From 648af1c81c5ac007ac6490ef3198d7afd213afed Mon Sep 17 00:00:00 2001 From: silverflyone Date: Thu, 16 Feb 2023 15:03:09 +1100 Subject: [PATCH] Buildings::StockpileIterator operator change added to FIxes. --- docs/changelog.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/docs/changelog.txt b/docs/changelog.txt index 66a136d1f..f3a2c0d25 100644 --- a/docs/changelog.txt +++ b/docs/changelog.txt @@ -41,6 +41,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences: -@ `seedwatch`: fix saving and loading of seed stock targets - `autodump`: changed behaviour to only change ``dump`` and ``forbid`` flags if an item is successfully dumped. -@ `autochop`: generate default names for burrows with no assigned names +- ``Buildings::StockpileIterator``: check for stockpile items on block boundary. ## Misc Improvements - DFHack tool windows that capture mouse clicks (and therefore prevent you from clicking on the "pause" button) now unconditionally pause the game when they open (but you can still unpause with the keyboard if you want to). Examples of this behavior: `gui/quickfort`, `gui/blueprint`, `gui/liquids`