2009-09-13 18:02:46 -06:00
<?xml version="1.0" ?>
<DFExtractor >
<!-- USE A FIXED WIDTH FONT! -->
<MemoryDescriptors >
2010-03-05 14:19:27 -07:00
<!-- A note about virtual types: many of those aren't enumerated in the vtable structure anymore
but are found dynamically. Here's a list of viewscreens for 40d:
viewscreen_conversation
viewscreen_setupadventure
viewscreen_dungeon_announce
viewscreen_dungeon_monsterstatus
viewscreen_dungeon_wrestle
viewscreen_adventure_log
viewscreen_adventure_travel
viewscreen_dungeonmode
viewscreen_selectitem
viewscreen_dwarfmode
viewscreen_layer_stockpile
viewscreen_layer_world_gen_param_preset
viewscreen_layer_world_gen_param
viewscreen_layer_export_play_map
viewscreen_layer_musicsound
viewscreen_layer_unit_relationship
viewscreen_layer_workshop_profile
viewscreen_layer
viewscreen_unit
viewscreen_customize_unit
viewscreen_savegame
viewscreen_loadgame
viewscreen_option
viewscreen_layer_currency
viewscreen_layer_reaction
viewscreen_layer_stone_restriction
viewscreen_layer_noblelist
viewscreen_job
viewscreen_building
viewscreen_item
viewscreen_noble
viewscreen_buildinglist
viewscreen_commandchain
viewscreen_squad
viewscreen_civlist
viewscreen_entity
viewscreen_treasurelist
viewscreen_unitjobs
viewscreen_createquota
viewscreen_jobmanagement
viewscreen_wages
viewscreen_stores
viewscreen_overallstatus
viewscreen_justice
viewscreen_price
viewscreen_pet
viewscreen_kitchenpref
viewscreen_announcelist
viewscreen_game_cleaner
viewscreen_title
viewscreen_legends
viewscreen_new_region
viewscreen_export_region
viewscreen_export_graphical_map
viewscreen_layer_assigntrade
viewscreen_requestagreement
viewscreen_tradeagreement
viewscreen_topicmeeting_takerequests
viewscreen_topicmeeting
viewscreen_meeting
viewscreen_barter
viewscreen_tradegoods
viewscreen_tradelist
viewscreen_textviewer
viewscreen_layer_choose_language_name
viewscreen_setupdwarfgame
viewscreen_choose_start_site
And item types:
item_coin
item_trapcomp
item_siegeammo
item_quiver
item_backpack
item_pants
item_totem
item_anvil
item_gem
item_bracelet
item_earring
item_ring
item_crown
item_ammo
item_scepter
item_amulet
item_figurine
item_bin
item_box
item_gloves
item_helm
item_shield
item_shoes
item_armor
item_weapon
item_animaltrap
item_barrel
item_cage
item_toy
item_instrument
item_goblet
item_flask
item_chain
item_hatch_cover
item_floodgate
item_door
item_cloth
item_constructed
item_food
item_crafted
item_thread
item_cheese
item_ballistaarrowhead
item_shell
item_skull
item_bones
item_skin_tanned
item_skin_raw
item_pet
item_vermin
item_fish_raw
item_fish
item_meat
item_remains
item_corpsepiece
item_glob
item_liquid_misc
item_powder_misc
item_drink
item_extract
item_liquipowder
item_corpse
item_wood
item_stone
item_rough
item_blocks
item_smallgem
item_bar
item_actual
item_rock
item_grate
item_window
item_bucket
item_coffin
item_statue
item_quern
item_millstone
item_armorstand
item_weaponrack
item_cabinet
item_catapultparts
item_ballistaparts
item_trapparts
item_potion
item_pipe_section
item_leaves
item_plant
item_seeds
item_critter
item_powder
item_liquid
Finally veins:
block_square_event_frozen_liquid
block_square_event_mineral
-->
2009-11-07 14:05:10 -07:00
<Entry version= "meta-40d" os= "all" id= "meta-40d" >
<Profession can_assign_labors= "true" is_military= "false" name= "Miner" > 0</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Woodworker" > 1</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Carpenter" > 2</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Bowyer" > 3</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Woodcutter" > 4</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Stoneworker" > 5</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Engraver" > 6</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Mason" > 7</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Ranger" > 8</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Animal Caretaker" > 9</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Animal Trainer" > 10</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Hunter" > 11</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Trapper" > 12</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Animal Dissector" > 13</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Metalsmith" > 14</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Furnace Operator" > 15</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Weaponsmith" > 16</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Armorer" > 17</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Blacksmith" > 18</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Metalcrafter" > 19</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Jeweler" > 20</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Gem Cutter" > 21</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Gem Setter" > 22</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Craftsdwarf" > 23</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Woodcrafter" > 24</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Stonecrafter" > 25</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Leatherworker" > 26</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Bone Carver" > 27</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Weaver" > 28</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Clothier" > 29</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Glassmaker" > 30</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Strand Extractor" > 31</Profession>
<Profession can_assign_labors= "false" female_name= "Queen" is_military= "false" name= "King" > 32</Profession>
<Profession can_assign_labors= "false" female_name= "Queen Consort" is_military= "false" name= "King Consort" > 33</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Fishery Worker" > 34</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Fisherdwarf" > 35</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Fish Dissector" > 36</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Fish Cleaner" > 37</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Farmer" > 38</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Cheese Maker" > 39</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Milker" > 40</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Cook" > 41</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Thresher" > 42</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Miller" > 43</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Butcher" > 44</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Tanner" > 45</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Dyer" > 46</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Planter" > 47</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Herbalist" > 48</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Brewer" > 49</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Soap Maker" > 50</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Potash Maker" > 51</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Lye Maker" > 52</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Wood Burner" > 53</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Engineer" > 54</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Mechanic" > 55</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Siege Engineer" > 56</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Siege Operator" > 57</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Pump Operator" > 58</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Clerk" > 59</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Administrator" > 60</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Trader" > 61</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Architect" > 62</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Alchemist" > 63</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Tax Collector" > 64</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Hammerer" > 65</Profession>
<Profession can_assign_labors= "false" female_name= "Baroness" is_military= "false" name= "Baron" > 66</Profession>
<Profession can_assign_labors= "false" female_name= "Countess" is_military= "false" name= "Count" > 67</Profession>
<Profession can_assign_labors= "false" female_name= "Duchess" is_military= "false" name= "Duke" > 68</Profession>
<Profession can_assign_labors= "false" female_name= "Baroness Consort" is_military= "false" name= "Baron Consort" > 69</Profession>
<Profession can_assign_labors= "false" female_name= "Countess Consort" is_military= "false" name= "Count Consort" > 70</Profession>
<Profession can_assign_labors= "false" female_name= "Duchess Consort" is_military= "false" name= "Duke Consort" > 71</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Philosopher" > 72</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Advisor" > 73</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Dungeon Master" > 74</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Merchant" > 75</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Diplomat" > 76</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Guild Representative" > 77</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Merchant Baroness" > 78</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Merchant Princess" > 79</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Outpost Liaison" > 80</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Druid" > 81</Profession>
<Profession can_assign_labors= "false" is_military= "true" name= "Champion" > 82</Profession>
<Profession can_assign_labors= "true" is_military= "true" name= "Hammerdwarf" > 83</Profession>
<Profession can_assign_labors= "false" is_military= "true" name= "Hammer Lord" > 84</Profession>
<Profession can_assign_labors= "true" is_military= "true" name= "Speardwarf" > 85</Profession>
<Profession can_assign_labors= "false" is_military= "true" name= "Spearmaster" > 86</Profession>
<Profession can_assign_labors= "true" is_military= "true" name= "Marksdwarf" > 87</Profession>
<Profession can_assign_labors= "false" is_military= "true" name= "Elite Crossbowdwarf" > 88</Profession>
<Profession can_assign_labors= "true" is_military= "true" name= "Wrestler" > 89</Profession>
<Profession can_assign_labors= "false" is_military= "true" name= "Elite Wrestler" > 90</Profession>
<Profession can_assign_labors= "true" is_military= "true" name= "Axedwarf" > 91</Profession>
<Profession can_assign_labors= "false" is_military= "true" name= "Axe Lord" > 92</Profession>
<Profession can_assign_labors= "true" is_military= "true" name= "Swordsdwarf" > 93</Profession>
<Profession can_assign_labors= "false" is_military= "true" name= "Swordmaster" > 94</Profession>
<Profession can_assign_labors= "true" is_military= "true" name= "Macedwarf" > 95</Profession>
<Profession can_assign_labors= "false" is_military= "true" name= "Mace Lord" > 96</Profession>
<Profession can_assign_labors= "true" is_military= "true" name= "Pikedwarf" > 97</Profession>
<Profession can_assign_labors= "false" is_military= "true" name= "Pikemaster" > 98</Profession>
<Profession can_assign_labors= "false" is_military= "true" name= "Bowdwarf" > 99</Profession>
<Profession can_assign_labors= "false" is_military= "true" name= "Elite Bowdwarf" > 100</Profession>
<Profession can_assign_labors= "false" is_military= "true" name= "Blowgunner" > 101</Profession>
<Profession can_assign_labors= "false" is_military= "true" name= "Elite Bowgunner" > 102</Profession>
<Profession can_assign_labors= "true" is_military= "true" name= "Recruit" > 103</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "?Hunting creature?" > 104</Profession>
<Profession name= "?War creature?" can_assign_labors= "false" is_military= "false" > 105</Profession>
<Profession name= "?Master thief?" can_assign_labors= "false" is_military= "false" > 106</Profession>
<Profession name= "?Thief?" can_assign_labors= "false" is_military= "false" > 107</Profession>
<Profession can_assign_labors= "true" is_military= "false" name= "Peasant" > 108</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Child" > 109</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Baby" > 110</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Drunk" > 111</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Lasher" > 112</Profession>
<Profession can_assign_labors= "false" is_military= "false" name= "Master Lasher" > 113</Profession>
<Job name= "Carve Fortification" > 0</Job>
<Job name= "Detail Wall" > 1</Job>
<Job name= "Detail Floor" > 2</Job>
<Job name= "Dig" > 3</Job>
<Job name= "Carve Upward Staircase" > 4</Job>
<Job name= "Carve Downward Staircase" > 5</Job>
<Job name= "Carve Up/Down Staircase" > 6</Job>
<Job name= "Carve Ramp" > 7</Job>
<Job name= "Dig Channel" > 8</Job>
<Job name= "Fell Tree" > 9</Job>
<Job name= "Gather Plants" > 10</Job>
<Job name= "Remove Construction" > 11</Job>
<Job name= "Collect Webs" > 12</Job>
<Job name= "Bring Item to Depot" > 13</Job>
<Job name= "Bring Item to Shop" > 14</Job>
