diff --git a/data/stockpiles/artifacts.dfstock b/data/stockpiles/artifacts.dfstock new file mode 100644 index 000000000..1c7315dfe Binary files /dev/null and b/data/stockpiles/artifacts.dfstock differ diff --git a/data/stockpiles/masterworks.dfstock b/data/stockpiles/masterworks.dfstock new file mode 100644 index 000000000..fa94c86a9 Binary files /dev/null and b/data/stockpiles/masterworks.dfstock differ diff --git a/docs/changelog.txt b/docs/changelog.txt index cdfe29650..b15f5565e 100644 --- a/docs/changelog.txt +++ b/docs/changelog.txt @@ -40,7 +40,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences: ## Misc Improvements - `autonick`: additional nicknames based on burrowing animals, colours, gems and minerals added -- `stockpiles`: added ``barrels`` and ``organic`` stockpile presets +- `stockpiles`: added ``barrels``, ``organic``, ``artifacts``, and ``masterworks`` stockpile presets ## Documentation diff --git a/docs/plugins/stockpiles.rst b/docs/plugins/stockpiles.rst index 922c3a418..cc1f3c016 100644 --- a/docs/plugins/stockpiles.rst +++ b/docs/plugins/stockpiles.rst @@ -143,6 +143,21 @@ item properties that you can match with filters. In addition, there are normally at least a few convenient pre-made settings files that manipulate interesting category subsets. +Cross-category stockpile adjustments +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Settings files:: + + artifacts + masterworks + +Example command for a meltable weapons stockpile:: + + stockpiles import cat_weapons + stockpiles import -m disable cat_weapons -f other/ + stockpiles import -m disable artifacts + stockpiles import -m disable masterworks + Ammo stockpile adjustments ~~~~~~~~~~~~~~~~~~~~~~~~~~