move SDL2 to depends in the src dir

develop
Myk Taylor 2023-05-24 03:17:22 -07:00
parent f6228240d2
commit 05ae92f085
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2 changed files with 7 additions and 5 deletions

7
.gitignore vendored

@ -1,7 +1,7 @@
# linux backup files
*~
#Kdevelop project files
# Kdevelop project files
*.kdev4
.kdev4
@ -70,7 +70,7 @@ tags
# Mac OS X .DS_Store files
.DS_Store
#VS is annoying about this one.
# VS is annoying about this one.
/build/win64/DF_PATH.txt
/build/win32/DF_PATH.txt
/.vs
@ -81,5 +81,6 @@ tags
# external plugins
/plugins/CMakeLists.custom.txt
# steam api
# 3rd party downloads
depends/steam
depends/SDL2

@ -293,12 +293,13 @@ find_package(ZLIB REQUIRED)
include_directories(${ZLIB_INCLUDE_DIRS})
# Download SDL release and extract into depends in the build dir
# all we need are the header files, so the same release package will work for all platforms
# all we need are the header files (including generated headers), so the same release package
# will work for all platforms
# (the above statement is untested for OSX)
set(SDL_VERSION 2.26.2)
set(SDL_ZIP_MD5 574daf26d48de753d0b1e19823c9d8bb)
set(SDL_ZIP_FILE SDL2-devel-${SDL_VERSION}-VC.zip)
set(SDL_ZIP_PATH ${CMAKE_BINARY_DIR}/depends/SDL2/)
set(SDL_ZIP_PATH ${dfhack_SOURCE_DIR}/depends/SDL2/)
download_file("https://github.com/libsdl-org/SDL/releases/download/release-${SDL_VERSION}/${SDL_ZIP_FILE}"
${SDL_ZIP_PATH}${SDL_ZIP_FILE}
${SDL_ZIP_MD5})