Merge branch 'master' of git://github.com/peterix/dfhack

develop
simon 2010-05-12 11:16:27 +02:00
commit 0083cfe347
41 changed files with 2726 additions and 36 deletions

@ -48,6 +48,13 @@ modules/Constructions.cpp
modules/Position_C.cpp
modules/Gui_C.cpp
modules/Materials_C.cpp
modules/Buildings_C.cpp
modules/Constructions_C.cpp
modules/Maps_C.cpp
modules/Vegetation_C.cpp
modules/Creatures_C.cpp
modules/Translation_C.cpp
modules/Items_C.cpp
)
SET(PROJECT_HDRS_LINUX

@ -262,6 +262,16 @@ DFHackObject* API_getConstructions(DFHackObject* api)
return NULL;
}
DFHackObject* API_getItems(DFHackObject* api)
{
if(api != NULL)
{
return (DFHackObject*)((DFHack::API*)api)->getItems();
}
return NULL;
}
void API_ReadRaw(DFHackObject* api, const uint32_t offset, const uint32_t size, uint8_t* target)
{
if(api != NULL)

@ -60,6 +60,7 @@ DFHACK_EXPORT DFHackObject* API_getTranslation(DFHackObject* api);
DFHACK_EXPORT DFHackObject* API_getVegetation(DFHackObject* api);
DFHACK_EXPORT DFHackObject* API_getBuildings(DFHackObject* api);
DFHACK_EXPORT DFHackObject* API_getConstructions(DFHackObject* api);
DFHACK_EXPORT DFHackObject* API_getItems(DFHackObject* api);
//these are DANGEROUS...can crash/segfault DF, turn the seas to blood, call up the Antichrist, etc
DFHACK_EXPORT void API_ReadRaw(DFHackObject* api, const uint32_t offset, const uint32_t size, uint8_t* target);

@ -199,6 +199,17 @@ struct t_settlement
int16_t local_y1;
int16_t local_y2;
};
struct t_attrib
{
uint32_t level;
uint32_t field_4;
uint32_t field_8;
uint32_t field_C;
uint32_t leveldiff;
uint32_t field_14;
uint32_t field_18;
};
}// namespace DFHack
#endif // TYPES_H_INCLUDED

@ -0,0 +1,58 @@
/*
www.sourceforge.net/projects/dfhack
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef BUILDINGS_C_API
#define BUILDINGS_C_API
#include "Export.h"
#include "integers.h"
#include "DFTypes.h"
#include "modules/Buildings.h"
#include "DFHackAPI_C.h"
using namespace DFHack;
#ifdef __cplusplus
extern "C" {
#endif
struct t_customWorkshop
{
uint32_t index;
char name[256];
};
DFHACK_EXPORT int Buildings_Start(DFHackObject* b_Ptr, uint32_t* numBuildings);
DFHACK_EXPORT int Buildings_Finish(DFHackObject* b_Ptr);
DFHACK_EXPORT int Buildings_Read(DFHackObject* b_Ptr, const uint32_t index, t_building* building);
DFHACK_EXPORT int Buildings_ReadCustomWorkshopTypes(DFHackObject* b_Ptr, void* (*t_customWorkshop_buffer_create)(uint32_t));
DFHACK_EXPORT int Buildings_GetCustomWorkshopType(DFHackObject* b_Ptr, t_building* building);
#ifdef __cplusplus
}
#endif
#endif

@ -0,0 +1,49 @@
/*
www.sourceforge.net/projects/dfhack
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef CONSTRUCTIONS_C_API
#define CONSTRUCTIONS_C_API
#include "Export.h"
#include "integers.h"
#include "DFTypes.h"
#include "modules/Constructions.h"
#include "DFHackAPI_C.h"
using namespace DFHack;
#ifdef __cplusplus
extern "C" {
#endif
DFHACK_EXPORT int Constructions_Start(DFHackObject* c_Ptr, uint32_t* numConstructions);
DFHACK_EXPORT int Constructions_Finish(DFHackObject* c_Ptr);
DFHACK_EXPORT int Constructions_Read(DFHackObject* c_Ptr, const uint32_t index, t_construction* construction);
#ifdef __cplusplus
}
#endif
#endif

@ -275,16 +275,6 @@ namespace DFHack
t_matglossPair material;
bool active;
};
struct t_attrib
{
uint32_t level;
uint32_t field_4;
uint32_t field_8;
uint32_t field_C;
uint32_t leveldiff;
uint32_t field_14;
uint32_t field_18;
};
// FIXME: define in Memory.xml instead?

@ -0,0 +1,60 @@
/*
www.sourceforge.net/projects/dfhack
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef CREATURES_C_API
#define CREATURES_C_API
#include "Export.h"
#include "integers.h"
#include "DFTypes.h"
#include "modules/Materials.h"
#include "modules/Creatures.h"
#include "DFHackAPI_C.h"
using namespace DFHack;
#ifdef __cplusplus
extern "C" {
#endif
DFHACK_EXPORT int Creatures_Start(DFHackObject* cPtr, uint32_t* numCreatures);
DFHACK_EXPORT int Creatures_Finish(DFHackObject* cPtr);
DFHACK_EXPORT int32_t Creatures_ReadCreatureInBox(DFHackObject* cPtr, const int32_t index, t_creature* furball,
const uint16_t x1, const uint16_t y1, const uint16_t z1,
const uint16_t x2, const uint16_t y2, const uint16_t z2);
DFHACK_EXPORT int Creatures_ReadCreature(DFHackObject* cPtr, const int32_t index, t_creature* furball);
DFHACK_EXPORT int Creatures_WriteLabors(DFHackObject* cPtr, const uint32_t index, uint8_t labors[NUM_CREATURE_LABORS]);
DFHACK_EXPORT uint32_t Creatures_GetDwarfRaceIndex(DFHackObject* cPtr);
DFHACK_EXPORT int32_t Creatures_GetDwarfCivId(DFHackObject* cPtr);
DFHACK_EXPORT int Creatures_ReadJob(DFHackObject* cPtr, const t_creature* furball, t_material* (*t_material_buffer_create)(int));
#ifdef __cplusplus
}
#endif
#endif

@ -0,0 +1,48 @@
/*
www.sourceforge.net/projects/dfhack
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef ITEMS_C_API
#define ITEMS_C_API
#include "Export.h"
#include "integers.h"
#include "DFTypes.h"
#include "modules/Items.h"
#include "DFHackAPI_C.h"
using namespace DFHack;
#ifdef __cplusplus
extern "C" {
#endif
DFHACK_EXPORT char* Items_getItemDescription(DFHackObject* items, uint32_t itemptr, DFHackObject* mats, char* (*char_buffer_create)(int));
DFHACK_EXPORT char* Items_getItemClass(DFHackObject* items, int32_t index, char* (*char_buffer_create)(int));
DFHACK_EXPORT int Items_getItemData(DFHackObject* items, uint32_t itemptr, t_item* item);
#ifdef __cplusplus
}
#endif
#endif

@ -0,0 +1,86 @@
/*
www.sourceforge.net/projects/dfhack
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef MAPS_C_API
#define MAPS_C_API
#include "Export.h"
#include "integers.h"
#include <vector>
#include <map>
#include <string>
using namespace std;
#include "DFTypes.h"
#include "modules/Maps.h"
#include "DFHackAPI_C.h"
using namespace DFHack;
#ifdef __cplusplus
extern "C" {
#endif
DFHACK_EXPORT int Maps_Start(DFHackObject* maps);
DFHACK_EXPORT int Maps_Finish(DFHackObject* maps);
DFHACK_EXPORT void Maps_getSize(DFHackObject* maps, uint32_t* x, uint32_t* y, uint32_t* z);
DFHACK_EXPORT int Maps_isValidBlock(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z);
DFHACK_EXPORT uint32_t Maps_getBlockPtr(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z);
DFHACK_EXPORT int Maps_ReadBlock40d(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, mapblock40d* buffer);
DFHACK_EXPORT int Maps_ReadTileTypes(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, tiletypes40d* buffer);
DFHACK_EXPORT int Maps_WriteTileTypes(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, tiletypes40d* buffer);
DFHACK_EXPORT int Maps_ReadDesignations(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, designations40d* buffer);
DFHACK_EXPORT int Maps_WriteDesignations(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, designations40d* buffer);
DFHACK_EXPORT int Maps_ReadTemperatures(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, t_temperatures* temp1, t_temperatures* temp2);
DFHACK_EXPORT int Maps_WriteTemperatures(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, t_temperatures* temp1, t_temperatures* temp2);
DFHACK_EXPORT int Maps_ReadOccupancy(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, occupancies40d* buffer);
DFHACK_EXPORT int Maps_WriteOccupancy(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, occupancies40d* buffer);
DFHACK_EXPORT int Maps_ReadDirtyBit(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, int* dirtybit);
DFHACK_EXPORT int Maps_WriteDirtyBit(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, int dirtybit);
DFHACK_EXPORT int Maps_ReadFeatures(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, int16_t* local, int16_t* global);
DFHACK_EXPORT int Maps_WriteLocalFeature(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, int16_t local);
DFHACK_EXPORT int Maps_WriteEmptyLocalFeature(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z);
DFHACK_EXPORT int Maps_WriteGlobalFeature(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, int16_t local);
DFHACK_EXPORT int Maps_WriteEmptyGlobalFeature(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z);
DFHACK_EXPORT int Maps_ReadBlockFlags(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, t_blockflags* blockflags);
DFHACK_EXPORT int Maps_WriteBlockFlags(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, t_blockflags blockflags);
DFHACK_EXPORT int Maps_ReadRegionOffsets(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, biome_indices40d* buffer);
#ifdef __cplusplus
}
#endif
#endif

