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@ -7,8 +7,9 @@ local utils = require('utils')
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local info = df.global.game.main_interface.info
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local creatures = info.creatures
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local objects = info.artifacts
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local justice = info.justice
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local objects = info.artifacts
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local work_details = info.labor.work_details
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local state = {}
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@ -104,17 +105,19 @@ local function copy_to_lua_table(vec)
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return tab
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end
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local function general_search(vec, get_search_key_fn, get_sort_fn, data, filter, incremental)
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local function general_search(vec, get_search_key_fn, get_sort_fn, matches_filters_fn, data, filter, incremental)
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if not data.saved_original then
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data.saved_original = copy_to_lua_table(vec)
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elseif not incremental then
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vec:assign(data.saved_original)
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end
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if filter ~= '' then
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if matches_filters_fn ~= DEFAULT_NIL or filter ~= '' then
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local search_tokens = filter:split()
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for idx = #vec-1,0,-1 do
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local search_key = get_search_key_fn(vec[idx])
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if search_key and not utils.search_text(search_key, search_tokens) then
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if (search_key and not utils.search_text(search_key, search_tokens)) or
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(matches_filters_fn ~= DEFAULT_NIL and not matches_filters_fn(vec[idx]))
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then
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vec:erase(idx)
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end
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end
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@ -148,30 +151,76 @@ local function make_cri_unitst_handlers(vec)
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}
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end
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local function overall_training_search(data, filter, incremental)
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local function overall_training_search(matches_filters_fn, data, filter, incremental)
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general_search(creatures.atk_index, function(elem)
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local raw = df.creature_raw.find(elem)
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if not raw then return end
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return raw.name[1]
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end, nil, data, filter, incremental)
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end, nil, matches_filters_fn, data, filter, incremental)
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end
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local function assign_trainer_search(data, filter, incremental)
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local function assign_trainer_search(matches_filters_fn, data, filter, incremental)
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general_search(creatures.trainer, function(elem)
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if not elem then return end
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return ('%s %s'):format(dfhack.TranslateName(elem.name), dfhack.units.getProfessionName(elem))
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end, nil, data, filter, incremental)
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end, nil, matches_filters_fn, data, filter, incremental)
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end
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local function interrogating_search(data, filter, incremental)
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local function get_unit_search_key(unit)
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return ('%s %s %s'):format(
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dfhack.units.getReadableName(unit), -- last name is in english
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dfhack.units.getProfessionName(unit),
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dfhack.TranslateName(unit.name, false, true)) -- get untranslated last name
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end
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local function convicting_search(data, filter, incremental)
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general_search(justice.conviction_list, function(elem)
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return ('%s %s'):format(
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dfhack.units.getReadableName(elem),
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dfhack.units.getProfessionName(elem))
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end, nil, data, filter, incremental)
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local function work_details_search(matches_filters_fn, data, filter, incremental)
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if work_details.selected_work_detail_index ~= data.selected then
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data.saved_original = nil
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data.selected = work_details.selected_work_detail_index
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end
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general_search(work_details.assignable_unit, get_unit_search_key,
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nil, matches_filters_fn, data, filter, incremental)
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end
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-- independent implementation of search algorithm since we need to
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-- keep two vectors in sync
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local function interrogating_search(matches_filters_fn, data, filter, incremental)
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local vec, flags_vec = justice.interrogation_list, justice.interrogation_list_flag
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if not data.saved_original then
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data.saved_original = copy_to_lua_table(vec)
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data.saved_flags = copy_to_lua_table(flags_vec)
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data.saved_idx_map = {}
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for idx, unit in ipairs(data.saved_original) do
