From 19616f7e32fe6329c5ea363d07cd6faac401bb01 Mon Sep 17 00:00:00 2001 From: 20k Date: Mon, 20 Feb 2023 07:48:41 +0000 Subject: [PATCH] fix changelog issues # Conflicts: # docs/changelog.txt --- docs/changelog.txt | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/docs/changelog.txt b/docs/changelog.txt index 2da870ca7..6f24ee642 100644 --- a/docs/changelog.txt +++ b/docs/changelog.txt @@ -79,6 +79,12 @@ changelog.txt uses a syntax similar to RST, with a few special sequences: ## API - ``Gui::any_civzone_hotkey``, ``Gui::getAnyCivZone``, ``Gui::getSelectedCivZone``: new functions to operate on the new zone system - Units module: added new predicates for ``isGeldable()``, ``isMarkedForGelding()``, and ``isPet()`` +- `Military`: New module for military functionality +- `Military`: new ``makeSquad`` to create a squad +- `Military`: changed ``getSquadName`` to take a squad identifier +- `Military`: new ``updateRoomAssignments`` for assigning a squad to a barracks and archery range- ``Maps::GetBiomeType`` renamed to ``Maps::getBiomeType`` for consistency +- ``Maps::GetBiomeType`` renamed to ``Maps::getBiomeType`` for consistency +- ``Maps::GetBiomeTypeRef`` renamed to ``Maps::getBiomeTypeRef`` for consistency ## Lua - ``dfhack.gui.getSelectedCivZone``: returns the Zone that the user has selected currently @@ -171,12 +177,6 @@ changelog.txt uses a syntax similar to RST, with a few special sequences: - ``Screen::Pen``: now accepts ``top_of_text`` and ``bottom_of_text`` properties to support offset text in graphics mode - `overlay`: overlay widgets can now specify a default enabled state if they are not already set in the player's overlay config file - ``Lua::Push``: now supports ``std::unordered_map`` -- `Military`: New module for military functionality -- `Military`: new ``makeSquad`` to create a squad -- `Military`: changed ``getSquadName`` to take a squad identifier -- `Military`: new ``updateRoomAssignments`` for assigning a squad to a barracks and archery range -- ``Maps::GetBiomeType`` renamed to ``Maps::getBiomeType`` for consistency -- ``Maps::GetBiomeTypeRef`` renamed to ``Maps::getBiomeTypeRef`` for consistency ## Lua - `helpdb`: new function: ``helpdb.refresh()`` to force a refresh of the database. Call if you are a developer adding new scripts, loading new plugins, or changing help text during play