@ -60,6 +60,24 @@ namespace DFHack
char adjective[128];
std::vector<t_colormodifier> ColorModifier;
std::vector<t_bodypart> bodypart;
t_attrib strength;
t_attrib agility;
t_attrib toughness;
t_attrib endurance;
t_attrib recuperation;
t_attrib disease_resistance;
t_attrib analytical_ability;
t_attrib focus;
t_attrib willpower;
t_attrib creativity;
t_attrib intuition;
t_attrib patience;
t_attrib memory;
t_attrib linguistic_ability;
t_attrib spatial_sense;
t_attrib musicality;
t_attrib kinesthetic_sense;
};
struct t_matglossOther

@ -59,14 +59,20 @@ DFHACK_EXPORT int Materials_getRaceExSize(DFHackObject* mat);
DFHACK_EXPORT int Materials_getColorSize(DFHackObject* mat);
DFHACK_EXPORT int Materials_getOtherSize(DFHackObject* mat);
DFHACK_EXPORT int Materials_getInorganic(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int));
DFHACK_EXPORT int Materials_getOrganic(DFHackObject* mat, void* (*t_matgloss_buffer_create)( int));
DFHACK_EXPORT int Materials_getTree(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int));
DFHACK_EXPORT int Materials_getPlant(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int));
DFHACK_EXPORT int Materials_getRace(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int));
DFHACK_EXPORT int Materials_getInorganic(DFHackObject* mat, t_matgloss* (*t_matgloss_buffer_create)(int));
DFHACK_EXPORT int Materials_getOrganic(DFHackObject* mat, t_matgloss* (*t_matgloss_buffer_create)( int));
DFHACK_EXPORT int Materials_getTree(DFHackObject* mat, t_matgloss* (*t_matgloss_buffer_create)(int));
DFHACK_EXPORT int Materials_getPlant(DFHackObject* mat, t_matgloss* (*t_matgloss_buffer_create)(int));
DFHACK_EXPORT int Materials_getRace(DFHackObject* mat, t_matgloss* (*t_matgloss_buffer_create)(int));
/*doomchild:
I haven't done getRaceEx yet, because I'm not sure about the best way to make the t_creaturetype struct
accessible from C.
*/
// DFHACK_EXPORT int Materials_getRaceEx(DFHackObject* mat, t_creaturetype* (*t_creaturetype_buffer_create)(int));
DFHACK_EXPORT int Materials_getColor(DFHackObject* mat, void* (*t_descriptor_color_buffer_create)(int));
DFHACK_EXPORT int Materials_getOther(DFHackObject* mat, void* (*t_matglossOther_buffer_create)(int));
DFHACK_EXPORT int Materials_getColor(DFHackObject* mat, t_descriptor_color* (*t_descriptor_color_buffer_create)(int));
DFHACK_EXPORT int Materials_getOther(DFHackObject* mat, t_matglossOther* (*t_matglossOther_buffer_create)(int));
#ifdef __cplusplus
}

@ -0,0 +1,50 @@
/*
www.sourceforge.net/projects/dfhack
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef TRANSLATION_C_API
#define TRANSLATION_C_API
#include "Export.h"
#include "integers.h"
#include "DFTypes.h"
#include "modules/Translation.h"
#include "DFHackAPI_C.h"
using namespace DFHack;
#ifdef __cplusplus
extern "C" {
#endif
DFHACK_EXPORT int Translation_Start(DFHackObject* trans);
DFHACK_EXPORT int Translation_Finish(DFHackObject* trans);
DFHACK_EXPORT char* Translation_TranslateNameEnglish(DFHackObject* trans, const DFHack::t_name* name, char* (*char_buffer_create)(int));
DFHACK_EXPORT char* Translation_TranslateNameNonEnglish(DFHackObject* trans, const DFHack::t_name* name, char* (*char_buffer_create)(int));
#ifdef __cplusplus
}
#endif
#endif

@ -0,0 +1,49 @@
/*
www.sourceforge.net/projects/dfhack
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef VEGETATION_C_API
#define VEGETATION_C_API
#include "Export.h"
#include "integers.h"
#include "DFTypes.h"
#include "modules/Vegetation.h"
#include "DFHackAPI_C.h"
using namespace DFHack;
#ifdef __cplusplus
extern "C" {
#endif
DFHACK_EXPORT int Vegetation_Start(DFHackObject* veg, uint32_t* numTrees);
DFHACK_EXPORT int Vegetation_Finish(DFHackObject* veg);
DFHACK_EXPORT int Vegetation_Read(DFHackObject* veg, const uint32_t index, t_tree* shrubbery);
#ifdef __cplusplus
}
#endif
#endif

@ -0,0 +1,116 @@
/*
www.sourceforge.net/projects/dfhack
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#include "integers.h"
#include <string>
#include <map>
#include "stdio.h"
using namespace std;
#include "DFCommonInternal.h"
#include "DFTypes.h"
#include "modules/Buildings.h"
#include "modules/Buildings_C.h"
using namespace DFHack;
#ifdef __cplusplus
extern "C" {
#endif
int Buildings_Start(DFHackObject* b_Ptr, uint32_t* numBuildings)
{
if(b_Ptr != NULL)
{
return ((DFHack::Buildings*)b_Ptr)->Start(*numBuildings);
}
return -1;
}
int Buildings_Finish(DFHackObject* b_Ptr)
{
if(b_Ptr != NULL)
{
return ((DFHack::Buildings*)b_Ptr)->Finish();
}
return -1;
}
int Buildings_Read(DFHackObject* b_Ptr, const uint32_t index, t_building* building)
{
if(b_Ptr != NULL)
{
return ((DFHack::Buildings*)b_Ptr)->Read(index, *building);
}
return -1;
}
int Buildings_GetCustomWorkshopType(DFHackObject* b_Ptr, t_building* building)
{
if(b_Ptr != NULL)
{
return ((DFHack::Buildings*)b_Ptr)->GetCustomWorkshopType(*building);
}
return -1;
}
int Buildings_ReadCustomWorkshopTypes(DFHackObject* b_Ptr, void* (*t_customWorkshop_buffer_create)(uint32_t))
{
if(b_Ptr != NULL)
{
int i;
t_customWorkshop* cw_Ptr;
map<uint32_t, string> bTypes;
map<uint32_t, string>::iterator bIter;
bool result = ((DFHack::Buildings*)b_Ptr)->ReadCustomWorkshopTypes(bTypes);
if(!result)
return 0;
cw_Ptr = (t_customWorkshop*)((*t_customWorkshop_buffer_create)(bTypes.size()));
for(i = 0, bIter = bTypes.begin(); bIter != bTypes.end(); bIter++, i++)
{
cw_Ptr[i].index = (*bIter).first;
size_t length = (*bIter).second.copy(cw_Ptr[i].name, 256);
cw_Ptr[i].name[length] = '\0';
}
return 1;
}
return -1;
}
#ifdef __cplusplus
}
#endif

@ -0,0 +1,70 @@
/*
www.sourceforge.net/projects/dfhack
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#include "integers.h"
#include "DFCommonInternal.h"
#include "DFTypes.h"
#include "modules/Constructions.h"
#include "modules/Constructions_C.h"
using namespace DFHack;
#ifdef __cplusplus
extern "C" {
#endif
int Constructions_Start(DFHackObject* c_Ptr, uint32_t* numConstructions)
{
if(c_Ptr != NULL)
{
return ((DFHack::Constructions*)c_Ptr)->Start(*numConstructions);
}
return -1;
}
int Constructions_Finish(DFHackObject* c_Ptr)
{
if(c_Ptr != NULL)
{
return ((DFHack::Constructions*)c_Ptr)->Finish();
}
return -1;
}
int Constructions_Read(DFHackObject* c_Ptr, const uint32_t index, t_construction* construction)
{
if(c_Ptr != NULL)
{
return ((DFHack::Constructions*)c_Ptr)->Read(index, *construction);
}
return -1;
}
#ifdef __cplusplus
}
#endif

@ -0,0 +1,143 @@
/*
www.sourceforge.net/projects/dfhack
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#include "Export.h"
#include "integers.h"
#include <string>
#include <vector>
#include <algorithm>
using namespace std;
#include "DFTypes.h"
#include "modules/Materials.h"
#include "modules/Creatures.h"
#include "modules/Creatures_C.h"
#include "DFHackAPI_C.h"
using namespace DFHack;
#ifdef __cplusplus
extern "C" {
#endif
int Creatures_Start(DFHackObject* cPtr, uint32_t* numCreatures)
{
if(cPtr != NULL)
{
return ((DFHack::Creatures*)cPtr)->Start(*numCreatures);
}
return -1;
}
int Creatures_Finish(DFHackObject* cPtr)
{
if(cPtr != NULL)
{
return ((DFHack::Creatures*)cPtr)->Finish();
}
return -1;
}
int32_t Creatures_ReadCreatureInBox(DFHackObject* cPtr, const int32_t index, t_creature* furball, const uint16_t x1, const uint16_t y1, const uint16_t z1, const uint16_t x2, const uint16_t y2, const uint16_t z2)
{
if(cPtr != NULL)
{
return ((DFHack::Creatures*)cPtr)->ReadCreatureInBox(index, *furball, x1, y1, z1, x2, y2, z2);
}
return -1;
}
int Creatures_ReadCreature(DFHackObject* cPtr, const int32_t index, t_creature* furball)
{
if(cPtr != NULL)
{
return ((DFHack::Creatures*)cPtr)->ReadCreature(index, *furball);
}
return -1;
}
int Creatures_WriteLabors(DFHackObject* cPtr, const uint32_t index, uint8_t labors[NUM_CREATURE_LABORS])
{
if(cPtr != NULL)
{
return ((DFHack::Creatures*)cPtr)->WriteLabors(index, labors);
}
return -1;
}
uint32_t Creatures_GetDwarfRaceIndex(DFHackObject* cPtr)
{
if(cPtr != NULL)
{
return ((DFHack::Creatures*)cPtr)->GetDwarfRaceIndex();
}
return 0;
}
int32_t Creatures_GetDwarfCivId(DFHackObject* cPtr)
{
if(cPtr != NULL)
{
return ((DFHack::Creatures*)cPtr)->GetDwarfCivId();
}
return -1;
}
int Creatures_ReadJob(DFHackObject* cPtr, const t_creature* furball, t_material* (*t_material_buffer_create)(int))
{
if(cPtr != NULL)
{
std::vector<t_material> mat;
if(((DFHack::Creatures*)cPtr)->ReadJob(furball, mat))
{
t_material* buf = (*t_material_buffer_create)(mat.size());
if(buf != NULL)
{
copy(mat.begin(), mat.end(), buf);
return 1;
}
else
return -1;
}
else
return 0;
}
return -1;
}
#ifdef __cplusplus
}
#endif

