders.lua @@ -62,12 +62,16 @@ local function do_export() }:show() end +local function do_recheck() + dfhack.run_command('orders', 'recheck') +end + OrdersOverlay = defclass(OrdersOverlay, overlay.OverlayWidget) OrdersOverlay.ATTRS{ default_pos={x=53,y=-6}, default_enabled=true, viewscreens='dwarfmode/Info/WORK_ORDERS/Default', - frame={w=30, h=4}, + frame={w=46, h=4}, } function OrdersOverlay:init() @@ -95,13 +99,20 @@ function OrdersOverlay:init() }, widgets.HotkeyLabel{ frame={t=0, l=15}, + label='recheck', + key='CUSTOM_CTRL_K', + auto_width=true, + on_activate=do_recheck, + }, + widgets.HotkeyLabel{ + frame={t=1, l=15}, label='sort', key='CUSTOM_CTRL_O', auto_width=true, on_activate=do_sort, }, widgets.HotkeyLabel{ - frame={t=1, l=15}, + frame={t=0, l=31}, label='clear', key='CUSTOM_CTRL_C', auto_width=true, @@ -157,7 +168,91 @@ function OrdersOverlay:render(dc) OrdersOverlay.super.render(self, dc) end +-- Resets the selected work order to the `Checking` state + +local function set_current_inactive() + local scrConditions = df.global.game.main_interface.info.work_orders.conditions + if scrConditions.open then + dfhack.run_command('orders', 'recheck', 'this') + else + qerror("Order conditions is not open") + end +end + +local function is_current_active() + local scrConditions = df.global.game.main_interface.info.work_orders.conditions + local order = scrConditions.wq + return order.status.active +end + +-- ------------------- +-- RecheckOverlay +-- + +local focusString = 'dwarfmode/Info/WORK_ORDERS/Conditions' + +RecheckOverlay = defclass(RecheckOverlay, overlay.OverlayWidget) +RecheckOverlay.ATTRS{ + default_pos={x=6,y=8}, + default_enabled=true, + viewscreens=focusString, + -- width is the sum of lengths of `[` + `Ctrl+A` + `: ` + button.label + `]` + frame={w=1 + 6 + 2 + 16 + 1, h=3}, +} + +local function areTabsInTwoRows() + -- get the tile above the order status icon + local pen = dfhack.screen.readTile(7, 7, false) + -- in graphics mode, `0` when one row, something else when two (`67` aka 'C' from "Creatures") + -- in ASCII mode, `32` aka ' ' when one row, something else when two (`196` aka '-' from tab frame's top) + return (pen.ch ~= 0 and pen.ch ~= 32) +end + +function RecheckOverlay:updateTextButtonFrame() + local twoRows = areTabsInTwoRows() + if (self._twoRows == twoRows) then return false end + + self._twoRows = twoRows + local frame = twoRows + and {b=0, l=0, r=0, h=1} + or {t=0, l=0, r=0, h=1} + self.subviews.button.frame = frame + + return true +end + +function RecheckOverlay:init() + self:addviews{ + widgets.TextButton{ + view_id = 'button', + -- frame={t=0, l=0, r=0, h=1}, -- is set in `updateTextButtonFrame()` + label='request re-check', + key='CUSTOM_CTRL_A', + on_activate=set_current_inactive, + enabled=is_current_active, + }, + } + + self:updateTextButtonFrame() +end + +function RecheckOverlay:onRenderBody(dc) + if (self.frame_rect.y1 == 7) then + -- only apply this logic if the overlay is on the same row as + -- originally thought: just above the order status icon + + if self:updateTextButtonFrame() then + self:updateLayout() + end + end + + RecheckOverlay.super.onRenderBody(self, dc) +end + +-- ------------------- + OVERLAY_WIDGETS = { + recheck=RecheckOverlay, overlay=OrdersOverlay, } diff --git a/plugins/lua/overlay.lua b/plugins/lua/overlay.lua index d3f0b9c9d..9751561a8 100644 --- a/plugins/lua/overlay.lua +++ b/plugins/lua/overlay.lua @@ -506,10 +506,6 @@ function feed_viewscreen_widgets(vs_name, vs, keys) not _feed_viewscreen_widgets('all', nil, keys) then return false end - gui.markMouseClicksHandled(keys) - if keys._MOUSE_L_DOWN then - df.global.enabler.mouse_lbut = 0 - end return true end diff --git a/plugins/lua/sort.lua b/plugins/lua/sort.lua index 15d9ebabb..6d8c8a298 100644 --- a/plugins/lua/sort.lua +++ b/plugins/lua/sort.lua @@ -212,7 +212,7 @@ local function melee_skill_effectiveness(unit) end local function get_melee_skill_effectiveness_rating(unit) - return get_rating(melee_skill_effectiveness(unit), 350000, 2350000, 78, 64, 49, 35) + return get_rating(melee_skill_effectiveness(unit), 350000, 2750000, 64, 52, 40, 28) end local function make_sort_by_melee_skill_effectiveness_desc() @@ -272,7 +272,7 @@ local function ranged_skill_effectiveness(unit) end local function get_ranged_skill_effectiveness_rating(unit) - return get_rating(ranged_skill_effectiveness(unit), 0, 500000, 90, 62, 44, 27) + return get_rating(ranged_skill_effectiveness(unit), 0, 800000, 72, 52, 31, 11) end local function make_sort_by_ranged_skill_effectiveness_desc(list) @@ -345,41 +345,41 @@ end -- Statistical rating that is higher for dwarves that are mentally stable local function get_mental_stability(unit) - local ALTRUISM = unit.status.current_soul.personality.traits.ALTRUISM - local ANXIETY_PROPENSITY = unit.status.current_soul.personality.traits.ANXIETY_PROPENSITY - local BRAVERY = unit.status.current_soul.personality.traits.BRAVERY - local CHEER_PROPENSITY = unit.status.current_soul.personality.traits.CHEER_PROPENSITY - local CURIOUS = unit.status.current_soul.personality.traits.CURIOUS - local DISCORD = unit.status.current_soul.personality.traits.DISCORD - local DUTIFULNESS = unit.status.current_soul.personality.traits.DUTIFULNESS - local EMOTIONALLY_OBSESSIVE = unit.status.current_soul.personality.traits.EMOTIONALLY_OBSESSIVE - local HUMOR = unit.status.current_soul.personality.traits.HUMOR - local LOVE_PROPENSITY = unit.status.current_soul.personality.traits.LOVE_PROPENSITY - local PERSEVERENCE = unit.status.current_soul.personality.traits.PERSEVERENCE - local POLITENESS = unit.status.current_soul.personality.traits.POLITENESS - local PRIVACY = unit.status.current_soul.personality.traits.PRIVACY - local STRESS_VULNERABILITY = unit.status.current_soul.personality.traits.STRESS_VULNERABILITY - local TOLERANT = unit.status.current_soul.personality.traits.TOLERANT - - local CRAFTSMANSHIP = setbelief.getUnitBelief(unit, df.value_type['CRAFTSMANSHIP']) - local FAMILY = setbelief.getUnitBelief(unit, df.value_type['FAMILY']) - local HARMONY = setbelief.getUnitBelief(unit, df.value_type['HARMONY']) - local INDEPENDENCE = setbelief.getUnitBelief(unit, df.value_type['INDEPENDENCE']) - local KNOWLEDGE = setbelief.getUnitBelief(unit, df.value_type['KNOWLEDGE']) - local LEISURE_TIME = setbelief.getUnitBelief(unit, df.value_type['LEISURE_TIME']) - local NATURE = setbelief.getUnitBelief(unit, df.value_type['NATURE']) - local SKILL = setbelief.getUnitBelief(unit, df.value_type['SKILL']) - - -- Calculate the rating using the defined variables - local rating = (CRAFTSMANSHIP * -0.01) + (FAMILY * -0.09) + (HARMONY * 0.05) - + (INDEPENDENCE * 0.06) + (KNOWLEDGE * -0.30) + (LEISURE_TIME * 0.24) - + (NATURE * 0.27) + (SKILL * -0.21) + (ALTRUISM * 0.13) - + (ANXIETY_PROPENSITY * -0.06) + (BRAVERY * 0.06) - + (CHEER_PROPENSITY * 