diff --git a/docs/plugins/3dveins.rst b/docs/plugins/3dveins.rst index 96fbcf836..1d7acd94f 100644 --- a/docs/plugins/3dveins.rst +++ b/docs/plugins/3dveins.rst @@ -3,7 +3,7 @@ .. dfhack-tool:: :summary: Rewrite layer veins to expand in 3D space. - :tags: fort gameplay map + :tags: untested fort gameplay map Existing, flat veins are removed and new 3D veins that naturally span z-levels are generated in their place. The transformation preserves the mineral counts diff --git a/docs/plugins/RemoteFortressReader.rst b/docs/plugins/RemoteFortressReader.rst index c70adc608..9b45452bc 100644 --- a/docs/plugins/RemoteFortressReader.rst +++ b/docs/plugins/RemoteFortressReader.rst @@ -3,7 +3,7 @@ RemoteFortressReader .. dfhack-tool:: :summary: Backend for Armok Vision. - :tags: dev graphics + :tags: untested dev graphics :no-command: .. dfhack-command:: RemoteFortressReader_version diff --git a/docs/plugins/add-spatter.rst b/docs/plugins/add-spatter.rst index 1ce32fcbe..fc3c507c2 100644 --- a/docs/plugins/add-spatter.rst +++ b/docs/plugins/add-spatter.rst @@ -3,7 +3,7 @@ add-spatter .. dfhack-tool:: :summary: Make tagged reactions produce contaminants. - :tags: adventure fort gameplay items + :tags: untested adventure fort gameplay items :no-command: Give some use to all those poisons that can be bought from caravans! The plugin diff --git a/docs/plugins/autoclothing.rst b/docs/plugins/autoclothing.rst index 40fd4d996..2e90d92a5 100644 --- a/docs/plugins/autoclothing.rst +++ b/docs/plugins/autoclothing.rst @@ -3,7 +3,7 @@ autoclothing .. dfhack-tool:: :summary: Automatically manage clothing work orders. - :tags: fort auto workorders + :tags: untested fort auto workorders This command allows you to set how many of each clothing type every citizen should have. diff --git a/docs/plugins/autodump.rst b/docs/plugins/autodump.rst index 03e10db9c..ec83b6082 100644 --- a/docs/plugins/autodump.rst +++ b/docs/plugins/autodump.rst @@ -3,7 +3,7 @@ autodump .. dfhack-tool:: :summary: Automatically set items in a stockpile to be dumped. - :tags: fort armok fps productivity items stockpiles + :tags: untested fort armok fps productivity items stockpiles :no-command: .. dfhack-command:: autodump diff --git a/docs/plugins/autogems.rst b/docs/plugins/autogems.rst index d4112c6c0..f18b671a1 100644 --- a/docs/plugins/autogems.rst +++ b/docs/plugins/autogems.rst @@ -3,7 +3,7 @@ autogems .. dfhack-tool:: :summary: Automatically cut rough gems. - :tags: fort auto workorders + :tags: untested fort auto workorders :no-command: .. dfhack-command:: autogems-reload diff --git a/docs/plugins/autohauler.rst b/docs/plugins/autohauler.rst index 09c3c2f8f..a40d50f34 100644 --- a/docs/plugins/autohauler.rst +++ b/docs/plugins/autohauler.rst @@ -3,7 +3,7 @@ autohauler .. dfhack-tool:: :summary: Automatically manage hauling labors. - :tags: fort auto labors + :tags: untested fort auto labors Similar to `autolabor`, but instead of managing all labors, autohauler only addresses hauling labors, leaving the assignment of skilled labors entirely up diff --git a/docs/plugins/autolabor.rst b/docs/plugins/autolabor.rst index 4b92e5fd8..1fa859987 100644 --- a/docs/plugins/autolabor.rst +++ b/docs/plugins/autolabor.rst @@ -3,7 +3,7 @@ autolabor .. dfhack-tool:: :summary: Automatically manage dwarf labors. - :tags: fort auto labors + :tags: untested fort auto labors Autolabor attempts to keep as many dwarves as possible busy while allowing dwarves to specialize in specific skills. diff --git a/docs/plugins/automaterial.rst b/docs/plugins/automaterial.rst index ac1b3a1da..54653a685 100644 --- a/docs/plugins/automaterial.rst +++ b/docs/plugins/automaterial.rst @@ -3,7 +3,7 @@ automaterial .. dfhack-tool:: :summary: Sorts building materials by recent usage. - :tags: fort design productivity buildings map + :tags: untested fort design productivity buildings map :no-command: This plugin makes building constructions (walls, floors, fortifications, etc) diff --git a/docs/plugins/automelt.rst b/docs/plugins/automelt.rst index 12e3412e2..9abe2cc9c 100644 --- a/docs/plugins/automelt.rst +++ b/docs/plugins/automelt.rst @@ -3,7 +3,7 @@ automelt .. dfhack-tool:: :summary: Quickly designate items to be melted. - :tags: fort productivity items stockpiles + :tags: untested fort productivity items stockpiles :no-command: When `enabled `, this plugin adds an option to the :kbd:`q` menu for diff --git a/docs/plugins/autonestbox.rst b/docs/plugins/autonestbox.rst