<Job name= "Eat" > 15</Job>
<Job name= "Get Provisions" > 16</Job>
<Job name= "Drink" > 17</Job>
<Job name= "Drink" > 18</Job>
<Job name= "Fill Waterskin" > 19</Job>
<Job name= "Sleep" > 20</Job>
<Job name= "Collect Sand" > 21</Job>
<Job name= "Fish" > 22</Job>
<Job name= "Hunt" > 23</Job>
<Job name= "Hunt for Small Creature" > 24</Job>
<Job name= "Kidnap" > 25</Job>
<Job name= "Beat Criminal" > 26</Job>
<Job name= "Starting Fist Fight" > 27</Job>
<Job name= "Collect Taxes" > 28</Job>
<Job name= "Guard Tax Collector" > 29</Job>
<Job name= "Catch Live Land Animal" > 30</Job>
<Job name= "Catch Live Fish" > 31</Job>
<Job name= "Return Kill" > 32</Job>
<Job name= "Check Chest" > 33</Job>
<Job name= "Store Owned Item" > 34</Job>
<Job name= "Place Item in Tomb" > 35</Job>
<Job name= "Store Item in Stockpile" > 36</Job>
<Job name= "Store Item in Bag" > 37</Job>
<Job name= "Store Item in Chest" > 38</Job>
<Job name= "Store Item in Cabinet" > 39</Job>
<Job name= "Store Weapon" > 40</Job>
<Job name= "Store Armor" > 41</Job>
<Job name= "Store Item in Barrel" > 42</Job>
<Job name= "Store Item in Bin" > 43</Job>
<Job name= "Seek Artifact" > 44</Job>
<Job name= "Seek Infant" > 45</Job>
<Job name= "Attend Party" > 46</Job>
<Job name= "Shooting at Archery Range" > 47</Job>
<Job name= "Sparring in Barracks" > 48</Job>
<Job name= "Go Shopping A" > 49</Job>
<Job name= "Go Shopping B" > 50</Job>
<Job name= "Clean" > 51</Job>
<Job name= "Rest" > 52</Job>
<Job name= "Pickup Equipment" > 53</Job>
<Job name= "Dump Item" > 54</Job>
<Job name= "Strange Mood Crafter" > 55</Job>
<Job name= "Strange Mood Jeweller" > 56</Job>
<Job name= "Strange Mood C" > 57</Job>
<Job name= "Strange Mood Metal" > 58</Job>
<Job name= "Strange Mood E" > 59</Job>
<Job name= "Strange Mood F" > 60</Job>
<Job name= "Strange Mood Carpenter" > 61</Job>
<Job name= "Strange Mood Mason" > 62</Job>
<Job name= "Strange Mood Bowyer" > 63</Job>
<Job name= "Strange Mood Tanner" > 64</Job>
<Job name= "Strange Mood Weaver" > 65</Job>
<Job name= "Strange Mood Glassmaker" > 66</Job>
<Job name= "Strange Mood Mechanics" > 67</Job>
<Job name= "Construct Building" > 68</Job>
<Job name= "Construct Door" > 69</Job>
<Job name= "Construct Floodgate" > 70</Job>
<Job name= "Construct Bed" > 71</Job>
<Job name= "Construct Chair" > 72</Job>
<Job name= "Construct Coffin" > 73</Job>
<Job name= "Construct Table" > 74</Job>
<Job name= "Construct Chest" > 75</Job>
<Job name= "Construct Bin" > 76</Job>
<Job name= "Construct Armor Stand" > 77</Job>
<Job name= "Construct Weapon Rack" > 78</Job>
<Job name= "Construct Cabinet" > 79</Job>
<Job name= "Construct Statue" > 80</Job>
<Job name= "Construct XXX" > 81</Job>
<Job name= "Make Raw XXX" > 82</Job>
<Job name= "Make crafts" > 83</Job>
<Job name= "Mint stuff" > 84</Job>
<Job name= "Cut XX A" > 85</Job>
<Job name= "Cut XX B" > 86</Job>
<Job name= "Encrust" > 87</Job>
<Job name= "?" > 88</Job>
<Job name= "Destroy Building" > 89</Job>
<Job name= "Smelt Ore" > 90</Job>
<Job name= "Smelt" > 91</Job>
<Job name= "Melt a Metal Object" > 92</Job>
<Job name= "Extract Metal Strands" > 93</Job>
<Job name= "Tan a Hide" > 94</Job>
<Job name= "Plant Seeds" > 95</Job>
<Job name= "Harvest Plants" > 96</Job>
<Job name= "Train Hunting Animal" > 97</Job>
<Job name= "Train War Animal" > 98</Job>
<Job name= "Forge/Make DDD " > 99</Job>
<Job name= "Forge Anvil" > 100</Job>
<Job name= "Construct Catapult Parts" > 101</Job>
<Job name= "Construct Ballista Parts" > 102</Job>
<Job name= "Forge/Make A" > 103</Job>
<Job name= "Forge/Make B" > 104</Job>
<Job name= "Forge/Make C" > 105</Job>
<Job name= "Stud With XX" > 106</Job>
<Job name= "Butcher an Animal" > 107</Job>
<Job name= "Prepare a Raw Fish" > 108</Job>
<Job name= "Mill Plants" > 109</Job>
<Job name= "Bait Trap" > 110</Job>
<Job name= "Milk Creature" > 111</Job>
<Job name= "Make Cheese" > 112</Job>
<Job name= "Process Plants" > 113</Job>
<Job name= "Process Plants (Bag)" > 114</Job>
<Job name= "Process Plants (Vial)" > 115</Job>
<Job name= "Process Plants (Barrel)" > 116</Job>
<Job name= "Prepare Meal" > 117</Job>
<Job name= "Weave Thread" > 118</Job>
<Job name= "Forge/Make D" > 119</Job>
<Job name= "Forge/Make E" > 120</Job>
<Job name= "Forge/Make F" > 121</Job>
<Job name= "Forge Cage" > 122</Job>
<Job name= "Forge Rope" > 123</Job>
<Job name= "Forge Flask" > 124</Job>
<Job name= "Forge Goblet" > 125</Job>
<Job name= "Forge Instrument" > 126</Job>
<Job name= "Forge Toy" > 127</Job>
<Job name= "Forge Animal Trap" > 128</Job>
<Job name= "Forge Barrel" > 129</Job>
<Job name= "Forge Bucket" > 130</Job>
<Job name= "Forge Window" > 131</Job>
<Job name= "Make Totem" > 132</Job>
<Job name= "Forge/Make G" > 133</Job>
<Job name= "Decorate With Bone" > 134</Job>
<Job name= "Make Backpack" > 135</Job>
<Job name= "Make Quiver" > 136</Job>
<Job name= "Forge Ballista Arrow Head" > 137</Job>
<Job name= "Assemble" > 138</Job>
<Job name= "Load Catapult" > 139</Job>
<Job name= "Load Ballista" > 140</Job>
<Job name= "Fire Catapult" > 141</Job>
<Job name= "Fire Ballista" > 142</Job>
<Job name= "Construct Mechanisms" > 143</Job>
<Job name= "Forge/Make H" > 144</Job>
<Job name= "Load Cage Trap" > 145</Job>
<Job name= "Load Stone Trap" > 146</Job>
<Job name= "Load Weapon Trap" > 147</Job>
<Job name= "Clean Trap" > 148</Job>
<Job name= "Cast Spell" > 149</Job>
<Job name= "Link a Building to Trigger" > 150</Job>
<Job name= "Pull the Lever" > 151</Job>
<Job name= "Brew Drink" > 152</Job>
<Job name= "?" > 153</Job>
<Job name= "Extract from Plants" > 154</Job>
<Job name= "Extract from Raw Fish" > 155</Job>
<Job name= "Extract from Land Animal" > 156</Job>
<Job name= "Tame a Small Animal" > 157</Job>
<Job name= "Tame Large Animal" > 158</Job>
<Job name= "Chain Animal" > 159</Job>
<Job name= "Unchain Animal" > 160</Job>
<Job name= "Unchain Pet" > 161</Job>
<Job name= "Releasing Large Creature" > 162</Job>
<Job name= "Releasing Pet" > 163</Job>
<Job name= "Releasing Small Creature" > 164</Job>
<Job name= "Handling Small Creature" > 165</Job>
<Job name= "Handling Large Creature" > 166</Job>
<Job name= "Large Creature Caging" > 167</Job>
<Job name= "Small Creature Caging" > 168</Job>
<Job name= "Recover Wounded" > 169</Job>
<Job name= "Drain Aquarium" > 170</Job>
<Job name= "Fill Aquarium" > 171</Job>
<Job name= "Fill Pond" > 172</Job>
<Job name= "Give Water A" > 173</Job>
<Job name= "Give Food A" > 174</Job>
<Job name= "Give Water B" > 175</Job>
<Job name= "Give Food B" > 176</Job>
<Job name= "Recover Pet" > 177</Job>
<Job name= "Pit/Pond Large Animal" > 178</Job>
<Job name= "Pit/Pond Small Animal" > 179</Job>
<Job name= "Slaughter Animal" > 180</Job>
<Job name= "Make Charcoal" > 181</Job>
<Job name= "Make Ash" > 182</Job>
<Job name= "Make Lye" > 183</Job>
<Job name= "Make Potash From Lye" > 184</Job>
<Job name= "Make Pearlash" > 185</Job>
<Job name= "Render Fat" > 186</Job>
<Job name= "Make Soap" > 187</Job>
<Job name= "Fertilize Field" > 188</Job>
<Job name= "Make Potash From Ash" > 189</Job>
<Job name= "Dye Thread" > 190</Job>
<Job name= "Dye Cloth" > 191</Job>
<Job name= "Sew Image" > 192</Job>
<Job name= "Forge Tube" > 193</Job>
<Job name= "Operate Pump" > 194</Job>
<Job name= "Manage Work Orders" > 195</Job>
<Job name= "Update Stockpile Records" > 196</Job>
<Job name= "Trade at Depot" > 197</Job>
<Job name= "Construct Hatch Cover" > 198</Job>
<Job name= "Construct Grate" > 199</Job>
<Job name= "Remove Stairs/Ramps" > 200</Job>
<Job name= "Construct Quern" > 201</Job>
<Job name= "Construct Millstone" > 202</Job>
2009-11-09 16:18:20 -07:00
<Skill name= "Miner" > 0</Skill>
<Skill name= "Wood Cutter" > 1</Skill>
<Skill name= "Carpenter" > 2</Skill>
<Skill name= "Engraver" > 3</Skill>
<Skill name= "Mason" > 4</Skill>
<Skill name= "Animal Trainer" > 5</Skill>
<Skill name= "Animal Caretaker" > 6</Skill>
<Skill name= "Fish Dissector" > 7</Skill>
<Skill name= "Animal Dissector" > 8</Skill>
<Skill name= "Fish Cleaner" > 9</Skill>
<Skill name= "Butcher" > 10</Skill>
<Skill name= "Trapper" > 11</Skill>
<Skill name= "Tanner" > 12</Skill>
<Skill name= "Weaver" > 13</Skill>
<Skill name= "Brewer" > 14</Skill>
<Skill name= "Alchemist" > 15</Skill>
<Skill name= "Clothier" > 16</Skill>
<Skill name= "Miller" > 17</Skill>
<Skill name= "Thresher" > 18</Skill>
<Skill name= "Cheese Maker" > 19</Skill>
<Skill name= "Milker" > 20</Skill>
<Skill name= "Cook" > 21</Skill>
<Skill name= "Grower" > 22</Skill>
<Skill name= "Herbalist" > 23</Skill>
<Skill name= "Fisherman" > 24</Skill>
<Skill name= "Furnace Operator" > 25</Skill>
<Skill name= "Strand Extractor" > 26</Skill>
<Skill name= "Weaponsmith" > 27</Skill>
<Skill name= "Armorer" > 28</Skill>
<Skill name= "Metalsmith" > 29</Skill>
<Skill name= "Gem Cutter" > 30</Skill>
<Skill name= "Gem Setter" > 31</Skill>
<Skill name= "Woodcrafter" > 32</Skill>
<Skill name= "Stone Crafter" > 33</Skill>
<Skill name= "Metal Crafter" > 34</Skill>
<Skill name= "Glassmaker" > 35</Skill>
<Skill name= "Leatherworker" > 36</Skill>
<Skill name= "Bone Carver" > 37</Skill>
<Skill name= "Wrestler" > 38</Skill>
<Skill name= "Axeman" > 39</Skill>
<Skill name= "Swordsman" > 40</Skill>
<Skill name= "Knife User" > 41</Skill>
<Skill name= "Maceman" > 42</Skill>
<Skill name= "Hammerman" > 43</Skill>
<Skill name= "Spearman" > 44</Skill>
<Skill name= "Marksman" > 45</Skill>
<Skill name= "Shield User" > 46</Skill>
<Skill name= "Armor User" > 47</Skill>
<Skill name= "Siege Engineer" > 48</Skill>
<Skill name= "Siege Operator" > 49</Skill>
<Skill name= "Bowyer" > 50</Skill>
<Skill name= "Pikeman" > 51</Skill>
<Skill name= "Lasher" > 52</Skill>
<Skill name= "Bowman" > 53</Skill>
<Skill name= "Blowgunner" > 54</Skill>
<Skill name= "Thrower" > 55</Skill>
<Skill name= "Mechanic" > 56</Skill>
<Skill name= "Druid" > 57</Skill>
<Skill name= "Ambusher" > 58</Skill>
<Skill name= "Building Designer" > 59</Skill>
<Skill name= "Woodburner" > 60</Skill>
<Skill name= "Lye Maker" > 61</Skill>
<Skill name= "Soaper" > 62</Skill>
<Skill name= "Potash Maker" > 63</Skill>
<Skill name= "Dyer" > 64</Skill>
<Skill name= "Pump Operator" > 65</Skill>
<Skill name= "Swimmer" > 66</Skill>
<Skill name= "Persuader" > 67</Skill>
<Skill name= "Negotiator" > 68</Skill>
<Skill name= "Judge of Intent" > 69</Skill>
<Skill name= "Appraiser" > 70</Skill>
<Skill name= "Organizer" > 71</Skill>
<Skill name= "Record Keeper" > 72</Skill>
<Skill name= "Liar" > 73</Skill>
<Skill name= "Intimitador" > 74</Skill>
<Skill name= "Conversationalist" > 75</Skill>
<Skill name= "Comedian" > 76</Skill>
<Skill name= "Flatterer" > 77</Skill>
<Skill name= "Consoler" > 78</Skill>
<Skill name= "Pacifier" > 79</Skill>
<Trait name= "Nervousness" level_5= "Is a nervous wreck" level_4= "Is always tense and jittery" level_3= "Is often nervous" level_2= "Has a calm demeanor" level_1= "Has a very calm demeanor" level_0= "Has an incredibly calm demeanor" > 0</Trait>
<Trait name= "Rage" level_5= "In a constant state of internal rage" level_4= "Very quick to anger" level_3= "Quick to anger" level_2= "Slow to anger" level_1= "Very slow to anger" level_0= "Never becomes angry" > 1</Trait>
<Trait name= "Depression" level_5= "Frequently depressed" level_4= "Often sad and dejected" level_3= "Often feels discouraged" level_2= "Rarely feels discouraged" level_1= "Almost never feels discouraged" level_0= "Never feels discouraged" > 2</Trait>
<Trait name= "Neurosis" level_5= "Socially crippled by thoughts that everyone is watching and judging" level_4= "Concerned about rejection and ridicule" level_3= "Self-conscious" level_2= "Comfortable in social situations" level_1= "Very comfortable in social situations" level_0= "Absolutely unfazed by the opinions of others" > 3</Trait>
<Trait name= "Urge" level_5= "Is ruled by irresistible cravings and urges" level_4= "Feels strong urges and seeks short-term rewards" level_3= "Occassionally overindulges" level_2= "Doesn't often experience strong cravings or urges" level_1= "Only rarely feels strong cravings or urges" level_0= "Never feels tempted to overindulge in anything" > 4</Trait>
<Trait name= "Stress" level_5= "Becomes completely helpless in stressful situations" level_4= "Cracks easily under pressure" level_3= "Doesn't handle stress well" level_2= "Can handle stress" level_1= "Confident under pressure" level_0= "Impervious to the effects of stress" > 5</Trait>
<Trait name= "Friendly" level_5= "Genuinely likes others, openly expresses positive feelings" level_4= "Makes friends quickly" level_3= "Very friendly" level_2= "Somewhat reserved" level_1= "Very distant and reserved" level_0= "Does not actively seek friendships, incredibly distant and reserved" > 6</Trait>
<Trait name= "Company" level_5= "Truly treasures the company of others" level_4= "Enjoys being in crowds" level_3= "Enjoys the company of others" level_2= "Tends to avoid crowds" level_1= "Prefers to be alone" level_0= "Considers time alone much more important than associating with others" > 7</Trait>
