From 2549f116a0498118fd5e4f94bfb1b6415ee0c827 Mon Sep 17 00:00:00 2001 From: James Logsdon Date: Mon, 23 Feb 2015 16:52:18 -0500 Subject: [PATCH] Custom Profession Templates in manipulator! --- NEWS | 1 + plugins/manipulator.cpp | 347 ++++++++++++++++++++++++++++++++++++++++ 2 files changed, 348 insertions(+) diff --git a/NEWS b/NEWS index 500217946..ac86488b6 100644 --- a/NEWS +++ b/NEWS @@ -98,6 +98,7 @@ DFHack 0.40.24-r0 Misc Improvements added support for searching more lists manipulator: current job as a view mode (in addition to profession and squad) + manipulator: custom profession templates, with masking DFHack 0.40.23-r1 Internals diff --git a/plugins/manipulator.cpp b/plugins/manipulator.cpp index faa36ca19..bf7ca6206 100644 --- a/plugins/manipulator.cpp +++ b/plugins/manipulator.cpp @@ -268,6 +268,91 @@ const SkillColumn columns[] = { {20, 5, profession::NONE, unit_labor::NONE, job_skill::MAGIC_NATURE, "Dr"}, }; +typedef std::map TTokenToLabor; +static TTokenToLabor token_labors = { + {"MINE", unit_labor::MINE}, + {"HAUL_STONE", unit_labor::HAUL_STONE}, + {"HAUL_WOOD", unit_labor::HAUL_WOOD}, + {"HAUL_BODY", unit_labor::HAUL_BODY}, + {"HAUL_FOOD", unit_labor::HAUL_FOOD}, + {"HAUL_REFUSE", unit_labor::HAUL_REFUSE}, + {"HAUL_ITEM", unit_labor::HAUL_ITEM}, + {"HAUL_FURNITURE", unit_labor::HAUL_FURNITURE}, + {"HAUL_ANIMALS", unit_labor::HAUL_ANIMALS}, + {"CLEAN", unit_labor::CLEAN}, + {"CUTWOOD", unit_labor::CUTWOOD}, + {"CARPENTER", unit_labor::CARPENTER}, + {"DETAIL", unit_labor::DETAIL}, + {"MASON", unit_labor::MASON}, + {"ARCHITECT", unit_labor::ARCHITECT}, + {"ANIMALTRAIN", unit_labor::ANIMALTRAIN}, + {"ANIMALCARE", unit_labor::ANIMALCARE}, + {"DIAGNOSE", unit_labor::DIAGNOSE}, + {"SURGERY", unit_labor::SURGERY}, + {"BONE_SETTING", unit_labor::BONE_SETTING}, + {"SUTURING", unit_labor::SUTURING}, + {"DRESSING_WOUNDS", unit_labor::DRESSING_WOUNDS}, + {"FEED_WATER_CIVILIANS", unit_labor::FEED_WATER_CIVILIANS}, + {"RECOVER_WOUNDED", unit_labor::RECOVER_WOUNDED}, + {"BUTCHER", unit_labor::BUTCHER}, + {"TRAPPER", unit_labor::TRAPPER}, + {"DISSECT_VERMIN", unit_labor::DISSECT_VERMIN}, + {"LEATHER", unit_labor::LEATHER}, + {"TANNER", unit_labor::TANNER}, + {"BREWER", unit_labor::BREWER}, + {"ALCHEMIST", unit_labor::ALCHEMIST}, + {"SOAP_MAKER", unit_labor::SOAP_MAKER}, + {"WEAVER", unit_labor::WEAVER}, + {"CLOTHESMAKER", unit_labor::CLOTHESMAKER}, + {"MILLER", unit_labor::MILLER}, + {"PROCESS_PLANT", unit_labor::PROCESS_PLANT}, + {"MAKE_CHEESE", unit_labor::MAKE_CHEESE}, + {"MILK", unit_labor::MILK}, + {"COOK", unit_labor::COOK}, + {"PLANT", unit_labor::PLANT}, + {"HERBALIST", unit_labor::HERBALIST}, + {"FISH", unit_labor::FISH}, + {"CLEAN_FISH", unit_labor::CLEAN_FISH}, + {"DISSECT_FISH", unit_labor::DISSECT_FISH}, + {"HUNT", unit_labor::HUNT}, + {"SMELT", unit_labor::SMELT}, + {"FORGE_WEAPON", unit_labor::FORGE_WEAPON}, + {"FORGE_ARMOR", unit_labor::FORGE_ARMOR}, + {"FORGE_FURNITURE", unit_labor::FORGE_FURNITURE}, + {"METAL_CRAFT", unit_labor::METAL_CRAFT}, + {"CUT_GEM", unit_labor::CUT_GEM}, + {"ENCRUST_GEM", unit_labor::ENCRUST_GEM}, + {"WOOD_CRAFT", unit_labor::WOOD_CRAFT}, + {"STONE_CRAFT", unit_labor::STONE_CRAFT}, + {"BONE_CARVE", unit_labor::BONE_CARVE}, + {"GLASSMAKER", unit_labor::GLASSMAKER}, + {"EXTRACT_STRAND", unit_labor::EXTRACT_STRAND}, + {"SIEGECRAFT", unit_labor::SIEGECRAFT}, + {"SIEGEOPERATE", unit_labor::SIEGEOPERATE}, + {"BOWYER", unit_labor::BOWYER}, + {"MECHANIC", unit_labor::MECHANIC}, + {"POTASH_MAKING", unit_labor::POTASH_MAKING}, + {"LYE_MAKING", unit_labor::LYE_MAKING}, + {"DYER", unit_labor::DYER}, + {"BURN_WOOD", unit_labor::BURN_WOOD}, + {"OPERATE_PUMP", unit_labor::OPERATE_PUMP}, + {"SHEARER", unit_labor::SHEARER}, + {"SPINNER", unit_labor::SPINNER}, + {"POTTERY", unit_labor::POTTERY}, + {"GLAZING", unit_labor::GLAZING}, + {"PRESSING", unit_labor::PRESSING}, + {"BEEKEEPING", unit_labor::BEEKEEPING}, + {"WAX_WORKING", unit_labor::WAX_WORKING}, + {"HANDLE_VEHICLES", unit_labor::HANDLE_VEHICLES}, + {"HAUL_TRADE", unit_labor::HAUL_TRADE}, + {"PULL_LEVER", unit_labor::PULL_LEVER}, + {"REMOVE_CONSTRUCTION", unit_labor::REMOVE_CONSTRUCTION}, + {"HAUL_WATER", unit_labor::HAUL_WATER}, + {"GELD", unit_labor::GELD}, + {"BUILD_ROAD", unit_labor::BUILD_ROAD}, + {"BUILD_CONSTRUCTION", unit_labor::BUILD_CONSTRUCTION} +}; + struct