From 70ad8a2260bc20e73ee47aadcd0c4ea624d3ac27 Mon Sep 17 00:00:00 2001 From: myk002 Date: Tue, 6 Dec 2022 15:53:17 -0800 Subject: [PATCH] let prioritize restore its state --- data/examples/init/onMapLoad_dreamfort.init | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/examples/init/onMapLoad_dreamfort.init b/data/examples/init/onMapLoad_dreamfort.init index fe2b1d54e..8f341cf7e 100644 --- a/data/examples/init/onMapLoad_dreamfort.init +++ b/data/examples/init/onMapLoad_dreamfort.init @@ -48,8 +48,8 @@ enable seedwatch seedwatch all 30 # ensures important tasks get assigned to workers. -# otherwise these job types can get ignored in busy forts. -prioritize -aq defaults +# otherwise many job types can get ignored in busy forts. +on-new-fortress prioritize -aq defaults # autobutcher settings are saved in the savegame, so we only need to set them once. # this way, any custom settings you set during gameplay are not overwritten