index 27074fe1c..a107dff9b 100644 --- a/docs/plugins/autonestbox.rst +++ b/docs/plugins/autonestbox.rst @@ -3,7 +3,7 @@ autonestbox .. dfhack-tool:: :summary: Auto-assign egg-laying female pets to nestbox zones. - :tags: fort auto animals + :tags: untested fort auto animals To use this feature, you must create pen/pasture zones on the same tiles as built nestboxes. If the pen is bigger than 1x1, the nestbox must be in the top diff --git a/docs/plugins/autotrade.rst b/docs/plugins/autotrade.rst index f355d40ef..439eead40 100644 --- a/docs/plugins/autotrade.rst +++ b/docs/plugins/autotrade.rst @@ -3,7 +3,7 @@ autotrade .. dfhack-tool:: :summary: Quickly designate items to be traded. - :tags: fort productivity items stockpiles + :tags: untested fort productivity items stockpiles :no-command: When `enabled `, this plugin adds an option to the :kbd:`q` menu for diff --git a/docs/plugins/blueprint.rst b/docs/plugins/blueprint.rst index 6c38a6152..aa2d0fa03 100644 --- a/docs/plugins/blueprint.rst +++ b/docs/plugins/blueprint.rst @@ -3,7 +3,7 @@ blueprint .. dfhack-tool:: :summary: Record a live game map in a quickfort blueprint. - :tags: fort design buildings map stockpiles + :tags: untested fort design buildings map stockpiles With ``blueprint``, you can export the structure of a portion of your fortress in a blueprint file that you (or anyone else) can later play back with diff --git a/docs/plugins/building-hacks.rst b/docs/plugins/building-hacks.rst index 12f49fbbe..cce3479d8 100644 --- a/docs/plugins/building-hacks.rst +++ b/docs/plugins/building-hacks.rst @@ -3,7 +3,7 @@ building-hacks .. dfhack-tool:: :summary: Provides a Lua API for creating powered workshops. - :tags: fort gameplay buildings + :tags: untested fort gameplay buildings :no-command: See `building-hacks-api` for more details. diff --git a/docs/plugins/buildingplan.rst b/docs/plugins/buildingplan.rst index ef159443d..1eb18b1d5 100644 --- a/docs/plugins/buildingplan.rst +++ b/docs/plugins/buildingplan.rst @@ -3,7 +3,7 @@ buildingplan .. dfhack-tool:: :summary: Plan building construction before you have materials. - :tags: fort design buildings + :tags: untested fort design buildings This plugin adds a planning mode for building placement. You can then place furniture, constructions, and other buildings before the required materials are diff --git a/docs/plugins/burrows.rst b/docs/plugins/burrows.rst index fb3876e97..54812ece5 100644 --- a/docs/plugins/burrows.rst +++ b/docs/plugins/burrows.rst @@ -3,7 +3,7 @@ burrows .. dfhack-tool:: :summary: Auto-expand burrows as you dig. - :tags: fort auto design productivity map units + :tags: untested fort auto design productivity map units :no-command: .. dfhack-command:: burrow diff --git a/docs/plugins/changeitem.rst b/docs/plugins/changeitem.rst index f7418238a..fe9229a09 100644 --- a/docs/plugins/changeitem.rst +++ b/docs/plugins/changeitem.rst @@ -3,7 +3,7 @@ changeitem .. dfhack-tool:: :summary: Change item material or base quality. - :tags: adventure fort armok items + :tags: untested adventure fort armok items By default, a change is only allowed if the existing and desired item materials are of the same subtype (for example wood -> wood, stone -> stone, etc). But diff --git a/docs/plugins/changelayer.rst b/docs/plugins/changelayer.rst index f986a1e3d..0f5421ee9 100644 --- a/docs/plugins/changelayer.rst +++ b/docs/plugins/changelayer.rst @@ -3,7 +3,7 @@ changelayer .. dfhack-tool:: :summary: Change the material of an entire geology layer. - :tags: fort armok map + :tags: untested fort armok map Note that one layer can stretch across many z-levels, and changes to the geology layer will affect all surrounding regions, not just your embark! Mineral veins diff --git a/docs/plugins/changevein.rst b/docs/plugins/changevein.rst index 4e4512bb1..c1485de5b 100644 --- a/docs/plugins/changevein.rst +++ b/docs/plugins/changevein.rst @@ -3,7 +3,7 @@ changevein .. dfhack-tool:: :summary: Change the material of a mineral inclusion. - :tags: fort armok map + :tags: untested fort armok map You can change a vein to any inorganic material RAW id. Note that this command only affects tiles within the current 16x16 block - for large veins and diff --git a/docs/plugins/channel-safely.rst b/docs/plugins/channel-safely.rst index 1b72c93df..e87a36455 100644 --- a/docs/plugins/channel-safely.rst +++ b/docs/plugins/channel-safely.rst @@ -3,7 +3,7 @@ channel-safely .. dfhack-tool:: :summary: Auto-manage