<Trait name= "Leadership" level_5= "Loves to take charge and direct activities" level_4= "Very assertive" level_3= "Assertive" level_2= "Unassertive" level_1= "Prefers that others handle the leadership roles" level_0= "Never speaks out or attempts to direct activities" > 8</Trait>
<Trait name= "Activeness" level_5= "Constantly active and energetic" level_4= "Very energetic and active" level_3= "Very active" level_2= "Relaxed" level_1= "Lives life at a leisurely pace" level_0= "Can't be bothered with frantic, fast-paced living" > 9</Trait>
<Trait name= "Thrillseeking" level_5= "Lives for risk and excitement" level_4= "A risk-taker and a thrill-seeker" level_3= "Loves a good thrill" level_2= "Is not a risk-taker" level_1= "Doesn't need thrills or risks in life" level_0= "Entirely adverse to risk and excitement" > 10</Trait>
<Trait name= "Optimism" level_5= "Often feels filled with joy" level_4= "Can be very happy and optimistic" level_3= "Often cheerful" level_2= "Rarely happy or enthusiastic" level_1= "A pessimist" level_0= "Never optimistic or enthusiastic about anything" > 11</Trait>
<Trait name= "Imagination" level_5= "Bored by reality and has a wonderful imagination" level_4= "Incredibly creative" level_3= "Has a fertile imagination" level_2= "Isn't given to flights of fancy" level_1= "Grounded in reality" level_0= "Interested only in facts and the real world" > 12</Trait>
<Trait name= "Artistic" level_5= "Can easily become absorbed in art and the beauty of the natural world" level_4= "Greatly appreciates art and natural beauty" level_3= "Appreciates art and natural beauty" level_2= "Does not have a great aesthetic sensitivity" level_1= "Not interested in art" level_0= "Completely uninterested in art" > 13</Trait>
<Trait name= "Emotion" level_5= "Has a profound understanding of own emotions" level_4= "Has a great awareness of own emotions" level_3= "Has a good awareness of own emotions" level_2= "Tends not to openly express emotions" level_1= "Mostly unaware of own emotions and rarely expresses them" level_0= "Does not display own emotions and has no awareness of them" > 14</Trait>
<Trait name= "Adventure" level_5= "Highly adventurous and loves fresh experiences" level_4= "Eager for new experiences" level_3= "Likes to try new things" level_2= "Prefers familiar routines" level_1= "Uncomfortable with change" level_0= "Resistant to change" > 15</Trait>
<Trait name= "Thinking" level_5= "Entranced by riddles and puzzles; loves to debate issues and ideas" level_4= "Loves new and fresh ideas" level_3= "Open-minded to new ideas" level_2= "Dislikes intellectual discussions" level_1= "Regards intellectual exercises as a waste of energy" level_0= "Completely uninterested in ideas and debates over intellectual issues" > 16</Trait>
<Trait name= "Rebelliousness" level_5= "Revels in chaos and disorder" level_4= "Loves to defy convention" level_3= "Put off by authority and tradition" level_2= "Admires tradition" level_1= "Prefers stability and security to ambiguity and disorder" level_0= "An ardent believer in convention and traditional society" > 17</Trait>
<Trait name= "Trusting" level_5= "Naturally trustful of everybody" level_4= "Very trusting" level_3= "Trusting" level_2= "Slow to trust others" level_1= "Does not trust others" level_0= "Sees others as selfish and conniving" > 18</Trait>
<Trait name= "Honesty" level_5= "Incredibly frank and candid in dealings with others" level_4= "Very straightforward with others" level_3= "Candid and sincere in dealings with others" level_2= "Guarded in relationships with others" level_1= "Not straightforward when dealing with others" level_0= "Believes that some deception is necessary in relationships with others" > 19</Trait>
<Trait name= "Helpfulness" level_5= "Truly fulfilled by assisting those in need" level_4= "Finds helping others very rewarding" level_3= "Finds helping others rewarding" level_2= "Does not go out of own way to help others" level_1= "Dislikes helping others" level_0= "Views helping others as an imposition on own needs" > 20</Trait>
<Trait name= "Compromising" level_5= "Sacrifices own needs to get along with others" level_4= "Dislikes confrontations" level_3= "Willing to compromise with others" level_2= "Doesn't like to compromise with others" level_1= "Would rather intimidate others than compromise with them" level_0= "Would never deny own needs just to compromise with somebody else" > 21</Trait>
<Trait name= "Modesty" level_5= "Would never claim to be better than somebody else" level_4= "Finds immodesty distasteful" level_3= "Modest" level_2= "Immodest" level_1= "Very willing to compare self favorably with others" level_0= "Would never shy away from an opportunity to say they are better than somebody else" > 22</Trait>
<Trait name= "Compassion" level_5= "Incredibly compassionate and feels the pain of others" level_4= "Easily moved to pity" level_3= "Compassionate" level_2= "Not easily moved to pity" level_1= "Not affected by the suffering of others" level_0= "Would never let an objective judgement be tempered by mercy or pity" > 23</Trait>
<Trait name= "Confidence" level_5= "Incredibly confident" level_4= "Very confident" level_3= "Confident" level_2= "Lacks confidence" level_1= "Does not feel effective in life" level_0= "Always feels as if they are not in control of own life" > 24</Trait>
<Trait name= "Organization" level_5= "Loves to make lists and keep schedules" level_4= "Tries to live a well-organized life" level_3= "Organized" level_2= "Disorganized" level_1= "Very disorganized" level_0= "Completely disorganized" > 25</Trait>
<Trait name= "Lawfulness" level_5= "Has a profound sense of duty and obligation" level_4= "Has a strong sense of duty" level_3= "Has a sense of duty" level_2= "Finds rules confining" level_1= "Dislikes contracts and regulations" level_0= "Hates rules, contracts and other confining elements in own life" > 26</Trait>
<Trait name= "Excellence" level_5= "Constantly strives for perfection" level_4= "Thinks it is incredibly important to strive for excellence" level_3= "Strives for excellence" level_2= "Doesn't go out of own way to do more work than necessary" level_1= "Very rarely does more work than necessary" level_0= "Does the bare minimum necessary to accomplish the task at hand" > 27</Trait>
<Trait name= "Perseverance" level_5= "Will persist in the face of any difficulty until the task is complete" level_4= "Possesses great willpower" level_3= "Is self-disciplined" level_2= "Is occasionally given to procrastination" level_1= "Has very little self-discipline" level_0= "Rarely completes tasks and is often overcome by distractions" > 28</Trait>
<Trait name= "Cautiousness" level_5= "Thinks through every alternative and their consequences before acting" level_4= "Extremely cautious" level_3= "Takes time when making decisions" level_2= "Often does the first thing that comes to mind" level_1= "Acts impulsively" level_0= "Always acts without considering alternatives or thinking through possibilities" > 29</Trait>
<Labor name= "Mining" > 0</Labor>
<Labor name= "Bowyer" > 66</Labor>
<Labor name= "Carpentry" > 11</Labor>
<Labor name= "Wood Cutting" > 10</Labor>
<Labor name= "Masonry" > 13</Labor>
<Labor name= "Stone Detailing" > 12</Labor>
<Labor name= "Architecture" > 14</Labor>
<Labor name= "Animal Training" > 15</Labor>
<Labor name= "Animal Care" > 16</Labor>
<Labor name= "Animal Dissection" > 20</Labor>
<Labor name= "Hunting" > 38</Labor>
<Labor name= "Trapping" > 19</Labor>
<Labor name= "Armor Smithing" > 41</Labor>
<Labor name= "Furnace Operating" > 39</Labor>
<Labor name= "MetalCrafting" > 43</Labor>
<Labor name= "Blacksmithing" > 42</Labor>
<Labor name= "Weaponsmithing" > 40</Labor>
<Labor name= "Gemcutting" > 44</Labor>
<Labor name= "Gemsetting" > 45 </Labor>
<Labor name= "BoneCarving" > 48</Labor>
<Labor name= "Clothesmaking" > 27</Labor>
<Labor name= "GlassMaking" > 49</Labor>
<Labor name= "LeatherWorking" > 21</Labor>
<Labor name= "Stonecrafting" > 47</Labor>
<Labor name= "Weaving" > 26</Labor>
<Labor name= "Woodcrafting" > 46</Labor>
<Labor name= "Strand Extracting" > 50</Labor>
<Labor name= "Brewing" > 23</Labor>
<Labor name= "Butchery" > 18</Labor>
<Labor name= "Cheesemaking" > 30</Labor>
<Labor name= "Cooking" > 32</Labor>
<Labor name= "Dyeing" > 71</Labor>
<Labor name= "Farming" > 33</Labor>
<Labor name= "Plant Gathering" > 34</Labor>
<Labor name= "Lye Making" > 70</Labor>
<Labor name= "Milking" > 31</Labor>
<Labor name= "Milling" > 28</Labor>
<Labor name= "Potash Making" > 69</Labor>
<Labor name= "Soapmaking" > 25</Labor>
<Labor name= "Tanning" > 22</Labor>
<Labor name= "Plant Processing " > 29</Labor>
<Labor name= "Wood Burning" > 72</Labor>
<Labor name= "Fishing" > 35</Labor>
<Labor name= "Fish Cleaning" > 36</Labor>
<Labor name= "Fish Dissection" > 37</Labor>
<Labor name= "Mechanics" > 67</Labor>
<Labor name= "Pump Operating" > 73</Labor>
<Labor name= "Siege Engineering" > 64</Labor>
<Labor name= "Siege Operating" > 65</Labor>
<Labor name= "Health Care" > 17</Labor>
<Labor name= "Animal Hauling" > 8</Labor>
<Labor name= "Wood Hauling" > 2</Labor>
<Labor name= "Item Hauling" > 6</Labor>
<Labor name= "Food Hauling" > 4</Labor>
<Labor name= "Stone Hauling" > 1</Labor>
<Labor name= "Refuse Hauling" > 5</Labor>
<Labor name= "Furniture Hauling" > 7</Labor>
<Labor name= "Cleaning" > 9</Labor>
<Labor name= "Burial" > 3</Labor>
<Labor name= "Alchemy" > 24</Labor>
<Labor name= "[Axe]" > 51</Labor>
<Labor name= "[Sword]" > 52</Labor>
<Labor name= "[Mace]" > 53</Labor>
<Labor name= "[Hammer]" > 54</Labor>
<Labor name= "[Spear]" > 55</Labor>
<Labor name= "[Crossbow]" > 57</Labor>
<Labor name= "[Unarmed]" > -1</Labor>
2010-03-07 19:00:31 -07:00
<VTable name= "building_vtable" >
<multiclass name= "building_workshop" typeoffset= "0xC8" >
<class name= "building_alchemists_laboratory" type= "0x0" />
<class name= "building_carpenters_workshop" type= "0x1" />
<class name= "building_farmers_workshop" type= "0x2" />
<class name= "building_masons_workshop" type= "0x3" />
<class name= "building_craftdwarfs_workshop" type= "0x4" />
<class name= "building_jewelers_workshop" type= "0x5" />
<class name= "building_metalsmiths_workshop" type= "0x6" />
<class name= "building_magma_forge" type= "0x7" />
<class name= "building_bowyers_workshop" type= "0x8" />
<class name= "building_mechanics_workshop" type= "0x9" />
<class name= "building_siege_workshop" type= "0xA" />
<class name= "building_butchers_shop" type= "0xB" />
<class name= "building_leather_works" type= "0xC" />
<class name= "building_tanners_shop" type= "0xD" />
<class name= "building_clothiers_shop" type= "0xE" />
<class name= "building_fishery" type= "0xF" />
<class name= "building_still" type= "0x10" />
<class name= "building_loom" type= "0x11" />
<class name= "building_quern" type= "0x12" />
<class name= "building_kennels" type= "0x13" />
<class name= "building_kitchen" type= "0x14" />
<class name= "building_ashery" type= "0x15" />
<class name= "building_dyers_shop" type= "0x16" />
<class name= "building_millstone" type= "0x17" />
</multiclass>
<multiclass name= "building_furnace" typeoffset= "0xDA" >
<class name= "building_wood_furnace" type= "0x0" />
<class name= "building_smelter" type= "0x1" />
<class name= "building_glass_furnace" type= "0x2" />
<class name= "building_kiln" type= "0x3" />
<class name= "building_magma_smelter" type= "0x4" />
<class name= "building_magma_glass_furnace" type= "0x5" />
<class name= "building_magma_kiln" type= "0x6" />
</multiclass>
<multiclass name= "building_siegeengine" typeoffset= "0xC8" >
<class name= "building_catapult" type= "0x0" />
<class name= "building_ballista" type= "0x1" />
</multiclass>
<multiclass name= "building_trap" typeoffset= "0xC8" >
<class name= "building_lever" type= "0x0" />
<class name= "building_pressure_plate" type= "0x1" />
<class name= "building_cage_trap" type= "0x2" />
<class name= "building_stonefall_trap" type= "0x3" />
<class name= "building_weapon_trap" type= "0x4" />
</multiclass>
</VTable>
2009-11-09 16:18:20 -07:00
2009-11-07 14:05:10 -07:00
</Entry>
2009-09-13 18:02:46 -06:00
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2010-03-09 20:05:31 -07:00
<Entry version= "v0.27.176.38a" os= "windows" id= "38awin" base= "meta-40d" >
2010-03-10 19:24:31 -07:00
2010-03-09 20:05:31 -07:00
<HexValue name= "pe_timestamp" > 0x47b6fac2</HexValue>
<String name= "md5" > 48c831b6f3950913b8e1aeada563d2db</String>
<Address name= "buildings" > 0x014639f4</Address>
<Address name= "constructions" > 0x01463288</Address>
<Address name= "creatures" > 0x01463388</Address>
<Address name= "current_cursor_creature" > 0x00c7bc00</Address>
<Address name= "current_menu_state" > 0x01287d14</Address>
<Address name= "cursor_xyz" > 0x00941288</Address>
<Address name= "hotkey_start" > 0x01287a9c</Address>
<Address name= "items" > 0x01463358</Address>
<Address name= "language_vector" > 0x014a6994</Address>
<Address name= "map_data" > 0x014a4eac</Address>
<Address name= "matgloss" > 0x014a6834</Address>
<Address name= "notes" > 0xffffffff</Address>
<Address name= "pause_state" > 0x8b010127</Address>
<Address name= "region_x" > 0x014a4edc</Address>
