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@ -1,6 +1,7 @@
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DFHack Future
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Internals
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A method for caching screen output is now available to Lua (and C++)
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Developer plugins can be ignored on startup by setting the DFHACK_NO_DEV_PLUGINS environment variable
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Lua
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New internal commands
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New plugins
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@ -9,7 +10,12 @@ DFHack Future
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New features
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Fixes
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steam-engine: fixed a crash on arena load
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Plugins with vmethod hooks can now be reloaded on OS X
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Lua's os.system() now works on OS X
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Fixed default arguments in Lua gametype detection functions
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Misc Improvements
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"keybinding list" accepts a context
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nyan: Can now be stopped with dfhack-run
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Removed
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DFHack 0.40.24-r3
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