2010-04-02 19:52:46 -06:00
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/*
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www.sourceforge.net/projects/dfhack
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Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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2010-05-26 04:24:45 -06:00
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#include "Internal.h"
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#include "ContextShared.h"
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2010-05-26 00:42:09 -06:00
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#include "dfhack/modules/Gui.h"
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#include "dfhack/DFProcess.h"
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#include "dfhack/VersionInfo.h"
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#include "dfhack/DFTypes.h"
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#include "dfhack/DFError.h"
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#include "ModuleFactory.h"
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using namespace DFHack;
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Module* DFHack::createGui(DFContextShared * d)
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{
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return new Gui(d);
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}
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struct Gui::Private
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{
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Private()
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{
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Started = ViewScreeInited = MenuStateInited = false;
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StartedHotkeys = StartedScreen = false;
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}
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bool ViewScreeInited;
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uint32_t view_screen_offset;
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bool MenuStateInited;
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uint32_t current_menu_state_offset;
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bool Started;
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uint32_t window_x_offset;
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uint32_t window_y_offset;
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uint32_t window_z_offset;
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uint32_t cursor_xyz_offset;
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uint32_t window_dims_offset;
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bool StartedHotkeys;
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uint32_t hotkey_start;
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uint32_t hotkey_mode_offset;
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uint32_t hotkey_xyz_offset;
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uint32_t hotkey_size;
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bool StartedScreen;
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uint32_t screen_tiles_ptr_offset;
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DFContextShared *d;
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Process * owner;
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};
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Gui::Gui(DFContextShared * _d)
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{
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d = new Private;
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d->d = _d;
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d->owner = _d->p;
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VersionInfo * mem = d->d->offset_descriptor;
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OffsetGroup * OG_Gui = mem->getGroup("GUI");
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try
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{
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d->current_menu_state_offset = OG_Gui->getAddress("current_menu_state");
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d->MenuStateInited = true;
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}
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catch(exception &){};
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try
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{
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d->view_screen_offset = OG_Gui->getAddress ("view_screen");
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d->ViewScreeInited = true;
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}
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catch(exception &){};
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OffsetGroup * OG_Position;
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try
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{
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OG_Position = mem->getGroup("Position");
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d->window_x_offset = OG_Position->getAddress ("window_x");
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d->window_y_offset = OG_Position->getAddress ("window_y");
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d->window_z_offset = OG_Position->getAddress ("window_z");
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d->cursor_xyz_offset = OG_Position->getAddress ("cursor_xyz");
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d->window_dims_offset = OG_Position->getAddress ("window_dims");
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d->Started = true;
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}
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catch(Error::All &){};
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try
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{
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OffsetGroup * OG_Hotkeys = mem->getGroup("Hotkeys");
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d->hotkey_start = OG_Hotkeys->getAddress("start");
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d->hotkey_mode_offset = OG_Hotkeys->getOffset ("mode");
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d->hotkey_xyz_offset = OG_Hotkeys->getOffset("coords");
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d->hotkey_size = OG_Hotkeys->getHexValue("size");
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d->StartedHotkeys = true;
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}
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catch(Error::All &){};
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try
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{
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d->screen_tiles_ptr_offset = OG_Position->getAddress ("screen_tiles_pointer");
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d->StartedScreen = true;
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}
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catch(Error::All &){};
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}
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Gui::~Gui()
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{
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delete d;
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}
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bool Gui::Start()
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{
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return true;
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}
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bool Gui::Finish()
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{
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return true;
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}
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uint32_t Gui::ReadMenuState()
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{
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if(d->MenuStateInited)
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return(d->owner->readDWord(d->current_menu_state_offset));
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return false;
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}
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bool Gui::ReadViewScreen (t_viewscreen &screen)
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{
