diff --git a/NEWS b/NEWS index d0d714acc..e240a26ab 100644 --- a/NEWS +++ b/NEWS @@ -2,11 +2,63 @@ DFHack future Internals: New scripts: + add-syndrome.lua + add a syndrome to a unit. many configurable options + blooddel.lua + makes it so civs don't bring barrels full of blood ichor or goo + feeding-timers.lua + reset the feeding timers of all units + force.lua + forces events: caravan, migrants, diplomat, megabeast, curiousbeast, mischievousbeast, flier, siege, nightcreature + forumdwarves.lua + helps copies df viewscreens to a file + fullheal.lua + fully heals a unit + growthbug.lua + fixes the growth bug + hackWish.lua + creates items out of any material + itemsyndrome.lua + adds and removes syndromes to units when they equip and unequip items + moddableGods.lua + makes raw moddable gods possible + onReport.lua + callbacks when a report happens + onReportExample.lua + onStrike.lua + callbacks when a unit injures another + onStrikeExample.lua + printArgs.lua + projectileExpansion.lua + adds extra functionality to projectiles + repeat.lua + repeatedly calls a script or a plugin + repeatUtil.lua + makes it easier to make things repeat indefinitely + removewear.lua + removes wear from all items in the fort + shapechange.lua + shapeshifts a unit, possibly permanently + ShowUnitSyndromes.rb + shows syndromes affecting units and other relevant info + skillChange.lua + changes the skill of a unit + skillroll.lua + invokes dfhack commands based on random chances + Spawnunit.lua + creates units! + syndromeUtil.lua + makes it easier to deal with unit syndromes + teleport.lua + teleports units + unit-info-viewer.lua + displays information about units New commands: New tweaks: New plugins: Misc improvements: - outsideOnly: now buildings have to be registered as inside or outside only, and it checks periodically to see when buildings change outsideness + - digmat.rb: removed: digSmart does the same functionality with less FPS impact DFHack v0.34.11-r5