From 2681392e272f065cd178689f6375ccc50078c2c7 Mon Sep 17 00:00:00 2001 From: lethosor Date: Wed, 31 May 2017 12:12:52 -0400 Subject: [PATCH] siege-engine: use map tiles --- plugins/siege-engine.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/plugins/siege-engine.cpp b/plugins/siege-engine.cpp index 323e4292e..0d29e8c48 100644 --- a/plugins/siege-engine.cpp +++ b/plugins/siege-engine.cpp @@ -1121,7 +1121,7 @@ static void paintAimScreen(df::building_siegeenginest *bld, df::coord view, df:: if (is_in_range(engine->building_rect, tile_pos)) continue; - Pen cur_tile = Screen::readTile(ltop.x+x, ltop.y+y); + Pen cur_tile = Screen::readTile(ltop.x+x, ltop.y+y, true); if (!cur_tile.valid()) continue; @@ -1159,7 +1159,7 @@ static void paintAimScreen(df::building_siegeenginest *bld, df::coord view, df:: if (cur_tile.tile) cur_tile.tile_mode = Pen::CharColor; - Screen::paintTile(cur_tile, ltop.x+x, ltop.y+y); + Screen::paintTile(cur_tile, ltop.x+x, ltop.y+y, true); } } }