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if (!d->ViewScreeInited) return false;
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Process * p = d->owner;
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uint32_t last = p->readDWord (d->view_screen_offset);
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uint32_t screenAddr = p->readDWord (last);
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uint32_t nextScreenPtr = p->readDWord (last + 4);
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while (nextScreenPtr != 0)
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{
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last = nextScreenPtr;
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screenAddr = p->readDWord (nextScreenPtr);
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nextScreenPtr = p->readDWord (nextScreenPtr + 4);
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}
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return d->d->offset_descriptor->resolveObjectToClassID (last, screen.type);
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}
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bool Gui::ReadHotkeys(t_hotkey hotkeys[])
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{
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if (!d->StartedHotkeys)
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{
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return false;
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}
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uint32_t currHotkey = d->hotkey_start;
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Process * p = d->owner;
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for(uint32_t i = 0 ; i < NUM_HOTKEYS ;i++)
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{
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p->readSTLString(currHotkey,hotkeys[i].name,10);
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hotkeys[i].mode = p->readWord(currHotkey+d->hotkey_mode_offset);
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p->read (currHotkey + d->hotkey_xyz_offset, 3*sizeof (int32_t), (uint8_t *) &hotkeys[i].x);
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currHotkey+=d->hotkey_size;
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}
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return true;
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}
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bool Gui::getViewCoords (int32_t &x, int32_t &y, int32_t &z)
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{
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if (!d->Started) return false;
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Process * p = d->owner;
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p->readDWord (d->window_x_offset, (uint32_t &) x);
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p->readDWord (d->window_y_offset, (uint32_t &) y);
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p->readDWord (d->window_z_offset, (uint32_t &) z);
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return true;
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}
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//FIXME: confine writing of coords to map bounds?
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bool Gui::setViewCoords (const int32_t x, const int32_t y, const int32_t z)
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{
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if (!d->Started)
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{
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return false;
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}
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Process * p = d->owner;
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p->writeDWord (d->window_x_offset, (uint32_t) x);
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p->writeDWord (d->window_y_offset, (uint32_t) y);
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p->writeDWord (d->window_z_offset, (uint32_t) z);
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return true;
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}
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bool Gui::getCursorCoords (int32_t &x, int32_t &y, int32_t &z)
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{
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if(!d->Started) return false;
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int32_t coords[3];
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d->owner->read (d->cursor_xyz_offset, 3*sizeof (int32_t), (uint8_t *) coords);
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x = coords[0];
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y = coords[1];
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z = coords[2];
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if (x == -30000) return false;
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return true;
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}
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//FIXME: confine writing of coords to map bounds?
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bool Gui::setCursorCoords (const int32_t x, const int32_t y, const int32_t z)
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{
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if (!d->Started) return false;
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int32_t coords[3] = {x, y, z};
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d->owner->write (d->cursor_xyz_offset, 3*sizeof (int32_t), (uint8_t *) coords);
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return true;
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}
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bool Gui::getWindowSize (int32_t &width, int32_t &height)
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{
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if(!d->Started) return false;
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int32_t coords[2];
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d->owner->read (d->window_dims_offset, 2*sizeof (int32_t), (uint8_t *) coords);
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width = coords[0];
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height = coords[1];
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return true;
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}
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bool Gui::getScreenTiles (int32_t width, int32_t height, t_screen screen[])
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{
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if(!d->StartedScreen) return false;
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uint32_t screen_addr = d->owner->readDWord(d->screen_tiles_ptr_offset);
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uint8_t* tiles = new uint8_t[width*height*4/* + 80 + width*height*4*/];
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d->owner->read (screen_addr, (width*height*4/* + 80 + width*height*4*/), (uint8_t *) tiles);
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for(int32_t iy=0; iy<height; iy++)
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{
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for(int32_t ix=0; ix<width; ix++)
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{
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screen[ix + iy*width].symbol = tiles[(iy + ix*height)*4 +0];
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screen[ix + iy*width].foreground = tiles[(iy + ix*height)*4 +1];
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screen[ix + iy*width].background = tiles[(iy + ix*height)*4 +2];
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screen[ix + iy*width].bright = tiles[(iy + ix*height)*4 +3];
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//screen[ix + iy*width].gtile = tiles[width*height*4 + 80 + iy + ix*height +0];
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//screen[ix + iy*width].grayscale = tiles[width*height*4 + 80 + iy + ix*height +1];
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}
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}
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delete [] tiles;
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return true;
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}
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