UnitInfo { df::unit *unit; @@ -698,6 +783,131 @@ namespace unit_ops { } } +struct ProfessionTemplate +{ + std::string name; + bool mask; + std::vector labors; + + bool load(string directory, string file) + { + cerr << "Attempt to load " << file << endl; + std::ifstream infile(directory + "/" + file); + if (infile.bad()) { + return false; + } + + std::string line; + name = file; // If no name is given we default to the filename + mask = false; + while (std::getline(infile, line)) { + if (strcmp(line.substr(0,5).c_str(),"NAME ")==0) + { + auto nextInd = line.find(' '); + name = line.substr(nextInd + 1); + continue; + } + if (line.compare("MASK")==0) + { + mask = true; + continue; + } + + for (TTokenToLabor::const_iterator it = token_labors.begin(); it != token_labors.end(); ++it) + if (line.compare(it->first) == 0) + labors.push_back(it->second); + } + + return true; + } + bool save(string directory) + { + std::ofstream outfile(directory + "/" + name); + if (outfile.bad()) + return false; + + outfile << "NAME " << name << std::endl; + if (mask) + outfile << "MASK" << std::endl; + + for (TTokenToLabor::const_iterator it = token_labors.begin(); it != token_labors.end(); ++it) + if (hasLabor(it->second)) + outfile << it->first << std::endl; + + outfile.flush(); + outfile.close(); + return true; + } + + void apply(UnitInfo* u) + { + if (!mask && name.size() > 0) + unit_ops::set_profname(u, name); + + for (TTokenToLabor::const_iterator it = token_labors.begin(); it != token_labors.end(); ++it) + { + bool status = hasLabor(it->second); + if (mask && status) { + u->unit->status.labors[it->second] = status; + } else if (!mask) { + u->unit->status.labors[it->second] = status; + } + } + } + + bool hasLabor (df::unit_labor labor) + { + return std::find(labors.begin(), labors.end(), labor) != labors.end(); + } +}; + +static std::string professions_folder = Filesystem::getcwd() + "/professions"; +class ProfessionTemplateManager +{ +public: + std::vector templates; + + void reload() { + unload(); + load(); + } + void unload() { + templates.clear(); + } + void load() + { + vector files; + + cerr << "Attempting to load professions: " << professions_folder.c_str() << endl; + Filesystem::listdir(professions_folder, files); + for(size_t i = 0; i < files.size(); i++) + { + if (files[i].compare(".") == 0 || files[i].compare("..") == 0) + continue; + + ProfessionTemplate t; + if (t.load(professions_folder, files[i])) + { + templates.push_back(t); + } + } + } + void save_from_unit(UnitInfo *unit) + { + ProfessionTemplate t = { + unit_ops::get_profname(unit) + }; + + for (TTokenToLabor::const_iterator it = token_labors.begin(); it != token_labors.end(); ++it) + if (unit->unit->status.labors[it->second]) + t.labors.push_back(it->second); + + t.save(professions_folder); + reload(); + } +}; +static ProfessionTemplateManager manager; + class viewscreen_unitbatchopst : public dfhack_viewscreen { public: enum page { MENU, NICKNAME, PROFNAME }; @@ -879,6 +1089,118 @@ private: menu_options.resize(); } }; +class viewscreen_unitprofessionset : public dfhack_viewscreen { +public: + viewscreen_unitprofessionset(vector &base_units, + bool filter_selected = true + ) + { + menu_options.multiselect = false; + menu_options.auto_select = true; + menu_options.allow_search = false; + menu_options.left_margin = 2; + menu_options.bottom_margin = 2; + menu_options.clear(); + + manager.reload(); + for (size_t i = 0; i < manager.templates.size(); i++) { + std::string name = manager.templates[i].name; + if (manager.templates[i].mask) + name += " (mask)"; + ListEntry elem(name, i+1); + menu_options.add(elem); + } + menu_options.filterDisplay(); + + selection_empty = true; + for (auto it = base_units.begin(); it != base_units.end(); ++it) + { + UnitInfo* uinfo = *it; + if (uinfo->selected || !filter_selected) + { + selection_empty = false; + units.push_back(uinfo); + } + } + } + std::string getFocusString() { return "unitlabors/profession"; } + void feed(set *events) + { + if (events->count(interface_key::LEAVESCREEN)) + { + Screen::dismiss(this); + return; + } + if (menu_options.feed(events)) + { + // Allow left mouse button to trigger menu options + if (menu_options.feed_mouse_set_highlight) + events->insert(interface_key::SELECT); + else + return; + } + if (events->count(interface_key::SELECT)) + { + select_profession(menu_options.getFirstSelectedElem()); + Screen::dismiss(this); + return; + } + } + void select_profession(size_t selected) + { + ProfessionTemplate prof = manager.templates[selected - 1]; + + for (auto it = units.begin(); it != units.end(); ++it) + { + UnitInfo* u = (*it); + if (!u || !u->unit || !u->allowEdit) continue; + prof.apply(u); + } + } + void render() + { + dfhack_viewscreen::render(); + Screen::clear(); + int x = 2, y = 2; + Screen::drawBorder(" Dwarf Manipulator - Custom Profession "); + if (selection_empty) + { + OutputString(COLOR_LIGHTRED, x, y, "No dwarves selected!"); + return; + } + menu_options.display(true); + OutputString(COLOR_LIGHTGREEN, x, y, itos(units.size())); + OutputString(COLOR_GREY, x, y, string(" ") + (units.size() > 1 ? "dwarves" : "dwarf") + " selected: "); + int max_x = gps->dimx - 2; + size_t i = 0; + for ( ; i < units.size(); i++) + { + string name = unit_ops::get_nickname(units[i]); + if (name.size() + x + 12 >= max_x) // 12 = "and xxx more" + break; + OutputString(COLOR_WHITE, x, y, name + ", "); + } + if (i == units.size()) + { + x -= 2; + OutputString(COLOR_WHITE, x, y, " "); + } + else + { + OutputString(COLOR_GREY, x, y, "and " + itos(units.size() - i) + " more"); + } + } +protected: + bool selection_empty; + ListColumn menu_options; + vector units; +private: + void resize(int32_t x, int32_t y) + { + dfhack_viewscreen::resize(x, y); + menu_options.resize(); + } +}; enum display_columns { DISP_COLUMN_STRESS, @@ -1610,6 +1932,27 @@ void viewscreen_unitlaborsst::feed(set *events) Screen::show(new viewscreen_unitbatchopst(tmp, false, &do_refresh_names)); } + if (events->count(interface_key::CUSTOM_P)) + { + bool has_selected = false; + for (size_t i = 0; i < units.size(); i++) + if (units[i]->selected) + has_selected = true; + + if (has_selected) { + Screen::show(new viewscreen_unitprofessionset(units, true)); + } else { + vector tmp; + tmp.push_back(cur); + Screen::show(new viewscreen_unitprofessionset(tmp, false)); + } + } + + if (events->count(interface_key::CUSTOM_SHIFT_P)) + { + manager.save_from_unit(cur); + } + if (VIRTUAL_CAST_VAR(unitlist, df::viewscreen_unitlistst, parent)) { if (events->count(interface_key::UNITJOB_VIEW) || events->count(interface_key::UNITJOB_ZOOM_CRE)) @@ -1926,6 +2269,10 @@ void viewscreen_unitlaborsst::render() OutputString(15, x, y, ": Batch "); OutputString(10, x, y, Screen::getKeyDisplay(interface_key::CUSTOM_E)); OutputString(15, x, y, ": Edit "); + OutputString(10, x, y, Screen::getKeyDisplay(interface_key::CUSTOM_P)); + OutputString(15, x, y, ": Apply Profession "); + OutputString(10, x, y, Screen::getKeyDisplay(interface_key::CUSTOM_SHIFT_P)); + OutputString(15, x, y, ": Save Profession "); } df::unit *viewscreen_unitlaborsst::getSelectedUnit()