@ -417,75 +417,75 @@ namespace DFHack
{ 0 , EMPTY , AIR , VAR_1 } ,
{ " glowing floor " , FLOOR , CYAN_GLOW , VAR_1 } ,
{ 0 , EMPTY , AIR , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall RD2 " , WALL , OBSIDIAN , VAR_1 } ,
// 270
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall R2D " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall R2U " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall RU2 " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall L2U " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall LU2 " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall L2D " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall LD2 " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall LRUD " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall RUD " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall LRD " , WALL , OBSIDIAN , VAR_1 } ,
// 280
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth obsidian wall LRU " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall LUD " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall RD " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall RU " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall LU " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall LD " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall UD " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth obsidian wall LR " , WALL , OBSIDIAN , VAR_1 } ,
{ " smooth featstone wall RD2 " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall R2D " , WALL , FEATSTONE , VAR_1 } ,
// 290
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall R2U " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall RU2 " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall L2U " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall LU2 " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall L2D " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall LD2 " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall LRUD " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall RUD " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall LRD " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall LRU " , WALL , FEATSTONE , VAR_1 } ,
//300
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone ? wall" , WALL , FEATSTONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth featstone wall LUD " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall RD " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall RU " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall LU " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall LD " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall UD " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth featstone wall LR " , WALL , FEATSTONE , VAR_1 } ,
{ " smooth stone wall RD2 " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall R2D " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall R2U " , WALL , STONE , VAR_1 } ,
//310
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall RU2 " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall L2U " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall LU2 " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall L2D " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall LD2 " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall LRUD " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall RUD " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall LRD " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall LRU " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall LUD " , WALL , STONE , VAR_1 } ,
//320
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall RD " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall RU " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall LU " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall LD " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall UD " , WALL , STONE , VAR_1 } ,
{ " smooth stone wall LR " , WALL , STONE , VAR_1 } ,
{ " obsidian fortification " , FORTIFICATION , OBSIDIAN , VAR_1 } ,
{ " featstone? fortification " , FORTIFICATION , FEATSTONE , VAR_1 } ,
{ " cracked obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
@ -494,10 +494,14 @@ namespace DFHack
// 330
{ " worn obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " obsidian wall " , WALL , OBSIDIAN , VAR_1 } ,
{ " cracked stone wall " , WALL , STONE , VAR_1 } ,
{ " damaged stone wall " , WALL , STONE , VAR_1 } ,
{ " worn stone wall " , WALL , STONE , VAR_1 } ,
{ " stone wall " , WALL , STONE , VAR_1 } ,
/*MAPTILE_FEATSTONE_WALL_WORN1,
MAPTILE_FEATSTONE_WALL_WORN2 ,
MAPTILE_FEATSTONE_WALL_WORN3 ,
MAPTILE_FEATSTONE_WALL , */
{ " cracked featstone wall " , WALL , STONE , VAR_1 } ,
{ " damaged featstone wall " , WALL , STONE , VAR_1 } ,
{ " worn featstone wall " , WALL , STONE , VAR_1 } ,