channel designations to keep dwarves safe. - :tags: fort auto + :tags: untested fort auto Multi-level channel projects can be dangerous, and managing the safety of your dwarves throughout the completion of such projects can be difficult and time diff --git a/docs/plugins/cleanconst.rst b/docs/plugins/cleanconst.rst index 12b1db0e5..420635fe2 100644 --- a/docs/plugins/cleanconst.rst +++ b/docs/plugins/cleanconst.rst @@ -3,7 +3,7 @@ cleanconst .. dfhack-tool:: :summary: Cleans up construction materials. - :tags: fort fps buildings + :tags: untested fort fps buildings This tool alters all constructions on the map so that they spawn their building component when they are disassembled, allowing their actual build items to be diff --git a/docs/plugins/cleaners.rst b/docs/plugins/cleaners.rst index 14a25d62f..dd484f5df 100644 --- a/docs/plugins/cleaners.rst +++ b/docs/plugins/cleaners.rst @@ -6,7 +6,7 @@ cleaners .. dfhack-tool:: :summary: Provides commands for cleaning spatter from the map. - :tags: adventure fort armok fps items map units + :tags: untested adventure fort armok fps items map units :no-command: .. dfhack-command:: clean diff --git a/docs/plugins/confirm.rst b/docs/plugins/confirm.rst index 6679cf4e3..dcf5a4554 100644 --- a/docs/plugins/confirm.rst +++ b/docs/plugins/confirm.rst @@ -3,7 +3,7 @@ confirm .. dfhack-tool:: :summary: Adds confirmation dialogs for destructive actions. - :tags: fort interface + :tags: untested fort interface Now you can get the chance to avoid seizing goods from traders or deleting a hauling route in case you hit the key accidentally. diff --git a/docs/plugins/createitem.rst b/docs/plugins/createitem.rst index b29e41521..7abe06cff 100644 --- a/docs/plugins/createitem.rst +++ b/docs/plugins/createitem.rst @@ -3,7 +3,7 @@ createitem .. dfhack-tool:: :summary: Create arbitrary items. - :tags: adventure fort armok items + :tags: untested adventure fort armok items You can create new items of any type and made of any material. A unit must be selected in-game to use this command. By default, items created are spawned at diff --git a/docs/plugins/cursecheck.rst b/docs/plugins/cursecheck.rst index 94012919b..fd97ee252 100644 --- a/docs/plugins/cursecheck.rst +++ b/docs/plugins/cursecheck.rst @@ -3,7 +3,7 @@ cursecheck .. dfhack-tool:: :summary: Check for cursed creatures. - :tags: fort armok inspection units + :tags: untested fort armok inspection units This command checks a single map tile (or the whole map/world) for cursed creatures (ghosts, vampires, necromancers, werebeasts, zombies, etc.). diff --git a/docs/plugins/cxxrandom.rst b/docs/plugins/cxxrandom.rst index 19788e4a4..d2775977d 100644 --- a/docs/plugins/cxxrandom.rst +++ b/docs/plugins/cxxrandom.rst @@ -3,7 +3,7 @@ cxxrandom .. dfhack-tool:: :summary: Provides a Lua API for random distributions. - :tags: dev + :tags: untested dev :no-command: See `cxxrandom-api` for details. diff --git a/docs/plugins/deramp.rst b/docs/plugins/deramp.rst index fdc0f7619..641f370a6 100644 --- a/docs/plugins/deramp.rst +++ b/docs/plugins/deramp.rst @@ -3,7 +3,7 @@ deramp .. dfhack-tool:: :summary: Removes all ramps designated for removal from the map. - :tags: fort armok map + :tags: untested fort armok map It also removes any "floating" down ramps that can remain after a cave-in. diff --git a/docs/plugins/dig-now.rst b/docs/plugins/dig-now.rst index 43ed6ce8f..f4a5d5d28 100644 --- a/docs/plugins/dig-now.rst +++ b/docs/plugins/dig-now.rst @@ -3,7 +3,7 @@ dig-now .. dfhack-tool:: :summary: Instantly complete dig designations. - :tags: fort armok map + :tags: untested fort armok map This tool will magically complete non-marker dig designations, modifying tile shapes and creating boulders, ores, and gems as if a miner were doing the mining diff --git a/docs/plugins/dig.rst b/docs/plugins/dig.rst index a10db97df..afe1fac17 100644 --- a/docs/plugins/dig.rst +++ b/docs/plugins/dig.rst @@ -6,7 +6,7 @@ dig .. dfhack-tool:: :summary: Provides commands for designating tiles for digging. - :tags: fort design productivity map + :tags: untested fort design productivity map :no-command: .. dfhack-command:: digv diff --git a/docs/plugins/digFlood.rst b/docs/plugins/digFlood.rst index 57d4584a8..70dd9b388 100644 --- a/docs/plugins/digFlood.rst +++ b/docs/plugins/digFlood.rst @@ -3,7 +3,7 @@ digFlood .. dfhack-tool:: :summary: Digs out veins as they are discovered. - :tags: fort auto map + :tags: untested fort auto map Once you register