Annotate plugin proto files with the name of the plugin they are associated with.

develop
Ben Lubar 2018-07-03 15:54:30 -05:00
parent df9150f302
commit 4a0682133e
No known key found for this signature in database
GPG Key ID: 018BAB45DB2D2B24
5 changed files with 13 additions and 3 deletions

@ -5,6 +5,8 @@ option optimize_for = LITE_RUNTIME;
import "RemoteFortressReader.proto";
// Plugin: RemoteFortressReader
enum AdvmodeMenu
{
Default = 0;
@ -102,4 +104,4 @@ message MenuContents
message MiscMoveParams
{
optional MiscMoveType type = 1;
}
}

@ -3,6 +3,8 @@ package ItemdefInstrument;
//Attempts to provide a complete framework for reading everything from a fortress needed for vizualization
option optimize_for = LITE_RUNTIME;
// Plugin: RemoteFortressReader
message InstrumentFlags
{
optional bool indefinite_pitch = 1;
@ -101,4 +103,4 @@ message InstrumentDef
repeated string tuning_parm = 17;
repeated InstrumentRegister registers = 18;
optional string description = 19;
}
}

@ -3,6 +3,8 @@ package RemoteFortressReader;
//Attempts to provide a complete framework for reading everything from a fortress needed for vizualization
option optimize_for = LITE_RUNTIME;
// Plugin: RemoteFortressReader
import "ItemdefInstrument.proto";
// RPC GetMaterialList : EmptyMessage -> MaterialList
@ -1104,4 +1106,4 @@ message Wave
{
optional Coord dest = 1;
optional Coord pos = 2;
}
}

@ -3,6 +3,8 @@ package isoworldremote;
//Describes a very basic material structure for the map embark
option optimize_for = LITE_RUNTIME;
// Plugin: isoworldremote
enum BasicMaterial {
AIR = 0;
OTHER = 1;

@ -2,6 +2,8 @@ package dfproto;
option optimize_for = LITE_RUNTIME;
// Plugin: rename
// RPC RenameSquad : RenameSquadIn -> EmptyMessage
message RenameSquadIn {
required int32 squad_id = 1;