2014-05-04 23:13:32 -06:00
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Notes by PeridexisErrant, on the needs_porting scripts and plugins:
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2014-05-04 23:52:21 -06:00
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I deleted:
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attachtest.py obsolete
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digger.cpp less useful than digger2, replaced by autochop
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digger2.cpp replaced by digfort
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2014-05-06 20:26:18 -06:00
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dfstatus.cpp replaced by dfstatus.lua
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2014-05-04 23:52:21 -06:00
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drawtile.cpp replaced by tiletypes
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fix-3708.cpp obsolete, bug fixed in vanilla
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lair.cpp replaced by lair
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reveal.py replaced by reveal
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treedump.py replaced by prospect & autochop
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veinlook.cpp replaced by prospect
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veinswap.cpp replaced by changevein
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To investigate further:
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creaturemanager.cpp modify skills and labors of creatures, kill creatures, etc; impressive but I suspect most functions implemented elsewhere
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digpattern.cpp allows multi-Z designations. Obsolete, or is there more here?
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incrementalsearch.cpp linux-only memory stuff; unqualified to judge
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SegementedFinder.h more memory stuff
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2014-05-04 23:13:32 -06:00
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To port:
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2014-05-04 23:52:21 -06:00
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copypaste.cpp high value target - a proof of concept plugin to allow copy-pasting in DF; does both terrain and buildings/constructions
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dfbauxtite.cpp changes material of mechanisms to bauxtite (ie magma-safe)
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hellhole.cpp instantly creates a hole to the HFS
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hotkeynotedump.py outputs a list of hotkeys and names; most useful before keybindings were possible. Trival to port but low value.
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itemdesignator.cpp mostly replaced by Falconne's enhanced stocks, but could port the interesting 'set fire to things' function
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position.py outputs very detailed time& place info
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