specific vein types, this tool will automatically designate tiles of those types of veins for digging as your miners complete adjacent diff --git a/docs/plugins/diggingInvaders.rst b/docs/plugins/diggingInvaders.rst index ace04e9fc..4ea52013e 100644 --- a/docs/plugins/diggingInvaders.rst +++ b/docs/plugins/diggingInvaders.rst @@ -3,7 +3,7 @@ diggingInvaders .. dfhack-tool:: :summary: Invaders dig and destroy to get to your dwarves. - :tags: fort gameplay military units + :tags: untested fort gameplay military units Usage ----- diff --git a/docs/plugins/dwarfmonitor.rst b/docs/plugins/dwarfmonitor.rst index c1eb27aef..47d49d1e0 100644 --- a/docs/plugins/dwarfmonitor.rst +++ b/docs/plugins/dwarfmonitor.rst @@ -3,7 +3,7 @@ dwarfmonitor .. dfhack-tool:: :summary: Report on dwarf preferences and efficiency. - :tags: fort inspection jobs units + :tags: untested fort inspection jobs units It can also show heads-up display widgets with live fort statistics. diff --git a/docs/plugins/dwarfvet.rst b/docs/plugins/dwarfvet.rst index fa165250d..7480c10a6 100644 --- a/docs/plugins/dwarfvet.rst +++ b/docs/plugins/dwarfvet.rst @@ -3,7 +3,7 @@ dwarfvet .. dfhack-tool:: :summary: Allows animals to be treated at animal hospitals. - :tags: fort gameplay animals + :tags: untested fort gameplay animals Annoyed that your dragons become useless after a minor injury? Well, with dwarfvet, injured animals will be treated at an animal hospital, which is simply diff --git a/docs/plugins/embark-assistant.rst b/docs/plugins/embark-assistant.rst index c7a3f778e..bb74f221d 100644 --- a/docs/plugins/embark-assistant.rst +++ b/docs/plugins/embark-assistant.rst @@ -3,7 +3,7 @@ embark-assistant .. dfhack-tool:: :summary: Embark site selection support. - :tags: embark fort interface + :tags: untested embark fort interface Run this command while the pre-embark screen is displayed to show extended (and reasonably correct) resource information for the embark rectangle as well as diff --git a/docs/plugins/embark-tools.rst b/docs/plugins/embark-tools.rst index 781d66e90..6a600019b 100644 --- a/docs/plugins/embark-tools.rst +++ b/docs/plugins/embark-tools.rst @@ -3,7 +3,7 @@ embark-tools .. dfhack-tool:: :summary: Extend the embark screen functionality. - :tags: embark fort interface + :tags: untested embark fort interface Usage ----- diff --git a/docs/plugins/fastdwarf.rst b/docs/plugins/fastdwarf.rst index fb0524c3b..217c098ef 100644 --- a/docs/plugins/fastdwarf.rst +++ b/docs/plugins/fastdwarf.rst @@ -3,7 +3,7 @@ fastdwarf .. dfhack-tool:: :summary: Dwarves teleport and/or finish jobs instantly. - :tags: fort armok units + :tags: untested fort armok units Usage ----- diff --git a/docs/plugins/filltraffic.rst b/docs/plugins/filltraffic.rst index beb57dccd..f92549dee 100644 --- a/docs/plugins/filltraffic.rst +++ b/docs/plugins/filltraffic.rst @@ -6,7 +6,7 @@ filltraffic .. dfhack-tool:: :summary: Set traffic designations using flood-fill starting at the cursor. - :tags: fort design productivity map + :tags: untested fort design productivity map .. dfhack-command:: alltraffic :summary: Set traffic designations for every single tile of the map. diff --git a/docs/plugins/fix-unit-occupancy.rst b/docs/plugins/fix-unit-occupancy.rst index 0559d4a2f..8589f765a 100644 --- a/docs/plugins/fix-unit-occupancy.rst +++ b/docs/plugins/fix-unit-occupancy.rst @@ -3,7 +3,7 @@ fix-unit-occupancy .. dfhack-tool:: :summary: Fix phantom unit occupancy issues. - :tags: fort bugfix map + :tags: untested fort bugfix map If you see "unit blocking tile" messages that you can't account for (:bug:`3499`), this tool can help. diff --git a/docs/plugins/fixveins.rst b/docs/plugins/fixveins.rst index 616f84fae..c13bbe9a1 100644 --- a/docs/plugins/fixveins.rst +++ b/docs/plugins/fixveins.rst @@ -3,7 +3,7 @@ fixveins .. dfhack-tool:: :summary: Restore missing mineral inclusions. - :tags: fort bugfix map + :tags: untested fort bugfix map This tool can also remove invalid references to mineral inclusions if you broke your embark with tools like `tiletypes`. diff --git a/docs/plugins/flows.rst b/docs/plugins/flows.rst index bbb2c6661..209bb577c 100644 --- a/docs/plugins/flows.rst +++ b/docs/plugins/flows.rst @@ -3,7 +3,7 @@ flows .. dfhack-tool:: :summary: Counts map blocks with flowing liquids. - :tags: fort inspection map + :tags: untested fort inspection map If you suspect that your magma sea leaks into HFS, you can use this tool to be sure without revealing