0.41) + (CURIOUS * -0.06) + (DISCORD * 0.14) - + (DUTIFULNESS * -0.03) + (EMOTIONALLY_OBSESSIVE * -0.13) - + (HUMOR * -0.05) + (LOVE_PROPENSITY * 0.15) + (PERSEVERENCE * -0.07) - + (POLITENESS * -0.14) + (PRIVACY * 0.03) + (STRESS_VULNERABILITY * -0.20) - + (TOLERANT * -0.11) + local altruism = unit.status.current_soul.personality.traits.ALTRUISM + local anxiety_propensity = unit.status.current_soul.personality.traits.ANXIETY_PROPENSITY + local bravery = unit.status.current_soul.personality.traits.BRAVERY + local cheer_propensity = unit.status.current_soul.personality.traits.CHEER_PROPENSITY + local curious = unit.status.current_soul.personality.traits.CURIOUS + local discord = unit.status.current_soul.personality.traits.DISCORD + local dutifulness = unit.status.current_soul.personality.traits.DUTIFULNESS + local emotionally_obsessive = unit.status.current_soul.personality.traits.EMOTIONALLY_OBSESSIVE + local humor = unit.status.current_soul.personality.traits.HUMOR + local love_propensity = unit.status.current_soul.personality.traits.LOVE_PROPENSITY + local perseverence = unit.status.current_soul.personality.traits.PERSEVERENCE + local politeness = unit.status.current_soul.personality.traits.POLITENESS + local privacy = unit.status.current_soul.personality.traits.PRIVACY + local stress_vulnerability = unit.status.current_soul.personality.traits.STRESS_VULNERABILITY + local tolerant = unit.status.current_soul.personality.traits.TOLERANT + + local craftsmanship = setbelief.getUnitBelief(unit, df.value_type['CRAFTSMANSHIP']) + local family = setbelief.getUnitBelief(unit, df.value_type['FAMILY']) + local harmony = setbelief.getUnitBelief(unit, df.value_type['HARMONY']) + local independence = setbelief.getUnitBelief(unit, df.value_type['INDEPENDENCE']) + local knowledge = setbelief.getUnitBelief(unit, df.value_type['KNOWLEDGE']) + local leisure_time = setbelief.getUnitBelief(unit, df.value_type['LEISURE_TIME']) + local nature = setbelief.getUnitBelief(unit, df.value_type['NATURE']) + local skill = setbelief.getUnitBelief(unit, df.value_type['SKILL']) + + -- calculate the rating using the defined variables + local rating = (craftsmanship * -0.01) + (family * -0.09) + (harmony * 0.05) + + (independence * 0.06) + (knowledge * -0.30) + (leisure_time * 0.24) + + (nature * 0.27) + (skill * -0.21) + (altruism * 0.13) + + (anxiety_propensity * -0.06) + (bravery * 0.06) + + (cheer_propensity * 0.41) + (curious * -0.06) + (discord * 0.14) + + (dutifulness * -0.03) + (emotionally_obsessive * -0.13) + + (humor * -0.05) + (love_propensity * 0.15) + (perseverence * -0.07) + + (politeness * -0.14) + (privacy * 0.03) + (stress_vulnerability * -0.20) + + (tolerant * -0.11) return rating end @@ -1148,9 +1148,7 @@ function SquadAssignmentOverlay:refresh_list(sort_widget, sort_fn) end function SquadAssignmentOverlay:onInput(keys) - if keys._MOUSE_R_DOWN or - keys._MOUSE_L_DOWN and not self:getMouseFramePos() - then + if keys._MOUSE_R or (keys._MOUSE_L and not self:getMouseFramePos()) then -- if any click is made outside of our window, we may need to refresh our list self.dirty = true end diff --git a/plugins/lua/zone.lua b/plugins/lua/zone.lua index 3c07b609f..13182cef1 100644 --- a/plugins/lua/zone.lua +++ b/plugins/lua/zone.lua @@ -801,10 +801,12 @@ end function AssignAnimalScreen:onInput(keys) local handled = AssignAnimalScreen.super.onInput(self, keys) if not self.is_valid_ui_state() then - view:dismiss() + if view then + view:dismiss() + end return end - if keys._MOUSE_L_DOWN then + if keys._MOUSE_L then -- if any click is made outside of our window, we need to recheck unit properties local window = self.subviews[1] if not window:getMouseFramePos() then @@ -818,7 +820,7 @@ function AssignAnimalScreen:onInput(keys) end function AssignAnimalScreen:onRenderFrame() - if not self.is_valid_ui_state() then + if view and not self.is_valid_ui_state() then view:dismiss() end end @@ -1072,6 +1074,7 @@ function CageChainOverlay:init() frame={t=0, l=0, r=0, h=1}, label='DFHack assign', key='CUSTOM_CTRL_T', + visible=is_valid_building, on_activate=function() view = view and view:raise() or show_cage_chain_screen() end, }, } diff --git a/plugins/orders.cpp b/plugins/orders.cpp index e3c57d0f1..a84f14172 100644 --- a/plugins/orders.cpp +++ b/plugins/orders.cpp @@ -10,6 +10,7 @@ #include "json/json.h" #include "df/building.h" +#include "df/gamest.h" #include "df/historical_figure.h" #include "df/itemdef_ammost.h" #include "df/itemdef_armorst.h" @@ -36,6 +37,8 @@ using namespace DFHack; using namespace df::enums; +using df::global::game; + DFHACK_PLUGIN("orders"); REQUIRE_GLOBAL(world); @@ -64,6 +67,8 @@ static command_result orders_export_command(color_ostream & out, const std::stri static command_result orders_import_command(color_ostream & out, const std::string & name); static command_result orders_clear_command(color_ostream & out); static command_result orders_sort_command(color_ostream & out); +static command_result orders_recheck_command(color_ostream & out); +static command_result orders_recheck_current_command(color_ostream & out); static command_result orders_command(color_ostream & out, std::vector & parameters) { @@ -111,6 +116,19 @@ static command_result orders_command(color_ostream & out, std::vectormanager_orders) + { + it->status.bits.active = false; + it->status.bits.validated = false; + } + return CR_OK; +} + +static command_result orders_recheck_current_command(color_ostream & out) +{ + if (game->main_interface.info.work_orders.conditions.open) + { + game->main_interface.info.work_orders.conditions.wq->status.bits.active = false; + } + else + { + out << COLOR_LIGHTRED << "Order conditions is not open" << std::endl; + return CR_FAILURE; + } + return CR_OK; +} diff --git a/plugins/overlay.cpp b/plugins/overlay.cpp index 3fec6091b..c94397956 100644 --- a/plugins/overlay.cpp +++ b/plugins/overlay.cpp @@ -86,7 +86,7 @@ struct viewscreen_overlay : T { if (!input_is_handled) INTERPOSE_NEXT(feed)(input); else - enabler->last_text_input[0] = '\0'; + dfhack_lua_viewscreen::markInputAsHandled(); } DEFINE_VMETHOD_INTERPOSE(void, render, ()) { INTERPOSE_NEXT(render)(); diff --git a/plugins/pathable.cpp b/plugins/pathable.cpp index 12852a894..be6537d32 100644 --- a/plugins/pathable.cpp +++ b/plugins/pathable.cpp @@ -36,7 +36,7 @@ namespace DFHack { static std::vector textures; DFhackCExport command_result plugin_init(color_ostream &out, std::vector &commands) { - textures = Textures::loadTileset("hack/data/art/pathable.png", 32, 32); + textures = Textures::loadTileset("hack/data/art/pathable.png", 32, 32, true); return CR_OK; } diff --git a/scripts b/scripts index e0591830b..d2ad86165 160000 --- a/scripts +++ b/scripts @@ -1 +1 @@ -Subproject commit e0591830b72cdfaec5c9bdb1bf713a74fe744788 +Subproject commit d2ad86165e89dc3b0f262eea00db8e2347cc4421 diff --git