<Address name= "region_y" > 0x014a4ee0</Address>
<Address name= "region_z" > 0x014a4ee4</Address>
<Address name= "settlement_current" > 0x014a6680</Address>
<Address name= "settlements" > 0x014a671c</Address>
<Address name= "translation_vector" > 0x014a69b4</Address>
<Address name= "vegetation" > 0x01467b78</Address>
<Address name= "view_screen" > 0x01295d58</Address>
<Address name= "window_dims" > 0x01284184</Address>
<Address name= "window_x" > 0x00941288</Address>
<Address name= "window_y" > 0x00c2358c</Address>
<Address name= "window_z" > 0x00c68350</Address>
<Address name= "world" > 0x014a64dc</Address>
<Address name= "x_count" > 0x014a4ec4</Address>
<Address name= "y_count" > 0x014a4ec8</Address>
<Address name= "z_count" > 0x014a4ecc</Address>
2010-03-10 19:24:31 -07:00
<!-- job object offsets -->
<Offset name= "current_job_id" > 0x08</Offset>
<!-- map block offsets -->
<Offset name= "v_vein" > 0x08</Offset>
<HexValue name= "v_vein_size" > 0x2C</HexValue>
<Offset name= "type" > 0x0062</Offset>
<Offset name= "designation" > 0x0264</Offset>
<Offset name= "occupancy" > 0x0664</Offset>
<Offset name= "biome_stuffs" > 0x1D64</Offset>
<!-- creature offsets -->
<Offset name= "creature_first_name" > 0x00</Offset>
<Offset name= "creature_nick_name" > 0x1C</Offset>
<Offset name= "creature_last_name" > 0x38</Offset>
<Offset name= "creature_custom_profession" > 0x6c</Offset>
<Offset name= "creature_profession" > 0x88</Offset>
<Offset name= "creature_race" > 0x8C</Offset>
<Offset name= "creature_position" > 0x94</Offset>
<Offset name= "creature_flags1" > 0xE4</Offset>
<Offset name= "creature_flags2" > 0xE8</Offset>
<Offset name= "creature_sex" > 0xF2</Offset>
<Offset name= "creature_id" > 0xF4</Offset>
<Offset name= "creature_squad_name" > 0x1A4</Offset>
<Offset name= "creature_squad_leader_id" > 0x228</Offset>
<Offset name= "creature_money" > 0x2F8</Offset> <!-- this is wrong -->
<Offset name= "creature_current_job" > 0x2AC</Offset>
<Offset name= "creature_strength" > 0x438</Offset>
<Offset name= "creature_agility" > 0x43C</Offset>
<Offset name= "creature_toughness" > 0x440</Offset>
<Offset name= "creature_skills" > 0x444</Offset>
<Offset name= "creature_likes" > 0x454</Offset>
<Offset name= "creature_labors" > 0x474</Offset>
<Offset name= "creature_happiness" > 0x520</Offset>
<Offset name= "creature_traits" > 0x5D0</Offset>
<!-- tree and shrub offsets -->
<Offset name= "tree_desc_offset" > 0x70</Offset>
<!-- the world and its offsets -->
<Offset name= "world_size_x" > 0x84</Offset>
<Offset name= "world_size_y" > 0x86</Offset>
<Offset name= "w_geoblocks" > 0x684</Offset>
<Offset name= "w_regions_arr" > 0x6B4</Offset>
<!-- values for the region structure -->
<HexValue name= "region_size" > 0x5C</HexValue>
<Offset name= "region_geo_index_off" > 0x58</Offset>
<!-- geoblock offset(s?) -->
<Offset name= "geolayer_geoblock_offset" > 0x4</Offset>
<!-- matgloss vectors -->
<HexValue name= "matgloss_skip" > 0x10</HexValue>
<!-- only stone and metal have color loaded... -->
<Offset name= "matgloss_stone_color" > 0x84</Offset>
<Offset name= "matgloss_metal_color" > 0x60</Offset>
<Offset name= "v_vein" > 0x08</Offset>
<HexValue name= "v_vein_size" > 0x2C</HexValue>
<Offset name= "type" > 0x0062</Offset>
<Offset name= "designation" > 0x0264</Offset>
<Offset name= "occupancy" > 0x0664</Offset>
<Offset name= "biome_stuffs" > 0x1D64</Offset>
<Offset name= "word_table" > 0x3C</Offset>
<Offset name= "note_foreground" > 0x2</Offset>
<Offset name= "note_background" > 0x4</Offset>
<Offset name= "note_name" > 0x8</Offset>
<Offset name= "note_xyz" > 0x24</Offset>
<Offset name= "hotkey_mode" > 0x1C</Offset>
<Offset name= "hotkey_xyz" > 0x20</Offset>
<Offset name= "settlement_name" > 0x38</Offset>
<Offset name= "settlement_world_xy" > 0x7a</Offset>
<Offset name= "settlement_local_xy" > 0x100</Offset>
<Offset name= "item_materials" > 0x68</Offset>
<Offset name= "item_type_name" > 0x24</Offset>
<Offset name= "matgloss_creature_name" > 0x1C</Offset>
<Offset name= "matgloss_wood_name" > 0x28</Offset>
<Offset name= "matgloss_stone_name" > 0x24</Offset>
<Offset name= "matgloss_metal_name" > 0x24</Offset>
<Offset name= "matgloss_plant_name" > 0x24</Offset>
<Offset name= "matgloss_plant_drink" > 0x5C</Offset>
<Offset name= "matgloss_plant_food" > 0x94</Offset>
<Offset name= "matgloss_plant_extract" > 0xB0</Offset>
</Entry>
2010-03-09 20:05:31 -07:00
<Entry version= "v0.27.176.38b" os= "windows" id= "38bwin" base= "38awin" >
<HexValue name= "pe_timestamp" > 0x47c12f36</HexValue>
<String name= "md5" > 8bd90fb6db8388f129fde224a35459de</String>
<Address name= "buildings" > 0x01463bec</Address>
<Address name= "constructions" > 0x01463480</Address>
<Address name= "creatures" > 0x01463580</Address>
<Address name= "current_cursor_creature" > 0x00c7bc04</Address>
<Address name= "current_menu_state" > 0x01287d14</Address>
<Address name= "cursor_xyz" > 0x0094128c</Address>
<Address name= "hotkey_start" > 0x01287a9c</Address>
<Address name= "items" > 0x01463550</Address>
<Address name= "language_vector" > 0x014a6c60</Address>
<Address name= "map_data" > 0x014a50a4</Address>
<Address name= "matgloss" > 0x014a6b00</Address>
<Address name= "notes" > 0xffffffff</Address>
<Address name= "pause_state" > 0x8b010127</Address>
<Address name= "region_x" > 0x014a50d4</Address>
<Address name= "region_y" > 0x014a50d8</Address>
<Address name= "region_z" > 0x014a50dc</Address>
<Address name= "settlement_current" > 0x014a694c</Address>
<Address name= "settlements" > 0x014a69e8</Address>
<Address name= "translation_vector" > 0x014a6c80</Address>
<Address name= "vegetation" > 0x01467d70</Address>
<Address name= "view_screen" > 0x01295d58</Address>
<Address name= "window_dims" > 0x01284184</Address>
2010-03-10 19:24:31 -07:00
<Address name= "window_x" > 0x00c3fb40</Address>
2010-03-09 20:05:31 -07:00
<Address name= "window_y" > 0x00c23594</Address>
2010-03-10 19:24:31 -07:00
<Address name= "window_z" > 0x00c68354</Address>
2010-03-09 20:05:31 -07:00
<Address name= "world" > 0x014a66d4</Address>
<Address name= "x_count" > 0x014a50bc</Address>
<Address name= "y_count" > 0x014a50c0</Address>
<Address name= "z_count" > 0x014a50c4</Address>
</Entry>
<Entry version= "v0.27.176.38c" os= "windows" id= "38cwin" base= "38bwin" rebase= "0x1000" >
<HexValue name= "pe_timestamp" > 0x47c29583</HexValue>
<String name= "md5" > 9147b5e922a30873fd1a742b1dea1724</String>
<Address name= "notes" > 0xffffffff</Address>
<Address name= "pause_state" > 0x8b010127</Address>
</Entry>
<Entry version= "v0.28.181.39a" os= "windows" id= "39awin" base= "38cwin" >
<HexValue name= "pe_timestamp" > 0x487b4e8b</HexValue>
<String name= "md5" > 4b3857a05590b9d9488900e575079e9d</String>
<Address name= "buildings" > 0x01512b70</Address>
<Address name= "constructions" > 0x014feb80</Address>
<Address name= "creatures" > 0x01512504</Address>
<Address name= "current_cursor_creature" > 0x00d16c20</Address>
<Address name= "current_menu_state" > 0x01322d58</Address>
<Address name= "cursor_xyz" > 0x009d6284</Address>
<Address name= "hotkey_start" > 0x01322adc</Address>
<Address name= "items" > 0x014fec50</Address>
<Address name= "language_vector" > 0x01555f88</Address>
<Address name= "map_data" > 0x01554028</Address>
<Address name= "matgloss" > 0x01555e28</Address>
<Address name= "notes" > 0xffffffff</Address>
<Address name= "pause_state" > 0x8b010131</Address>
<Address name= "region_x" > 0x01554058</Address>
<Address name= "region_y" > 0x0155405c</Address>
<Address name= "region_z" > 0x01554060</Address>
<Address name= "settlement_current" > 0x01555ce8</Address>
<Address name= "settlements" > 0x01555c6c</Address>
<Address name= "translation_vector" > 0x01555fa8</Address>
<Address name= "vegetation" > 0x01516cf4</Address>
<Address name= "view_screen" > 0x01330d98</Address>
<Address name= "window_dims" > 0x0131f1b4</Address>
<Address name= "window_x" > 0x00cd5398</Address>
<Address name= "window_y" > 0x00cb8dec</Address>
<Address name= "window_z" > 0x00d03370</Address>
<Address name= "world" > 0x01555658</Address>
<Address name= "x_count" > 0x01554040</Address>
<Address name= "y_count" > 0x01554044</Address>
<Address name= "z_count" > 0x01554048</Address>
</Entry>
<Entry version= "v0.28.181.39b" os= "windows" id= "39bwin" base= "39awin" rebase= "0x1000" >
<HexValue name= "pe_timestamp" > 0x487c9338</HexValue>
<String name= "md5" > 52155dea390c2080fc16e4bbeb077164</String>
<Address name= "notes" > 0xffffffff</Address>
<Address name= "pause_state" > 0x8b010131</Address>
</Entry>
<Entry version= "v0.28.181.39c" os= "windows" id= "39cwin" base= "39bwin" >
<HexValue name= "pe_timestamp" > 0x487f2f30</HexValue>
<String name= "md5" > 8f8cf06b1cd5ea102881a7cced767d4f</String>
<Address name= "buildings" > 0x01513b90</Address>
<Address name= "constructions" > 0x014ffba0</Address>
<Address name= "creatures" > 0x01513524</Address>
<Address name= "current_cursor_creature" > 0x00d17c44</Address>
<Address name= "current_menu_state" > 0x01323d78</Address>
<Address name= "cursor_xyz" > 0x009d7284</Address>
2010-03-10 14:01:00 -07:00
<Address name= "hotkey_start" > 0xffffffff</Address> <!-- fix this -->
2010-03-09 20:05:31 -07:00
<Address name= "items" > 0x014ffc70</Address>
<Address name= "language_vector" > 0x01556fa8</Address>
<Address name= "map_data" > 0x01555048</Address>
<Address name= "matgloss" > 0x01556e48</Address>
2010-03-10 14:01:00 -07:00
<Address name= "notes" > 0xffffffff</Address> <!-- this is the version prior to notes being implemented -->
2010-03-09 20:05:31 -07:00
<Address name= "pause_state" > 0x8b010131</Address>
<Address name= "region_x" > 0x01555078</Address>
<Address name= "region_y" > 0x0155507c</Address>
<Address name= "region_z" > 0x01555080</Address>
<Address name= "settlement_current" > 0x01556d08</Address>
<Address name= "settlements" > 0x01556c8c</Address>
<Address name= "translation_vector" > 0x01556fc8</Address>
<Address name= "vegetation" > 0x01517d14</Address>
<Address name= "view_screen" > 0x01331db8</Address>
<Address name= "window_dims" > 0x013201d4</Address>
<Address name= "window_x" > 0x00cd63bc</Address>
<Address name= "window_y" > 0x00cb9dec</Address>
<Address name= "window_z" > 0x00d04394</Address>
<Address name= "world" > 0x01556678</Address>
<Address name= "x_count" > 0x01555060</Address>
<Address name= "y_count" > 0x01555064</Address>
<Address name= "z_count" > 0x01555068</Address>
</Entry>
<Entry version= "v0.28.181.39d" os= "windows" id= "39dwin" base= "39cwin" >
<HexValue name= "pe_timestamp" > 0x48873bc3</HexValue>
<String name= "md5" > 8614a01593baef6e4a341e2f1a92ba06</String>
<Address name= "buildings" > 0x0151ffb8</Address>
<Address name= "constructions" > 0x0150bfc8</Address>
<Address name= "creatures" > 0x0151f94c</Address>
<Address name= "current_cursor_creature" > 0x00d23c4c</Address>
<Address name= "current_menu_state" > 0x0132fdb0</Address>
<Address name= "cursor_xyz" > 0x009e3284</Address>
<Address name= "hotkey_start" > 0x0132fb34</Address>
<Address name= "items" > 0x0150c098</Address>
<Address name= "language_vector" > 0x015635cc</Address>
<Address name= "map_data" > 0x01561470</Address>
<Address name= "matgloss" > 0x0156346c</Address>
<Address name= "notes" > 0x0132faac</Address>
<Address name= "pause_state" > 0x8b010131</Address>
<Address name= "region_x" > 0x015614a0</Address>
<Address name= "region_y" > 0x015614a4</Address>
<Address name= "region_z" > 0x015614a8</Address>
<Address name= "settlement_current" > 0x01563154</Address>
<Address name= "settlements" > 0x015630d8</Address>
<Address name= "translation_vector" > 0x015635ec</Address>
<Address name= "vegetation" > 0x0152413c</Address>
<Address name= "view_screen" > 0x0133ddf0</Address>
<Address name= "window_dims" > 0x0132c1dc</Address>
<Address name= "window_x" > 0x00ce23c4</Address>
<Address name= "window_y" > 0x00cc5df4</Address>
<Address name= "window_z" > 0x00d1039c</Address>
<Address name= "world" > 0x01562aa0</Address>
<Address name= "x_count" > 0x01561488</Address>
<Address name= "y_count" > 0x0156148c</Address>
<Address name= "z_count" > 0x01561490</Address>
</Entry>
<Entry version= "v0.28.181.39e" os= "windows" id= "39ewin" base= "39dwin" rebase= "0x0" >
<HexValue name= "pe_timestamp" > 0x4888672c</HexValue>
<String name= "md5" > 32f68422f5b4d938549eed0565bcfb92</String>
</Entry>
2010-03-10 19:24:31 -07:00
<Entry version= "v0.28.181.39f" os= "windows" id= "39fwin" base= "39ewin" >
2010-03-09 20:05:31 -07:00
<HexValue name= "pe_timestamp" > 0x489d8c7f</HexValue>
<String name= "md5" > 33db0401081058fb54252210bf371344</String>
<Address name= "buildings" > 0x01576468</Address>
<Address name= "constructions" > 0x01562478</Address>
<Address name= "creatures" > 0x01575dfc</Address>
<Address name= "current_cursor_creature" > 0x00d7a0fc</Address>
<Address name= "current_menu_state" > 0x01386260</Address>
<Address name= "cursor_xyz" > 0x009ef294</Address>
<Address name= "hotkey_start" > 0x01385fe4</Address>
<Address name= "items" > 0x01562548</Address>
<Address name= "language_vector" > 0x015b9a7c</Address>
<Address name= "map_data" > 0x015b7920</Address>
