From 6a0ac8b14244668e783cb7ad88c44ec2f546673f Mon Sep 17 00:00:00 2001 From: Kelly Kinkade Date: Fri, 17 Feb 2023 13:08:02 -0600 Subject: [PATCH] update changelog --- docs/changelog.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/changelog.txt b/docs/changelog.txt index 17db6ce03..bf168ac3a 100644 --- a/docs/changelog.txt +++ b/docs/changelog.txt @@ -42,7 +42,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences: - `autodump`: changed behaviour to only change ``dump`` and ``forbid`` flags if an item is successfully dumped. -@ `autochop`: generate default names for burrows with no assigned names - ``Buildings::StockpileIterator``: check for stockpile items on block boundary. -- `tailor`: block making clothing sized for toads, add support for adamantine cloth (off by default), and reduce logging spam +- `tailor`: block making clothing sized for toads; make replacement clothing orders use the size of the wearer, not the size of the garment; add support for adamantine cloth (off by default); improve logging ## Misc Improvements - DFHack tool windows that capture mouse clicks (and therefore prevent you from clicking on the "pause" button) now unconditionally pause the game when they open (but you can still unpause with the keyboard if you want to). Examples of this behavior: `gui/quickfort`, `gui/blueprint`, `gui/liquids`