diff --git a/docs/changelog.txt b/docs/changelog.txt index 32eaf8b37..e0f3c02d3 100644 --- a/docs/changelog.txt +++ b/docs/changelog.txt @@ -66,6 +66,7 @@ Template for new versions: ## Fixes - `buildingplan`: remove bars of ash, coal, and soap as valid building materials to match v50 rules +- `buildingplan`: fix incorrect required items being displayed sometimes when switching the planner overlay on and off - `zone`: races without specific child or baby names will now get generic child/baby names instead of an empty string - `zone`: don't show animal assignment link for cages and restraints linked to dungeon zones (which aren't normally assignable) - `sort`: don't count mercenaries as appointed officials in the squad assignment screen diff --git a/plugins/lua/buildingplan/planneroverlay.lua b/plugins/lua/buildingplan/planneroverlay.lua index bca1c7e0b..bdd0008f8 100644 --- a/plugins/lua/buildingplan/planneroverlay.lua +++ b/plugins/lua/buildingplan/planneroverlay.lua @@ -652,6 +652,7 @@ end function PlannerOverlay:toggle_minimized() self.state.minimized = not self.state.minimized config:write() + self:reset() end function PlannerOverlay:draw_divider_h(dc)