a/test/library/gui/widgets.EditField.lua b/test/library/gui/widgets.EditField.lua index 88625a7bf..8418b67d4 100644 --- a/test/library/gui/widgets.EditField.lua +++ b/test/library/gui/widgets.EditField.lua @@ -42,17 +42,17 @@ function test.editfield_click() expect.eq(5, e.cursor) mock.patch(e, 'getMousePos', mock.func(0), function() - e:onInput{_MOUSE_L=true} + e:onInput{_MOUSE_L_DOWN=true} expect.eq(1, e.cursor) end) mock.patch(e, 'getMousePos', mock.func(20), function() - e:onInput{_MOUSE_L=true} + e:onInput{_MOUSE_L_DOWN=true} expect.eq(5, e.cursor, 'should only seek to end of text') end) mock.patch(e, 'getMousePos', mock.func(2), function() - e:onInput{_MOUSE_L=true} + e:onInput{_MOUSE_L_DOWN=true} expect.eq(3, e.cursor) end) end diff --git a/test/library/gui/widgets.Scrollbar.lua b/test/library/gui/widgets.Scrollbar.lua index 548792b3d..dd490256c 100644 --- a/test/library/gui/widgets.Scrollbar.lua +++ b/test/library/gui/widgets.Scrollbar.lua @@ -59,37 +59,37 @@ function test.onInput() s:update(23, 10, 50) expect.false_(s:onInput{}, 'no mouse down') - expect.false_(s:onInput{_MOUSE_L_DOWN=true}, 'no y coord') + expect.false_(s:onInput{_MOUSE_L=true}, 'no y coord') spec, y = nil, 0 - expect.true_(s:onInput{_MOUSE_L_DOWN=true}) + expect.true_(s:onInput{_MOUSE_L=true}) expect.eq('up_small', spec, 'on up arrow') spec, y = nil, 1 - expect.true_(s:onInput{_MOUSE_L_DOWN=true}) + expect.true_(s:onInput{_MOUSE_L=true}) expect.eq('up_large', spec, 'on body above bar') spec, y = nil, 44 - expect.true_(s:onInput{_MOUSE_L_DOWN=true}) + expect.true_(s:onInput{_MOUSE_L=true}) expect.eq('up_large', spec, 'on body just above bar') spec, y = nil, 45 - expect.true_(s:onInput{_MOUSE_L_DOWN=true}) + expect.true_(s:onInput{_MOUSE_L=true}) expect.nil_(spec, 'on top of bar') spec, y = nil, 63 - expect.true_(s:onInput{_MOUSE_L_DOWN=true}) + expect.true_(s:onInput{_MOUSE_L=true}) expect.nil_(spec, 'on bottom of bar') spec, y = nil, 64 - expect.true_(s:onInput{_MOUSE_L_DOWN=true}) + expect.true_(s:onInput{_MOUSE_L=true}) expect.eq('down_large', spec, 'on body just below bar') spec, y = nil, 98 - expect.true_(s:onInput{_MOUSE_L_DOWN=true}) + expect.true_(s:onInput{_MOUSE_L=true}) expect.eq('down_large', spec, 'on body below bar') spec, y = nil, 99 - expect.true_(s:onInput{_MOUSE_L_DOWN=true}) + expect.true_(s:onInput{_MOUSE_L=true}) expect.eq('down_small', spec, 'on down arrow') end diff --git a/test/library/gui/widgets.lua b/test/library/gui/widgets.lua index 88d3ac952..b37fbe04d 100644 --- a/test/library/gui/widgets.lua +++ b/test/library/gui/widgets.lua @@ -7,7 +7,7 @@ function test.hotkeylabel_click() local l = widgets.HotkeyLabel{key='SELECT', on_activate=func} mock.patch(l, 'getMousePos', mock.func(0), function() - l:onInput{_MOUSE_L_DOWN=true} + l:onInput{_MOUSE_L=true} expect.eq(1, func.call_count) end) end @@ -33,7 +33,7 @@ function test.togglehotkeylabel_click() local l = widgets.ToggleHotkeyLabel{} expect.true_(l:getOptionValue()) mock.patch(l, 'getMousePos', mock.func(0), function() - l:onInput{_MOUSE_L_DOWN=true} + l:onInput{_MOUSE_L=true} expect.false_(l:getOptionValue()) end) end diff --git a/test/plugins/orders.lua b/test/plugins/orders.lua index c5fae8eb2..d851adb02 100644 --- a/test/plugins/orders.lua +++ b/test/plugins/orders.lua @@ -1,5 +1,5 @@ config.mode = 'fortress' ---config.target = 'orders' +config.target = 'orders' local FILE_PATH_PATTERN = 'dfhack-config/orders/%s.json'