From ecd75e9b3e1191eee485c596d4c630bb7ddb48d2 Mon Sep 17 00:00:00 2001 From: expwnent Date: Fri, 27 Jun 2014 06:49:29 -0400 Subject: [PATCH] Allowed dfhack.timeout tick events to be queued before a world is loaded. --- NEWS | 2 ++ library/LuaTools.cpp | 6 ------ 2 files changed, 2 insertions(+), 6 deletions(-) diff --git a/NEWS b/NEWS index e240a26ab..a491c5235 100644 --- a/NEWS +++ b/NEWS @@ -1,6 +1,8 @@ DFHack future Internals: + LuaApi + support queuing dfhack.timeout events before a world is loaded. New scripts: add-syndrome.lua add a syndrome to a unit. many configurable options diff --git a/library/LuaTools.cpp b/library/LuaTools.cpp index 392659bc8..b70a33b2a 100644 --- a/library/LuaTools.cpp +++ b/library/LuaTools.cpp @@ -1694,12 +1694,6 @@ int dfhack_timeout(lua_State *L) luaL_checktype(L, 3, LUA_TFUNCTION); lua_settop(L, 3); - if (mode > 0 && !Core::getInstance().isWorldLoaded()) - { - lua_pushnil(L); - return 1; - } - // Compute timeout value switch (mode) {