diff --git a/docs/plugins/autochop.rst b/docs/plugins/autochop.rst index 4a669480f..7c517e901 100644 --- a/docs/plugins/autochop.rst +++ b/docs/plugins/autochop.rst @@ -1,16 +1,20 @@ autochop ======== -Automatically manage tree cutting designation to keep available logs withing given -quotas. -Open the dashboard by running:: +Auto-harvest trees when low on stockpiled logs. This plugin can designate trees +for chopping when your stocks are low on logs. + +Usage:: enable autochop -The plugin must be activated (with :kbd:`d`-:kbd:`t`-:kbd:`c`-:kbd:`a`) before -it can be used. You can then set logging quotas and restrict designations to -specific burrows (with 'Enter') if desired. The plugin's activity cycle runs -once every in game day. +Then, open the settings menu with :kbd:`c` from the designations menu (the +option appears when you have "Chop Down Trees" selected with :kbd:`d`-:kbd:`t`). + +Set your desired thresholds and enable autochopping with :kbd:`a`. + +You can also restrict autochopping to specific burrows. Highlight a burrow name +with the Up/Down arrow keys and hit :kbd:`Enter` to mark it as the autochop +burrrow. -If you add ``enable autochop`` to your dfhack.init there will be a hotkey to -open the dashboard from the chop designation menu. +Autochop checks your stock of logs and designates trees once every in game day. diff --git a/plugins/autochop.cpp b/plugins/autochop.cpp index 04ae8af71..d96e7a972 100644 --- a/plugins/autochop.cpp +++ b/plugins/autochop.cpp @@ -935,10 +935,9 @@ DFhackCExport command_result plugin_enable(color_ostream &out, bool enable) DFhackCExport command_result plugin_init ( color_ostream &out, vector &commands) { commands.push_back(PluginCommand( - "autochop", "Auto-harvest trees when low on stockpiled logs", - df_autochop, false, - "Opens the automated chopping control screen. Specify 'debug' to forcibly save settings.\n" - )); + "autochop", + "Auto-harvest trees when low on stockpiled logs.", + df_autochop)); initialize(); return CR_OK;