<Address name= "matgloss" > 0x015b991c</Address>
<Address name= "notes" > 0x01385f5c</Address>
<Address name= "pause_state" > 0x5f010137</Address>
<Address name= "region_x" > 0x015b7950</Address>
<Address name= "region_y" > 0x015b7954</Address>
<Address name= "region_z" > 0x015b7958</Address>
<Address name= "settlement_current" > 0x015b9604</Address>
<Address name= "settlements" > 0x015b9588</Address>
<Address name= "translation_vector" > 0x015b9a9c</Address>
<Address name= "vegetation" > 0x0157a5ec</Address>
<Address name= "view_screen" > 0x013942a0</Address>
<Address name= "window_dims" > 0x0138268c</Address>
<Address name= "window_x" > 0x00d387fc</Address>
<Address name= "window_y" > 0x00d66870</Address>
<Address name= "window_z" > 0x00d6684c</Address>
<Address name= "world" > 0x015b8f50</Address>
<Address name= "x_count" > 0x015b7938</Address>
<Address name= "y_count" > 0x015b793c</Address>
<Address name= "z_count" > 0x015b7940</Address>
</Entry>
<Entry version= "v0.28.181.40a" os= "windows" id= "40awin" base= "39fwin" >
<HexValue name= "pe_timestamp" > 0x48a9727f</HexValue>
<String name= "md5" > 441c76f45cfffc6abc6548e41c7e2218</String>
<Address name= "buildings" > 0x015828a8</Address>
<Address name= "constructions" > 0x0156e8b8</Address>
<Address name= "creatures" > 0x0158223c</Address>
<Address name= "current_cursor_creature" > 0x00d860fc</Address>
<Address name= "current_menu_state" > 0x01392268</Address>
<Address name= "cursor_xyz" > 0x009fb294</Address>
<Address name= "hotkey_start" > 0x01391fc0</Address>
<Address name= "items" > 0x0156e988</Address>
<Address name= "language_vector" > 0x015c5ecc</Address>
<Address name= "map_data" > 0x015c3d60</Address>
<Address name= "matgloss" > 0x015c5d6c</Address>
<Address name= "notes" > 0x01391f64</Address>
<Address name= "pause_state" > 0x5f010138</Address>
<Address name= "region_x" > 0x015c3d90</Address>
<Address name= "region_y" > 0x015c3d94</Address>
<Address name= "region_z" > 0x015c3d98</Address>
<Address name= "settlement_current" > 0x015c5a54</Address>
<Address name= "settlements" > 0x015c59c8</Address>
<Address name= "translation_vector" > 0x015c5eec</Address>
<Address name= "vegetation" > 0x01586a2c</Address>
<Address name= "view_screen" > 0x013a02a8</Address>
<Address name= "window_dims" > 0x0138e694</Address>
<Address name= "window_x" > 0x00d447fc</Address>
<Address name= "window_y" > 0x00d72870</Address>
<Address name= "window_z" > 0x00d7284c</Address>
<Address name= "world" > 0x015c5390</Address>
<Address name= "x_count" > 0x015c3d78</Address>
<Address name= "y_count" > 0x015c3d7c</Address>
<Address name= "z_count" > 0x015c3d80</Address>
</Entry>
<Entry version= "v0.28.181.40b" os= "windows" id= "40bwin" base= "40awin" rebase= "0x0" >
<HexValue name= "pe_timestamp" > 0x48ad547a</HexValue>
<String name= "md5" > 65b4fa339d4081e934c1297d2a22234a</String>
</Entry>
<Entry version= "v0.28.181.40c" os= "windows" id= "40cwin" base= "40bwin" rebase= "0x0" >
<HexValue name= "pe_timestamp" > 0x48ad802b</HexValue>
<String name= "md5" > 15e95727019e76aa653538618c7e0cfd</String>
</Entry>
<Entry version= "v0.28.181.40d" os= "windows" id= "40dwin" base= "40cwin" >
2010-03-08 19:40:14 -07:00
<HexValue name= "pe_timestamp" > 0x48c330df</HexValue>
2009-09-13 18:02:46 -06:00
<String name= "md5" > 2c686c26307dcccd7c36cc79737ebe4f</String>
<Address name= "buildings" > 0x015838a0</Address>
2010-03-08 19:40:14 -07:00
<Address name= "constructions" > 0x0156f8b0</Address>
<Address name= "creatures" > 0x01583234</Address>
2010-03-10 14:01:00 -07:00
<Address name= "current_cursor_creature" > 0x00D870F4</Address>
2010-03-08 19:40:14 -07:00
<Address name= "current_menu_state" > 0x01393260</Address>
<Address name= "cursor_xyz" > 0x009fc294</Address>
<Address name= "hotkey_start" > 0x01392fb8</Address>
<Address name= "items" > 0x0156f980</Address>
2009-11-07 16:35:38 -07:00
<Address name= "language_vector" > 0x015c6ed0</Address>
2010-03-08 19:40:14 -07:00
<Address name= "map_data" > 0x015c4d58</Address>
<Address name= "matgloss" > 0x015c6d70</Address>
<Address name= "notes" > 0x01392f5c</Address>
<Address name= "pause_state" > 0x0138147f</Address>
<Address name= "region_x" > 0x015c4d88</Address>
<Address name= "region_y" > 0x015c4d8c</Address>
<Address name= "region_z" > 0x015c4d90</Address>
<Address name= "settlement_current" > 0x015c6a58</Address>
<Address name= "settlements" > 0x015c69cc</Address>
<Address name= "translation_vector" > 0x015c6ef0</Address>
<Address name= "vegetation" > 0x01587a24</Address>
<Address name= "view_screen" > 0x013a12a0</Address>
<Address name= "window_dims" > 0x0138f68c</Address>
<Address name= "window_x" > 0x00d457f4</Address>
<Address name= "window_y" > 0x00d73868</Address>
<Address name= "window_z" > 0x00d73844</Address>
<Address name= "world" > 0x015c6388</Address>
<Address name= "x_count" > 0x015c4d70</Address>
<Address name= "y_count" > 0x015c4d74</Address>
<Address name= "z_count" > 0x015c4d78</Address>
2009-09-13 18:02:46 -06:00
</Entry>
<!-- Windows 40d## sub - versions, should inherit only vtable from 40d -->
2010-03-07 19:00:31 -07:00
<Entry version= "v0.28.181.40d2" os = "windows" id= "40d2win" base= "40dwin" >
<HexValue name= "pe_timestamp" > 0x4953556c</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > b1a8ca1f91734eb492b7f54f6823cddb</String>
2010-03-07 19:00:31 -07:00
<Address name= "buildings" > 0x014d1db0</Address>
<Address name= "constructions" > 0x014bda18</Address>
<Address name= "creatures" > 0x014d1404</Address>
2010-03-10 14:01:00 -07:00
<Address name= "current_cursor_creature" > 0x00cd4c3c</Address>
2010-03-07 19:00:31 -07:00
<Address name= "current_menu_state" > 0x0165b5a8</Address>
<Address name= "cursor_xyz" > 0x0094b27c</Address>
<Address name= "hotkey_start" > 0x012e101c</Address>
<Address name= "items" > 0x014d14f8</Address>
<Address name= "language_vector" > 0x01517678</Address>
<Address name= "map_data" > 0x015152f8</Address>
<Address name= "matgloss" > 0x01517468</Address>
<Address name= "notes" > 0x012e0fe4</Address>
<Address name= "pause_state" > 0x012cefbf</Address>
<Address name= "region_x" > 0x01515330</Address>
<Address name= "region_y" > 0x01515334</Address>
<Address name= "region_z" > 0x01515338</Address>
<Address name= "settlement_current" > 0x015170f8</Address>
<Address name= "settlements" > 0x0151702c</Address>
<Address name= "translation_vector" > 0x015176a8</Address>
<Address name= "vegetation" > 0x014d7f84</Address>
<Address name= "view_screen" > 0x012ef340</Address>
<Address name= "window_dims" > 0x0165a34c</Address>
<Address name= "window_x" > 0x00c9333c</Address>
<Address name= "window_y" > 0x00cc13b0</Address>
<Address name= "window_z" > 0x00cc138c</Address>
<Address name= "world" > 0x01516930</Address>
<Address name= "x_count" > 0x01515318</Address>
<Address name= "y_count" > 0x0151531c</Address>
<Address name= "z_count" > 0x01515320</Address>
2009-11-08 05:51:54 -07:00
<Offset name= "word_table" > 0x54</Offset>
2009-10-22 19:39:19 -06:00
2009-10-23 08:00:15 -06:00
<!-- creature offsets -->
<Offset name= "creature_flags1" > 0xFC</Offset>
<Offset name= "creature_flags2" > 0x100</Offset>
2009-11-07 16:35:38 -07:00
<Offset name= "creature_sex" > 0x10A</Offset>
<Offset name= "creature_id" > 0x10C</Offset>
<Offset name= "creature_squad_name" > 0x1D8</Offset>
<Offset name= "creature_squad_leader_id" > 0x268</Offset>
<Offset name= "creature_money" > 0x2F8</Offset>
<Offset name= "creature_current_job" > 0x314</Offset>
<Offset name= "creature_strength" > 0x4F0</Offset>
<Offset name= "creature_agility" > 0x4F4</Offset>
<Offset name= "creature_toughness" > 0x4F8</Offset>
<Offset name= "creature_skills" > 0x504</Offset>
<Offset name= "creature_likes" > 0x51C</Offset>
<Offset name= "creature_labors" > 0x544</Offset>
<Offset name= "creature_happiness" > 0x610</Offset>
<Offset name= "creature_traits" > 0x700</Offset>
2009-09-13 18:02:46 -06:00
<!-- tree and shrub offsets -->
<Offset name= "tree_desc_offset" > 0x70</Offset>
2010-03-07 19:00:31 -07:00
2009-09-13 18:02:46 -06:00
<!-- map block offsets -->
<Offset name= "v_vein" > 0x10</Offset>
<HexValue name= "v_vein_size" > 0x2C</HexValue>
<Offset name= "type" > 0x0082</Offset>
<Offset name= "designation" > 0x0284</Offset>
2010-02-20 04:58:52 -07:00
<Offset name= "occupancy" > 0x0684</Offset>
2009-09-13 18:02:46 -06:00
<Offset name= "biome_stuffs" > 0x1D84</Offset>
<Offset name= "world_size_x" > 0x84</Offset>
<Offset name= "world_size_y" > 0x86</Offset>
<Offset name= "w_geoblocks" > 0x75C</Offset>
<Offset name= "w_regions_arr" > 0x79C</Offset>
<!-- values for the region structure -->
<HexValue name= "region_size" > 0x64</HexValue>
<Offset name= "region_geo_index_off" > 0x60</Offset>
<!-- geoblock offset(s?) -->
<Offset name= "geolayer_geoblock_offset" > 0xC</Offset>
<!-- matgloss vectors -->
<HexValue name= "matgloss_skip" > 0x18</HexValue>
2010-02-18 13:29:45 -07:00
<Offset name= "note_foreground" > 0x2</Offset>
<Offset name= "note_background" > 0x4</Offset>
<Offset name= "note_name" > 0x8</Offset>
<Offset name= "note_xyz" > 0x24</Offset>
<Offset name= "hotkey_mode" > 0x1C</Offset>
<Offset name= "hotkey_xyz" > 0x20</Offset>
2010-02-24 11:34:40 -07:00
<Offset name= "settlement_name" > 0x38</Offset>
<Offset name= "settlement_world_xy" > 0x7a</Offset>
<Offset name= "settlement_local_xy" > 0x100</Offset>
2010-03-07 19:00:31 -07:00
<Offset name= "item_materials" > 0x68</Offset>
<Offset name= "item_type_name" > 0x24</Offset>
<Offset name= "matgloss_creature_name" > 0x1C</Offset>
<Offset name= "matgloss_wood_name" > 0x28</Offset>
<Offset name= "matgloss_stone_name" > 0x24</Offset>
<Offset name= "matgloss_metal_name" > 0x24</Offset>
<Offset name= "matgloss_plant_name" > 0x24</Offset>
<Offset name= "matgloss_plant_drink" > 0x5C</Offset>
<Offset name= "matgloss_plant_food" > 0x94</Offset>
<Offset name= "matgloss_plant_extract" > 0xB0</Offset>
2010-02-18 13:29:45 -07:00
2010-03-07 19:00:31 -07:00
<!-- I am just going to guess these actually start here -->
<VTable name= "building_vtable" >
<multiclass name= "building_workshop" typeoffset= "0x100" />
<multiclass name= "building_siegeengine" typeoffset= "0x100" />
<multiclass name= "building_furnace" typeoffset= "0x11A" />
<multiclass name= "building_trap" typeoffset= "0x100" />
</VTable>
</Entry>
<Entry version= "v0.28.181.40d3" os = "windows" id= "40d3win" base= "40d2win" rebase= "0x2018" >
<HexValue name= "pe_timestamp" > 0x4957716f</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > 9b6da355562a4cdd345ea3046290499b</String>
<Address name= "current_cursor_creature" > 0x00cd6c3c</Address>
2010-03-07 19:00:31 -07:00
<Address name= "cursor_xyz" > 0x0094d27c</Address>
<Address name= "pause_state" > 0x012d0fbf</Address>
<Address name= "window_x" > 0x00c9533c</Address>
<Address name= "window_y" > 0x00cc33b0</Address>
<Address name= "window_z" > 0x00cc338c</Address>
</Entry>
<Entry version= "v0.28.181.40d4" os = "windows" id= "40d4win" base= "40d3win" rebase= "0x0" >
<HexValue name= "pe_timestamp" > 0x4957a0a2</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > b77759db7a6dd787bf98953fc5749d81</String>
2010-03-07 19:00:31 -07:00
</Entry>
<Entry version= "v0.28.181.40d5" os = "windows" id= "40d5win" base= "40d4win" rebase= "0x2018" >
<HexValue name= "pe_timestamp" > 0x495991c3</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > a0792b81e5b8ec1dbdd627643e93b40d</String>
<Address name= "current_cursor_creature" > 0xcd8c34</Address>
2010-03-07 19:00:31 -07:00
<Address name= "cursor_xyz" > 0x0094f27c</Address>
<Address name= "pause_state" > 0x012d2fbb</Address>
<Address name= "window_x" > 0x00c97334</Address>
<Address name= "window_y" > 0x00cc53a8</Address>
<Address name= "window_z" > 0x00cc5384</Address>
</Entry>
<Entry version= "v0.28.181.40d6" os = "windows" id= "40d6win" base= "40d5win" rebase= "0x18a08" >
<HexValue name= "pe_timestamp" > 0x495cafd2</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > d09e88a32fe57de5973f78ef213271b6</String>
<Address name= "current_cursor_creature" > 0xcefc68</Address>
2010-03-07 19:00:31 -07:00
<Address name= "cursor_xyz" > 0x009662a4</Address>
<Address name= "pause_state" > 0x012e9fef</Address>
<Address name= "window_x" > 0x00cae368</Address>
<Address name= "window_y" > 0x00cdc3dc</Address>
<Address name= "window_z" > 0x00cdc3b8</Address>
</Entry>
<Entry version= "v0.28.181.40d7" os = "windows" id= "40d7win" base= "40d6win" rebase= "0x190" >
<HexValue name= "pe_timestamp" > 0x495fcfef</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > 8e8e2a83d421e356a8047dc8830a7426</String>
<Address name= "current_cursor_creature" > 0xcefc68</Address>
2010-03-07 19:00:31 -07:00
<Address name= "cursor_xyz" > 0x009662a4</Address>
<Address name= "pause_state" > 0x012e9fef</Address>
<Address name= "window_x" > 0x00cae368</Address>
<Address name= "window_y" > 0x00cdc3dc</Address>
<Address name= "window_z" > 0x00cdc3b8</Address>
</Entry>
<Entry version= "v0.28.181.40d8" os = "windows" id= "40d8win" base= "40d7win" rebase= "0x0" >
