Should fix windows compilation

develop
RusAnon 2010-05-05 15:28:34 +11:00
parent 8978637786
commit 3d5121dfc9
1 changed files with 23 additions and 7 deletions

@ -7,21 +7,37 @@ except ImportError:
from setuptools import setup, find_packages
from distutils.core import Extension
from os import path
import platform
if platform.system() == 'Windows':
# dfhack.lib location can differ, search for it
for libdir in ["..", path.join("..",".."), path.join("..", "..", "output"), path.join("..", "..", "output", "Release")]:
if path.isfile(path.join(libdir, "dfhack.lib")):
lib_dirs = libdir
break
else:
raise Exception("dfhack.lib is not found")
osspec = dict(library_dirs=lib_dirs)
elif platform.system() == 'Linux':
osspec = dict(extra_compile_args=["-DLINUX_BUILD", "-w"],
library_dirs=[path.join("..","..","output")])
e = Extension("pydfhack._pydfhack",
sources=["DF_API.cpp", "DF_Buildings.cpp", "DF_Constructions.cpp", "DF_CreatureManager.cpp", "DF_GUI.cpp", "DF_Maps.cpp", "DF_Material.cpp", "DF_Position.cpp", "DF_Translate.cpp", "DF_Vegetation.cpp", "pydfhack.cpp"],
include_dirs=["../", path.join("..", "include"), path.join("..","depends","md5"), path.join("..","depends","tinyxml")],
library_dirs=[path.join("..","..","output")],
extra_compile_args=["-DLINUX_BUILD", "-w"],
libraries=["dfhack"],
export_symbols=["init_pydfhack", "ReadRaw", "WriteRaw"])
sources=["DF_API.cpp", "DF_Buildings.cpp", "DF_Constructions.cpp", "DF_CreatureManager.cpp",\
"DF_GUI.cpp", "DF_Maps.cpp", "DF_Material.cpp", "DF_Position.cpp", "DF_Translate.cpp",\
"DF_Vegetation.cpp", "pydfhack.cpp"],
include_dirs=["../", path.join("..", "include"), path.join("..","depends","md5"), path.join("..","depends","tinyxml")],
libraries=["dfhack"],
export_symbols=["init_pydfhack", "ReadRaw", "WriteRaw"],
**osspec)
for file in ["Memory.xml", path.join("..","..","output","Memory.xml")]:
if path.isfile(file):
datafile = file
break
else:
raise Exception("Memory.xml not found.")
raise Exception("Memory.xml is not found.")
setup(