@ -24,11 +24,12 @@ distribution.
#include "DFCommonInternal.h"
#include "../private/APIPrivate.h"
#include "modules/Materials.h"
#include "modules/Items.h"
#include "DFTypes.h"
#include "DFMemInfo.h"
#include "DFProcess.h"
#include "DFVector.h"
#include "modules/Materials.h"
#include "modules/Items.h"
using namespace DFHack;
@ -263,4 +264,4 @@ std::string Items::getItemDescription(uint32_t itemptr, Materials * Materials)
out.append(" ");
out.append(this->getItemClass(item.matdesc.itemType));
return out;
}
}

@ -0,0 +1,109 @@
/*
www.sourceforge.net/projects/dfhack
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#include "integers.h"
#include <string>
using namespace std;
#include "DFCommonInternal.h"
#include "DFTypes.h"
#include "DFHackAPI.h"
#include "modules/Materials.h"
#include "modules/Items.h"
#include "modules/Items_C.h"
using namespace DFHack;
#ifdef __cplusplus
extern "C" {
#endif
char* Items_getItemDescription(DFHackObject* items, uint32_t itemptr, DFHackObject* mats, char* (*char_buffer_create)(int))
{
if(items != NULL && mats != NULL)
{
std::string desc = ((DFHack::Items*)items)->getItemDescription(itemptr, (DFHack::Materials*)mats);
if(desc.size() > 0)
{
char* buf = (*char_buffer_create)(desc.size());
if(buf != NULL)
{
size_t len = desc.copy(buf, desc.size());
if(len > 0)
buf[len] = '\0';
else
buf[0] = '\0';
}
return buf;
}
}
return NULL;
}
char* Items_getItemClass(DFHackObject* items, int32_t index, char* (*char_buffer_create)(int))
{
if(items != NULL)
{
std::string iclass = ((DFHack::Items*)items)->getItemClass(index);
if(iclass.size() > 0)
{
char* buf = (*char_buffer_create)(iclass.size());
if(buf != NULL)
{
size_t len = iclass.copy(buf, iclass.size());
if(len > 0)
buf[len] = '\0';
else
buf[0] = '\0';
}
return buf;
}
}
return NULL;
}
int Items_getItemData(DFHackObject* items, uint32_t itemptr, t_item* item)
{
if(items != NULL)
{
return ((DFHack::Items*)items)->getItemData(itemptr, *item);
}
return -1;
}
#ifdef __cplusplus
}
#endif

@ -0,0 +1,285 @@
/*
www.sourceforge.net/projects/dfhack
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#include "integers.h"
#include <vector>
#include <map>
#include <string>
using namespace std;
#include "DFCommonInternal.h"
#include "DFTypes.h"
#include "modules/Maps.h"
#include "modules/Maps_C.h"
using namespace DFHack;
#ifdef __cplusplus
extern "C" {
#endif
int Maps_Start(DFHackObject* maps)
{
if(maps != NULL)
{
return ((DFHack::Maps*)maps)->Start();
}
return -1;
}
int Maps_Finish(DFHackObject* maps)
{
if(maps != NULL)
{
return ((DFHack::Maps*)maps)->Finish();
}
return -1;
}
void Maps_getSize(DFHackObject* maps, uint32_t* x, uint32_t* y, uint32_t* z)
{
if(maps != NULL)
{
((DFHack::Maps*)maps)->getSize(*x, *y, *z);
}
}
int Maps_isValidBlock(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z)
{
if(maps != NULL)
{
return ((DFHack::Maps*)maps)->isValidBlock(x, y, z);
}
return -1;
}
uint32_t Maps_getBlockPtr(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z)
{
if(maps != NULL)
{
return ((DFHack::Maps*)maps)->getBlockPtr(x, y, z);
}
return 0;
}
int Maps_ReadBlock40d(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, mapblock40d* buffer)
{
if(maps != NULL && buffer != NULL)
{
return ((DFHack::Maps*)maps)->ReadBlock40d(x, y, z, buffer);
}
return -1;
}
int Maps_ReadTileTypes(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, tiletypes40d* buffer)
{
if(maps != NULL && buffer != NULL)
{
return ((DFHack::Maps*)maps)->ReadTileTypes(x, y, z, buffer);
}
return -1;
}
int Maps_WriteTileTypes(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, tiletypes40d* buffer)
{
if(maps != NULL && buffer != NULL)
{
return ((DFHack::Maps*)maps)->WriteTileTypes(x, y, z, buffer);
}
return -1;
}
int Maps_ReadDesignations(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, designations40d* buffer)
{
if(maps != NULL && buffer != NULL)
{
return ((DFHack::Maps*)maps)->ReadDesignations(x, y, z, buffer);
}
return -1;
}
int Maps_WriteDesignations(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, designations40d* buffer)
{
if(maps != NULL && buffer != NULL)
{
return ((DFHack::Maps*)maps)->WriteDesignations(x, y, z, buffer);
}
return -1;
}
int Maps_ReadTemperatures(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, t_temperatures* temp1, t_temperatures* temp2)
{
if(maps != NULL && temp1 != NULL && temp2 != NULL)
{
return ((DFHack::Maps*)maps)->ReadTemperatures(x, y, z, temp1, temp2);
}
return -1;
}
int Maps_WriteTemperatures(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, t_temperatures* temp1, t_temperatures* temp2)
{
if(maps != NULL && temp1 != NULL && temp2 != NULL)
{
return ((DFHack::Maps*)maps)->WriteTemperatures(x, y, z, temp1, temp2);
}
return -1;
}
int Maps_ReadOccupancy(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, occupancies40d* buffer)
{
if(maps != NULL && buffer != NULL)
{
return ((DFHack::Maps*)maps)->ReadOccupancy(x, y, z, buffer);
}
return -1;
}
int Maps_WriteOccupancy(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, occupancies40d* buffer)
{
if(maps != NULL && buffer != NULL)
{
return ((DFHack::Maps*)maps)->WriteOccupancy(x, y, z, buffer);
}
return -1;
}
int Maps_ReadDirtyBit(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, int* dirtybit)
{
if(maps != NULL)
{
bool bit;
int result = ((DFHack::Maps*)maps)->ReadDirtyBit(x, y, z, bit);
*dirtybit = bit;
return result;
}
return -1;
}
int Maps_WriteDirtyBit(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, int dirtybit)
{
if(maps != NULL)
{
return ((DFHack::Maps*)maps)->WriteDirtyBit(x, y, z, (bool)dirtybit);
}
return -1;
}
int Maps_ReadFeatures(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, int16_t* local, int16_t* global)
{
if(maps != NULL)
{
return ((DFHack::Maps*)maps)->ReadFeatures(x, y, z, *local, *global);
}
return -1;
}
int Maps_WriteLocalFeature(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, int16_t local)
{
if(maps != NULL)
{
return ((DFHack::Maps*)maps)->WriteLocalFeature(x, y, z, local);
}
return -1;
}
int Maps_WriteEmptyLocalFeature(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z)
{
if(maps != NULL)
{
return ((DFHack::Maps*)maps)->WriteLocalFeature(x, y, z, -1);
}
}
int Maps_WriteGlobalFeature(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, int16_t local)
{
if(maps != NULL)
{
return ((DFHack::Maps*)maps)->WriteGlobalFeature(x, y, z, local);
}
return -1;
}
int Maps_WriteEmptyGlobalFeature(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z)
{
if(maps != NULL)
{
return ((DFHack::Maps*)maps)->WriteGlobalFeature(x, y, z, -1);
}
}
int Maps_ReadBlockFlags(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, t_blockflags* blockflags)
{
if(maps != NULL)
{
return ((DFHack::Maps*)maps)->ReadBlockFlags(x, y, z, *blockflags);
}
return -1;
}
int Maps_WriteBlockFlags(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, t_blockflags blockflags)
{
if(maps != NULL)
{
return ((DFHack::Maps*)maps)->WriteBlockFlags(x, y, z, blockflags);
}
return -1;
}
int Maps_ReadRegionOffsets(DFHackObject* maps, uint32_t x, uint32_t y, uint32_t z, biome_indices40d* buffer)
{
if(maps != NULL)
{
return ((DFHack::Maps*)maps)->ReadRegionOffsets(x, y, z, buffer);
}
return -1;
}
#ifdef __cplusplus
}
#endif

