dfhack/library/xml/df.map.xml

248 lines
7.8 KiB
XML

2011-12-24 03:37:00 -07:00
<data-definition>
<enum-type type-name='tile_traffic'>
<enum-item name='Normal'/>
<enum-item name='Low'/>
<enum-item name='High'/>
<enum-item name='Restricted'/>
</enum-type>
<enum-type type-name='tile_dig_designation'>
<enum-item name='No' comment='no designation'/>
<enum-item name='Default' comment='dig walls, remove stairs and ramps, gather plants, fell trees'/>
<enum-item name='UpDownStair'/>
<enum-item name='Channel'/>
<enum-item name='Ramp'/>
<enum-item name='DownStair'/>
<enum-item name='UpStair'/>
</enum-type>
<enum-type type-name='tile_liquid'>
<enum-item name='Water'/>
<enum-item name='Magma'/>
</enum-type>
<bitfield-type type-name='tile_designation'>
<flag-bit name='flow_size' count='3' comment='liquid amount'/>
<flag-bit name='pile' comment='stockpile?'/>
<flag-bit name='dig' count='3'
refers-to='(enum-to-key $tile_dig_designation $)'/>
<flag-bit name='smooth' count='2'/>
<flag-bit name='hidden'/>
<flag-bit name='geolayer_index' count='4'/>
<flag-bit name='light'/>
<flag-bit name='subterranean'/>
<flag-bit name='outside'/>
<flag-bit name='biome' count='4'/>
<flag-bit name='liquid_type'
refers-to='(enum-to-key $tile_liquid $)'/>
<flag-bit name='water_table' comment='aquifer'/>
<flag-bit name='rained'/>
<flag-bit name='traffic' count='2'
refers-to='(enum-to-key $tile_traffic $)'/>
<flag-bit name='flow_forbid'/>
<flag-bit name='liquid_static'/>
<flag-bit name='feature_local'/>
<flag-bit name='feature_global'/>
<flag-bit name='water_stagnant'/>
<flag-bit name='water_salt'/>
</bitfield-type>
<bitfield-type type-name='tile_occupancy'>
<flag-bit name='building' count='3'/>
<flag-bit name='unit' comment='standing'/>
<flag-bit name='unit_grounded' comment='prone'/>
<flag-bit name='item'/>
<flag-bit name='edge_flow_in'
comment='if set on an edge tile, water or magma will flow in'/>
<flag-bit name='moss'/>
<flag-bit name='arrow_color' count='4'/>
<flag-bit name='arrow_variant'/>
<flag-bit name='unk13'/>
<flag-bit name='monster_lair'
comment='A monster lair. Items placed wont be moved.'/>
<flag-bit name='no_grow'
comment='seems to be set on terrain tiles where grass growth is impossible'/>
</bitfield-type>
<enum-type type-name='block_flags'>
<enum-item name='Designated' comment='for jobs etc'/>
<enum-item name='UpdateTemperature'/>
<enum-item name='UpdateLiquid'/>
<enum-item name='UpdateLiquidTwice'
comment='Protects UpdateLiquid from being cleared the first time.'/>
</enum-type>
<struct-type type-name='block_burrow'>
<int32_t name='id' ref-target='burrow'/>
<static-array name='tile_bitmask' count='16'>
<uint16_t/>
</static-array>
<pointer name="link" type-name='block_burrow_link'/>
</struct-type>
<struct-type type-name='block_burrow_link'>
<pointer name='item' type-name='block_burrow'/>
<pointer name='prev' type-name='block_burrow_link'/>
<pointer name='next' type-name='block_burrow_link'/>
</struct-type>
<struct-type type-name='map_block'>
<df-flagarray name='flags' index-enum='block_flags'/>
<stl-vector name='block_events'>
<pointer/>
</stl-vector>
<compound name='block_burrows' type-name='block_burrow_link'/>
<int32_t name='local_feature'/>
<int32_t name='global_feature'/>
<int32_t name='unk2'/>
<int32_t name='unk3' comment='undef'/>
<int32_t name='unk4'/>
<int32_t name='unk5'/>
<stl-vector name='items'>
<int32_t ref-target='item'/>
</stl-vector>
<stl-vector name='effects'>
<pointer/>
</stl-vector>
<int32_t name='unk7'/>
<int32_t name='unk8' comment='undef'/>
<stl-vector name='plants'>
<pointer/>
</stl-vector>
<int16_t name='map_x'/>
<int16_t name='map_y'/>
<int16_t name='map_z'/>
<int16_t name='region_x'/>
<int16_t name='region_y'/>
<static-array name='tiletype' count='16'>
<static-array count='16'>
<int16_t/>
</static-array>
</static-array>
<static-array name='designation' count='16'>
<static-array count='16'>
<compound type-name='tile_designation'/>
</static-array>
</static-array>
<static-array name='occupancy' count='16'>
<static-array count='16'>
<compound type-name='tile_occupancy'/>
</static-array>
</static-array>
<static-array name='unk9' count='16'>
<static-array count='16'>
<int8_t/>
</static-array>
</static-array>
<static-array name='pathfinding' count='16'>
<static-array count='16'>
<int32_t/>
</static-array>
</static-array>
<static-array name='unk10' count='16'>
<static-array count='16'>
<uint16_t/>
</static-array>
</static-array>
<static-array name='unk11' count='16'>
<static-array count='16'>
<uint16_t/>
</static-array>
</static-array>
<static-array name='unk12' count='16'>
<static-array count='16'>
<uint16_t/>
</static-array>
</static-array>
<static-array name='temperature_1' count='16'>
<static-array count='16'>
<uint16_t/>
</static-array>
</static-array>
<static-array name='temperature_2' count='16'>
<static-array count='16'>
<uint16_t/>
</static-array>
</static-array>
<static-array name='unk13' count='16'>
<static-array count='16'>
<uint16_t/>
</static-array>
</static-array>
<static-array name='unk14' count='16'>
<static-array count='16'>
<uint16_t/>
</static-array>
</static-array>
<static-array name='region_offset' count='9'>
<uint8_t/>
</static-array>
</struct-type>
<struct-type type-name='cave_column_link'>
<pointer name='item'/>
<pointer name='prev' type-name='cave_column_link'/>
<pointer name='next' type-name='cave_column_link'/>
</struct-type>
<struct-type type-name='map_block_column'>
<int16_t name="unk_0"/>
<int16_t name="unk_2"/>
<int16_t name="unk_4"/>
<stl-vector name="unk_8">
<pointer>
<static-array name='unk1' count='8' type-name='int16_t'/>
<static-array name='unk2' count='4' type-name='uint8_t'/>
</pointer>
</stl-vector>
<int16_t name="z_base"/>
<static-array name='cave_columns' count='16'>
<static-array count='16'>
<compound type-name='cave_column_link'/>
</static-array>
</static-array>
<stl-vector name='column_rectangles'>
<pointer/>
</stl-vector>
<int16_t name='unk_c2c'/>
<df-flagarray name='flags'/>
<int16_t name='tile_min_x'/>
<int16_t name='tile_min_y'/>
<int16_t name='unk_c3c' comment='uninitialized'/>
<int16_t name='unk_c3e'/>
<int16_t name='unk_c40'/>
</struct-type>
</data-definition>
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nxml-child-indent: 4
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