the map. diff --git a/docs/plugins/follow.rst b/docs/plugins/follow.rst index 0bf1e4d0f..47db40bd8 100644 --- a/docs/plugins/follow.rst +++ b/docs/plugins/follow.rst @@ -3,7 +3,7 @@ follow .. dfhack-tool:: :summary: Make the screen follow the selected unit. - :tags: fort interface units + :tags: untested fort interface units Once you exit from the current menu or cursor mode, the screen will stay centered on the unit. Handy for watching dwarves running around. Deactivated by diff --git a/docs/plugins/forceequip.rst b/docs/plugins/forceequip.rst index 26ab378ee..d4c9a6c4a 100644 --- a/docs/plugins/forceequip.rst +++ b/docs/plugins/forceequip.rst @@ -3,7 +3,7 @@ forceequip .. dfhack-tool:: :summary: Move items into a unit's inventory. - :tags: adventure fort animals items military units + :tags: untested adventure fort animals items military units This tool is typically used to equip specific clothing/armor items onto a dwarf, but can also be used to put armor onto a war animal or to add unusual items diff --git a/docs/plugins/generated-creature-renamer.rst b/docs/plugins/generated-creature-renamer.rst index 68302dbf5..ba1761a1b 100644 --- a/docs/plugins/generated-creature-renamer.rst +++ b/docs/plugins/generated-creature-renamer.rst @@ -3,7 +3,7 @@ generated-creature-renamer .. dfhack-tool:: :summary: Automatically renames generated creatures. - :tags: adventure fort legends units + :tags: untested adventure fort legends units :no-command: .. dfhack-command:: list-generated diff --git a/docs/plugins/getplants.rst b/docs/plugins/getplants.rst index 05bac71c9..756fa1aaa 100644 --- a/docs/plugins/getplants.rst +++ b/docs/plugins/getplants.rst @@ -3,7 +3,7 @@ getplants .. dfhack-tool:: :summary: Designate trees for chopping and shrubs for gathering. - :tags: fort productivity plants + :tags: untested fort productivity plants Specify the types of trees to cut down and/or shrubs to gather by their plant names. diff --git a/docs/plugins/infiniteSky.rst b/docs/plugins/infiniteSky.rst index c15f87e26..7e8ec2f31 100644 --- a/docs/plugins/infiniteSky.rst +++ b/docs/plugins/infiniteSky.rst @@ -3,7 +3,7 @@ infiniteSky .. dfhack-tool:: :summary: Automatically allocate new z-levels of sky - :tags: fort design map + :tags: untested fort auto design map If enabled, this plugin will automatically allocate new z-levels of sky at the top of the map as you build up. Or it can allocate one or many additional levels diff --git a/docs/plugins/isoworldremote.rst b/docs/plugins/isoworldremote.rst index 284794f96..2442f70ef 100644 --- a/docs/plugins/isoworldremote.rst +++ b/docs/plugins/isoworldremote.rst @@ -3,7 +3,7 @@ isoworldremote .. dfhack-tool:: :summary: Provides a remote API used by Isoworld. - :tags: dev graphics + :tags: untested dev graphics :no-command: See `remote` for related remote APIs. diff --git a/docs/plugins/jobutils.rst b/docs/plugins/jobutils.rst index 9d083d92f..f68c200b2 100644 --- a/docs/plugins/jobutils.rst +++ b/docs/plugins/jobutils.rst @@ -5,7 +5,7 @@ jobutils .. dfhack-tool:: :summary: Provides commands for interacting with jobs. - :tags: fort inspection jobs + :tags: untested fort inspection jobs :no-command: .. dfhack-command:: job diff --git a/docs/plugins/labormanager.rst b/docs/plugins/labormanager.rst index e3443280d..f808fcb59 100644 --- a/docs/plugins/labormanager.rst +++ b/docs/plugins/labormanager.rst @@ -3,7 +3,7 @@ labormanager .. dfhack-tool:: :summary: Automatically manage dwarf labors. - :tags: fort auto labors + :tags: untested fort auto labors Labormanager is derived from `autolabor` but uses a completely different approach to assigning jobs to dwarves. While autolabor tries to keep as many diff --git a/docs/plugins/lair.rst b/docs/plugins/lair.rst index 9bded57ab..77ad0a045 100644 --- a/docs/plugins/lair.rst +++ b/docs/plugins/lair.rst @@ -3,7 +3,7 @@ lair .. dfhack-tool:: :summary: Mark the map as a monster lair. - :tags: fort armok map + :tags: untested fort armok map This avoids item scatter when the fortress is abandoned. diff --git a/docs/plugins/liquids.rst b/docs/plugins/liquids.rst index 5bc24d04f..febdcce8d 100644 --- a/docs/plugins/liquids.rst +++ b/docs/plugins/liquids.rst @@ -5,7 +5,7 @@ liquids .. dfhack-tool:: :summary: Place magma, water or obsidian. - :tags: adventure fort armok map + :tags: untested adventure fort armok map .. dfhack-command:: liquids-here :summary: Spawn liquids on the selected tile. diff --git a/docs/plugins/luasocket.rst