@ -24,6 +24,7 @@ distribution.
#include "DFCommonInternal.h"
#include "../private/APIPrivate.h"
#include "DFTypes.h"
#include "modules/Materials.h"
#include "DFMemInfo.h"
#include "DFProcess.h"
@ -296,6 +297,7 @@ bool Materials::ReadCreatureTypesEx (void)
uint32_t sizeof_string = mem->getHexValue ("sizeof_string");
uint32_t caste_colormod_offset = mem->getOffset ("caste_color_modifiers");
uint32_t caste_bodypart_offset = mem->getOffset ("caste_bodypart_vector");
uint32_t caste_attributes_offset = mem->getOffset ("caste_attributes");
uint32_t bodypart_id_offset = mem->getOffset ("bodypart_id");
uint32_t bodypart_category_offset = mem->getOffset ("bodypart_category");
uint32_t bodypart_layers_offset = mem->getOffset ("bodypart_layers_vector");
@ -353,6 +355,9 @@ bool Materials::ReadCreatureTypesEx (void)
caste.bodypart.push_back(part);
}
p->read(caste_start + caste_attributes_offset, sizeof(t_attrib) * (6+11), (uint8_t *)&caste.strength);
mat.castes.push_back(caste);
}
mat.tile_character = p->readByte( p_races[i] + tile_offset );

@ -30,6 +30,7 @@ distribution.
using namespace std;
#include "DFCommonInternal.h"
#include "DFTypes.h"
#include "modules/Materials.h"
#include "modules/Materials_C.h"
@ -223,7 +224,7 @@ int Materials_getOtherSize(DFHackObject* mat)
//vector getters
int Materials_getInorganic(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int))
int Materials_getInorganic(DFHackObject* mat, t_matgloss* (*t_matgloss_buffer_create)(int))
{
if(mat != NULL)
{
@ -231,7 +232,7 @@ int Materials_getInorganic(DFHackObject* mat, void* (*t_matgloss_buffer_create)(
if(materials->inorganic.size() > 0)
{
t_matgloss* buf = (t_matgloss*)((*t_matgloss_buffer_create)(materials->inorganic.size()));
t_matgloss* buf = ((*t_matgloss_buffer_create)(materials->inorganic.size()));
if(buf != NULL)
{
@ -249,7 +250,7 @@ int Materials_getInorganic(DFHackObject* mat, void* (*t_matgloss_buffer_create)(
return -1;
}
int Materials_getOrganic(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int))
int Materials_getOrganic(DFHackObject* mat, t_matgloss* (*t_matgloss_buffer_create)(int))
{
if(mat != NULL)
{
@ -257,7 +258,7 @@ int Materials_getOrganic(DFHackObject* mat, void* (*t_matgloss_buffer_create)(in
if(materials->organic.size() > 0)
{
t_matgloss* buf = (t_matgloss*)((*t_matgloss_buffer_create)(materials->organic.size()));
t_matgloss* buf = ((*t_matgloss_buffer_create)(materials->organic.size()));
if(buf != NULL)
{
@ -275,7 +276,7 @@ int Materials_getOrganic(DFHackObject* mat, void* (*t_matgloss_buffer_create)(in
return -1;
}
int Materials_getTree(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int))
int Materials_getTree(DFHackObject* mat, t_matgloss* (*t_matgloss_buffer_create)(int))
{
if(mat != NULL)
{
@ -283,7 +284,7 @@ int Materials_getTree(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int))
if(materials->tree.size() > 0)
{
t_matgloss* buf = (t_matgloss*)((*t_matgloss_buffer_create)(materials->tree.size()));
t_matgloss* buf = ((*t_matgloss_buffer_create)(materials->tree.size()));
if(buf != NULL)
{
@ -301,7 +302,7 @@ int Materials_getTree(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int))
return -1;
}
int Materials_getPlant(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int))
int Materials_getPlant(DFHackObject* mat, t_matgloss* (*t_matgloss_buffer_create)(int))
{
if(mat != NULL)
{
@ -309,7 +310,7 @@ int Materials_getPlant(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int)
if(materials->plant.size() > 0)
{
t_matgloss* buf = (t_matgloss*)((*t_matgloss_buffer_create)(materials->plant.size()));
t_matgloss* buf = ((*t_matgloss_buffer_create)(materials->plant.size()));
if(buf != NULL)
{
@ -327,7 +328,7 @@ int Materials_getPlant(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int)
return -1;
}
int Materials_getRace(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int))
int Materials_getRace(DFHackObject* mat, t_matgloss* (*t_matgloss_buffer_create)(int))
{
if(mat != NULL)
{
@ -335,7 +336,7 @@ int Materials_getRace(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int))
if(materials->race.size() > 0)
{
t_matgloss* buf = (t_matgloss*)((*t_matgloss_buffer_create)(materials->race.size()));
t_matgloss* buf = ((*t_matgloss_buffer_create)(materials->race.size()));
if(buf != NULL)
{
@ -355,7 +356,7 @@ int Materials_getRace(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int))
//race_ex getter goes here...
int Materials_getColor(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int))
int Materials_getColor(DFHackObject* mat, t_descriptor_color* (*t_descriptor_color_buffer_create)(int))
{
if(mat != NULL)
{
@ -363,7 +364,7 @@ int Materials_getColor(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int)
if(materials->color.size() > 0)
{
t_descriptor_color* buf = (t_descriptor_color*)((*t_matgloss_buffer_create)(materials->color.size()));
t_descriptor_color* buf = ((*t_descriptor_color_buffer_create)(materials->color.size()));
if(buf != NULL)
{
@ -381,7 +382,7 @@ int Materials_getColor(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int)
return -1;
}
int Materials_getOther(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int))
int Materials_getOther(DFHackObject* mat, t_matglossOther* (*t_matglossOther_buffer_create)(int))
{
if(mat != NULL)
{
@ -389,7 +390,7 @@ int Materials_getOther(DFHackObject* mat, void* (*t_matgloss_buffer_create)(int)
if(materials->other.size() > 0)
{
t_matglossOther* buf = (t_matglossOther*)((*t_matgloss_buffer_create)(materials->other.size()));
t_matglossOther* buf = ((*t_matglossOther_buffer_create)(materials->other.size()));
if(buf != NULL)
{

@ -0,0 +1,121 @@
/*
www.sourceforge.net/projects/dfhack
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#include "integers.h"
#include <string>
using namespace std;
#include "DFCommonInternal.h"
#include "DFTypes.h"
#include "modules/Translation.h"
#include "modules/Translation_C.h"
using namespace DFHack;
#ifdef __cplusplus
extern "C" {
#endif
int Translation_Start(DFHackObject* trans)
{
if(trans != NULL)
{
return ((DFHack::Translation*)trans)->Start();
}
return -1;
}
int Translation_Finish(DFHackObject* trans)
{
if(trans != NULL)
{
return ((DFHack::Translation*)trans)->Finish();
}
return -1;
}
char* Translation_TranslateNameEnglish(DFHackObject* trans, const DFHack::t_name* name, char* (*char_buffer_create)(int))
{
if(trans != NULL)
{
std::string nameTrans = ((DFHack::Translation*)trans)->TranslateName(*name, true);
if(nameTrans.size() > 0)
{
char* buf = (*char_buffer_create)(nameTrans.size());
if(buf != NULL)
{
size_t len = nameTrans.copy(buf, nameTrans.size());
if(len > 0)
buf[len] = '\0';
else
buf[0] = '\0';
}
return buf;
}
else
return NULL;
}
return NULL;
}
char* Translation_TranslateNameNonEnglish(DFHackObject* trans, const DFHack::t_name* name, char* (*char_buffer_create)(int))
{
if(trans != NULL)
{
std::string nameTrans = ((DFHack::Translation*)trans)->TranslateName(*name, false);
if(nameTrans.size() > 0)
{
char* buf = (*char_buffer_create)(nameTrans.size());
if(buf != NULL)
{
size_t len = nameTrans.copy(buf, nameTrans.size());
if(len > 0)
buf[len] = '\0';
else
buf[0] = '\0';
}
return buf;
}
else
return NULL;
}
return NULL;
}
#ifdef __cplusplus
}
#endif

@ -0,0 +1,69 @@
/*
www.sourceforge.net/projects/dfhack
Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#include "integers.h"
#include "DFCommonInternal.h"
#include "DFTypes.h"
#include "modules/Vegetation.h"
#include "modules/Vegetation_C.h"
using namespace DFHack;
#ifdef __cplusplus
extern "C" {
#endif
int Vegetation_Start(DFHackObject* veg, uint32_t* numTrees)
{
if(veg != NULL)
{
return ((DFHack::Vegetation*)veg)->Start(*numTrees);
}
return -1;
}
int Vegetation_Finish(DFHackObject* veg)
{
if(veg != NULL)
{
return ((DFHack::Vegetation*)veg)->Finish();
}
return -1;
}
int Vegetation_Read(DFHackObject* veg, const uint32_t index, t_tree* shrubbery)
{
if(veg != NULL)
{
return ((DFHack::Vegetation*)veg)->Read(index, *shrubbery);
}
return -1;
}
#ifdef __cplusplus
}
#endif

@ -32,6 +32,7 @@ distribution.
using namespace std;
#include "DFTypes.h"
#include "modules/Materials.h"
#include "DF_Imports.cpp"
#include "DF_Helpers.cpp"

@ -0,0 +1,47 @@
from ctypes import *
from pydftypes import *
import util
libdfhack.Buildings_GetCustomWorkshopType.argtypes = [ c_void_p, POINTER(CustomWorkshop) ]
def Buildings(object):
def __init__(self, ptr):
self._b_ptr = ptr
def start(self):
num = c_uint()
if libdfhack.Buildings_Start(self._b_ptr, byref(num)) > 0:
return int(num.value)
else:
return -1
def finish(self):
return libdfhack.Buildings_Finish(self._b_ptr) > 0
def read(self, index):
b = Building()
if libdfhack.Buildings_Read(self._b_ptr, c_uint(index), byref(b)) > 0:
return b
else:
return None
def read_custom_workshop_types(self):
def read_callback(count):
allocated = util._allocate_array(CustomWorkshop, count)
workshop_types = allocated[0]
return allocated[1]
workshop_types = None
callback = _arr_create_func(read_callback)
if libdfhack.Buildings_ReadCustomWorkshopTypes(self._b_ptr, callback) > 0:
return workshop_types
else:
return None
def get_custom_workshop_type(self, custom_workshop):
return libdfhack.Buildings_GetCustomWorkshopType(self._b_ptr, byref(custom_workshop))