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data.saved_idx_map[unit.id] = idx -- 1-based idx
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end
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else -- sync flag changes to saved vector
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for idx, unit in ipairs(vec) do -- 0-based idx
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data.saved_flags[data.saved_idx_map[unit.id]] = flags_vec[idx]
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end
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end
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if not incremental then
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vec:assign(data.saved_original)
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flags_vec:assign(data.saved_flags)
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end
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if matches_filters_fn or filter ~= '' then
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local search_tokens = filter:split()
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for idx = #vec-1,0,-1 do
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local search_key = get_unit_search_key(vec[idx])
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if (search_key and not utils.search_text(search_key, search_tokens)) or
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(matches_filters_fn and not matches_filters_fn(vec[idx], idx))
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then
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vec:erase(idx)
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flags_vec:erase(idx)
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end
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end
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end
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end
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local function convicting_search(matches_filters_fn, data, filter, incremental)
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general_search(justice.conviction_list, get_unit_search_key,
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nil, matches_filters_fn, data, filter, incremental)
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end
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local HANDLERS = {
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@ -181,6 +230,7 @@ local HANDLERS = {
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DECEASED=make_cri_unitst_handlers(creatures.cri_unit.DECEASED),
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PET_OT={search_fn=overall_training_search},
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PET_AT={search_fn=assign_trainer_search},
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WORK_DETAILS={search_fn=work_details_search},
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INTERROGATING={search_fn=interrogating_search},
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CONVICTING={search_fn=convicting_search},
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}
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@ -213,6 +263,10 @@ local function get_key()
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return df.unit_list_mode_type[creatures.current_mode]
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elseif info.current_mode == df.info_interface_mode_type.ARTIFACTS then
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return df.artifacts_mode_type[objects.mode]
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elseif info.current_mode == df.info_interface_mode_type.LABOR then
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if info.labor.mode == df.labor_mode_type.WORK_DETAILS then
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return 'WORK_DETAILS'
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end
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end
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end
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@ -225,8 +279,8 @@ local function check_context(self)
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end
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end
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local function do_search(self, text)
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if not next(state) and text == '' then return end
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local function do_search(matches_filters_fn, text, force_full_search)
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if not force_full_search and not next(state) and text == '' then return end
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-- the EditField state is guaranteed to be consistent with the current
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-- context since when clicking to switch tabs, onRenderBody is always called
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-- before this text_input callback, even if a key is pressed before the next
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@ -238,11 +292,34 @@ local function do_search(self, text)
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local prev_text = ensure_key(state, key).prev_text
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-- some screens reset their contents between context switches; regardless
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-- a switch back to the context should results in an incremental search
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local incremental = prev_text and text:startswith(prev_text)
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HANDLERS[key].search_fn(state[key], text, incremental)
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local incremental = not force_full_search and prev_text and text:startswith(prev_text)
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HANDLERS[key].search_fn(matches_filters_fn, state[key], text, incremental)
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state[key].prev_text = text
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end
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local function on_update(self)
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if self.overlay_onupdate_max_freq_seconds == 0 and
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not dfhack.gui.matchFocusString('dwarfmode/Info', dfhack.gui.getDFViewscreen(true))
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then
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for k,v in pairs(state) do
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local cleanup_fn = safe_index(HANDLERS, k, 'cleanup_fn')
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if cleanup_fn then cleanup_fn(v) end
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end
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state = {}
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self.subviews.search:setText('')
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self.subviews.search:setFocus(false)
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self.overlay_onupdate_max_freq_seconds = 60
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end
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end
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local function on_input(self, clazz, keys)
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if keys._MOUSE_R and self.subviews.search.focus then
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self.subviews.search:setFocus(false)