<HexValue name= "pe_timestamp" > 0x4963c928</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > 32253bee114dd25ebbaa50d90b5c0a2a</String>
2010-03-07 19:00:31 -07:00
</Entry>
<Entry version= "v0.28.181.40d9" os = "windows" id= "40d9win" base= "40d8win" rebase= "0x0" >
<HexValue name= "pe_timestamp" > 0x4967c2e0</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > aea5a207b8b1cda942502f97a429f6c3</String>
2010-03-07 19:00:31 -07:00
</Entry>
<Entry version= "v0.28.181.40d10" os = "windows" id= "40d10win" base= "40d9win" >
<HexValue name= "pe_timestamp" > 0x49c59b94</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > 193193d8624f2f3f6d9d556fab09b122</String>
2010-03-07 19:00:31 -07:00
<Address name= "buildings" > 0x0151bd00</Address>
<Address name= "constructions" > 0x01507968</Address>
<Address name= "creatures" > 0x0151b354</Address>
2010-03-10 14:01:00 -07:00
<Address name= "current_cursor_creature" > 0x00d20ed8</Address>
2010-03-07 19:00:31 -07:00
<Address name= "current_menu_state" > 0x016a54f8</Address>
<Address name= "cursor_xyz" > 0x009652a4</Address>
<Address name= "hotkey_start" > 0x0132e574</Address>
<Address name= "items" > 0x0151b448</Address>
<Address name= "language_vector" > 0x015615c8</Address>
<Address name= "map_data" > 0x0155f248</Address>
<Address name= "matgloss" > 0x015613b8</Address>
<Address name= "notes" > 0x0132e53c</Address>
<Address name= "pause_state" > 0x0131b25f</Address>
<Address name= "region_x" > 0x0155f280</Address>
<Address name= "region_y" > 0x0155f284</Address>
<Address name= "region_z" > 0x0155f288</Address>
<Address name= "settlement_current" > 0x01561048</Address>
<Address name= "settlements" > 0x01560f7c</Address>
<Address name= "translation_vector" > 0x015615f8</Address>
<Address name= "vegetation" > 0x01521ed4</Address>
<Address name= "view_screen" > 0x0133c898</Address>
<Address name= "window_dims" > 0x016a429c</Address>
<Address name= "window_x" > 0x00cdf5a0</Address>
<Address name= "window_y" > 0x00d0d64c</Address>
<Address name= "window_z" > 0x00d0d628</Address>
<Address name= "world" > 0x01560880</Address>
<Address name= "x_count" > 0x0155f268</Address>
<Address name= "y_count" > 0x0155f26c</Address>
<Address name= "z_count" > 0x0155f270</Address>
</Entry>
<Entry version= "v0.28.181.40d11" os= "windows" id= "40d11win" base= "40d9win" rebase= "0x0" >
<HexValue name= "pe_timestamp" > 0x49c82d3f</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > 6f81231b845e9c9dc29aaf57705ccc7c</String>
2009-09-13 18:02:46 -06:00
</Entry>
<Entry version= "v0.28.181.40d12" os= "windows" id= "40d12win" base= "40d11win" >
2010-03-07 19:00:31 -07:00
<HexValue name= "pe_timestamp" > 0x4a3ccb7f</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > 6ea1de36af8e1666bd6478736e298c4c</String>
2010-03-07 19:00:31 -07:00
<Address name= "buildings" > 0x015b7750</Address>
<Address name= "constructions" > 0x015a33b8</Address>
<Address name= "creatures" > 0x015b6da4</Address>
2010-03-10 14:01:00 -07:00
<Address name= "current_cursor_creature" > 0x00ddaed8</Address>
2010-03-07 19:00:31 -07:00
<Address name= "current_menu_state" > 0x0095f410</Address>
<Address name= "cursor_xyz" > 0x0095f2b4</Address>
<Address name= "hotkey_start" > 0x013e8574</Address>
<Address name= "items" > 0x015b6e98</Address>
<Address name= "language_vector" > 0x015fd04c</Address>
<Address name= "map_data" > 0x015faccc</Address>
<Address name= "matgloss" > 0x015fce3c</Address>
<Address name= "notes" > 0x013e853c</Address>
<Address name= "pause_state" > 0x013d525f</Address>
<Address name= "region_x" > 0x015fad04</Address>
<Address name= "region_y" > 0x015fad08</Address>
<Address name= "region_z" > 0x015fad0c</Address>
<Address name= "settlement_current" > 0x015fcacc</Address>
<Address name= "settlements" > 0x015fca00</Address>
<Address name= "translation_vector" > 0x015fd07c</Address>
<Address name= "vegetation" > 0x015bd924</Address>
<Address name= "view_screen" > 0x015b6dc4</Address>
<Address name= "window_dims" > 0x0173fde0</Address>
<Address name= "window_x" > 0x00d995a0</Address>
<Address name= "window_y" > 0x00dc764c</Address>
<Address name= "window_z" > 0x00dc7628</Address>
<Address name= "world" > 0x015fc304</Address>
<Address name= "x_count" > 0x015facec</Address>
<Address name= "y_count" > 0x015facf0</Address>
<Address name= "z_count" > 0x015facf4</Address>
2009-09-13 18:02:46 -06:00
</Entry>
<Entry version= "v0.28.181.40d13" os= "windows" id= "40d13win" base= "40d12win" rebase= "0x5090" >
2010-03-07 19:00:31 -07:00
<HexValue name= "pe_timestamp" > 0x4a51c26e</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > 04a8d8ce311d8ac75e4241bef68d3147</String>
<Address name= "current_cursor_creature" > 0x00ddff38</Address>
2010-03-07 19:00:31 -07:00
<Address name= "current_menu_state" > 0x00964430</Address>
2009-11-15 13:41:10 -07:00
<Address name= "cursor_xyz" > 0x009642b4</Address>
2010-03-07 19:00:31 -07:00
<Address name= "pause_state" > 0x013da2bf</Address>
2009-11-15 13:41:10 -07:00
<Address name= "window_x" > 0x00d9e600</Address>
<Address name= "window_y" > 0x00dcc6ac</Address>
<Address name= "window_z" > 0x00dcc688</Address>
2009-09-13 18:02:46 -06:00
</Entry>
<Entry version= "v0.28.181.40d14" os= "windows" id= "40d14win" base= "40d13win" rebase= "0x2010" >
2010-03-07 19:00:31 -07:00
<HexValue name= "pe_timestamp" > 0x4a8623d2</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > 781a2e51be4056a7320108f8f0df8a13</String>
<Address name= "current_cursor_creature" > 0x00de1f44</Address>
2010-03-07 19:00:31 -07:00
<Address name= "current_menu_state" > 0x00966430</Address>
<Address name= "cursor_xyz" > 0x009662b4</Address>
<Address name= "pause_state" > 0x013dc2c7</Address>
<Address name= "window_x" > 0x00da060c</Address>
<Address name= "window_y" > 0x00dce6b8</Address>
<Address name= "window_z" > 0x00dce694</Address>
2009-09-13 18:02:46 -06:00
</Entry>
2010-03-07 19:00:31 -07:00
<Entry version= "v0.28.181.40d15" os= "windows" id= "40d15win" base= "40d14win" >
<HexValue name= "pe_timestamp" > 0x4a9a6090</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > 12cc4a3dbb6e6dfd7bc7aee458b9471a</String>
2010-03-07 19:00:31 -07:00
<Address name= "buildings" > 0x015be808</Address>
<Address name= "constructions" > 0x015aa470</Address>
<Address name= "creatures" > 0x015bde5c</Address>
2010-03-10 14:01:00 -07:00
<Address name= "current_cursor_creature" > 0x00de1f54</Address>
2010-03-07 19:00:31 -07:00
<Address name= "current_menu_state" > 0x00966430</Address>
<Address name= "cursor_xyz" > 0x009662b4</Address>
<Address name= "hotkey_start" > 0x013ef62c</Address>
<Address name= "items" > 0x015bdf50</Address>
<Address name= "language_vector" > 0x01604104</Address>
<Address name= "map_data" > 0x01601d84</Address>
<Address name= "matgloss" > 0x01603ef4</Address>
<Address name= "notes" > 0x013ef5f4</Address>
<Address name= "pause_state" > 0x013dc2eb</Address>
<Address name= "region_x" > 0x01601dbc</Address>
<Address name= "region_y" > 0x01601dc0</Address>
<Address name= "region_z" > 0x01601dc4</Address>
<Address name= "settlement_current" > 0x01603b84</Address>
<Address name= "settlements" > 0x01603ab8</Address>
<Address name= "translation_vector" > 0x01604134</Address>
<Address name= "vegetation" > 0x015c49dc</Address>
<Address name= "view_screen" > 0x015bde7c</Address>
<Address name= "window_dims" > 0x01746e98</Address>
<Address name= "window_x" > 0x00da061c</Address>
<Address name= "window_y" > 0x00dce6c8</Address>
<Address name= "window_z" > 0x00dce6a4</Address>
<Address name= "world" > 0x016033bc</Address>
<Address name= "x_count" > 0x01601da4</Address>
<Address name= "y_count" > 0x01601da8</Address>
<Address name= "z_count" > 0x01601dac</Address>
2009-09-13 18:02:46 -06:00
</Entry>
2010-03-07 19:00:31 -07:00
<Entry version= "v0.28.181.40d16" os= "windows" id= "40d16win" base= "40d15win" rebase= "0x0" >
<HexValue name= "pe_timestamp" > 0x4a9b1a72</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > 59ab29021aca9f3c66b1ab102fb3ceea</String>
2010-02-09 17:20:15 -07:00
</Entry>
2010-03-10 14:01:00 -07:00
<Entry version= "v0.28.181.40d17" os= "windows" id= "40d17win" base= "40d16win" >
2010-03-07 19:00:31 -07:00
<HexValue name= "pe_timestamp" > 0x4b6b7879</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > de66405f54d98297303d439b3b7aa30e</String>
2010-03-07 19:00:31 -07:00
<Address name= "buildings" > 0x015f3260</Address>
<Address name= "constructions" > 0x015deec8</Address>
<Address name= "creatures" > 0x015f28b4</Address>
2010-03-10 14:01:00 -07:00
<Address name= "current_cursor_creature" > 0x00e16924</Address>
2010-03-07 19:00:31 -07:00
<Address name= "current_menu_state" > 0x0099ae08</Address>
<Address name= "cursor_xyz" > 0x0099ac88</Address>
<Address name= "hotkey_start" > 0x014240dc</Address>
<Address name= "items" > 0x015f29a8</Address>
<Address name= "language_vector" > 0x01638b5c</Address>
<Address name= "map_data" > 0x016367dc</Address>
<Address name= "matgloss" > 0x0163894c</Address>
<Address name= "notes" > 0x014240a4</Address>
<Address name= "pause_state" > 0x01410cc1</Address>
2010-02-09 17:20:15 -07:00
<Address name= "region_x" > 0x01636814</Address>
<Address name= "region_y" > 0x01636818</Address>
2010-03-07 19:00:31 -07:00
<Address name= "region_z" > 0x0163681c</Address>
<Address name= "settlement_current" > 0x016385dc</Address>
<Address name= "settlements" > 0x01638510</Address>
<Address name= "translation_vector" > 0x01638b8c</Address>
<Address name= "vegetation" > 0x015f9434</Address>
<Address name= "view_screen" > 0x014243c4</Address>
<Address name= "window_dims" > 0x0177b8f0</Address>
<Address name= "window_x" > 0x00dd4fec</Address>
<Address name= "window_y" > 0x00e03098</Address>
<Address name= "window_z" > 0x00e03074</Address>
<Address name= "world" > 0x01637e14</Address>
<Address name= "x_count" > 0x016367fc</Address>
<Address name= "y_count" > 0x01636800</Address>
<Address name= "z_count" > 0x01636804</Address>
2010-02-09 17:20:15 -07:00
</Entry>
2010-02-23 14:29:55 -07:00
2010-03-07 19:00:31 -07:00
<Entry version= "v0.28.181.40d18" os= "windows" base= "40d17win" id= "40d18win" rebase= "0x9c5f8" >
2010-02-23 14:29:55 -07:00
<!-- identification -->
<!-- <HexValue name="pe_timestamp">0x006BF5AA</HexValue> -->
<HexValue name= "pe_timestamp" > 0x4b81b00d</HexValue>
<String name= "md5" > 5cdc6f4804809f4d5cacdb66785e8cda</String> <!-- THIS IS *NOT* A NUMBER -->
2010-03-10 14:01:00 -07:00
<Address name= "current_cursor_creature" > 0x00df2ebc</Address>
2010-03-07 19:00:31 -07:00
<Address name= "current_menu_state" > 0x00977438</Address>
<Address name= "cursor_xyz" > 0x009772b8</Address>
<Address name= "pause_state" > 0x014ad278</Address>
<Address name= "window_x" > 0x00db1584</Address>
<Address name= "window_y" > 0x00ddf630</Address>
<Address name= "window_z" > 0x00ddf60c</Address>
2010-02-23 14:29:55 -07:00
</Entry>
2010-03-05 15:31:18 -07:00
<Entry version= "v0.28.181.40d19" os= "windows" base= "40d18win" id= "40d19win" >
2010-03-07 19:00:31 -07:00
<HexValue name= "pe_timestamp" > 0x4b90268a</HexValue>
2010-03-10 14:01:00 -07:00
<String name= "md5" > 13640a273d90af39425b798ae9823757</String>
2010-03-05 15:31:18 -07:00
<Address name= "buildings" > 0x01512898</Address>
2010-03-07 19:00:31 -07:00
<Address name= "constructions" > 0x014fe500</Address>
<Address name= "creatures" > 0x01511eec</Address>
2010-03-10 14:01:00 -07:00
<Address name= "current_cursor_creature" > 0x00d35b68</Address>
2010-03-07 19:00:31 -07:00
<Address name= "current_menu_state" > 0x016ac1a0</Address>
<Address name= "cursor_xyz" > 0x0097a2b8</Address>
2010-03-05 15:31:18 -07:00
<Address name= "hotkey_start" > 0x01343714</Address>
2010-03-07 19:00:31 -07:00
<Address name= "items" > 0x01511fe0</Address>
<Address name= "language_vector" > 0x01558194</Address>
<Address name= "map_data" > 0x01555e14</Address>
<Address name= "matgloss" > 0x01557f84</Address>
<Address name= "notes" > 0x013436dc</Address>
<Address name= "pause_state" > 0x0132ff1e</Address>
<Address name= "region_x" > 0x01555e4c</Address>
<Address name= "region_y" > 0x01555e50</Address>
<Address name= "region_z" > 0x01555e54</Address>
<Address name= "settlement_current" > 0x01557c14</Address>
<Address name= "settlements" > 0x01557b48</Address>
<Address name= "translation_vector" > 0x015581c4</Address>
<Address name= "vegetation" > 0x01518a6c</Address>
<Address name= "view_screen" > 0x013439fc</Address>
<Address name= "window_dims" > 0x0169af28</Address>
<Address name= "window_x" > 0x00cf4230</Address>
<Address name= "window_y" > 0x00d222dc</Address>
<Address name= "window_z" > 0x00d222b8</Address>
<Address name= "world" > 0x0155744c</Address>
<Address name= "x_count" > 0x01555e34</Address>
<Address name= "y_count" > 0x01555e38</Address>
<Address name= "z_count" > 0x01555e3c</Address>
2010-03-06 13:21:01 -07:00
</Entry>
<Entry version= "v0.28.181.40d19_2" os= "windows" base= "40d19win" id= "40d19_2win" rebase= "0x1000" >
<HexValue name= "pe_timestamp" > 0x4B918BB9</HexValue>
<String name= "md5" > af29004e1763bb3460faa11907c3ac90</String>
</Entry>
2009-09-13 18:02:46 -06:00
.-"""-.
