diff --git a/docs/plugins/stonesense.rst b/docs/plugins/stonesense.rst index 23c20ef0a..714de0378 100644 --- a/docs/plugins/stonesense.rst +++ b/docs/plugins/stonesense.rst @@ -13,8 +13,6 @@ Usage ``stonesense`` or ``ssense`` Open the visualiser in a new window. -``ssense overlay`` - Overlay DF window, replacing the map area. The viewer window has read-only access to the game, and can follow the game view or be moved independently. Configuration for stonesense can be set in the @@ -24,10 +22,6 @@ unable to see the edges of the map with the overlay active, try decreasing the value for ``SEGMENTSIZE_XY`` -- normal values are ``50`` to ``80``, depending on your screen resolution. -If you replace the map section of your DF window with ``ssense overlay``, be -aware that it's not (yet) suitable for use as your only interface. Use DF's -``[PRINT_MODE:2D]`` init option (in ``data/init/init.txt``) for stability. - .. figure:: ../images/stonesense-roadtruss.jpg :align: center :target: http://www.bay12forums.com/smf/index.php?topic=48172.msg3198664#msg3198664 diff --git a/plugins/CMakeLists.txt b/plugins/CMakeLists.txt index a31f89898..5b2298126 100644 --- a/plugins/CMakeLists.txt +++ b/plugins/CMakeLists.txt @@ -2,7 +2,7 @@ include(Plugins.cmake) option(BUILD_STONESENSE "Build stonesense (needs a checkout first)." OFF) if(BUILD_STONESENSE) - #add_subdirectory(stonesense) + add_subdirectory(stonesense) endif() option(BUILD_ISOWORLD "Build isoworld (needs a checkout first)." OFF) diff --git a/plugins/stonesense b/plugins/stonesense index 7b44c9dd0..6376bbc63 160000 --- a/plugins/stonesense +++ b/plugins/stonesense @@ -1 +1 @@ -Subproject commit 7b44c9dd0e0316c3edb66393de08591c95264e1a +Subproject commit 6376bbc630feaf8b4f68623cdd2c28c87ac11af4