Add protobuf files to the build solution so they show up in visual studio

develop
JapaMala 2019-04-18 21:48:36 -05:00
parent e8624aa814
commit 435f92d1bb
2 changed files with 17 additions and 8 deletions

@ -111,6 +111,7 @@ MACRO(DFHACK_PLUGIN)
SET_SOURCE_FILES_PROPERTIES( ${PLUGIN_PROTO_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE )
LIST(APPEND PLUGIN_SOURCES ${PLUGIN_PROTO_HDRS})
LIST(APPEND PLUGIN_SOURCES ${PLUGIN_PROTO_SRCS})
LIST(APPEND PLUGIN_SOURCES ${PLUGIN_PROTOS})
IF(UNIX)
SET(PLUGIN_COMPILE_FLAGS "${PLUGIN_COMPILE_FLAGS} -include Export.h")

@ -17,18 +17,26 @@ SET(PROJECT_HDRS
)
#proto files to include.
SET(PROJECT_PROTO
${CMAKE_CURRENT_SOURCE_DIR}/../proto/RemoteFortressReader.pb.cc
${CMAKE_CURRENT_SOURCE_DIR}/../proto/AdventureControl.pb.cc
${CMAKE_CURRENT_SOURCE_DIR}/../proto/ItemdefInstrument.pb.cc
${CMAKE_CURRENT_SOURCE_DIR}/../proto/DwarfControl.pb.cc
${CMAKE_CURRENT_SOURCE_DIR}/../proto/ui_sidebar_mode.pb.cc
RemoteFortressReader
AdventureControl
ItemdefInstrument
DwarfControl
ui_sidebar_mode
)
SET_SOURCE_FILES_PROPERTIES( ${PROJECT_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE)
SET_SOURCE_FILES_PROPERTIES( ${PROJECT_PROTO} PROPERTIES GENERATED TRUE)
SET(PLUGIN_PROTOS)
FOREACH(pbuf ${PROJECT_PROTO})
LIST(APPEND PLUGIN_PROTOS ${CMAKE_CURRENT_SOURCE_DIR}/../proto/${pbuf}.proto)
ENDFOREACH()
STRING(REPLACE ".proto" ".pb.cc" PLUGIN_PROTO_SRCS "${PLUGIN_PROTOS}")
STRING(REPLACE ".proto" ".pb.h" PLUGIN_PROTO_HDRS "${PLUGIN_PROTOS}")
SET_SOURCE_FILES_PROPERTIES(${PLUGIN_PROTO_SRCS} ${PLUGIN_PROTO_HDRS} PROPERTIES GENERATED TRUE)
SET_SOURCE_FILES_PROPERTIES( ${PROJECT_HDRS} ${PLUGIN_PROTO_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE)
# mash them together (headers are marked as headers and nothing will try to compile them)
LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS};${PROJECT_PROTO})
LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS} ${PLUGIN_PROTOS} ${PLUGIN_PROTO_SRCS} ${PLUGIN_PROTO_HDRS})
IF(UNIX AND NOT APPLE)
SET(PROJECT_LIBS ${PROJECT_LIBS} SDL)