' \
|,. ,-. |
|()L( ()| |
|,' `".| |
|.___.',| `
.j `--"' ` `.
/ ' ' \
/ / ` `.
/ / ` .
/ / l |
. , L I N U X | |
,"`. .| |
_.' ``. | `..-'l
| `.`, | `.
| `. __.j )
|__ |--""___| ,-'
`"--...,+"""" `._,.-'
2010-03-11 19:25:07 -07:00
<Entry version= "v0.28.181.40d2" os= "linux" id= "40d2lin" base= "meta-40d" >
<String name= "md5" > 7a0859795e972574e80fa3cebc9fcf85</String>
<Address name= "buildings" > 0x093154e0</Address>
<Address name= "constructions" > 0x093016b8</Address>
<Address name= "creatures" > 0x09314ff0</Address>
<Address name= "current_cursor_creature" > 0x09314ffc</Address>
<Address name= "current_menu_state" > 0x09301560</Address>
<Address name= "cursor_xyz" > 0x08859fc0</Address>
<Address name= "hotkey_start" > 0x0930140c</Address>
<Address name= "items" > 0x09356fd0</Address>
<Address name= "language_vector" > 0x09314ffc</Address>
<Address name= "map_data" > 0x09355964</Address>
<Address name= "matgloss" > 0x09357808</Address>
<Address name= "notes" > 0x093013e4</Address>
<Address name= "pause_state" > 0x092f0580</Address>
<Address name= "region_x" > 0x0935596c</Address>
<Address name= "region_y" > 0x09355970</Address>
<Address name= "region_z" > 0x09355974</Address>
<Address name= "settlement_current" > 0x0935754c</Address>
<Address name= "settlements" > 0x093574e0</Address>
<Address name= "translation_vector" > 0x09357928</Address>
<Address name= "vegetation" > 0x09318630</Address>
<Address name= "view_screen" > 0x08b36c80</Address>
<Address name= "window_dims" > 0x09355968</Address>
<Address name= "window_x" > 0x08b36c84</Address>
<Address name= "window_y" > 0x08cfa978</Address>
<Address name= "window_z" > 0x08cfa97c</Address>
<Address name= "world" > 0x09356f6c</Address>
<Address name= "x_count" > 0x09355954</Address>
<Address name= "y_count" > 0x09355958</Address>
<Address name= "z_count" > 0x0935595c</Address>
2009-10-23 04:54:24 -06:00
2009-11-08 09:35:55 -07:00
<Offset name= "word_table" > 0x1C</Offset>
2009-11-08 05:51:54 -07:00
<!-- job object offsets -->
2009-11-08 09:35:55 -07:00
<Offset name= "current_job_id" > 0x08</Offset>
2009-11-08 05:51:54 -07:00
2009-10-23 04:54:24 -06:00
<!-- creature offsets -->
2009-11-07 16:35:38 -07:00
<Offset name= "creature_first_name" > 0x00</Offset>
<Offset name= "creature_nick_name" > 0x04</Offset>
<Offset name= "creature_last_name" > 0x08</Offset>
2009-10-23 04:54:24 -06:00
<Offset name= "creature_position" > 0x4C</Offset>
2009-11-08 05:51:54 -07:00
<Offset name= "creature_race" > 0x44</Offset>
2009-10-23 10:50:36 -06:00
<Offset name= "creature_flags1" > 0x90</Offset>
<Offset name= "creature_flags2" > 0x94</Offset>
2009-11-07 16:35:38 -07:00
<Offset name= "creature_custom_profession" > 0x003c</Offset>
<Offset name= "creature_profession" > 0x0040</Offset>
<Offset name= "creature_sex" > 0x009E</Offset>
<Offset name= "creature_id" > 0x00A0</Offset>
<Offset name= "creature_squad_name" > 0x0100</Offset>
2009-11-08 05:51:54 -07:00
<Offset name= "creature_squad_leader_id" > 0x0100</Offset> <!-- completely bogus, needs cross - referencing with windows version -->
2009-11-08 09:35:55 -07:00
<Offset name= "creature_money" > 0x02F8</Offset> <!-- most probably wrong -->
2009-11-07 16:35:38 -07:00
<Offset name= "creature_current_job" > 0x0200</Offset>
<Offset name= "creature_strength" > 0x0334</Offset>
<Offset name= "creature_agility" > 0x0338</Offset>
<Offset name= "creature_toughness" > 0x033C</Offset>
<Offset name= "creature_skills" > 0x0340</Offset>
2010-02-06 19:55:54 -07:00
<Offset name= "creature_likes" > 0x034C</Offset>
2009-11-07 16:35:38 -07:00
<Offset name= "creature_labors" > 0x0364</Offset>
<Offset name= "creature_happiness" > 0x0400</Offset>
<Offset name= "creature_traits" > 0x0490</Offset>
2009-10-23 04:54:24 -06:00
2009-09-13 18:02:46 -06:00
<!-- tree and shrub offsets -->
<Offset name= "tree_desc_offset" > 0x40</Offset>
2010-03-11 19:25:07 -07:00
2009-09-13 18:02:46 -06:00
<!-- map block offsets -->
<Offset name= "v_vein" > 0x08</Offset>
<HexValue name= "v_vein_size" > 0x2C</HexValue>
<Offset name= "type" > 0x0052</Offset>
<Offset name= "designation" > 0x0254</Offset>
<Offset name= "occupancy" > 0x0654</Offset>
<Offset name= "biome_stuffs" > 0x1D54</Offset>
2009-11-07 14:05:10 -07:00
2009-09-13 18:02:46 -06:00
<!-- the world and its offsets -->
<Offset name= "world_size_x" > 0x54</Offset>
<Offset name= "world_size_y" > 0x56</Offset>
<Offset name= "w_geoblocks" > 0x5A4</Offset>
<Offset name= "w_regions_arr" > 0x5C8</Offset>
2009-11-07 14:05:10 -07:00
2009-09-13 18:02:46 -06:00
<!-- values for the region structure -->
<HexValue name= "region_size" > 0x58</HexValue>
<Offset name= "region_geo_index_off" > 0x54</Offset>
2009-11-07 14:05:10 -07:00
2009-09-13 18:02:46 -06:00
<!-- geoblock offset(s?) -->
<Offset name= "geolayer_geoblock_offset" > 0x4</Offset>
2009-11-07 14:05:10 -07:00
2009-09-13 18:02:46 -06:00
<!-- matgloss vectors -->
<HexValue name= "matgloss_skip" > 0xC</HexValue>
2010-02-28 20:48:21 -07:00
<Offset name= "matgloss_stone_color" > 0x24</Offset>
<Offset name= "matgloss_metal_color" > 0x18</Offset>
2010-02-09 17:20:15 -07:00
2010-02-18 13:29:45 -07:00
<Offset name= "note_foreground" > 0x2</Offset>
<Offset name= "note_background" > 0x4</Offset>
<Offset name= "note_name" > 0x8</Offset>
<Offset name= "note_xyz" > 0xC</Offset>
<Offset name= "hotkey_mode" > 0x4</Offset>
<Offset name= "hotkey_xyz" > 0x8</Offset>
<HexValue name= "hotkey_size" > 0x14</HexValue>
2010-03-11 19:25:07 -07:00
2010-02-24 11:34:40 -07:00
<Offset name= "settlement_name" > 0x08</Offset>
<Offset name= "settlement_world_xy" > 0x4a</Offset>
<Offset name= "settlement_local_xy" > 0x94</Offset>
2010-03-11 19:25:07 -07:00
<Offset name= "item_materials" > 0x50</Offset>
<Offset name= "engraving_xyz" > 0x0C</Offset> <!-- 3x word -->
<Offset name= "engraving_imageindex" > 0x20</Offset> <!-- 1x dword -->
<Offset name= "item_type_name" > 0xC</Offset>
<Offset name= "matgloss_creature_name" > 0x4</Offset>
<Offset name= "matgloss_wood_name" > 0x10</Offset>
<Offset name= "matgloss_stone_name" > 0xC</Offset>
<Offset name= "matgloss_metal_name" > 0xC</Offset>
<Offset name= "matgloss_plant_name" > 0xC</Offset>
<Offset name= "matgloss_plant_drink" > 0x14</Offset>
<Offset name= "matgloss_plant_food" > 0x1C</Offset>
<Offset name= "matgloss_plant_extract" > 0x20</Offset>
2009-09-13 18:02:46 -06:00
</Entry>
2010-03-11 19:25:07 -07:00
<Entry version= "v0.28.181.40d3" os= "linux" id= "40d3lin" base= "40d2lin" >
<String name= "md5" > 51c73ff46b2688aafaee0204efe91a94</String>
<Address name= "buildings" > 0x09315f00</Address>
<Address name= "constructions" > 0x093020d8</Address>
<Address name= "creatures" > 0x09315a10</Address>
<Address name= "current_cursor_creature" > 0x09315a1c</Address>
<Address name= "current_menu_state" > 0x09301f80</Address>
<Address name= "cursor_xyz" > 0x0885a9e4</Address>
<Address name= "hotkey_start" > 0x09301e2c</Address>
<Address name= "items" > 0x093579f0</Address>
<Address name= "language_vector" > 0x09315a1c</Address>
<Address name= "map_data" > 0x09356384</Address>
<Address name= "matgloss" > 0x09358228</Address>
<Address name= "notes" > 0x09301e04</Address>
<Address name= "pause_state" > 0x092f0fa0</Address>
<Address name= "region_x" > 0x0935638c</Address>
<Address name= "region_y" > 0x09356390</Address>
<Address name= "region_z" > 0x09356394</Address>
<Address name= "settlement_current" > 0x09357f6c</Address>
<Address name= "settlements" > 0x09357f00</Address>
<Address name= "translation_vector" > 0x09358348</Address>
<Address name= "vegetation" > 0x09319050</Address>
<Address name= "view_screen" > 0x08b376a0</Address>
<Address name= "window_dims" > 0x09356388</Address>
<Address name= "window_x" > 0x08b376a4</Address>
<Address name= "window_y" > 0x08cfb398</Address>
<Address name= "window_z" > 0x08cfb39c</Address>
<Address name= "world" > 0x0935798c</Address>
<Address name= "x_count" > 0x09356374</Address>
<Address name= "y_count" > 0x09356378</Address>
<Address name= "z_count" > 0x0935637c</Address>
</Entry>
<Entry version= "v0.28.181.40d4" os= "linux" id= "40d4lin" base= "40d3lin" rebase= "0x380" >
<String name= "md5" > c1eb408868c80fd1c726d2a917cd1b9a</String>
<Address name= "cursor_xyz" > 0x0885ad54</Address>
</Entry>
<Entry version= "v0.28.181.40d5" os= "linux" id= "40d5lin" base= "40d4lin" rebase= "0xea0" >
<String name= "md5" > 59d497bfc3a523f0f40f34283ad59796</String>
<Address name= "cursor_xyz" > 0x0885bbf0</Address>
</Entry>
<Entry version= "v0.28.181.40d6" os= "linux" id= "40d6lin" base= "40d5lin" >
<String name= "md5" > f756194db073f05b98fc6ce872c8757d</String>
<Address name= "buildings" > 0x09333e00</Address>
<Address name= "constructions" > 0x0931ffd8</Address>
<Address name= "creatures" > 0x09333910</Address>
<Address name= "current_cursor_creature" > 0x0933391c</Address>
<Address name= "current_menu_state" > 0x0931fe80</Address>
<Address name= "cursor_xyz" > 0x088788e4</Address>
<Address name= "hotkey_start" > 0x0931fd2c</Address>
<Address name= "items" > 0x093758f0</Address>
<Address name= "language_vector" > 0x0933391c</Address>
<Address name= "map_data" > 0x09374284</Address>
<Address name= "matgloss" > 0x09376128</Address>
<Address name= "notes" > 0x0931fd04</Address>
<Address name= "pause_state" > 0x0930eea0</Address>
<Address name= "region_x" > 0x0937428c</Address>
<Address name= "region_y" > 0x09374290</Address>
<Address name= "region_z" > 0x09374294</Address>
<Address name= "settlement_current" > 0x09375e6c</Address>
<Address name= "settlements" > 0x09375e00</Address>
<Address name= "translation_vector" > 0x09376248</Address>
<Address name= "vegetation" > 0x09336f50</Address>
<Address name= "view_screen" > 0x08b555a0</Address>
<Address name= "window_dims" > 0x09374288</Address>
<Address name= "window_x" > 0x08b555a4</Address>
<Address name= "window_y" > 0x08d19298</Address>
<Address name= "window_z" > 0x08d1929c</Address>
<Address name= "world" > 0x0937588c</Address>
<Address name= "x_count" > 0x09374274</Address>
<Address name= "y_count" > 0x09374278</Address>
<Address name= "z_count" > 0x0937427c</Address>
</Entry>
<Entry version= "v0.28.181.40d7" os= "linux" id= "40d7lin" base= "40d6lin" rebase= "-0x1e0" >
<String name= "md5" > b004b3876193633875956af752663f26</String>
</Entry>
<Entry version= "v0.28.181.40d8" os= "linux" id= "40d8lin" base= "40d7lin" rebase= "-0x60" >
<String name= "md5" > c8616fc74d79b3c8c40bbc1182fbd61c</String>
<Address name= "cursor_xyz" > 0x088786a0</Address>
</Entry>
<Entry version= "v0.28.181.40d9" os= "linux" id= "40d9lin" base= "40d8lin" rebase= "-0x1060" >
<String name= "md5" > 992afd73855e787860277f53d18afcbb</String>
<Address name= "cursor_xyz" > 0x08877630</Address>
</Entry>
<Entry version= "v0.28.181.40d10" os= "linux" id= "40d10lin" base= "40d9lin" >
<String name= "md5" > cba6354000ec54865a161627605c3837</String>
<Address name= "buildings" > 0x092bf340</Address>
<Address name= "constructions" > 0x092ab518</Address>
<Address name= "creatures" > 0x092bee50</Address>
<Address name= "current_cursor_creature" > 0x0929a3c8</Address>
<Address name= "current_menu_state" > 0x092ab3c0</Address>
