diff --git a/data/init/dfhack.tools.init b/data/init/dfhack.tools.init index 8fd815559..9d8c0dd33 100644 --- a/data/init/dfhack.tools.init +++ b/data/init/dfhack.tools.init @@ -144,4 +144,4 @@ enable \ alias add autounsuspend suspendmanager alias add gui/dig gui/design -alias add toggle-kbd-cursor lua "local flags4 = df.global.d_init.flags4 if flags4.KEYBOARD_CURSOR then flags4.KEYBOARD_CURSOR = false else local guidm = require('gui.dwarfmode') guidm.setCursorPos(guidm.Viewport.get():getCenter()) flags4.KEYBOARD_CURSOR = true end" +alias add version help diff --git a/docs/changelog.txt b/docs/changelog.txt index 54d002f3e..1cdc3c2a5 100644 --- a/docs/changelog.txt +++ b/docs/changelog.txt @@ -37,14 +37,18 @@ changelog.txt uses a syntax similar to RST, with a few special sequences: ## Fixes - `autoclothing`: eliminate game lag when there are many inventory items in the fort +- `buildingplan`: fixed size limit calculations for rollers +- `dig-now`: properly detect and complete smoothing designations that have been converted into active jobs ## Misc Improvements - `buildingplan`: planner panel is minimized by default and now remembers minimized state - `buildingplan`: can now filter by gems (for gem windows) and yarn (for ropes in wells) - ``toggle-kbd-cursor``: add hotkey for toggling the keyboard cursor (Alt-K) +- ``version``: add alias to display the DFHack help (including the version number) so something happens when players try to run "version" - `gui/control-panel`: add preference option for hiding the terminal console on startup - `gui/control-panel`: add preference option for hiding "armok" tools in command lists - ``Dwarf Therapist``: add a warning to the Labors screen when Dwarf Therapist is active so players know that changes they make to that screen will have no effect. If you're starting a new embark and nobody seems to be doing anything, check your Labors tab for this warning to see if Dwarf Therapist thinks it is in control (even if it's not running). +- `overlay`: add the DFHack version string to the DF title screen ## Documentation diff --git a/library/Core.cpp b/library/Core.cpp index 4f06c3d62..a1e3b60e5 100644 --- a/library/Core.cpp +++ b/library/Core.cpp @@ -273,7 +273,7 @@ static std::string dfhack_version_desc() if (Version::is_release()) s << "(release)"; else - s << "(development build " << Version::git_description() << ")"; + s << "(git: " << Version::git_commit(true) << ")"; s << " on " << (sizeof(void*) == 8 ? "x86_64" : "x86"); if (strlen(Version::dfhack_build_id())) s << " [build ID: " << Version::dfhack_build_id() << "]"; diff --git a/library/DFHackVersion.cpp b/library/DFHackVersion.cpp index 7746ebece..42aac251e 100644 --- a/library/DFHackVersion.cpp +++ b/library/DFHackVersion.cpp @@ -1,6 +1,8 @@ #define NO_DFHACK_VERSION_MACROS #include "DFHackVersion.h" #include "git-describe.h" +#include + namespace DFHack { namespace Version { int dfhack_abi_version() @@ -27,9 +29,10 @@ namespace DFHack { { return DFHACK_GIT_DESCRIPTION; } - const char *git_commit() + const char* git_commit(bool short_hash) { - return DFHACK_GIT_COMMIT; + static std::string shorty(DFHACK_GIT_COMMIT, 0, 7); + return short_hash ? shorty.c_str() : DFHACK_GIT_COMMIT; } const char *git_xml_commit() { diff --git a/library/include/DFHackVersion.h b/library/include/DFHackVersion.h index 1b69dfe55..fbf2539bf 100644 --- a/library/include/DFHackVersion.h +++ b/library/include/DFHackVersion.h @@ -8,7 +8,7 @@ namespace DFHack { int dfhack_abi_version(); const char *git_description(); - const char *git_commit(); + const char* git_commit(bool short_hash = false); const char *git_xml_commit(); const char *git_xml_expected_commit(); bool git_xml_match(); diff --git a/library/modules/Gui.cpp b/library/modules/Gui.cpp index 6ea0a5ff0..44642b5fa 100644 --- a/library/modules/Gui.cpp +++ b/library/modules/Gui.cpp @@ -84,6 +84,7 @@ using namespace DFHack; #include "df/unit.h" #include "df/unit_inventory_item.h" #include "df/viewscreen_dwarfmodest.h" +#include "df/viewscreen_titlest.h" #include "df/world.h" const size_t MAX_REPORTS_SIZE = 3000; // DF clears old reports to maintain this vector size @@ -144,6 +145,17 @@ static std::map getFocusStringsHandle ); \ static void getFocusStrings_##screen_type(std::string &baseFocus, std::vector &focusStrings, VIEWSCREEN(screen_type) *screen) +DEFINE_GET_FOCUS_STRING_HANDLER(title) +{ + if (screen->managing_mods) + focusStrings.push_back(baseFocus + "/Mods"); + else if (game->main_interface.settings.open) + focusStrings.push_back(baseFocus + "/Settings"); + + if (focusStrings.empty()) + focusStrings.push_back(baseFocus + "/Default"); +} + DEFINE_GET_FOCUS_STRING_HANDLER(dwarfmode) { std::string newFocusString; diff --git a/plugins/dig-now.cpp b/plugins/dig-now.cpp index be431722b..b2af2dbca 100644 --- a/plugins/dig-now.cpp +++ b/plugins/dig-now.cpp @@ -113,14 +113,10 @@ public: case job_type::CarveUpDownStaircase: td.bits.dig = tile_dig_designation::UpDownStair; break; - case job_type::DetailWall: - case job_type::DetailFloor: { - df::tiletype tt = map.tiletypeAt(job->pos); - if (tileSpecial(tt) != df::tiletype_special::SMOOTH) { - td.bits.smooth = 1; - } + case job_type::SmoothWall: + case job_type::SmoothFloor: + td.bits.smooth = 1; break; - } case job_type::CarveTrack: to.bits.carve_track_north = (job->item_category.whole >> 18) & 1; to.bits.carve_track_south = (job->item_category.whole >> 19) & 1; diff --git a/plugins/lua/buildingplan/planneroverlay.lua b/plugins/lua/buildingplan/planneroverlay.lua index 83a58ebd8..803e9ae99 100644 --- a/plugins/lua/buildingplan/planneroverlay.lua +++ b/plugins/lua/buildingplan/planneroverlay.lua @@ -34,9 +34,10 @@ local function get_selection_size_limits() or btype == df.building_type.RoadPaved or btype == df.building_type.RoadDirt then return {w=31, h=31} - elseif btype == df.building_type.AxleHorizontal - or btype == df.building_type.Rollers then + elseif btype == df.building_type.AxleHorizontal then return uibs.direction == 1 and {w=1, h=31} or {w=31, h=1} + elseif btype == df.building_type.Rollers then + return (uibs.direction == 1 or uibs.direction == 3) and {w=31, h=1} or {w=1, h=31} end end diff --git a/plugins/lua/hotkeys.lua b/plugins/lua/hotkeys.lua index b162f0c08..fca0f1f27 100644 --- a/plugins/lua/hotkeys.lua +++ b/plugins/lua/hotkeys.lua @@ -39,7 +39,7 @@ HotspotMenuWidget.ATTRS{ -- 'new_region', -- conflicts with vanilla panel layouts 'savegame', 'setupdwarfgame', - 'title', + 'title/Default', 'update_region', 'world' }, diff --git a/plugins/lua/overlay.lua b/plugins/lua/overlay.lua index ff8bf7c98..81dde32b6 100644 --- a/plugins/lua/overlay.lua +++ b/plugins/lua/overlay.lua @@ -562,4 +562,42 @@ function OverlayWidget:init() self.frame.h = self.frame.h or 1 end +-- ------------------- -- +-- TitleVersionOverlay -- +-- ------------------- -- + +TitleVersionOverlay = defclass(TitleVersionOverlay, OverlayWidget) +TitleVersionOverlay.ATTRS{ + default_pos={x=50, y=-2}, + default_enabled=true, + viewscreens='title/Default', + frame={w=35, h=3}, +} + +function TitleVersionOverlay:init() + local text = {} + table.insert(text, 'DFHack ' .. dfhack.getDFHackVersion() .. + (dfhack.isPrerelease() and (' (git: %s)'):format(dfhack.getGitCommit(true)) or '')) + if #dfhack.getDFHackBuildID() > 0 then + table.insert(text, NEWLINE) + table.insert(text, 'Build ID: ' .. dfhack.getDFHackBuildID()) + end + if dfhack.isPrerelease() then + table.insert(text, NEWLINE) + table.insert(text, {text='Pre-release build', pen=COLOR_LIGHTRED}) + end + + self:addviews{ + widgets.Label{ + frame={t=0, l=0}, + text=text, + text_pen=COLOR_WHITE, + }, + } +end + +OVERLAY_WIDGETS = { + title_version = TitleVersionOverlay, +} + return _ENV diff --git a/scripts b/scripts index 5da969fce..68f6d354b 160000 --- a/scripts +++ b/scripts @@ -1 +1 @@ -Subproject commit 5da969fce69a5b9330f183cc0629798bf9907b69 +Subproject commit 68f6d354b0d815ad0985dbe9b5faa140c980af14