Updated add-thought to allow subthoughts.

Only works in non-gui mode for now, since there's no easy way to tell people what subthought is which with the GUI.
develop
Putnam3145 2014-11-12 13:54:44 -08:00
parent ce09e1a70f
commit 4ccd4a96be
1 changed files with 27 additions and 39 deletions

@ -1,7 +1,8 @@
-- Adds thoughts to creatures. Use add-thought -help for more information.
-- author Putnam
-- Adds emotions to creatures.
local function addEmotionToUnit(emotions,thought,emotion,severity)
local utils=require('utils')
local function addEmotionToUnit(emotions,thought,emotion,subthought,severity)
if not (type(emotion)=='number') then emotion=df.emotion_type[emotion] end
if not (type(thought)=='number') then thought=df.unit_thought_type[thought] end
emotions:insert('#',{new=df.unit_personality.T_emotions,
@ -9,7 +10,7 @@ local function addEmotionToUnit(emotions,thought,emotion,severity)
unk2=1,
unk3=1,
thought=thought,
subthought=0,
subthought=subthought,
severity=severity,
flags=0,
unk7=0,
@ -18,6 +19,14 @@ local function addEmotionToUnit(emotions,thought,emotion,severity)
})
end
validArgs = validArgs or utils.invert({
'unit',
'thought',
'emotion',
'severity',
'gui'
})
function tablify(iterableObject)
t={}
for k,v in ipairs(iterableObject) do
@ -26,47 +35,24 @@ function tablify(iterableObject)
return t
end
local utils=require('utils')
validArgs = validArgs or utils.invert({
'unit',
'thought',
'emotion',
'severity',
'gui',
'help'
})
local args = utils.processArgs({...}, validArgs)
if args.help then
print(' add-thought: add a thought to a unit with an associated emotion.')
print(' add-thought -gui: opens a gui to add a thought to the selected unit.')
print(' add-thought -emotion numOrName -thought numOrName -severity num')
print(' adds thought with given thought, emotion and severity to selected unit.')
print(' names can be found here:')
print(' https://github.com/DFHack/df-structures/blob/master/df.unit-thoughts.xml')
print(' add-thought -unit etc.: as two above, but instead of selected unit uses unit')
print(' with given ID. (for use with modtools)')
end
local unit = args.unit and df.unit.find(args.unit) or dfhack.gui.getSelectedUnit(true)
if not unit then qerror('A unit must be specified or selected.') end
if args.gui then
local script=require('gui.script')
script.start(function()
local tok,thought=script.showListPrompt('emotions','Which thought?',COLOR_WHITE,tablify(df.unit_thought_type),10,true)
if tok then
local eok,emotion=script.showListPrompt('emotions','Which emotion?',COLOR_WHITE,tablify(df.emotion_type),10,true)
if eok then
local sok,severity=script.showInputPrompt('emotions','At what severity?',COLOR_WHITE,'0')
if sok then
addEmotionToUnit(unit.status.current_soul.personality.emotions,thought,emotion,severity)
end
end
end
local tok,thought=script.showListPrompt('emotions','Which thought?',COLOR_WHITE,tablify(df.unit_thought_type),10,true)
if tok then
local eok,emotion=script.showListPrompt('emotions','Which emotion?',COLOR_WHITE,tablify(df.emotion_type),10,true)
if eok then
local sok,severity=script.showInputPrompt('emotions','At what severity?',COLOR_WHITE,'0')
if sok then
addEmotionToUnit(unit.status.current_soul.personality.emotions,thought,emotion,severity,0)
end
end
end
end)
else
local thought = args.thought or 180
@ -75,5 +61,7 @@ else
local severity = args.severity or 0
addEmotionToUnit(unit.status.current_soul.personality.emotions,thought,emotion,severity)
end
local subthought = args.subthought or 0
addEmotionToUnit(unit.status.current_soul.personality.emotions,thought,emotion,severity,subthought)
end