{ " featstone wall " , WALL , STONE , VAR_1 } ,
{ " stone floor " , FLOOR , STONE , VAR_1 } ,
{ " stone floor " , FLOOR , STONE , VAR_2 } ,
{ " stone floor " , FLOOR , STONE , VAR_3 } ,
@ -508,16 +512,16 @@ namespace DFHack
{ " obsidian floor " , FLOOR , OBSIDIAN , VAR_2 } ,
{ " obsidian floor " , FLOOR , OBSIDIAN , VAR_3 } ,
{ " obsidian floor " , FLOOR , OBSIDIAN , VAR_4 } ,
{ " featstone ? floor" , FLOOR , FEATSTONE , VAR_1 } ,
{ " featstone ? floor" , FLOOR , FEATSTONE , VAR_2 } ,
{ " featstone ? floor" , FLOOR , FEATSTONE , VAR_3 } ,
{ " featstone ? floor" , FLOOR , FEATSTONE , VAR_4 } ,
{ " grass " , FLOOR , GRASS , VAR_1 } ,
{ " grass " , FLOOR , GRASS , VAR_2 } ,
{ " featstone floor 1 " , FLOOR , FEATSTONE , VAR_1 } ,
{ " featstone floor 2 " , FLOOR , FEATSTONE , VAR_2 } ,
{ " featstone floor 3 " , FLOOR , FEATSTONE , VAR_3 } ,
{ " featstone floor 4 " , FLOOR , FEATSTONE , VAR_4 } ,
{ " grass 1 " , FLOOR , GRASS , VAR_1 } ,
{ " grass 2 " , FLOOR , GRASS , VAR_2 } ,
// 350
{ " grass " , FLOOR , GRASS , VAR_3 } ,
{ " grass " , FLOOR , GRASS , VAR_4 } ,
{ " grass 3 " , FLOOR , GRASS , VAR_3 } ,
{ " grass 4 " , FLOOR , GRASS , VAR_4 } ,
{ " soil floor " , FLOOR , SOIL , VAR_1 } ,
{ " soil floor " , FLOOR , SOIL , VAR_2 } ,
{ " soil floor " , FLOOR , SOIL , VAR_3 } ,
@ -533,58 +537,58 @@ namespace DFHack
{ " damaged ice wall " , WALL , ICE , VAR_1 } ,
{ " worn ice wall " , WALL , ICE , VAR_1 } ,
{ " ice wall " , WALL , ICE , VAR_1 } ,
{ " river " , FLOOR , SOIL , VAR_1 } ,
{ " river " , FLOOR , SOIL , VAR_1 } ,
{ " river " , FLOOR , SOIL , VAR_1 } ,
{ " river " , FLOOR , SOIL , VAR_1 } ,
{ " river " , FLOOR , SOIL , VAR_1 } ,
{ " river N " , FLOOR , SOIL , VAR_1 } ,
{ " river S " , FLOOR , SOIL , VAR_1 } ,
{ " river E " , FLOOR , SOIL , VAR_1 } ,
{ " river W " , FLOOR , SOIL , VAR_1 } ,
{ " river NW " , FLOOR , SOIL , VAR_1 } ,
//370
{ " river " , FLOOR , SOIL , VAR_1 } ,
{ " river " , FLOOR , SOIL , VAR_1 } ,
{ " river " , FLOOR , SOIL , VAR_1 } ,
{ " stream " , FLOOR , SOIL , VAR_1 } ,
{ " stream " , FLOOR , SOIL , VAR_1 } ,
{ " stream " , FLOOR , SOIL , VAR_1 } ,
{ " stream " , FLOOR , SOIL , VAR_1 } ,
{ " stream " , FLOOR , SOIL , VAR_1 } ,
{ " stream " , FLOOR , SOIL , VAR_1 } ,
{ " stream " , FLOOR , SOIL , VAR_1 } ,
{ " river NE " , FLOOR , SOIL , VAR_1 } ,
{ " river SW " , FLOOR , SOIL , VAR_1 } ,
{ " river SE " , FLOOR , SOIL , VAR_1 } ,
{ " stream bed N " , FLOOR , SOIL , VAR_1 } ,
{ " stream bed S " , FLOOR , SOIL , VAR_1 } ,
{ " stream bed E " , FLOOR , SOIL , VAR_1 } ,
{ " stream bed W " , FLOOR , SOIL , VAR_1 } ,
{ " stream bed NW " , FLOOR , SOIL , VAR_1 } ,
{ " stream bed NE " , FLOOR , SOIL , VAR_1 } ,
{ " stream bed SW " , FLOOR , SOIL , VAR_1 } ,
// 380
{ " stream " , FLOOR , SOIL , VAR_1 } ,
{ " stream bed SE " , FLOOR , SOIL , VAR_1 } ,
{ " stream top " , FLOOR , SOIL , VAR_1 } ,
{ 0 , EMPTY , AIR , VAR_1 } ,
{ 0 , EMPTY , AIR , VAR_1 } ,
{ 0 , EMPTY , AIR , VAR_1 } ,
{ 0 , EMPTY , AIR , VAR_1 } ,
{ 0 , EMPTY , AIR , VAR_1 } ,
{ " dry grass " , FLOOR , GRASS_DRY , VAR_1 } ,
{ " dry grass " , FLOOR , GRASS_DRY , VAR_2 } ,
{ " dry grass " , FLOOR , GRASS_DRY , VAR_3 } ,
{ " dry grass 1 " , FLOOR , GRASS_DRY , VAR_1 } ,
{ " dry grass 2 " , FLOOR , GRASS_DRY , VAR_2 } ,
{ " dry grass 3 " , FLOOR , GRASS_DRY , VAR_3 } ,
// 390
{ " dry grass " , FLOOR , GRASS_DRY , VAR_4 } ,
{ " dry grass 4 " , FLOOR , GRASS_DRY , VAR_4 } ,
{ " dead tree " , TREE_DEAD , SOIL , VAR_1 } ,
{ " dead sapling " , SAPLING_DEAD , SOIL , VAR_1 } ,
{ " dead shrub " , SHRUB_DEAD , SOIL , VAR_1 } ,
{ " dead grass " , FLOOR , GRASS_DEAD , VAR_1 } ,
{ " dead grass " , FLOOR , GRASS_DEAD , VAR_2 } ,
{ " dead grass " , FLOOR , GRASS_DEAD , VAR_3 } ,
{ " dead grass " , FLOOR , GRASS_DEAD , VAR_4 } ,
{ " grass " , FLOOR , GRASS2 , VAR_1 } ,
{ " grass " , FLOOR , GRASS2 , VAR_2 } ,
{ " dead grass 1 " , FLOOR , GRASS_DEAD , VAR_1 } ,
{ " dead grass 2 " , FLOOR , GRASS_DEAD , VAR_2 } ,
{ " dead grass 3 " , FLOOR , GRASS_DEAD , VAR_3 } ,
{ " dead grass 4 " , FLOOR , GRASS_DEAD , VAR_4 } ,
{ " grass B1 " , FLOOR , GRASS2 , VAR_1 } ,
{ " grass B2 " , FLOOR , GRASS2 , VAR_2 } ,
// 400
{ " grass " , FLOOR , GRASS2 , VAR_3 } ,
{ " grass " , FLOOR , GRASS2 , VAR_4 } ,
{ " grass B3 " , FLOOR , GRASS2 , VAR_3 } ,
{ " grass B4 " , FLOOR , GRASS2 , VAR_4 } ,
{ " boulder " , BOULDER , STONE , VAR_1 } ,
{ " obsidian boulder " , BOULDER , OBSIDIAN , VAR_1 } ,
{ " featstone? boulder " , BOULDER , FEATSTONE , VAR_1 } ,
{ " pebbles " , PEBBLES , STONE , VAR_1 } ,
{ " pebbles " , PEBBLES , STONE , VAR_2 } ,
{ " pebbles " , PEBBLES , STONE , VAR_3 } ,
{ " pebbles " , PEBBLES , STONE , VAR_4 } ,
{ " pebbles 1 " , PEBBLES , STONE , VAR_1 } ,
{ " pebbles 2 " , PEBBLES , STONE , VAR_2 } ,
{ " pebbles 3 " , PEBBLES , STONE , VAR_3 } ,
{ " pebbles 4 " , PEBBLES , STONE , VAR_4 } ,
{ " obsidian shards " , PEBBLES , OBSIDIAN , VAR_1 } ,
// 410