From 671f8cc1ff837289040a1559678038349b84b578 Mon Sep 17 00:00:00 2001 From: Kelly Martin Date: Mon, 16 Jul 2012 20:56:46 -0500 Subject: [PATCH] Synchronize with changes to df-structures --- plugins/fixpositions.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/plugins/fixpositions.cpp b/plugins/fixpositions.cpp index 086848fec..bd8fb2791 100644 --- a/plugins/fixpositions.cpp +++ b/plugins/fixpositions.cpp @@ -80,9 +80,9 @@ command_result df_fixdiplomats (color_ostream &out, vector ¶meters) pos->flags.set(entity_position_flags::IS_DIPLOMAT); pos->flags.set(entity_position_flags::IS_LEADER); // not sure what these flags do, but the game sets them for a valid diplomat - pos->flags.set(entity_position_flags::anon_1); - pos->flags.set(entity_position_flags::anon_3); - pos->flags.set(entity_position_flags::anon_4); + pos->flags.set(entity_position_flags::unk_12); + pos->flags.set(entity_position_flags::unk_1a); + pos->flags.set(entity_position_flags::unk_1b); pos->name[0] = "Diplomat"; pos->name[1] = "Diplomats"; pos->precedence = 70; @@ -183,9 +183,9 @@ command_result df_fixmerchants (color_ostream &out, vector ¶meters) pos->flags.set(entity_position_flags::IS_DIPLOMAT); pos->flags.set(entity_position_flags::IS_LEADER); // not sure what these flags do, but the game sets them for a valid guild rep - pos->flags.set(entity_position_flags::anon_1); - pos->flags.set(entity_position_flags::anon_3); - pos->flags.set(entity_position_flags::anon_4); + pos->flags.set(entity_position_flags::unk_12); + pos->flags.set(entity_position_flags::unk_1a); + pos->flags.set(entity_position_flags::unk_1b); pos->name[0] = "Guild Representative"; pos->name[1] = "Guild Representatives"; pos->precedence = 40;