Merge pull request #2597 from myk002/myk_if_it_compiles_then_ship_it

enable next batch of plugins to test
develop
Myk 2023-01-14 09:55:53 -08:00 committed by GitHub
commit 39f7930587
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 13 additions and 13 deletions

@ -3,7 +3,7 @@ RemoteFortressReader
.. dfhack-tool::
:summary: Backend for Armok Vision.
:tags: untested dev graphics
:tags: dev graphics
:no-command:
.. dfhack-command:: RemoteFortressReader_version

@ -6,7 +6,7 @@ cleaners
.. dfhack-tool::
:summary: Provides commands for cleaning spatter from the map.
:tags: untested adventure fort armok fps items map units
:tags: adventure fort armok fps items map units
:no-command:
.. dfhack-command:: clean

@ -3,7 +3,7 @@ cursecheck
.. dfhack-tool::
:summary: Check for cursed creatures.
:tags: untested fort armok inspection units
:tags: fort armok inspection units
This command checks a single map tile (or the whole map/world) for cursed
creatures (ghosts, vampires, necromancers, werebeasts, zombies, etc.).

@ -6,7 +6,7 @@ filltraffic
.. dfhack-tool::
:summary: Set traffic designations using flood-fill starting at the cursor.
:tags: untested fort design productivity map
:tags: fort design productivity map
.. dfhack-command:: alltraffic
:summary: Set traffic designations for every single tile of the map.

@ -3,7 +3,7 @@ misery
.. dfhack-tool::
:summary: Increase the intensity of negative dwarven thoughts.
:tags: untested fort armok auto units
:tags: fort armok auto units
When enabled, negative thoughts that your dwarves have will multiply by the
specified factor.

@ -3,7 +3,7 @@ nestboxes
.. dfhack-tool::
:summary: Protect fertile eggs incubating in a nestbox.
:tags: untested fort auto animals
:tags: fort auto animals
:no-command:
This plugin will automatically scan for and forbid fertile eggs incubating in a

@ -94,12 +94,12 @@ dfhack_plugin(blueprint blueprint.cpp LINK_LIBRARIES lua)
dfhack_plugin(changelayer changelayer.cpp)
dfhack_plugin(changevein changevein.cpp)
#add_subdirectory(channel-safely)
#dfhack_plugin(cleanconst cleanconst.cpp)
#dfhack_plugin(cleaners cleaners.cpp)
dfhack_plugin(cleanconst cleanconst.cpp)
dfhack_plugin(cleaners cleaners.cpp)
dfhack_plugin(cleanowned cleanowned.cpp)
#dfhack_plugin(confirm confirm.cpp LINK_LIBRARIES lua)
#dfhack_plugin(createitem createitem.cpp)
#dfhack_plugin(cursecheck cursecheck.cpp)
dfhack_plugin(cursecheck cursecheck.cpp)
#dfhack_plugin(cxxrandom cxxrandom.cpp LINK_LIBRARIES lua)
#dfhack_plugin(deramp deramp.cpp)
dfhack_plugin(debug debug.cpp LINK_LIBRARIES jsoncpp_static)
@ -113,7 +113,7 @@ dfhack_plugin(dig-now dig-now.cpp LINK_LIBRARIES lua)
#dfhack_plugin(embark-tools embark-tools.cpp)
dfhack_plugin(eventful eventful.cpp LINK_LIBRARIES lua)
dfhack_plugin(fastdwarf fastdwarf.cpp)
#dfhack_plugin(filltraffic filltraffic.cpp)
dfhack_plugin(filltraffic filltraffic.cpp)
#dfhack_plugin(fix-unit-occupancy fix-unit-occupancy.cpp)
#dfhack_plugin(fixveins fixveins.cpp)
#dfhack_plugin(flows flows.cpp)
@ -130,10 +130,10 @@ dfhack_plugin(liquids liquids.cpp Brushes.h LINK_LIBRARIES lua)
#dfhack_plugin(luasocket luasocket.cpp LINK_LIBRARIES clsocket lua dfhack-tinythread)
#dfhack_plugin(manipulator manipulator.cpp)
#dfhack_plugin(map-render map-render.cpp LINK_LIBRARIES lua)
#dfhack_plugin(misery misery.cpp)
dfhack_plugin(misery misery.cpp)
#dfhack_plugin(mode mode.cpp)
#dfhack_plugin(mousequery mousequery.cpp)
#dfhack_plugin(nestboxes nestboxes.cpp)
dfhack_plugin(nestboxes nestboxes.cpp)
dfhack_plugin(orders orders.cpp LINK_LIBRARIES jsoncpp_static)
dfhack_plugin(overlay overlay.cpp LINK_LIBRARIES lua)
dfhack_plugin(pathable pathable.cpp LINK_LIBRARIES lua)
@ -149,7 +149,7 @@ add_subdirectory(remotefortressreader)
dfhack_plugin(reveal reveal.cpp LINK_LIBRARIES lua)
#dfhack_plugin(search search.cpp)
dfhack_plugin(seedwatch seedwatch.cpp)
#dfhack_plugin(showmood showmood.cpp)
dfhack_plugin(showmood showmood.cpp)
#dfhack_plugin(siege-engine siege-engine.cpp LINK_LIBRARIES lua)
#dfhack_plugin(sort sort.cpp LINK_LIBRARIES lua)
#dfhack_plugin(steam-engine steam-engine.cpp)