@ -0,0 +1,25 @@
from ctypes import *
from pydftypes import *
class Constructions(object):
def __init__(self, ptr):
self._c_ptr = ptr
def start(self):
num = c_uint()
if libdfhack.Constructions_Start(self._c_ptr, byref(num)) > 0:
return int(num.value)
else:
return -1
def finish(self):
return libdfhack.Constructions_Finish(self._c_ptr) > 0
def read(self, index):
c = Construction()
if libdfhack.Constructions_Read(self._c_ptr, c_uint(index), byref(c)) > 0:
return c
else:
return None

@ -0,0 +1,75 @@
from ctypes import *
from pydftypes import libdfhack, Creature, Material
import util
libdfhack.Creatures_WriteLabors.argtypes = [ c_void_p, c_uint, POINTER(c_ubyte) ]
class Creatures(object):
def __init__(self, ptr):
print ptr
self._c_ptr = ptr
self._d_race_index = None
self._d_civ_id = None
def start(self):
n = c_uint(0)
if libdfhack.Creatures_Start(self._c_ptr, byref(n)) > 0:
return int(n.value)
else:
return -1
def finish(self):
return libdfhack.Creatures_Finish(self._c_ptr) > 0
def read_creature(self, index):
c = Creature()
if libdfhack.Creatures_ReadCreature(self._c_ptr, c_int(index), byref(c)) > 0:
return c
else:
return None
def read_creature_in_box(self, index, pos1, pos2):
c = Creature()
x1, y1, z1 = c_uint(pos1[0]), c_uint(pos1[1]), c_uint(pos1[2])
x2, y2, z2 = c_uint(pos2[0]), c_uint(pos2[1]), c_uint(pos2[2])
retval = libdfhack.Creatures_ReadCreatureInBox(self._c_ptr, byref(c), x1, y1, z1, x2, y2, z2)
return (retval, c)
def write_labors(self, index, labors):
return libdfhack.Creatures_WriteLabors(self._c_ptr, c_uint(index), labors) > 0
def read_job(self, creature):
def read_callback(count):
allocated = util._allocate_array(Material, count)
jobs = allocated[0]
return allocated[1]
jobs = None
callback = _arr_create_func(read_callback)
if libdfhack.Creatures_ReadJob(self._c_ptr, byref(creature), callback) > 0:
return jobs
else:
return None
@property
def dwarf_race_index(self):
if self._d_race_index is None:
self._d_race_index = int(libdfhack.Creatures_GetDwarfRaceIndex(self._c_ptr).value)
return self._d_race_index
@property
def dwarf_civ_id(self):
if self._d_civ_id is None:
self._d_civ_id = int(libdfhack.Creatures_GetDwarfCivId(self._c_ptr).value)
return self._d_civ_id

@ -0,0 +1,162 @@
from ctypes import *
from pydftypes import *
libdfhack.API_Alloc.restype = c_void_p
libdfhack.API_Free.argtypes = [ c_void_p ]
libdfhack.API_getMemoryInfo.restype = c_void_p
libdfhack.API_getProcess.restype = c_void_p
libdfhack.API_getWindow.restype = c_void_p
libdfhack.API_getCreatures.restype = c_void_p
libdfhack.API_getMaps.restype = c_void_p
libdfhack.API_getGui.restype = c_void_p
libdfhack.API_getPosition.restype = c_void_p
libdfhack.API_getMaterials.restype = c_void_p
libdfhack.API_getTranslation.restype = c_void_p
libdfhack.API_getVegetation.restype = c_void_p
libdfhack.API_getBuildings.restype = c_void_p
libdfhack.API_getConstructions.restype = c_void_p
libdfhack.API_getItems.restype = c_void_p
class API(object):
def __init__(self, memory_path):
self._api_ptr = libdfhack.API_Alloc(create_string_buffer(memory_path))
self._pos_obj = None
self._mat_obj = None
self._map_obj = None
self._veg_obj = None
self._build_obj = None
self._con_obj = None
self._gui_obj = None
self._tran_obj = None
self._item_obj = None
self._creature_obj = None
def __del__(self):
libdfhack.API_Free(self._api_ptr)
def attach(self):
return libdfhack.API_Attach(self._api_ptr) > 0
def detach(self):
return libdfhack.API_Detach(self._api_ptr) > 0
def suspend(self):
return libdfhack.API_Suspend(self._api_ptr) > 0
def resume(self):
return libdfhack.API_Resume(self._api_ptr) > 0
def force_resume(self):
return libdfhack.API_ForceResume(self._api_ptr) > 0
def async_suspend(self):
return libdfhack.API_AsyncSuspend(self._api_ptr) > 0
@property
def is_attached(self):
return libdfhack.API_isAttached(self._api_ptr) > 0
@property
def is_suspended(self):
return libdfhack.API_isSuspended(self._api_ptr) > 0
@property
def position(self):
import position
if self._pos_obj is None:
self._pos_obj = position.Position(libdfhack.API_getPosition(self._api_ptr))
return self._pos_obj
@property
def materials(self):
import materials
if self._mat_obj is None:
self._mat_obj = materials.Materials(libdfhack.API_getMaterials(self._api_ptr))
return self._mat_obj
@property
def maps(self):
import maps
if self._map_obj is None:
self._map_obj = maps.Maps(libdfhack.API_getMaps(self._api_ptr))
return self._map_obj
@property
def vegetation(self):
import vegetation
if self._veg_obj is None:
self._veg_obj = vegetation.Vegetation(libdfhack.API_getVegetation(self._api_ptr))
return self._veg_obj
@property
def buildings(self):
import buildings
if self._build_obj is None:
self._build_obj = buildings.Buildings(libdfhack.API_getBuildings(self._api_ptr))
return self._build_obj
@property
def creatures(self):
import creatures
if self._creature_obj is None:
self._creature_obj = creatures.Creatures(libdfhack.API_getCreatures(self._api_ptr))
return self._creature_obj
@property
def gui(self):
import gui
if self._gui_obj is None:
self._gui_obj = gui.Gui(libdfhack.API_getGui(self._api_ptr))
return self._gui_obj
@property
def items(self):
import items
if self._item_obj is None:
self._item_obj = items.Items(libdfhack.API_getItems(self._api_ptr))
return self._item_obj
@property
def translation(self):
import translation
if self._tran_obj is None:
self._tran_obj = translation.Translation(libdfhack.API_getTranslation(self._api_ptr))
return self._tran_obj
def reveal():
df = API("Memory.xml")
df.attach()
m = df.maps
m.start()
m_x, m_y, m_z = m.size
for x in xrange(m_x):
for y in xrange(m_y):
for z in xrange(m_z):
if m.is_valid_block(x, y, z):
d = m.read_designations(x, y, z)
for i in d:
for j in i:
j.bits.hidden = 0
m.write_designations(x, y, z, d)
m.finish()
df.detach()

@ -0,0 +1,97 @@
#found this in the cookbook: http://code.activestate.com/recipes/576415/
from ctypes import c_uint
class C_EnumerationType(type(c_uint)):
def __new__(metacls, name, bases, dictionary):
if not "_members_" in dictionary:
_members_ = {}
for key, value in dictionary.iteritems():
if not key.startswith("_"):
_members_[key] = value
dictionary["_members_"] = _members_
cls = type(c_uint).__new__(metacls, name, bases, dictionary)
for key, value in cls._members_.iteritems():
globals()[key] = value
return cls
def __contains__(self, value):
return value in self._members_.values()
def __repr__(self):
return "<Enumeration %s>" % self.__name__
class C_Enumeration(c_uint):
__metaclass__ = C_EnumerationType
_members_ = {}
def __init__(self, value):
for key, value in self._members_.iteritems():
if v == value:
self.name = key
break
else:
raise ValueError("No enumeration member with value %r" % value)
c_uint.__init__(self, value)
def __repr__(self):
return "<member %s=%d of %r>" % (self.name, self.value, self.__class__)
@classmethod
def from_param(cls, param):
if isinstance(param, C_Enumeration):
if param.__class__ != cls:
raise ValueError("Cannot mix enumeration members")
else:
return param
else:
return cls(param)
FeatureType = C_EnumerationType("FeatureType",
(c_uint,),
{"Other" : 0,
"Adamantine_Tube" : 1,
"Underworld" : 2,
"Hell_Temple" : 3})
BiomeOffset = C_EnumerationType("BiomeOffset",
(c_uint,),
{"NorthWest" : 0,
"North" : 1,
"NorthEast" : 2,
"West" : 3,
"Here" : 4,
"East" : 5,
"SouthWest" : 6,
"South" : 7,
"SouthEast" : 8,
"BiomeCount" : 9})
TrafficType = C_EnumerationType("TrafficType",
(c_uint,),
{"Normal" : 0,
"Low" : 1,
"High" : 2,
"Restricted" : 3})
DesignationType = C_EnumerationType("DesignationType",
(c_uint,),
{"No" : 0,
"Default" : 1,
"UD_Stair" : 2,
"Channel" : 3,
"Ramp" : 4,
"D_Stair" : 5,
"U_Stair" : 6,
"Whatever" : 7})
LiquidType = C_EnumerationType("LiquidType",
(c_uint,),
{"Water" : 0,
"Magma" : 1})

