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@ -22,8 +22,48 @@ using namespace std;
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using namespace DFHack;
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typedef std::map<int16_t, unsigned int> MatMap;
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typedef std::vector< pair<int16_t, unsigned int> > MatSorter;
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struct matdata
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{
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const static int invalid_z = -30000;
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matdata()
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{
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count = 0;
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lower_z = invalid_z;
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upper_z = invalid_z;
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}
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matdata (const matdata & copyme)
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{
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count = copyme.count;
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lower_z = copyme.lower_z;
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upper_z = copyme.upper_z;
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}
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unsigned int add( int z_level = invalid_z )
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{
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count ++;
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if(z_level != invalid_z)
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{
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if(lower_z == invalid_z || z_level < lower_z)
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{
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lower_z = z_level;
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}
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if(upper_z == invalid_z || z_level > upper_z)
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{
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upper_z = z_level;
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}
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}
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}
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unsigned int count;
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int lower_z;
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int upper_z;
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};
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bool operator>(const matdata & q1, const matdata & q2)
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{
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return q1.count > q2.count;
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}
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typedef std::map<int16_t, matdata> MatMap;
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typedef std::vector< pair<int16_t, matdata> > MatSorter;
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typedef std::vector<DFHack::t_feature> FeatureList;
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typedef std::vector<DFHack::t_feature*> FeatureListPointer;
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@ -68,8 +108,13 @@ void printMats(DFHack::Console & con, MatMap &mat,
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continue;
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}
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DFHack::t_matgloss* mat = materials[it->first];
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con << std::setw(25) << mat->id << " : " << it->second << std::endl;
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total += it->second;
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con << std::setw(25) << mat->id << " : "
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<< std::setw(9) << it->second.count;
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if(it->second.lower_z != it->second.upper_z)
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con <<" Z:" << std::setw(4) << it->second.lower_z << ".." << it->second.upper_z << std::endl;
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else
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con <<" Z:" << std::setw(4) << it->second.lower_z << std::endl;
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total += it->second.count;
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}
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con << ">>> TOTAL = " << total << std::endl << std::endl;
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@ -298,17 +343,17 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
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}
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// Count the material type
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baseMats[info->material]++;
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baseMats[info->material].add(z);
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// Find the type of the tile
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switch (info->material)
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{
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case DFHack::SOIL:
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case DFHack::STONE:
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layerMats[b->baseMaterialAt(coord)]++;
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layerMats[b->baseMaterialAt(coord)].add(z);
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break;
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case DFHack::VEIN:
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veinMats[b->veinMaterialAt(coord)]++;
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veinMats[b->veinMaterialAt(coord)].add(z);
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break;
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case DFHack::FEATSTONE:
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if (blockFeatureLocal && des.bits.feature_local)
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@ -316,7 +361,7 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
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if (blockFeatureLocal->type == DFHack::feature_Adamantine_Tube
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&& blockFeatureLocal->main_material == 0) // stone
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{
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veinMats[blockFeatureLocal->sub_material]++;
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veinMats[blockFeatureLocal->sub_material].add(z);
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}
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else if (showTemple
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&& blockFeatureLocal->type == DFHack::feature_Hell_Temple)
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@ -329,7 +374,7 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
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&& blockFeatureGlobal->type == DFHack::feature_Underworld
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&& blockFeatureGlobal->main_material == 0) // stone
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{
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layerMats[blockFeatureGlobal->sub_material]++;
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layerMats[blockFeatureGlobal->sub_material].add(z);
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}
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break;
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case DFHack::OBSIDIAN:
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@ -354,9 +399,9 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
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if (showHidden || !b->DesignationAt(loc).bits.hidden)
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{
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if(plant.is_shrub)
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plantMats[plant.material]++;
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plantMats[plant.material].add(z);
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else
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treeMats[plant.material]++;
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treeMats[plant.material].add(z);
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}
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}
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}
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@ -374,7 +419,7 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
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con << "Base materials:" << std::endl;
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for (it = baseMats.begin(); it != baseMats.end(); ++it)
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{
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con << std::setw(25) << DFHack::TileMaterialString[it->first] << " : " << it->second << std::endl;
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con << std::setw(25) << DFHack::TileMaterialString[it->first] << " : " << it->second.count << std::endl;
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}
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std::vector<t_matgloss*> ptr_vec;
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