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@ -43,10 +43,27 @@ struct BadFlags {
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}
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};
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bool itemPassesScreen(df::item * item) {
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// This is tricky. we want to choose an item that can be brought to the job site, but that's not
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// necessarily the same as job->pos. it could be many tiles off in any direction (e.g. for bridges), or
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// up or down (e.g. for stairs). For now, just return if the item is on a walkable tile.
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static bool isAccessible(color_ostream& out, df::item* item) {
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df::coord item_pos = Items::getPosition(item);
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df::map_block* block = Maps::getTileBlock(item_pos);
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bool is_walkable = false;
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if (block) {
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uint16_t walkability_group = index_tile(block->walkable, item_pos);
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is_walkable = walkability_group != 0;
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TRACE(cycle, out).print("item %d in walkability_group %u at (%d,%d,%d) is %saccessible from job site\n",
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item->id, walkability_group, item_pos.x, item_pos.y, item_pos.z, is_walkable ? "(probably) " : "not ");
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}
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return is_walkable;
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}
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bool itemPassesScreen(color_ostream& out, df::item* item) {
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static const BadFlags bad_flags;
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return !(item->flags.whole & bad_flags.whole)
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&& !item->isAssignedToStockpile();
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&& !item->isAssignedToStockpile()
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&& isAccessible(out, item);
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}
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df::job_item getJobItemWithHeatSafety(const df::job_item *job_item, HeatSafety heat) {
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@ -165,22 +182,6 @@ static df::building * popInvalidTasks(color_ostream &out, Bucket &task_queue,
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return NULL;
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}
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// This is tricky. we want to choose an item that can be brought to the job site, but that's not
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// necessarily the same as job->pos. it could be many tiles off in any direction (e.g. for bridges), or
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// up or down (e.g. for stairs). For now, just return if the item is on a walkable tile.
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static bool isAccessibleFrom(color_ostream &out, df::item *item, df::job *job) {
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df::coord item_pos = Items::getPosition(item);
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df::map_block *block = Maps::getTileBlock(item_pos);
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bool is_walkable = false;
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if (block) {
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uint16_t walkability_group = index_tile(block->walkable, item_pos);
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is_walkable = walkability_group != 0;
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TRACE(cycle,out).print("item %d in walkability_group %u at (%d,%d,%d) is %saccessible from job site\n",
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item->id, walkability_group, item_pos.x, item_pos.y, item_pos.z, is_walkable ? "" : "not ");
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}
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return is_walkable;
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}
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static void doVector(color_ostream &out, df::job_item_vector_id vector_id,
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map<string, Bucket> &buckets,
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unordered_map<int32_t, PlannedBuilding> &planned_buildings,
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@ -195,7 +196,7 @@ static void doVector(color_ostream &out, df::job_item_vector_id vector_id,
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item_it != item_vector.rend();
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++item_it) {
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auto item = *item_it;
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if (!itemPassesScreen(item))
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if (!itemPassesScreen(out, item))
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continue;
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for (auto bucket_it = buckets.begin(); bucket_it != buckets.end(); ) {
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TRACE(cycle,out).print("scanning bucket: %s/%s\n",
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@ -218,8 +219,7 @@ static void doVector(color_ostream &out, df::job_item_vector_id vector_id,
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auto filter_idx = task.second;
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const int rev_filter_idx = num_filters - (filter_idx+1);
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auto &pb = planned_buildings.at(id);
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if (isAccessibleFrom(out, item, job)
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&& matchesFilters(item, jitems[filter_idx], pb.heat_safety,
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if (matchesFilters(item, jitems[filter_idx], pb.heat_safety,
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pb.item_filters[rev_filter_idx], pb.specials)
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&& Job::attachJobItem(job, item,
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df::job_item_ref::Hauled, filter_idx))
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