From 34bbf4cce9b7e247cc2001ca8b69874959697c91 Mon Sep 17 00:00:00 2001 From: Myk Taylor Date: Sun, 8 Oct 2023 13:44:45 -0700 Subject: [PATCH] add more focus strings for justice screens --- library/modules/Gui.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/library/modules/Gui.cpp b/library/modules/Gui.cpp index f315573c3..3e4281c29 100644 --- a/library/modules/Gui.cpp +++ b/library/modules/Gui.cpp @@ -259,7 +259,12 @@ DEFINE_GET_FOCUS_STRING_HANDLER(dwarfmode) newFocusString += '/' + enum_item_key(game->main_interface.info.artifacts.mode); break; case df::enums::info_interface_mode_type::JUSTICE: - newFocusString += '/' + enum_item_key(game->main_interface.info.justice.current_mode); + if (game->main_interface.info.justice.interrogating) + newFocusString += "/Interrogating"; + else if (game->main_interface.info.justice.convicting) + newFocusString += "/Convicting"; + else + newFocusString += '/' + enum_item_key(game->main_interface.info.justice.current_mode); break; case df::enums::info_interface_mode_type::WORK_ORDERS: if (game->main_interface.info.work_orders.conditions.open)