windows shm server part

develop
Petr Mrázek 2010-01-08 05:52:37 +00:00
parent a01217f267
commit 4430b43851
4 changed files with 154 additions and 51 deletions

@ -30,48 +30,11 @@ distribution.
#include "../shmserver/shms.h"
#include <sys/time.h>
#include <time.h>
#include <linux/futex.h>
#include <sys/syscall.h>
using namespace DFHack;
// a full memory barrier! better be safe than sorry.
#define gcc_barrier asm volatile("" ::: "memory"); __sync_synchronize();
/*
* wait for futex
* futex has to be aligned to 4 bytes
* futex has to be equal to val (returns EWOULDBLOCK otherwise)
* wait can be broken by arriving signals (returns EINTR)
* returns 0 when broken by futex_wake
*/
inline int futex_wait(int * futex, int val)
{
return syscall(SYS_futex, futex, FUTEX_WAIT, val, 0, 0, 0);
}
/*
* wait for futex
* futex has to be aligned to 4 bytes
* futex has to be equal to val (returns EWOULDBLOCK otherwise)
* wait can be broken by arriving signals (returns EINTR)
* returns 0 when broken by futex_wake
* returns ETIMEDOUT on timeout
*/
inline int futex_wait_timed(int * futex, int val, const struct timespec *timeout)
{
return syscall(SYS_futex, futex, FUTEX_WAIT, val, timeout, 0, 0);
}
/*
* wake up futex. returns number of waked processes
*/
inline int futex_wake(int * futex)
{
return syscall(SYS_futex, futex, FUTEX_WAKE, 1, 0, 0, 0);
}
static timespec one_second = { 1,0 };
static timespec five_second = { 5,0 };
class SHMProcess::Private
{
public:

@ -85,9 +85,18 @@ int counter = 0;
int errorstate = 0;
char *shm = 0;
int shmid = 0;
bool inited = 0;
void SHM_Init ( void )
{
// check that we do this only once per process
if(inited)
{
fprintf("SDL_Init was called twice or more!\n");
return;
}
inited = true;
// name for the segment
key_t key = 123466;

@ -31,7 +31,6 @@ distribution.
#include <string.h>
#include <unistd.h>
#include "shms.h"
#include <pthread.h>
// various crud
extern int errorstate;
extern char *shm;

@ -37,9 +37,148 @@ distribution.
#include "../library/integers.h"
#include "shms.h"
#include <stdio.h>
int errorstate;
char *shm;
int shmid;
int errorstate = 0;
char *shm = 0;
int shmid = 0;
bool inited = 0;
HANDLE shmHandle = 0;
HANDLE DFSVMutex = 0;
HANDLE DFCLMutex = 0;
void SHM_Init ( void )
{
// check that we do this only once per process
if(inited)
{
MessageBox(0,"SDL_Init was called twice or more!","FUN", MB_OK);
return;
}
inited = true;
// create or open mutexes
DFSVMutex = CreateMutex( 0, 1, "DFSVMutex");
if(DFSVMutex == 0)
{
DFSVMutex = OpenMutex(SYNCHRONIZE,false, "DFSVMutex");
if(DFSVMutex == 0)
{
errorstate = 1;
return;
}
}
DFCLMutex = CreateMutex( 0, 0, "DFCLMutex");
if(DFCLMutex == 0)
{
DFCLMutex = OpenMutex(SYNCHRONIZE,false, "DFCLMutex");
if(DFCLMutex == 0)
{
CloseHandle(DFSVMutex);
errorstate = 1;
return;
}
}
// try locking server mutex
uint32_t result;
result = WaitForSingleObject(DFSVMutex,0);
switch (result)
{
case WAIT_ABANDONED:
{
// picked up after a crashed DF process
// do some sanity checks on client attached
// otherwise the same thing as WAIT_OBJECT_0
break;
}
case WAIT_OBJECT_0:
{
// all right, we have the mutex and are the one and only DF server
break;
}
case WAIT_TIMEOUT:
case WAIT_FAILED:
default:
{
// error, bail
errorstate = 1;
CloseHandle(DFSVMutex);
CloseHandle(DFCLMutex);
return;
}
}
// create virtual memory mapping
shmHandle = CreateFileMapping(INVALID_HANDLE_VALUE,NULL,PAGE_READWRITE,0,SHM_SIZE,"DFShm");
// if can't create or already exists -> nothing happens
if(!shmHandle || GetLastError() == ERROR_ALREADY_EXISTS)
{
MessageBox(0,"Couldn't create SHM mapping","FUN", MB_OK);
errorstate = 1;
ReleaseMutex(DFSVMutex);
CloseHandle(DFSVMutex);
CloseHandle(DFCLMutex);
return;
}
// attempt to attach the created mapping
shm = (char *) MapViewOfFile(shmHandle,FILE_MAP_ALL_ACCESS, 0,0, SHM_SIZE);
if(shm)
{
((shm_cmd *)shm)->pingpong = DFPP_RUNNING;
MessageBox(0,"Sucessfully mapped SHM","FUN", MB_OK);
}
else
{
MessageBox(0,"Couldn't attach SHM mapping","FUN", MB_OK);
errorstate = 1;
ReleaseMutex(DFSVMutex);
CloseHandle(DFSVMutex);
CloseHandle(DFCLMutex);
}
}
void SHM_Destroy ( void )
{
if(errorstate)
return;
ReleaseMutex(DFSVMutex);
CloseHandle(DFSVMutex);
CloseHandle(DFCLMutex);
}
uint32_t getPID()
{
return GetCurrentProcessId();
}
// is the other side still there?
bool isValidSHM()
{
// try if CL mutex is free
uint32_t result = WaitForSingleObject(DFCLMutex,0);
switch (result)
{
case WAIT_ABANDONED:
case WAIT_OBJECT_0:
{
ReleaseMutex(DFCLMutex);
return false;
}
case WAIT_TIMEOUT:
{
// mutex is held by a process already
return true;
}
default:
case WAIT_FAILED:
{
// TODO: now how do I respond to this?
return false;
}
}
}
/*************************************************************************/
// boring wrappers beyond this point. Only fix when broken
// function and variable pointer... we don't try to understand what SDL does here
typedef void * fPtr;
@ -496,12 +635,14 @@ static void (*_SDL_Quit)(void) = 0;
extern "C" void SDL_Quit(void)
{
fprintf(stderr,"Quitting!\n");
SHM_Destroy();
_SDL_Quit();
}
static void (*_SDL_GL_SwapBuffers)(void) = 0;
extern "C" void SDL_GL_SwapBuffers(void)
{
SHM_Act();
_SDL_GL_SwapBuffers();
}
@ -569,15 +710,6 @@ extern "C" int SDL_Init(uint32_t flags)
_SDL_FillRect = (int (*)(void*,void*,uint32_t))GetProcAddress(realSDLlib,"SDL_FillRect");
fprintf(stderr,"Initized HOOKS!\n");
SHM_Init();
return _SDL_Init(flags);
}
uint32_t getPID()
{
return GetCurrentProcessId();
}
bool isValidSHM()
{
return false;
}