2010-05-13 14:43:58 -06:00
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/*
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www.sourceforge.net/projects/dfhack
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2010-05-25 22:48:23 -06:00
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Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild
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2010-05-13 14:43:58 -06:00
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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2011-04-10 02:50:32 -06:00
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#include "Internal.h"
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#include <cstdlib>
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#include <cstring>
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#include <string>
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2010-05-13 14:43:58 -06:00
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#include <vector>
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2011-04-10 05:12:28 -06:00
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#include <map>
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2010-05-13 14:43:58 -06:00
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#include <algorithm>
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using namespace std;
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2010-05-25 22:48:23 -06:00
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#include "dfhack/DFTypes.h"
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#include "dfhack-c/DFTypes_C.h"
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2010-05-26 00:42:09 -06:00
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#include "dfhack/modules/Materials.h"
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2010-05-13 14:43:58 -06:00
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using namespace DFHack;
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2010-09-16 12:04:52 -06:00
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/*
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I believe this is what they call "the bad kind of clever", but writing out registration functions for each callback just feels *so* wrong...
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The output of this macro is something like this...
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void RegisterByteBufferCallback(int(*fptr)(int8_t*, uint32_t))
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{
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alloc_byte_buffer_callback = fptr;
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}
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*/
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2010-09-03 09:31:06 -06:00
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#define BUILD(a) a ## BufferCallback
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#define REG_MACRO(type_name, type, callback) void BUILD(Register ## type_name) (int (*fptr)(type, uint32_t)) { callback = fptr; }
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2010-09-16 12:04:52 -06:00
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/*
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The output of this macro is something like this...
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void UnregisterByteBufferCallback()
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{
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alloc_byte_buffer_callback = NULL;
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}
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*/
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#define UNREG_MACRO(type_name, callback) void BUILD(Unregister ## type_name) () { callback = NULL; }
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2010-05-13 14:43:58 -06:00
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#ifdef __cplusplus
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extern "C" {
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#endif
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2011-03-09 11:22:48 -07:00
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int (*alloc_byte_buffer_callback)(int8_t**, uint32_t) = NULL;
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int (*alloc_short_buffer_callback)(int16_t**, uint32_t) = NULL;
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int (*alloc_int_buffer_callback)(int32_t**, uint32_t) = NULL;
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int (*alloc_ubyte_buffer_callback)(uint8_t**, uint32_t) = NULL;
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int (*alloc_ushort_buffer_callback)(uint16_t**, uint32_t) = NULL;
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int (*alloc_uint_buffer_callback)(uint32_t**, uint32_t) = NULL;
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int (*alloc_char_buffer_callback)(char**, uint32_t) = NULL;
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int (*alloc_matgloss_buffer_callback)(t_matgloss**, uint32_t) = NULL;
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int (*alloc_descriptor_buffer_callback)(t_descriptor_color**, uint32_t) = NULL;
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int (*alloc_matgloss_other_buffer_callback)(t_matglossOther**, uint32_t) = NULL;
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2011-03-11 15:56:36 -07:00
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int (*alloc_feature_buffer_callback)(t_feature**, uint32_t) = NULL;
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int (*alloc_hotkey_buffer_callback)(t_hotkey**, uint32_t) = NULL;
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int (*alloc_screen_buffer_callback)(t_screen**, uint32_t) = NULL;
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2011-03-09 11:22:48 -07:00
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2011-03-11 15:56:36 -07:00
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int (*alloc_tree_buffer_callback)(t_tree**, uint32_t) = NULL;
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2011-03-31 12:54:29 -06:00
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int (*alloc_memrange_buffer_callback)(t_memrange**, uint32_t*, uint32_t) = NULL;
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2011-03-11 15:56:36 -07:00
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int (*alloc_customWorkshop_buffer_callback)(t_customWorkshop**, uint32_t) = NULL;
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int (*alloc_material_buffer_callback)(t_material**, uint32_t) = NULL;
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2011-03-09 11:22:48 -07:00
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2011-03-11 13:08:53 -07:00
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int (*alloc_creaturetype_buffer_callback)(c_creaturetype**, c_creaturetype_descriptor*, uint32_t) = NULL;
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2011-03-09 11:22:48 -07:00
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int (*alloc_vein_buffer_callback)(t_vein**, uint32_t) = NULL;
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int (*alloc_frozenliquidvein_buffer_callback)(t_frozenliquidvein**, uint32_t) = NULL;
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int (*alloc_spattervein_buffer_callback)(t_spattervein**, uint32_t) = NULL;
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int (*alloc_grassvein_buffer_callback)(t_grassvein**, uint32_t) = NULL;
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int (*alloc_worldconstruction_buffer_callback)(t_worldconstruction**, uint32_t) = NULL;
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2011-03-14 13:58:37 -06:00
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int (*alloc_featuremap_buffer_callback)(c_featuremap_node**, uint32_t*, uint32_t) = NULL;
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2011-03-11 13:08:53 -07:00
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//int (*alloc_bodypart_buffer_callback)(t_bodypart**, uint32_t) = NULL;