@ -0,0 +1,25 @@
from ctypes import *
from pydfhack import libdfhack, ViewScreen
libdfhack.Gui_ReadViewScreen.argtypes = [ c_void_p, c_void_p ]
class Gui(object):
def __init__(self, ptr):
self._gui_ptr = ptr
def start(self):
return libdfhack.Gui_Start(self._gui_ptr)
def finish(self):
return libdfhack.Gui_Finish(self._gui_ptr)
def read_pause_state(self):
return libdfhack.Gui_ReadPauseState(self._pos_ptr) > 0
def read_view_screen(self):
s = ViewScreen()
if libdfhack.Gui_ReadViewScreen(self._gui_ptr, byref(s)) > 0:
return s
else:
return None

@ -0,0 +1,33 @@
from ctypes import *
from pydftypes import *
libdfhack.Items_getItemDescription.argtypes = [ c_void_p, c_uint, c_void_ptr, _arr_create_func ]
libdfhack.Items_getItemDescription.restype = c_char_p
libdfhack.Items_getItemClass.argtypes = [ c_void_p, c_int, _arr_create_func ]
libdfhack.Item_getItemClass.restype = c_char_p
class Items(object):
def __init__(self, ptr):
self._i_ptr = ptr
def get_item_description(self, itemptr, materials):
def get_callback(count):
item_string = create_string_buffer(count)
return byref(item_string)
item_string = None
callback = _arr_create_func(get_callback)
return libdfhack.Items_getItemDescription(self._i_ptr, itemptr, materials, callback)
def get_item_class(self, index):
def get_callback(count):
item_string = create_string_buffer(count)
return byref(item_string)
item_string = None
callback = _arr_create_func(get_callback)
return libdfhack.Items_getItemClass(self._i_ptr, index, callback)

@ -0,0 +1,163 @@
from ctypes import *
from pydftypes import libdfhack
from util import _uintify
libdfhack.Maps_getSize.argtypes = [ c_void_p, uint_ptr, uint_ptr, uint_ptr ]
libdfhack.Maps_ReadTileTypes.argtypes = [ c_void_p, c_uint, c_uint, c_uint, POINTER(TileTypes40d) ]
libdfhack.Maps_WriteTileTypes.argtypes = [ c_void_p, c_uint, c_uint, c_uint, POINTER(TileTypes40d) ]
libdfhack.Maps_ReadDesignations.argtypes = [ c_void_p, c_uint, c_uint, c_uint, POINTER(Designations40d) ]
libdfhack.Maps_WriteDesignations.argtypes = [ c_void_p, c_uint, c_uint, c_uint, POINTER(Designations40d) ]
libdfhack.Maps_ReadTemperatures.argtypes = [ c_void_p, c_uint, c_uint, c_uint, POINTER(Temperatures) ]
libdfhack.Maps_WriteTemperatures.argtypes = [ c_void_p, c_uint, c_uint, c_uint, POINTER(Temperatures) ]
libdfhack.Maps_ReadOccupancy.argtypes = [ c_void_p, c_uint, c_uint, c_uint, POINTER(Occupancies40d) ]
libdfhack.Maps_WriteOccupancy.argtypes = [ c_void_p, c_uint, c_uint, c_uint, POINTER(Occupancies40d) ]
libdfhack.Maps_ReadRegionOffsets.argtypes = [ c_void_p, c_uint, c_uint, c_uint, POINTER(BiomeIndices40d) ]
class Maps(object):
def __init__(self, ptr):
self._map_ptr = ptr
def start(self):
return libdfhack.Maps_Start(self._map_ptr) > 0
def finish(self):
return libdfhack.Maps_Finish(self._map_ptr) > 0
def is_valid_block(self, x, y, z):
return libdfhack.Maps_isValidBlock(self._map_ptr, *_uintify(x, y, z)) > 0
def read_tile_types(self, x, y, z):
tt = TileTypes40d()
ux, uy, uz = _uintify(x, y, z)
if libdfhack.Maps_ReadTileTypes(self._map_ptr, ux, uy, uz, tt) > 0:
return tt
else:
return None
def write_tile_types(self, x, y, z, tt):
ux, uy, uz = _uintify(x, y, z)
return libdfhack.Maps_WriteTileTypes(self._map_ptr, ux, uy, uz, tt) > 0
def read_designations(self, x, y, z):
d = Designations40d()
ux, uy, uz = _uintify(x, y, z)
if libdfhack.Maps_ReadDesignations(self._map_ptr, ux, uy, uz, d) > 0:
return d
else:
return None
def write_designations(self, x, y, z, d):
ux, uy, uz = _uintify(x, y, z)
return libdfhack.Maps_WriteDesignations(self._map_ptr, ux, uy, uz, d) > 0
def read_temperatures(self, x, y, z):
t = Temperatures()
ux, uy, uz = _uintify(x, y, z)
if libdfhack.Maps_ReadDesignations(self._map_ptr, ux, uy, uz, t) > 0:
return t
else:
return None
def write_temperatures(self, x, y, z, t):
ux, uy, uz = _uintify(x, y, z)
return libdfhack.Maps_WriteDesignations(self._map_ptr, ux, uy, uz, t) > 0
def read_occupancy(self, x, y, z):
o = Occupancies40d()
ux, uy, uz = _uintify(x, y, z)
if libdfhack.Maps_ReadDesignations(self._map_ptr, ux, uy, uz, o) > 0:
return o
else:
return None
def write_designations(self, x, y, z, o):
ux, uy, uz = _uintify(x, y, z)
return libdfhack.Maps_WriteDesignations(self._map_ptr, ux, uy, uz, o) > 0
def read_dirty_bit(self, x, y, z):
bit = c_int(0)
ux, uy, uz = _uintify(x, y, z)
if libdfhack.Maps_ReadDirtyBit(self._map_ptr, ux, uy, uz, byref(bit)) > 0:
if bit > 0:
return True
else:
return False
else:
return None
def write_dirty_bit(self, x, y, z, dirty):
ux, uy, uz = _uintify(x, y, z)
return libdfhack.Maps_WriteDirtyBit(self._map_ptr, ux, uy, uz, c_int(dirty)) > 0
def read_features(self, x, y, z):
lf = c_short()
gf = c_short()
ux, uy, uz = _uintify(x, y, z)
libdfhack.Maps_ReadFeatures(self._map_ptr, ux, uy, uz, byref(lf), byref(fg))
return (lf, gf)
def write_local_feature(self, x, y, z, local_feature = -1):
ux, uy, uz = _uintify(x, y, z)
return libdfhack.Maps_WriteLocalFeature(self._map_ptr, ux, uy, uz, c_short(local_feature)) > 0
def write_global_feature(self, x, y, z, global_feature = -1):
ux, uy, uz = _uintify(x, y, z)
return libdfhack.Maps_WriteGlobalFeature(self._map_ptr, ux, uy, uz, c_short(global_feature)) > 0
def read_block_flags(self, x, y, z):
bf = BlockFlags()
ux, uy, uz = _uintify(x, y, z)
if libdfhack.Maps_ReadBlockFlags(self._map_ptr, ux, uy, uz, byref(bf)) > 0:
return bf
else:
return None
def write_block_flags(self, x, y, z, block_flags):
ux, uy, uz = _uintify(x, y, z)
return libdfhack.Maps_WriteBlockFlags(self._map_ptr, ux, uy, uz, block_flags) > 0
def read_region_offsets(self, x, y, z):
bi = BiomeIndices40d()
ux, uy, uz = _uintify(x, y, z)
if libdfhack.Maps_ReadRegionOffsets(self._map_ptr, ux, uy, uz, byref(bi)) > 0:
return bi
else:
return None
@property
def size(self):
x = c_uint()
y = c_uint()
z = c_uint()
retval = libdfhack.Maps_getSize(self._map_ptr, byref(x), byref(y), byref(z))
if retval > 0:
return (int(x.value), int(y.value), int(z.value))
else:
return (-1, -1, -1)

@ -0,0 +1,141 @@
from ctypes import *
from pydftypes import libdfhack
from util import *
_get_arg_types = [ c_void_p, _arr_create_func ]
libdfhack.Materials_getInorganic.argtypes = _get_arg_types
libdfhack.Materials_getOrganic.argtypes = _get_arg_types
libdfhack.Materials_getTree.argtypes = _get_arg_types
libdfhack.Materials_getPlant.argtypes = _get_arg_types
libdfhack.Materials_getRace.argtypes = _get_arg_types
#libdfhack.Materials_getRaceEx.argtypes = _get_arg_types
libdfhack.Materials_getColor.argtypes = _get_arg_types
libdfhack.Materials_getOther.argtypes = _get_arg_types
class Materials(object):
def __init__(self, ptr):
self._mat_ptr = ptr
self.inorganic = None
self.organic = None
self.tree = None
self.plant = None
self.race = None
self.race_ex = None
self.color = None
self.other = None
def read_inorganic(self):
return libdfhack.Materials_ReadInorganicMaterials(self._mat_ptr)
def read_organic(self):
return libdfhack.Materials_ReadOrganicMaterials(self._mat_ptr)
def read_wood(self):
return libdfhack.Materials_ReadWoodMaterials(self._mat_ptr)
def read_plant(self):
return libdfhack.Materials_ReadPlantMaterials(self._mat_ptr)
def read_creature_types(self):
return libdfhack.Materials_ReadCreatureTypes(self._mat_ptr)
def read_creature_types_ex(self):
return libdfhack.Materials_ReadCreatureTypesEx(self._mat_ptr)
def read_descriptor_colors(self):
return libdfhack.Materials_ReadDescriptorColors(self._mat_ptr)
def read_others(self):
return libdfhack.Materials_ReadOthers(self._mat_ptr)
def read_all(self):
libdfhack.Materials_ReadAllMaterials(self._mat_ptr)
def get_description(self, material):
return libdfhack.Materials_getDescription(self._mat_ptr, byref(material))
def update_inorganic_cache(self):
def update_callback(count):
allocated = _allocate_array(Matgloss, count)
self.inorganic = allocated[0]
return allocated[1]
callback = _arr_create_func(update_callback)
return libdfhack.Materials_getInorganic(self._mat_ptr, callback)
def update_organic_cache(self):
def update_callback(count):
allocated = _allocate_array(Matgloss, count)
self.organic = allocated[0]
return allocated[1]
callback = _arr_create_func(update_callback)
return libdfhack.Materials_getOrganic(self._mat_ptr, callback)
def update_tree_cache(self):
def update_callback(count):
allocated = _allocate_array(Matgloss, count)
self.tree = allocated[0]
return allocated[1]
callback = _arr_create_func(update_callback)
return libdfhack.Materials_getTree(self._mat_ptr, callback)
def update_plant_cache(self):
def update_callback(count):
allocated = _allocate_array(Matgloss, count)
self.plant = allocated[0]
return allocated[1]
callback = _arr_create_func(update_callback)
return libdfhack.Materials_getPlant(self._mat_ptr, callback)
def update_race_cache(self):
def update_callback(count):
allocated = _allocate_array(Matgloss, count)
self.race = allocated[0]
return allocated[1]
callback = _arr_create_func(update_callback)
return libdfhack.Materials_getRace(self._mat_ptr, callback)
def update_color_cache(self):
def update_callback(count):
allocated = _allocate_array(DescriptorColor, count)
self.color = allocated[0]
return allocated[1]
callback = _arr_create_func(update_callback)
return libdfhack.Materials_getColor(self._mat_ptr, callback)
def update_other_cache(self):
def update_callback(count):
allocated = _allocate_array(MatglossOther, count)
self.other = allocated[0]
return allocated[1]
callback = _arr_create_func(update_callback)
return libdfhack.Materials_getOther(self._mat_ptr, callback)

