update quickfort guide and aliases

- move bit of alias documentation from aliases-common to aliases.txt
- document new behavior for 'c'ustom stockpiles
develop
myk002 2020-11-11 16:53:29 -08:00
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commit 2ec8dd1225
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3 changed files with 13 additions and 11 deletions

@ -17,10 +17,6 @@
#
# Aliases that don't fit into those two categories have comments explaining
# their usage.
#
# There is also a non-alphanumeric alias built into the code for the common
# shorthand for "make room":
# r+ expands to r+&
########################################
@ -41,6 +37,9 @@ give10down: {give move={Down 10}}
give10left: {give move={Left 10}}
give10right: {give move={Right 10}}
# usage example: {givename name="myname"}
givename: {Ctrl}n{name}&
# use to toggle a sequence of stockpile options. for example: {togglesequence 5}
togglesequence: &{Down}
togglesequence2: &{Down 2}

@ -95,8 +95,12 @@
# ! expands to {Ctrl}
# ^ expands to {ESC}
#
# There is also a non-standard alias built into the code for the common
# shorthand for "make room":
# r+ expands to r+&
#
# If you need literal verisons of the shorthand characters, surround them in
# curly brackets, for example: "{~}"
# curly brackets, for example: "{!}"
#
#
# Add your custom aliases here:

@ -502,12 +502,11 @@ meeting area all at once:
#zone main pasture and picnic area
nmg(10x10)
The order of the individual letters doesn't matter. Note that "custom"
(:kbd:`c`) stockpiles cannot be declared in a blueprint since what would
get created would depend on what happens to be set in the "custom stockpile
settings" in your game. Instead, place stockpiles using the keys that
represent the types you want to store and then use a ``#query`` blueprint to
customize them.
The order of the individual letters doesn't matter. If you want to configure the
stockpile from scratch in a ``#query`` blueprint, you can place unconfigured
"custom" stockpiles with (:kbd:`c`). It is more efficient, though, to place
stockpiles using the keys that represent the types you want to store, and
then only use a ``#query`` blueprint if you need fine-grained customization.
Detailed configuration for zones, such as the pit/pond toggle, can also be set
by mimicking the hotkeys used to set them. Note that gather flags default to