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return true
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end
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return clazz.super.onInput(self, keys)
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end
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-- ----------------------
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-- InfoOverlay
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--
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@ -262,6 +339,7 @@ InfoOverlay.ATTRS{
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'dwarfmode/Info/ARTIFACTS/SYMBOLS',
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'dwarfmode/Info/ARTIFACTS/NAMED_OBJECTS',
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'dwarfmode/Info/ARTIFACTS/WRITTEN_CONTENT',
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'dwarfmode/Info/LABOR/WORK_DETAILS',
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},
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hotspot=true,
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overlay_onupdate_max_freq_seconds=0,
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@ -279,30 +357,15 @@ function InfoOverlay:init()
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frame={l=1, t=0, r=1},
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label_text="Search: ",
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key='CUSTOM_ALT_S',
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on_change=curry(do_search, self),
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on_change=curry(do_search, DEFAULT_NIL),
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},
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},
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},
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}
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end
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local function cleanup()
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for k,v in pairs(state) do
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local cleanup_fn = safe_index(HANDLERS, k, 'cleanup_fn')
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if cleanup_fn then cleanup_fn(v) end
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end
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end
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function InfoOverlay:overlay_onupdate()
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if next(state) and
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not dfhack.gui.matchFocusString('dwarfmode/Info', dfhack.gui.getDFViewscreen(true))
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then
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cleanup()
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state = {}
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self.subviews.search:setText('')
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self.subviews.search:setFocus(false)
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self.overlay_onupdate_max_freq_seconds = 60
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end
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on_update(self)
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end
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local function resize_overlay(self)
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@ -320,11 +383,12 @@ end
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local function get_panel_offsets()
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local tabs_in_two_rows = is_tabs_in_two_rows()
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local is_objects = info.current_mode == df.info_interface_mode_type.ARTIFACTS
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local l_offset = (not tabs_in_two_rows and is_objects) and 4 or 0
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local shift_right = info.current_mode == df.info_interface_mode_type.ARTIFACTS or
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info.current_mode == df.info_interface_mode_type.LABOR
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local l_offset = (not tabs_in_two_rows and shift_right) and 4 or 0
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local t_offset = 1
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if tabs_in_two_rows then
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t_offset = is_objects and 0 or 3
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t_offset = shift_right and 0 or 3
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end
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return l_offset, t_offset
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end
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@ -345,16 +409,19 @@ function InfoOverlay:onRenderBody(dc)
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if self:updateFrames() then
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self:updateLayout()
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end
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if self.refresh_search then
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self.refresh_search = nil
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do_search(DEFAULT_NIL, self.subviews.search.text)
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end
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self.overlay_onupdate_max_freq_seconds = 0
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InfoOverlay.super.onRenderBody(self, dc)
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end
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function InfoOverlay:onInput(keys)
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if keys._MOUSE_R and self.subviews.search.focus then
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self.subviews.search:setFocus(false)
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return true
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if keys._MOUSE_L and get_key() == 'WORK_DETAILS' then
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self.refresh_search = true
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end
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return InfoOverlay.super.onInput(self, keys)
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return on_input(self, InfoOverlay, keys)
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end
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-- ----------------------
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@ -367,8 +434,14 @@ InterrogationOverlay.ATTRS{
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default_enabled=true,
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viewscreens='dwarfmode/Info/JUSTICE',
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frame={w=27, h=9},
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hotspot=true,
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overlay_onupdate_max_freq_seconds=0,
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}
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function InterrogationOverlay:overlay_onupdate()
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on_update(self)
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end
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local function is_interrogate_or_convict()
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local key = get_key()