<Address name= "cursor_xyz" > 0x088073d4</Address>
<Address name= "hotkey_start" > 0x092ab26c</Address>
<Address name= "items" > 0x092beecc</Address>
<Address name= "language_vector" > 0x09301770</Address>
<Address name= "map_data" > 0x092ff7a0</Address>
<Address name= "matgloss" > 0x09301668</Address>
<Address name= "notes" > 0x092ab244</Address>
<Address name= "pause_state" > 0x0929a3e0</Address>
<Address name= "region_x" > 0x092ff7cc</Address>
<Address name= "region_y" > 0x092ff7d0</Address>
<Address name= "region_z" > 0x092ff7d4</Address>
<Address name= "settlement_current" > 0x093013ac</Address>
<Address name= "settlements" > 0x09301340</Address>
<Address name= "translation_vector" > 0x09301788</Address>
<Address name= "vegetation" > 0x092c2490</Address>
<Address name= "view_screen" > 0x08ae40a0</Address>
<Address name= "window_dims" > 0x09510050</Address>
<Address name= "window_x" > 0x08ca47d4</Address>
<Address name= "window_y" > 0x08ca47d8</Address>
<Address name= "window_z" > 0x08ca47dc</Address>
<Address name= "world" > 0x09300dcc</Address>
<Address name= "x_count" > 0x092ff7b4</Address>
<Address name= "y_count" > 0x092ff7b8</Address>
<Address name= "z_count" > 0x092ff7bc</Address>
</Entry>
<Entry version= "v0.28.181.40d11" os= "linux" id= "40d11lin" base= "40d10lin" rebase= "0x0" >
2009-09-13 18:02:46 -06:00
<String name= "md5" > fb8ecac8a12af5d0d7b1707078985d0d</String>
</Entry>
2010-03-11 19:25:07 -07:00
<Entry version= "v0.28.181.40d12" os= "linux" id= "40d12lin" base= "40d11lin" >
2009-09-13 18:02:46 -06:00
<String name= "md5" > 4367c59934cbcf14f43fd3af6444c455</String>
2010-03-11 19:25:07 -07:00
<Address name= "buildings" > 0x08f55740</Address>
<Address name= "constructions" > 0x08f41918</Address>
<Address name= "creatures" > 0x08f55250</Address>
<Address name= "current_cursor_creature" > 0x08f307c8</Address>
<Address name= "current_menu_state" > 0x08f417c0</Address>
<Address name= "cursor_xyz" > 0x0877b33c</Address>
<Address name= "hotkey_start" > 0x08f4166c</Address>
<Address name= "items" > 0x08f552cc</Address>
<Address name= "language_vector" > 0x08f97b8c</Address>
<Address name= "map_data" > 0x08f95bbc</Address>
<Address name= "matgloss" > 0x08f97a84</Address>
<Address name= "notes" > 0x08f41644</Address>
<Address name= "pause_state" > 0x08f307e0</Address>
<Address name= "region_x" > 0x08f95be8</Address>
<Address name= "region_y" > 0x08f95bec</Address>
<Address name= "region_z" > 0x08f95bf0</Address>
<Address name= "settlement_current" > 0x08f977c8</Address>
<Address name= "settlements" > 0x08f9775c</Address>
<Address name= "translation_vector" > 0x08f97ba4</Address>
<Address name= "vegetation" > 0x08f58890</Address>
<Address name= "view_screen" > 0x0877f8e0</Address>
2009-11-25 18:59:00 -07:00
<Address name= "window_dims" > 0x091a647c</Address>
2010-03-11 19:25:07 -07:00
<Address name= "window_x" > 0x0893abd4</Address>
<Address name= "window_y" > 0x0893abd8</Address>
<Address name= "window_z" > 0x0893abdc</Address>
<Address name= "world" > 0x08f971e8</Address>
<Address name= "x_count" > 0x08f95bd0</Address>
<Address name= "y_count" > 0x08f95bd4</Address>
<Address name= "z_count" > 0x08f95bd8</Address>
2009-09-13 18:02:46 -06:00
</Entry>
<Entry version= "v0.28.181.40d13" os= "linux" id= "40d13lin" base= "40d12lin" rebase= "0x5020" >
<String name= "md5" > 2f3cb9d720e9fe8844c02c72a2b20bbd</String>
2010-03-11 19:25:07 -07:00
<Address name= "cursor_xyz" > 0x08780344</Address>
2009-09-13 18:02:46 -06:00
</Entry>
<Entry version= "v0.28.181.40d14" os= "linux" id= "40d14lin" base= "40d13lin" >
<String name= "md5" > dab3ce6bc074529706a1e5fe1273108c</String>
2010-03-11 19:25:07 -07:00
<Address name= "buildings" > 0x08f5a760</Address>
<Address name= "constructions" > 0x08f46938</Address>
<Address name= "creatures" > 0x08f5a270</Address>
<Address name= "current_cursor_creature" > 0x08f357e8</Address>
<Address name= "current_menu_state" > 0x08f467e0</Address>
<Address name= "cursor_xyz" > 0x08780354</Address>
<Address name= "hotkey_start" > 0x08f4668c</Address>
<Address name= "items" > 0x08f5a2ec</Address>
<Address name= "language_vector" > 0x08f9cbac</Address>
<Address name= "map_data" > 0x08f9abdc</Address>
<Address name= "matgloss" > 0x08f9caa4</Address>
<Address name= "notes" > 0x08f46664</Address>
<Address name= "pause_state" > 0x08f35800</Address>
<Address name= "region_x" > 0x08f9ac08</Address>
<Address name= "region_y" > 0x08f9ac0c</Address>
<Address name= "region_z" > 0x08f9ac10</Address>
<Address name= "settlement_current" > 0x08f9c7e8</Address>
<Address name= "settlements" > 0x08f9c77c</Address>
<Address name= "translation_vector" > 0x08f9cbc4</Address>
<Address name= "vegetation" > 0x08f5d8b0</Address>
<Address name= "view_screen" > 0x08784900</Address>
<Address name= "window_dims" > 0x091ab49c</Address>
<Address name= "window_x" > 0x0893fbf4</Address>
<Address name= "window_y" > 0x0893fbf8</Address>
<Address name= "window_z" > 0x0893fbfc</Address>
<Address name= "world" > 0x08f9c208</Address>
<Address name= "x_count" > 0x08f9abf0</Address>
<Address name= "y_count" > 0x08f9abf4</Address>
<Address name= "z_count" > 0x08f9abf8</Address>
2009-09-13 18:02:46 -06:00
</Entry>
2010-03-11 19:25:07 -07:00
<Entry version= "v0.28.181.40d15" os= "linux" id= "40d15lin" base= "40d14lin" rebase= "0x0" >
2009-09-13 18:02:46 -06:00
<String name= "md5" > 4f55a1dcc326786271f221de23c425b5</String>
</Entry>
2010-03-11 19:25:07 -07:00
<Entry version= "v0.28.181.40d16" os= "linux" id= "40d16lin" base= "40d15lin" rebase= "0x0" >
2009-09-13 18:02:46 -06:00
<String name= "md5" > 022b933926e08da49c6df8649295f2b7</String>
</Entry>
2010-03-11 19:25:07 -07:00
<Entry version= "v0.28.181.40d17" os= "linux" id= "40d17lin" base= "40d16lin" >
2010-02-06 19:55:54 -07:00
<String name= "md5" > 8f55a6250f2550e28535b79db43d5f1a</String>
2010-03-11 19:25:07 -07:00
<Address name= "buildings" > 0x08f628c0</Address>
<Address name= "constructions" > 0x08f4ea98</Address>
<Address name= "creatures" > 0x08f623d0</Address>
<Address name= "current_cursor_creature" > 0x08f3d948</Address>
<Address name= "current_menu_state" > 0x08f4e940</Address>
<Address name= "cursor_xyz" > 0x0878c340</Address>
<Address name= "hotkey_start" > 0x08f4e7ec</Address>
<Address name= "items" > 0x08f6244c</Address>
<Address name= "language_vector" > 0x08fa4d0c</Address>
<Address name= "map_data" > 0x08fa2d3c</Address>
<Address name= "matgloss" > 0x08fa4c04</Address>
<Address name= "notes" > 0x08f4e7c4</Address>
<Address name= "pause_state" > 0x660008f3</Address>
<Address name= "region_x" > 0x08fa2d68</Address>
<Address name= "region_y" > 0x08fa2d6c</Address>
<Address name= "region_z" > 0x08fa2d70</Address>
<Address name= "settlement_current" > 0x08fa4948</Address>
<Address name= "settlements" > 0x08fa48dc</Address>
<Address name= "translation_vector" > 0x08fa4d24</Address>
<Address name= "vegetation" > 0x08f65a10</Address>
<Address name= "view_screen" > 0x0878caa0</Address>
<Address name= "window_dims" > 0x091b35fc</Address>
<Address name= "window_x" > 0x08947d54</Address>
<Address name= "window_y" > 0x08947d58</Address>
<Address name= "window_z" > 0x08947d5c</Address>
<Address name= "world" > 0x08fa4368</Address>
<Address name= "x_count" > 0x08fa2d50</Address>
<Address name= "y_count" > 0x08fa2d54</Address>
<Address name= "z_count" > 0x08fa2d58</Address>
2010-02-06 19:55:54 -07:00
</Entry>
2010-02-22 15:33:39 -07:00
<Entry version= "v0.28.181.40d18" os= "linux" id= "40d18lin" base= "40d17lin" >
2010-03-11 19:25:07 -07:00
<String name= "md5" > 777e7d674d8908042307994cb75250ff</String>
2010-02-22 15:33:39 -07:00
<Address name= "buildings" > 0x09009860</Address>
2010-03-11 19:25:07 -07:00
<Address name= "constructions" > 0x08ff5a38</Address>
2010-02-22 15:33:39 -07:00
<Address name= "creatures" > 0x09009370</Address>
2010-03-11 19:25:07 -07:00
<Address name= "current_cursor_creature" > 0x08fe48e8</Address>
2010-02-22 15:33:39 -07:00
<Address name= "current_menu_state" > 0x08ff58e0</Address>
2010-03-11 19:25:07 -07:00
<Address name= "cursor_xyz" > 0x08833324</Address>
<Address name= "hotkey_start" > 0x08f4e7ec</Address>
<Address name= "items" > 0x090093ec</Address>
<Address name= "language_vector" > 0x0904bcac</Address>
<Address name= "map_data" > 0x09049cdc</Address>
<Address name= "matgloss" > 0x0904bba4</Address>
<Address name= "notes" > 0x08ff5764</Address>
<Address name= "pause_state" > 0x08fe4900</Address>
<Address name= "region_x" > 0x09049d08</Address>
<Address name= "region_y" > 0x09049d0c</Address>
<Address name= "region_z" > 0x09049d10</Address>
<Address name= "settlement_current" > 0x0904b8e8</Address>
<Address name= "settlements" > 0x0904b87c</Address>
<Address name= "translation_vector" > 0x0904bcc4</Address>
<Address name= "vegetation" > 0x0900c9b0</Address>
<Address name= "view_screen" > 0x08833a40</Address>
<Address name= "window_dims" > 0x0925a59c</Address>
<Address name= "window_x" > 0x089eecf4</Address>
<Address name= "window_y" > 0x089eecf8</Address>
<Address name= "window_z" > 0x089eecfc</Address>
<Address name= "world" > 0x0904b308</Address>
<Address name= "x_count" > 0x09049cf0</Address>
<Address name= "y_count" > 0x09049cf4</Address>
<Address name= "z_count" > 0x09049cf8</Address>
2010-03-05 14:19:27 -07:00
</Entry>
2010-03-11 19:25:07 -07:00
<Entry version= "v0.28.181.40d19" os= "linux" id= "40d19lin" base= "40d18lin" >
2010-03-05 14:19:27 -07:00
<String name= "md5" > 04c3ad13c657f59ba6fc135e156d721d</String>
2010-03-11 19:25:07 -07:00
<Address name= "buildings" > 0x09008880</Address>
<Address name= "constructions" > 0x08ff4a58</Address>
<Address name= "creatures" > 0x09008390</Address>
<Address name= "current_cursor_creature" > 0x08fe3908</Address>
<Address name= "current_menu_state" > 0x08ff4900</Address>
<Address name= "cursor_xyz" > 0x08832328</Address>
<Address name= "hotkey_start" > 0x08ff47ac</Address>
<Address name= "items" > 0x0900840c</Address>
<Address name= "language_vector" > 0x0904accc</Address>
<Address name= "map_data" > 0x09048cfc</Address>
<Address name= "matgloss" > 0x0904abc4</Address>
<Address name= "notes" > 0x08ff4784</Address>
<Address name= "pause_state" > 0xc60008fe</Address>
<Address name= "region_x" > 0x09048d28</Address>
<Address name= "region_y" > 0x09048d2c</Address>
<Address name= "region_z" > 0x09048d30</Address>
<Address name= "settlement_current" > 0x0904a908</Address>
<Address name= "settlements" > 0x0904a89c</Address>
<Address name= "translation_vector" > 0x0904ace4</Address>
<Address name= "vegetation" > 0x0900b9d0</Address>
<Address name= "view_screen" > 0x08832a60</Address>
<Address name= "window_dims" > 0x091995fc</Address>
<Address name= "window_x" > 0x089edd14</Address>
<Address name= "window_y" > 0x089edd18</Address>
<Address name= "window_z" > 0x089edd1c</Address>
<Address name= "world" > 0x0904a328</Address>
<Address name= "x_count" > 0x09048d10</Address>
<Address name= "y_count" > 0x09048d14</Address>
<Address name= "z_count" > 0x09048d18</Address>
2010-02-22 15:33:39 -07:00
</Entry>
2009-09-13 18:02:46 -06:00
</MemoryDescriptors>
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</DFExtractor>