@ -0,0 +1,43 @@
from ctypes import *
from pydftypes import libdfhack
class Position(object):
def __init__(self, ptr):
self._pos_ptr = ptr
self._vx, self._vy, self._vz = c_int(), c_int(), c_int()
self._cx, self._cy, self._cz = c_int(), c_int(), c_int()
self._ww, self._wh = c_int(), c_int()
def get_view_coords(self):
if libdfhack.Position_getViewCoords(self._pos_ptr, byref(self._vx), byref(self._vy), byref(self._vz)) > 0:
return (self._vx.value, self._vy.value, self._vz.value)
else:
return (-1, -1, -1)
def set_view_coords(self, v_coords):
self._vx.value, self._vy.value, self._vz.value = v_coords
libdfhack.Position_setViewCoords(self._pos_ptr, self._vx, self._vy, self._vz)
view_coords = property(get_view_coords, set_view_coords)
def get_cursor_coords(self):
if libdfhack.Position_getCursorCoords(self._pos_ptr, byref(self._cx), byref(self._cy), byref(self._cz)) > 0:
return (self._cx.value, self._cy.value, self._cz.value)
else:
return (-1, -1, -1)
def set_cursor_coords(self, c_coords):
self._cx.value, self._cy.value, self_cz.value = c_coords
libdfhack.Position_setCursorCoords(self._pos_ptr, self._cx, self._cy, self._cz)
cursor_coords = property(get_cursor_coords, set_cursor_coords)
@property
def window_size(self):
if libdfhack.Position_getWindowSize(self._pos_ptr, byref(self._ww), byref(self._wh)) > 0:
return (self._ww.value, self._wh.value)
else:
return (-1, -1)

@ -0,0 +1,200 @@
# -*- coding: utf-8 -*-
from ctypes import Structure, Union, c_uint
from enum import *
class DesignationStruct(Structure):
_fields_ = [("flow_size", c_uint, 3),
("pile", c_uint, 1),
("dig", DesignationType, 3),
("smooth", c_uint, 2),
("hidden", c_uint, 1),
("geolayer_index", c_uint, 4),
("light", c_uint, 1),
("subterranean", c_uint, 1),
("skyview", c_uint, 1),
("biome", c_uint, 4),
("liquid_type", c_uint, 1),
("water_table", c_uint, 1),
("rained", c_uint, 1),
("traffic", c_uint, 2),
("flow_forbid", c_uint, 1),
("liquid_static", c_uint, 1),
("feature_local", c_uint, 1),
("feature_global", c_uint, 1),
("liquid_character", c_uint, 2)]
class DesignationFlags(Union):
_fields_ = [("whole", c_uint, 32),
("bits", DesignationStruct)]
def __init__(self, initial = 0):
self.whole = initial
def __int__(self):
return self.whole
class OccupancyStruct(Structure):
_fields_ = [("building", c_uint, 3),
("unit", c_uint, 1),
("unit_grounded", c_uint, 1),
("item", c_uint, 1),
("splatter", c_uint, 26)]
class OccupancyFlags(Union):
_fields_ = [("whole", c_uint, 32),
("bits", OccupancyStruct)]
def __init__(self, initial = 0):
self.whole = initial
def __int__(self):
return self.whole
class CreatureStruct1(Structure):
_fields_ = [("move_state", c_uint, 1),
("dead", c_uint, 1),
("has_mood", c_uint, 1),
("had_mood", c_uint, 1),
("marauder", c_uint, 1),
("drowning", c_uint, 1),
("merchant", c_uint, 1),
("forest", c_uint, 1),
("left", c_uint, 1),
("rider", c_uint, 1),
("incoming", c_uint, 1),
("diplomat", c_uint, 1),
("zombie", c_uint, 1),
("skeleton", c_uint, 1),
("can_swap", c_uint, 1),
("on_ground", c_uint, 1),
("projectile", c_uint, 1),
("active_invader", c_uint, 1),
("hidden_in_ambush", c_uint, 1),
("invader_origin", c_uint, 1),
("coward", c_uint, 1),
("hidden_ambusher", c_uint, 1),
("invades", c_uint, 1),
("check_flows", c_uint, 1),
("ridden", c_uint, 1),
("caged", c_uint, 1),
("tame", c_uint, 1),
("chained", c_uint, 1),
("royal_guard", c_uint, 1),
("fortress_guard", c_uint, 1),
("suppress_wield", c_uint, 1),
("important_historical_figure", c_uint, 1)]
class CreatureFlags1(Union):
_fields_ = [("whole", c_uint, 32),
("bits", CreatureStruct1)]
def __init__(self, initial = 0):
self.whole = initial
def __int__(self):
return self.whole
class CreatureStruct2(Structure):
_fields_ = [("swimming", c_uint, 1),
("sparring", c_uint, 1),
("no_notify", c_uint, 1),
("unused", c_uint, 1),
("calculated_nerves", c_uint, 1),
("calculated_bodyparts", c_uint, 1),
("important_historical_figure", c_uint, 1),
("killed", c_uint, 1),
("cleanup_1", c_uint, 1),
("cleanup_2", c_uint, 1),
("cleanup_3", c_uint, 1),
("for_trade", c_uint, 1),
("trade_resolved", c_uint, 1),
("has_breaks", c_uint, 1),
("gutted", c_uint, 1),
("circulatory_spray", c_uint, 1),
("locked_in_for_trading", c_uint, 1),
("slaughter", c_uint, 1),
("underworld", c_uint, 1),
("resident", c_uint, 1),
("cleanup_4", c_uint, 1),
("calculated_insulation", c_uint, 1),
("visitor_uninvited", c_uint, 1),
("visitor", c_uint, 1),
("calculated_inventory", c_uint, 1),
("vision_good", c_uint, 1),
("vision_damaged", c_uint, 1),
("vision_missing", c_uint, 1),
("breathing_good", c_uint, 1),
("breathing_problem", c_uint, 1),
("roaming_wilderness_population_source", c_uint, 1),
("roaming_wilderness_population_source_not_a_map_feature", c_uint, 1)]
class CreatureFlags2(Union):
_fields_ = [("whole", c_uint, 32),
("bits", CreatureStruct2)]
def __init__(self, initial = 0):
self.whole = initial
def __int__(self):
return self.whole
class ItemStruct(Structure):
_fields_ = [("on_ground", c_uint, 1),
("in_job", c_uint, 1),
("in_inventory", c_uint, 1),
("u_ngrd1", c_uint, 1),
("in_workshop", c_uint, 1),
("u_ngrd2", c_uint, 1),
("u_ngrd3", c_uint, 1),
("rotten", c_uint, 1),
("unk1", c_uint, 1),
("u_ngrd4", c_uint, 1),
("unk2", c_uint, 1),
("u_ngrd5", c_uint, 1),
("unk3", c_uint, 1),
("u_ngrd6", c_uint, 1),
("narrow", c_uint, 1),
("u_ngrd7", c_uint, 1),
("worn", c_uint, 1),
("unk4", c_uint, 1),
("u_ngrd8", c_uint, 1),
("forbid", c_uint, 1),
("unk5", c_uint, 1),
("dump", c_uint, 1),
("on_fire", c_uint, 1),
("melt", c_uint, 1),
("hidden", c_uint, 1),
("u_ngrd9", c_uint, 1),
("unk6", c_uint, 1),
("unk7", c_uint, 1),
("unk8", c_uint, 1),
("unk9", c_uint, 1),
("unk10", c_uint, 1),
("unk11", c_uint, 1)]
class ItemFlags(Union):
_fields_ = [("whole", c_uint, 32),
("bits", ItemStruct)]
def __init__(self, initial = 0):
self.whole = initial
def __int__(self):
return self.whole
class BlockFlagStruct(Structure):
_fields_ = [("designated", c_uint, 1),
("unk_1", c_uint, 1),
("liquid_1", c_uint, 1),
("liquid_2", c_uint, 1),
("unk_2", c_uint, 28)]
class BlockFlags(Union):
_fields_ = [("whole", c_uint, 32),
("bits", BlockFlagStruct)]
def __init__(self, inital = 0):
self.whole = initial
def __int__(self):
return self.whole