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return key == 'INTERROGATING' or key == 'CONVICTING'
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@ -388,39 +461,75 @@ function InterrogationOverlay:init()
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frame={l=0, t=0, r=0},
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label_text="Search: ",
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key='CUSTOM_ALT_S',
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on_change=curry(do_search, self),
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on_change=curry(do_search, self:callback('matches_filters')),
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},
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widgets.ToggleHotkeyLabel{
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view_id='include_interviewed',
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frame={l=0, t=1, w=23},
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key='CUSTOM_SHIFT_I',
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label='Interviewed:',
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options={
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{label='Include', value=true, pen=COLOR_GREEN},
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{label='Exclude', value=false, pen=COLOR_RED},
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},
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visible=function() return justice.interrogating end,
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on_change=function()
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do_search(self:callback('matches_filters'), self.subviews.search.text, true)
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end,
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},
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widgets.CycleHotkeyLabel{
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view_id='subset',
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frame={l=0, t=1, w=24},
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frame={l=0, t=2, w=28},
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key='CUSTOM_SHIFT_F',
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label='Show:',
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options={
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{label='All', value='all', pen=COLOR_GREEN},
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{label='Undead visitors', value='undead', pen=COLOR_RED},
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{label='Risky visitors', value='risky', pen=COLOR_RED},
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{label='Other visitors', value='visitors', pen=COLOR_LIGHTRED},
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{label='Residents', value='residents', pen=COLOR_YELLOW},
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{label='Citizens', value='citizens', pen=COLOR_CYAN},
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{label='Animals', value='animals', pen=COLOR_MAGENTA},
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{label='Deceased', value='deceased', pen=COLOR_BLUE},
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},
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},
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widgets.ToggleHotkeyLabel{
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view_id='include_interviewed',
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|
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frame={l=0, t=2, w=23},
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key='CUSTOM_SHIFT_I',
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|
|
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label='Interviewed:',
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|
|
|
|
options={
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{label='Include', value=true, pen=COLOR_GREEN},
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|
{label='Exclude', value=false, pen=COLOR_RED},
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{label='Animals', value='animals', pen=COLOR_BLUE},
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|
|
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{label='Deceased or missing', value='deceased', pen=COLOR_MAGENTA},
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{label='Others', value='others', pen=COLOR_GRAY},
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|
|
|
|
},
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|
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initial_option=true,
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|
|
|
on_change=function()
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|
|
|
|
do_search(self:callback('matches_filters'), self.subviews.search.text, true)
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|
|
|
end,
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|
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|
|
},
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|
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|
|
},
|
|
|
|
|
},
|
|
|
|
|
}
|
|
|
|
|
end
|
|
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|
|
local function is_risky(unit)
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|
|
|
return false
|
|
|
|
|
end
|
|
|
|
|
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|
|
function InterrogationOverlay:matches_filters(unit, idx)
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|
|
|
if justice.interrogating then
|
|
|
|
|
local include_interviewed = self.subviews.include_interviewed:getOptionValue()
|
|
|
|
|
if not include_interviewed and justice.interrogation_list_flag[idx] == 2 then
|
|
|
|
|
return false
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
local subset = self.subviews.subset:getOptionValue()
|
|
|
|
|
if subset == 'all' then
|
|
|
|
|
return true
|
|
|
|
|
elseif dfhack.units.isDead(unit) or not dfhack.units.isActive(unit) then
|
|
|
|
|
return subset == 'deceased'
|
|
|
|
|
elseif dfhack.units.isVisiting(unit) then
|
|
|
|
|
local risky = is_risky(unit)
|
|
|
|
|
return (subset == 'risky' and risky) or (subset == 'visitors' and not risky)
|
|
|
|
|
elseif dfhack.units.isAnimal(unit) then
|
|
|
|
|
return subset == 'animals'
|
|
|
|
|
elseif dfhack.units.isCitizen(unit) then
|
|
|
|
|
return subset == 'citizens'
|
|
|
|
|
elseif dfhack.units.isOwnGroup(unit) then
|
|
|
|
|
return subset == 'residents'
|
|
|
|
|
end
|
|
|
|
|
return subset == 'others'
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function InterrogationOverlay:render(dc)
|
|
|
|
|
local sw = dfhack.screen.getWindowSize()
|
|
|
|
|
local info_panel_border = 31 -- from edges of panel to screen edges
|
|
|
|
@ -447,16 +556,16 @@ end
|
|
|
|
|
function InterrogationOverlay:onRenderBody(dc)
|
|
|
|
|
if next(state) then
|
|
|
|
|
check_context(self)
|
|
|
|
|
else
|
|
|
|
|
self.subviews.include_interviewed:setOption(true, false)
|
|
|
|
|
self.subviews.subset:setOption('all')
|
|
|
|
|
end
|
|
|
|
|
self.overlay_onupdate_max_freq_seconds = 0
|
|
|
|
|
InterrogationOverlay.super.onRenderBody(self, dc)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function InterrogationOverlay:onInput(keys)
|
|
|
|
|
if keys._MOUSE_R and self.subviews.search.focus then
|
|
|
|
|
self.subviews.search:setFocus(false)
|
|
|
|
|
return true
|
|
|
|
|
end
|
|
|
|
|
return InterrogationOverlay.super.onInput(self, keys)
|
|
|
|
|
return on_input(self, InterrogationOverlay, keys)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
return _ENV
|
|
|
|
|