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2011-03-09 11:22:48 -07:00
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REG_MACRO(Byte, int8_t**, alloc_byte_buffer_callback)
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REG_MACRO(Short, int16_t**, alloc_short_buffer_callback)
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REG_MACRO(Int, int32_t**, alloc_int_buffer_callback)
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REG_MACRO(UByte, uint8_t**, alloc_ubyte_buffer_callback)
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REG_MACRO(UShort, uint16_t**, alloc_ushort_buffer_callback)
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REG_MACRO(UInt, uint32_t**, alloc_uint_buffer_callback)
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REG_MACRO(Char, char**, alloc_char_buffer_callback)
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REG_MACRO(Matgloss, t_matgloss**, alloc_matgloss_buffer_callback)
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REG_MACRO(DescriptorColor, t_descriptor_color**, alloc_descriptor_buffer_callback)
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REG_MACRO(MatglossOther, t_matglossOther**, alloc_matgloss_other_buffer_callback)
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2011-03-11 15:56:36 -07:00
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REG_MACRO(Feature, t_feature**, alloc_feature_buffer_callback)
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REG_MACRO(Hotkey, t_hotkey**, alloc_hotkey_buffer_callback)
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REG_MACRO(Screen, t_screen**, alloc_screen_buffer_callback)
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REG_MACRO(Tree, t_tree**, alloc_tree_buffer_callback)
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REG_MACRO(CustomWorkshop, t_customWorkshop**, alloc_customWorkshop_buffer_callback)
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REG_MACRO(Material, t_material**, alloc_material_buffer_callback)
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2010-09-03 09:31:06 -06:00
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2011-03-31 12:54:29 -06:00
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void RegisterMemRangeBufferCallback(int (*funcptr)(t_memrange**, uint32_t*, uint32_t))
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{
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alloc_memrange_buffer_callback = funcptr;
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}
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2010-09-16 12:04:52 -06:00
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UNREG_MACRO(Byte, alloc_byte_buffer_callback)
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UNREG_MACRO(Short, alloc_short_buffer_callback)
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UNREG_MACRO(Int, alloc_int_buffer_callback)
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UNREG_MACRO(UByte, alloc_ubyte_buffer_callback)
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UNREG_MACRO(UShort, alloc_ushort_buffer_callback)
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UNREG_MACRO(UInt, alloc_uint_buffer_callback)
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UNREG_MACRO(Char, alloc_char_buffer_callback)
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UNREG_MACRO(Matgloss, alloc_matgloss_buffer_callback)
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UNREG_MACRO(DescriptorColor, alloc_descriptor_buffer_callback)
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UNREG_MACRO(MatglossOther, alloc_matgloss_other_buffer_callback)
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2011-03-11 15:56:36 -07:00
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UNREG_MACRO(Feature, alloc_feature_buffer_callback)
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UNREG_MACRO(Hotkey, alloc_hotkey_buffer_callback)
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UNREG_MACRO(Screen, alloc_screen_buffer_callback)
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UNREG_MACRO(Tree, alloc_tree_buffer_callback)
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2011-03-31 12:54:29 -06:00
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UNREG_MACRO(MemRange, alloc_memrange_buffer_callback)
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2011-03-11 15:56:36 -07:00
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UNREG_MACRO(CustomWorkshop, alloc_customWorkshop_buffer_callback)
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UNREG_MACRO(Material, alloc_material_buffer_callback)
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2010-09-16 12:04:52 -06:00
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2011-03-11 13:08:53 -07:00
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void RegisterCreatureTypeBufferCallback(int (*funcptr)(c_creaturetype**, c_creaturetype_descriptor*, uint32_t))
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2010-09-16 12:04:52 -06:00
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{
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2011-03-11 13:08:53 -07:00
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alloc_creaturetype_buffer_callback = funcptr;
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2010-09-16 12:04:52 -06:00
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}
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UNREG_MACRO(CreatureType, alloc_creaturetype_buffer_callback)
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2011-03-09 11:22:48 -07:00
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REG_MACRO(Vein, t_vein**, alloc_vein_buffer_callback)
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REG_MACRO(FrozenLiquidVein, t_frozenliquidvein**, alloc_frozenliquidvein_buffer_callback)
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REG_MACRO(SpatterVein, t_spattervein**, alloc_spattervein_buffer_callback)
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REG_MACRO(GrassVein, t_grassvein**, alloc_grassvein_buffer_callback)
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REG_MACRO(WorldConstruction, t_worldconstruction**, alloc_worldconstruction_buffer_callback)
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2010-09-03 09:31:06 -06:00
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2010-09-16 12:04:52 -06:00
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UNREG_MACRO(Vein, alloc_vein_buffer_callback)
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UNREG_MACRO(FrozenLiquidVein, alloc_frozenliquidvein_buffer_callback)
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UNREG_MACRO(SpatterVein, alloc_spattervein_buffer_callback)
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2011-03-01 13:37:34 -07:00
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UNREG_MACRO(GrassVein, alloc_grassvein_buffer_callback)
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UNREG_MACRO(WorldConstruction, alloc_worldconstruction_buffer_callback)
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2010-09-16 12:04:52 -06:00
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2011-03-14 13:58:37 -06:00
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void RegisterFeatureMapBufferCallback(int (*funcptr)(c_featuremap_node**, uint32_t*, uint32_t))
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{
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alloc_featuremap_buffer_callback = funcptr;
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}
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UNREG_MACRO(FeatureMap, alloc_featuremap_buffer_callback)
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2010-05-13 14:43:58 -06:00
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#ifdef __cplusplus
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}
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2011-04-10 05:12:28 -06:00
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#endif
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