@ -0,0 +1,258 @@
from ctypes import *
from collections import namedtuple
from pydfhackflags import *
from enum import *
libdfhack = cdll.libdfhack
int_ptr = POINTER(c_int)
uint_ptr = POINTER(c_uint)
_arr_create_func = CFUNCTYPE(c_void_p, c_int)
TileTypes40d = ((c_int * 16) * 16)
BiomeIndices40d = c_ubyte * 16
Temperatures = ((c_ushort * 16) * 16)
Designations40d = ((DesignationFlags * 16) * 16)
Occupancies40d = ((OccupancyFlags * 16) * 16)
class Position2D(Structure):
_fields_ = [("x", c_ushort),
("y", c_ushort)]
class PlaneCoord(Union):
_fields_ = [("xy", c_uint),
("dim", Position2D)]
def __cmp__(self, other):
if isinstance(other, PlaneCoord):
return self.xy - other.xy
else:
raise TypeError("argument must be of type %s" % type(self))
class Feature(Structure):
_fields_ = [("type", FeatureType),
("main_material", c_short),
("sub_material", c_short),
("discovered", c_byte),
("origin", c_uint)]
class Vein(Structure):
_fields_ = [("vtable", c_uint),
("type", c_int),
("assignment", c_short * 16),
("flags", c_uint),
("address_of", c_uint)]
class FrozenLiquidVein(Structure):
_fields_ = [("vtable", c_uint),
("tiles", TileTypes40d),
("address_of", c_uint)]
class SpatterVein(Structure):
_fields_ = [("vtable", c_uint),
("mat1", c_ushort),
("unk1", c_ushort),
("mat2", c_uint),
("mat3", c_ushort),
("intensity", ((c_ubyte * 16) * 16)),
("address_of", c_uint)]
class MapBlock40d(Structure):
_fields_ = [("tiletypes", TileTypes40d),
("designation", Designations40d),
("occupancy", Occupancies40d),
("biome_indices", BiomeIndices40d),
("origin", c_uint),
("blockflags", BlockFlags),
("global_feature", c_short),
("local_feature", c_short)]
class ViewScreen(Structure):
_fields_ = [("type", c_int)]
class Matgloss(Structure):
_fields_ = [("id", c_char * 128),
("fore", c_byte),
("back", c_byte),
("bright", c_byte),
("name", c_char * 128)]
class MatglossPair(Structure):
_fields_ = [("type", c_short),
("index", c_int)]
class DescriptorColor(Structure):
_fields_ = [("id", c_char * 128),
("r", c_float),
("v", c_float),
("b", c_float),
("name", c_char * 128)]
class MatglossOther(Structure):
_fields_ = [("rawname", c_char * 128)]
class Building(Structure):
_fields_ = [("origin", c_uint),
("vtable", c_uint),
("x1", c_uint),
("y1", c_uint),
("x2", c_uint),
("y2", c_uint),
("z", c_uint),
("material", MatglossPair),
("type", c_uint)]
class CustomWorkshop(Structure):
_fields_ = [("index", c_uint),
("name", c_char * 256)]
class Construction(Structure):
_fields_ = [("x", c_ushort),
("y", c_ushort),
("z", c_ushort),
("form", c_ushort),
("unk_8", c_ushort),
("mat_type", c_ushort),
("mat_idx", c_ushort),
("unk3", c_ushort),
("unk4", c_ushort),
("unk5", c_ushort),
("unk6", c_uint),
("origin", c_uint)]
class Tree(Structure):
_fields_ = [("type", c_ushort),
("material", c_ushort),
("x", c_ushort),
("y", c_ushort),
("z", c_ushort),
("address", c_uint)]
class Material(Structure):
_fields_ = [("itemType", c_short),
("subType", c_short),
("subIndex", c_short),
("index", c_int),
("flags", c_uint)]
class Skill(Structure):
_fields_ = [("id", c_ushort),
("experience", c_uint),
("rating", c_ushort)]
class Job(Structure):
_fields_ = [("active", c_byte),
("jobId", c_uint),
("jobType", c_ubyte),
("occupationPtr", c_uint)]
class Like(Structure):
_fields_ = [("type", c_short),
("itemClass", c_short),
("itemIndex", c_short),
("material", MatglossPair),
("active", c_byte)]
class Attribute(Structure):
_fields_ = [("level", c_uint),
("field_4", c_uint),
("field_8", c_uint),
("field_C", c_uint),
("leveldiff", c_uint),
("field_14", c_uint),
("field_18", c_uint)]
class Name(Structure):
_fields_ = [("first_name", (c_char * 128)),
("nickname", (c_char * 128)),
("words", (c_int * 7)),
("parts_of_speech", (c_ushort * 7)),
("language", c_uint),
("has_name", c_byte)]
class Note(Structure):
_fields_ = [("symbol", c_char),
("foreground", c_ushort),
("background", c_ushort),
("name", (c_char * 128)),
("x", c_ushort),
("y", c_ushort),
("z", c_ushort)]
class Settlement(Structure):
_fields_ = [("origin", c_uint),
("name", Name),
("world_x", c_short),
("world_y", c_short),
("local_x1", c_short),
("local_x2", c_short),
("local_y1", c_short),
("local_y2", c_short)]
_NUM_CREATURE_TRAITS = 30
_NUM_CREATURE_LABORS = 102
class Soul(Structure):
_fields_ = [("numSkills", c_ubyte),
("skills", (Skill * 256)),
("traits", (c_ushort * _NUM_CREATURE_TRAITS)),
("analytical_ability", Attribute),
("focus", Attribute),
("willpower", Attribute),
("creativity", Attribute),
("intuition", Attribute),
("patience", Attribute),
("memory", Attribute),
("linguistic_ability", Attribute),
("spatial_sense", Attribute),
("musicality", Attribute),
("kinesthetic_sense", Attribute),
("empathy", Attribute),
("social_awareness", Attribute)]
_MAX_COLORS = 15
class Creature(Structure):
_fields_ = [("origin", c_uint),
("x", c_ushort),
("y", c_ushort),
("z", c_ushort),
("race", c_uint),
("civ", c_int),
("flags1", CreatureFlags1),
("flags2", CreatureFlags2),
("name", Name),
("mood", c_short),
("mood_skill", c_short),
("artifact_name", Name),
("profession", c_ubyte),
("custom_profession", (c_char * 128)),
("labors", (c_ubyte * _NUM_CREATURE_LABORS)),
("current_job", Job),
("happiness", c_uint),
("id", c_uint),
("strength", Attribute),
("agility", Attribute),
("toughness", Attribute),
("endurance", Attribute),
("recuperation", Attribute),
("disease_resistance", Attribute),
("squad_leader_id", c_int),
("sex", c_ubyte),
("caste", c_ushort),
("pregnancy_timer", c_uint),
("has_default_soul", c_byte),
("defaultSoul", Soul),
("nbcolors", c_uint),
("color", (c_uint * _MAX_COLORS))]
class CreatureExtract(Structure):
_fields_ = [("rawname", (c_char * 128))]
class BodyPart(Structure):
_fields_ = [("id", (c_char * 128)),
("category", (c_char * 128)),
("single", (c_char * 128)),
("plural", (c_char * 128))]

@ -0,0 +1,14 @@
from ctypes import *
def _uintify(x, y, z):
return (c_uint(x), c_uint(y), c_uint(z))
def _allocate_array(t_type, count):
arr_type = t_type * count
arr = arr_type()
ptr = c_void_p()
ptr = addressof(arr)
return (arr, ptr)

@ -0,0 +1,25 @@
from ctypes import *
from pydftypes import libdfhack, Tree
class Vegetation(object):
def __init__(self, ptr):
self._v_ptr = ptr
def start(self):
n = c_uint(0)
if libdfhack.Vegetation_Start(self._v_ptr, byref(n)) > 0:
return int(n.value)
else:
return -1
def finish(self):
return libdfhack.Vegetation_Finish(self._v_ptr) > 0
def read(self, index):
t = Tree()
if libdfhack.Vegetation_Read(self._v_ptr, c_uint(index), byref(t)) > 0:
return t
else:
return None

@ -96,7 +96,24 @@ int main (int numargs, const char ** args)
<< castes[j].rawname << ":"
<< castes[j].singular << ":"
<< castes[j].plural << ":"
<< castes[j].adjective << "] ";
<< castes[j].adjective << "] ["
<< "st:" << castes[j].strength.level << "/"
<< "ag:" << castes[j].agility.level << "/"
<< "to:" << castes[j].toughness.level << "/"
<< "en:" << castes[j].endurance.level << "/"
<< "re:" << castes[j].recuperation.level << "/"
<< "di:" << castes[j].disease_resistance.level << "/"
<< "an:" << castes[j].analytical_ability.level << "/"
<< "fo:" << castes[j].focus.level << "/"
<< "wi:" << castes[j].willpower.level << "/"
<< "cr:" << castes[j].creativity.level << "/"
<< "in:" << castes[j].intuition.level << "/"
<< "pa:" << castes[j].patience.level << "/"
<< "me:" << castes[j].memory.level << "/"
<< "li:" << castes[j].linguistic_ability.level << "/"
<< "sp:" << castes[j].spatial_sense.level << "/"
<< "mu:" << castes[j].musicality.level << "/"
<< "ki:" << castes[j].kinesthetic_sense.level << "]";
cout << endl;
for(uint32_t k = 0; k < castes[j].ColorModifier.size(); k++)
{

@ -1444,9 +1444,10 @@ map_data_1b60_offset 0x1B9c
Castes
======
<Offset name="color_modifier_part">0x70</Offset>
<Offset name="caste_bodypart_vector">0x51C</Offset>
<Offset name="caste_color_modifiers">0xACC</Offset>
<Offset name="color_modifier_part">0x70</Offset>
<Offset name="caste_attributes">0x654</Offset>
Body Parts
==========