b/docs/plugins/luasocket.rst index 4b5b18540..69f566e24 100644 --- a/docs/plugins/luasocket.rst +++ b/docs/plugins/luasocket.rst @@ -3,7 +3,7 @@ luasocket .. dfhack-tool:: :summary: Provides a Lua API for accessing network sockets. - :tags: dev + :tags: untested dev :no-command: See `luasocket-api` for details. diff --git a/docs/plugins/manipulator.rst b/docs/plugins/manipulator.rst index f333f3be0..b4c0d6160 100644 --- a/docs/plugins/manipulator.rst +++ b/docs/plugins/manipulator.rst @@ -3,7 +3,7 @@ manipulator .. dfhack-tool:: :summary: An in-game labor management interface. - :tags: fort productivity labors + :tags: untested fort productivity labors :no-command: It is equivalent to the popular Dwarf Therapist utility. diff --git a/docs/plugins/map-render.rst b/docs/plugins/map-render.rst index 935fc1010..bbd01aa97 100644 --- a/docs/plugins/map-render.rst +++ b/docs/plugins/map-render.rst @@ -3,7 +3,7 @@ map-render .. dfhack-tool:: :summary: Provides a Lua API for re-rendering portions of the map. - :tags: dev graphics + :tags: untested dev graphics :no-command: See `map-render-api` for details. diff --git a/docs/plugins/misery.rst b/docs/plugins/misery.rst index b3634d2ac..38c2b23b4 100644 --- a/docs/plugins/misery.rst +++ b/docs/plugins/misery.rst @@ -3,7 +3,7 @@ misery .. dfhack-tool:: :summary: Increase the intensity of negative dwarven thoughts. - :tags: fort armok units + :tags: untested fort armok auto units When enabled, negative thoughts that your dwarves have will multiply by the specified factor. diff --git a/docs/plugins/mode.rst b/docs/plugins/mode.rst index 33173a5d3..42c7f6fcc 100644 --- a/docs/plugins/mode.rst +++ b/docs/plugins/mode.rst @@ -3,7 +3,7 @@ mode .. dfhack-tool:: :summary: See and change the game mode. - :tags: armok dev gameplay + :tags: untested armok dev gameplay .. warning:: diff --git a/docs/plugins/mousequery.rst b/docs/plugins/mousequery.rst index 12f4092bd..0e49d3924 100644 --- a/docs/plugins/mousequery.rst +++ b/docs/plugins/mousequery.rst @@ -3,7 +3,7 @@ mousequery .. dfhack-tool:: :summary: Adds mouse controls to the DF interface. - :tags: fort productivity interface + :tags: untested fort productivity interface Adds mouse controls to the DF interface. For example, with ``mousequery`` you can click on buildings to configure them, hold the mouse button to draw dig diff --git a/docs/plugins/nestboxes.rst b/docs/plugins/nestboxes.rst index 3c07cc30c..91d83aa1a 100644 --- a/docs/plugins/nestboxes.rst +++ b/docs/plugins/nestboxes.rst @@ -3,7 +3,7 @@ nestboxes .. dfhack-tool:: :summary: Protect fertile eggs incubating in a nestbox. - :tags: fort auto animals + :tags: untested fort auto animals :no-command: This plugin will automatically scan for and forbid fertile eggs incubating in a diff --git a/docs/plugins/petcapRemover.rst b/docs/plugins/petcapRemover.rst index 62959e731..798e39f32 100644 --- a/docs/plugins/petcapRemover.rst +++ b/docs/plugins/petcapRemover.rst @@ -3,7 +3,7 @@ petcapRemover .. dfhack-tool:: :summary: Modify the pet population cap. - :tags: fort animals + :tags: untested fort auto animals In vanilla DF, pets will not reproduce unless the population is below 50 and the number of children of that species is below a certain percentage. This plugin diff --git a/docs/plugins/plants.rst b/docs/plugins/plants.rst index f0a4f4af5..cdcc0daac 100644 --- a/docs/plugins/plants.rst +++ b/docs/plugins/plants.rst @@ -5,7 +5,7 @@ plants .. dfhack-tool:: :summary: Provides commands that interact with plants. - :tags: adventure fort armok map plants + :tags: untested adventure fort armok map plants :no-command: .. dfhack-command:: plant diff --git a/docs/plugins/power-meter.rst b/docs/plugins/power-meter.rst index 701a656b5..8ffc79e3e 100644 --- a/docs/plugins/power-meter.rst +++ b/docs/plugins/power-meter.rst @@ -3,7 +3,7 @@ power-meter .. dfhack-tool:: :summary: Allow pressure plates to measure power. - :tags: fort gameplay buildings + :tags: untested fort gameplay buildings :no-command: If you run `gui/power-meter` while building a pressure plate, the pressure diff --git a/docs/plugins/prospector.rst b/docs/plugins/prospector.rst index 4628d11c8..3fb47cc57 100644 --- a/docs/plugins/prospector.rst +++ b/docs/plugins/prospector.rst @@ -5,7 +5,7 @@ prospector .. dfhack-tool:: :summary: Provides commands that help you analyze natural resources. - :tags: embark fort armok inspection map + :tags: untested embark fort armok inspection map :no-command: .. dfhack-command:: prospect diff --git a/docs/plugins/rename.rst b/docs/plugins/rename.rst index 137cf56a4..3c6ed4a77 100644 --- a/docs/plugins/rename.rst +++ b/docs/plugins/rename.rst @@ -3,7 +3,7 @@ rename .. dfhack-tool:: :summary: Easily rename things. - :tags: adventure fort productivity buildings stockpiles units + :tags: untested adventure fort productivity buildings stockpiles units Use `gui/rename` for an in-game interface. diff --git a/docs/plugins/rendermax.rst b/docs/plugins/rendermax.rst index ee909fd9a..370771d6b 100644 --- a/docs/plugins/rendermax.rst +++ b/docs/plugins/rendermax.rst @@ -3,7 +3,7 @@ rendermax .. dfhack-tool:: :summary: Modify the map lighting. - :tags: adventure fort gameplay graphics + :tags: untested adventure fort gameplay graphics This plugin provides a collection of OpenGL lighting filters that affect how the map is drawn to the screen. diff --git a/docs/plugins/search.rst b/docs/plugins/search.rst index e588e3196..8e1a93143 100644 --- a/docs/plugins/search.rst +++ b/docs/plugins/search.rst @@ -5,7 +5,7 @@ search .. dfhack-tool:: :summary: Adds search capabilities to the UI. - :tags: fort productivity interface + :tags: untested fort productivity interface :no-command: Search options are added to the Stocks, Animals, Trading, Stockpile, Noble diff --git a/docs/plugins/siege-engine.rst b/docs/plugins/siege-engine.rst index d01fc524c..fa18dcd48 100644 --- a/docs/plugins/siege-engine.rst +++ b/docs/plugins/siege-engine.rst @@ -3,7 +3,7 @@ siege-engine .. dfhack-tool:: :summary: Extend the functionality and usability of siege engines. - :tags: fort gameplay buildings + :tags: untested fort gameplay buildings :no-command: Siege engines in DF haven't been updated since the game was 2D, and can only aim diff --git a/docs/plugins/sort.rst b/docs/plugins/sort.rst index f5bce9bae..3a8c7c0f5 100644 --- a/docs/plugins/sort.rst +++ b/docs/plugins/sort.rst @@ -3,7 +3,7 @@ sort .. dfhack-tool:: :summary: Sort lists shown in the DF interface. - :tags: fort productivity interface + :tags: untested fort productivity interface :no-command: .. dfhack-command:: sort-items diff --git a/docs/plugins/spectate.rst b/docs/plugins/spectate.rst index f54d68142..448369cd8 100644 --- a/docs/plugins/spectate.rst +++ b/docs/plugins/spectate.rst @@ -3,7 +3,7 @@ spectate .. dfhack-tool:: :summary: Automatically follow productive dwarves. - :tags: fort interface + :tags: untested fort interface Usage ----- diff --git a/docs/plugins/steam-engine.rst b/docs/plugins/steam-engine.rst index 6560ae714..11d0145f3 100644 --- a/docs/plugins/steam-engine.rst +++ b/docs/plugins/steam-engine.rst @@ -3,7 +3,7 @@ steam-engine .. dfhack-tool:: :summary: Allow modded steam engine buildings to function. - :tags: fort gameplay buildings + :tags: untested fort gameplay buildings :no-command: The steam-engine plugin detects custom workshops with the string diff --git a/docs/plugins/stockflow.rst b/docs/plugins/stockflow.rst index 9ce91eaca..f501fc904 100644 --- a/docs/plugins/stockflow.rst +++ b/docs/plugins/stockflow.rst @@ -3,7 +3,7 @@ stockflow .. dfhack-tool:: :summary: Queue manager jobs based on free space in stockpiles. - :tags: fort auto stockpiles workorders + :tags: untested fort auto stockpiles workorders With this plugin, the fortress bookkeeper can tally up free space in specific stockpiles and queue jobs through the manager to produce items to fill the free diff --git a/docs/plugins/stockpiles.rst b/docs/plugins/stockpiles.rst index e7f02f970..bfc378ed0 100644 --- a/docs/plugins/stockpiles.rst +++ b/docs/plugins/stockpiles.rst @@ -5,7 +5,7 @@ stockpiles .. dfhack-tool:: :summary: Import and export stockpile settings. - :tags: fort design productivity stockpiles + :tags: untested fort design productivity stockpiles :no-command: .. dfhack-command:: copystock diff --git a/docs/plugins/stocks.rst b/docs/plugins/stocks.rst index 03eb3a72c..c924b748c 100644 --- a/docs/plugins/stocks.rst +++ b/docs/plugins/stocks.rst @@ -3,7 +3,7 @@ stocks .. dfhack-tool:: :summary: Enhanced fortress stock management interface. - :tags: fort productivity items + :tags: untested fort productivity items When the plugin is enabled, two new hotkeys become available: diff --git a/docs/plugins/strangemood.rst b/docs/plugins/strangemood.rst index 7aabda93d..a5b2b6e1f 100644 --- a/docs/plugins/strangemood.rst +++ b/docs/plugins/strangemood.rst @@ -3,7 +3,7 @@ strangemood .. dfhack-tool:: :summary: Trigger a strange mood. - :tags: fort armok units + :tags: untested fort armok units Usage ----- diff --git a/docs/plugins/tailor.rst b/docs/plugins/tailor.rst index af7d253b2..d578fd308 100644 --- a/docs/plugins/tailor.rst +++ b/docs/plugins/tailor.rst @@ -3,7 +3,7 @@ tailor .. dfhack-tool:: :summary: Automatically keep your dwarves in fresh clothing. - :tags: fort auto workorders + :tags: untested fort auto workorders Whenever the bookkeeper updates stockpile records, this plugin will scan the fort. If there are fresh cloths available, dwarves who are wearing tattered diff --git a/docs/plugins/tiletypes.rst b/docs/plugins/tiletypes.rst index 7b93dd6de..09a4da583 100644 --- a/docs/plugins/tiletypes.rst +++ b/docs/plugins/tiletypes.rst @@ -6,7 +6,7 @@ tiletypes .. dfhack-tool:: :summary: Paints tiles of specified types onto the map. - :tags: adventure fort armok map + :tags: untested adventure fort armok map .. dfhack-command:: tiletypes-command :summary: Run tiletypes commands. diff --git a/docs/plugins/title-folder.rst b/docs/plugins/title-folder.rst index a6c7ee63c..32818071b 100644 --- a/docs/plugins/title-folder.rst +++ b/docs/plugins/title-folder.rst @@ -3,7 +3,7 @@ title-folder .. dfhack-tool:: :summary: Displays the DF folder name in the window title bar. - :tags: interface + :tags: untested interface :no-command: Usage diff --git a/docs/plugins/title-version.rst b/docs/plugins/title-version.rst index 307a4da18..18c7c3ba8 100644 --- a/docs/plugins/title-version.rst +++ b/docs/plugins/title-version.rst @@ -3,7 +3,7 @@ title-version .. dfhack-tool:: :summary: Displays the DFHack version on DF's title screen. - :tags: interface + :tags: untested interface :no-command: Usage diff --git a/docs/plugins/trackstop.rst b/docs/plugins/trackstop.rst index 3ca47f465..6ae23dcd0 100644 --- a/docs/plugins/trackstop.rst +++ b/docs/plugins/trackstop.rst @@ -3,7 +3,7 @@ trackstop .. dfhack-tool:: :summary: Add dynamic configuration options for track stops. - :tags: fort gameplay buildings + :tags: untested fort gameplay buildings :no-command: When enabled, this plugin adds a :kbd:`q` menu for track stops, which is diff --git a/docs/plugins/tubefill.rst b/docs/plugins/tubefill.rst index 80282f6d9..eb568ef03 100644 --- a/docs/plugins/tubefill.rst +++ b/docs/plugins/tubefill.rst @@ -3,7 +3,7 @@ tubefill .. dfhack-tool:: :summary: Replenishes mined-out adamantine. - :tags: fort armok map + :tags: untested fort armok map Veins that were originally hollow will be left alone. diff --git a/docs/plugins/tweak.rst b/docs/plugins/tweak.rst index aa1ad578b..dc5ed19a8 100644 --- a/docs/plugins/tweak.rst +++ b/docs/plugins/tweak.rst @@ -3,7 +3,7 @@ tweak .. dfhack-tool:: :summary: A collection of tweaks and bugfixes. - :tags: adventure fort armok bugfix fps interface + :tags: untested adventure fort armok bugfix fps interface Usage ----- diff --git a/docs/plugins/workNow.rst b/docs/plugins/workNow.rst index 55004bca2..66bc822ae 100644 --- a/docs/plugins/workNow.rst +++ b/docs/plugins/workNow.rst @@ -3,7 +3,7 @@ workNow .. dfhack-tool:: :summary: Reduce the time that dwarves idle after completing a job. - :tags: fort auto labors + :tags: untested fort auto labors After finishing a job, dwarves will wander away for a while before picking up a new job. This plugin will automatically poke the game to assign dwarves to new diff --git a/docs/plugins/workflow.rst b/docs/plugins/workflow.rst index 822b525f9..72b7a8e2b 100644 --- a/docs/plugins/workflow.rst +++ b/docs/plugins/workflow.rst @@ -3,7 +3,7 @@ workflow .. dfhack-tool:: :summary: Manage automated item production rules. - :tags: fort auto jobs + :tags: untested fort auto jobs Manage repeat jobs according to stock levels. `gui/workflow` provides a simple front-end integrated in the game UI. diff --git a/docs/plugins/xlsxreader.rst b/docs/plugins/xlsxreader.rst index 3d6cc0ac8..fe86a072d 100644 --- a/docs/plugins/xlsxreader.rst +++ b/docs/plugins/xlsxreader.rst @@ -3,7 +3,7 @@ xlsxreader .. dfhack-tool:: :summary: Provides a Lua API for reading xlsx files. - :tags: dev + :tags: untested dev :no-command: See `xlsxreader-api` for details. diff --git a/docs/plugins/zone.rst b/docs/plugins/zone.rst index 0f77e1d3e..9d9991dde 100644 --- a/docs/plugins/zone.rst +++ b/docs/plugins/zone.rst @@ -3,7 +3,7 @@ zone .. dfhack-tool:: :summary: Manage activity zones, cages, and the animals therein. - :tags: fort productivity animals buildings + :tags: untested fort productivity animals buildings Usage -----