2010-07-19 21:27:12 -06:00
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################
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Compiling DFHACK
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################
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============================
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Here's how you build dfhack!
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============================
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.. contents::
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Dependencies
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============
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* ``cmake``
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* A compiler for building the main lib and the various tools.
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* (Linux only) Veinlook requires the wide-character ncurses library (libncursesw)
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* (Linux only) You'll need X11 dev libraries.
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Building on Linux
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=================
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To run in the output folder (without installing) building the library
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is simple. Enter the build folder, run the tools. Like this::
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cd build
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cmake .. -DCMAKE_BUILD_TYPE:string=Release
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make
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This will build the library and its tools and place them in ``/output``.
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2011-03-13 12:38:32 -06:00
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Alternatively, you can use ccmake instead of cmake:
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cd build
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ccmake ..
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make
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This will show a curses-based interface that lets you set all of the
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extra options.
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2010-07-19 21:27:12 -06:00
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You can also use a cmake-friendly IDE like KDevelop 4 or the cmake GUI
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program.
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To be installed into the system or packaged::
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cd build
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cmake -DCMAKE_BUILD_TYPE:string=Release \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DMEMXML_DATA_PATH:path=/usr/share/dfhack ..
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make
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make install
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With this dfhack installs:
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* library to ``$CMAKE_INSTALL_PREFIX/lib``
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* executables to ``$CMAKE_INSTALL_PREFIX/bin``
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* The ``Memory.xml`` file to ``/usr/share/dfhack``
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Building on Windows
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===================
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You need ``cmake``. Get the win32 installer version from the official
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site: http://www.cmake.org/cmake/resources/software.html
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It has the usual installer wizard thing.
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-----------
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Using mingw
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-----------
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You also need a compiler. I build dfhack using mingw. You can get it
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from the mingw site: http://www.mingw.org/
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Get the automated installer, it will download newest version of mingw
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and set things up nicely.
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You'll have to add ``C:\MinGW\`` to your PATH variable.
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Building
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--------
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open up cmd and navigate to the ``dfhack\build`` folder, run ``cmake``
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and the mingw version of make::
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cd build
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cmake .. -G"MinGW Makefiles" -DCMAKE_BUILD_TYPE:string=Release
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mingw32-make
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2010-07-19 21:29:24 -06:00
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----------
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2010-07-19 21:27:12 -06:00
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Using MSVC
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----------
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open up ``cmd`` and navigate to the ``dfhack\build`` folder, run
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``cmake``::
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cd build
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cmake ..
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This will generate MSVC solution and project files.
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.. note::
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You are working in the ``/build`` folder. Files added to
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2010-08-12 19:31:05 -06:00
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projects from within MSVC will end up there! (and that's
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wrong). Any changes to the build system should be done
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by changing cmake configs and running ``cmake`` on them!
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2010-07-19 21:27:12 -06:00
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2010-07-19 21:29:24 -06:00
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-------------------------
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2010-07-19 21:27:12 -06:00
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Using some other compiler
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-------------------------
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I'm afraid you are on your own. dfhack wasn't tested with any other
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compiler.
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Try using a different cmake generator that's intended for your tools.
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Build targets
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=============
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dfhack has a few build targets:
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* If you're only after the library run ``make dfhack``.
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* ``make`` will build everything.
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* ``make expbench`` will build the expbench testing program and the
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library.
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2010-08-09 17:21:47 -06:00
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* Some of the utilities and the doxygen documentation won't be
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normally built. You can enable them by specifying some extra
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CMake variables::
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BUILD_DFHACK_DOCUMENTATION - generate the documentation (really bad)
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BUILD_DFHACK_EXAMPLES - build tools from tools/examples
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BUILD_DFHACK_PLAYGROUND - build tools from tools/playground
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Example::
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cmake .. -DBUILD_DFHACK_EXAMPLES=ON
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Build types
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===========
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``cmake`` allows you to pick a build type by changing this
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variable: ``CMAKE_BUILD_TYPE``
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::
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cmake .. -DCMAKE_BUILD_TYPE:string=BUILD_TYPE
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Without specifying a build type or 'None', cmake uses the
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``CMAKE_CXX_FLAGS`` variable for building.
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Valid an useful build types include 'Release', 'Debug' and
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'RelWithDebInfo'. There are others, but they aren't really that useful.
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Have fun.
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2011-03-13 12:38:32 -06:00
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================================
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Using the library as a developer
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================================
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DFHack is using the zlib/libpng license. This makes it easy to link to
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it, use it in-source or add your own extensions. Contributing back to
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the dfhack repository is welcome and the right thing to do :)
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Rudimentary API documentation can be built using doxygen.
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Contributing to DFHack
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======================
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Several things should be kept in mind when contributing to DFHack.
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------------
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Coding style
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------------
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DFhack uses ANSI formatting and four spaces as indentation. Line
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endings are UNIX. The files use UTF-8 encoding. Code not following this
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won't make me happy, because I'll have to fix it. There's a good chance
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I'll make *you* fix it ;)
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-------------------------------
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How to get new code into DFHack
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-------------------------------
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You can send patches or make a clone of the github repo and ask me on
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the IRC channel to pull your code in. I'll review it and see if there
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are any problems. I'll fix them if they are minor.
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Fixes are higher in priority. If you want to work on something, but
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don't know what, check out http://github.com/peterix/dfhack/issues --
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this is also a good place to dump new ideas and/or bugs that need
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fixing.
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----------------
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Layout for tools
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----------------
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Tools live in the tools/ folder. There, they are split into three
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categories.
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distributed
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these tools get distributed with binary releases and are installed
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by doing 'make install' on linux. They are supposed to be stable
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and supported. Experimental, useless, buggy or untested stuff
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doesn't belong here.
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examples
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examples are tools that aren't very useful, but show how DF and
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DFHack work. They should use only DFHack API functions. No actual
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hacking or 'magic offsets' are allowed.
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playground
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This is a catch-all folder for tools that aren't ready to be
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examples or be distributed in binary releases. All new tools should
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start here. They can contain actual hacking, magic values and other
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nasty business.
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------------------------
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Modules - what are they?
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------------------------
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DFHack uses modules to partition sets of features into manageable
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chunks. A module can have both client and server side.
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Client side is the part that goes into the main library and is
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generally written in C++. It is exposed to the users of DFHack.
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Server side is used inside DF and serves to accelerate the client
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modules. This is written mostly in C style.
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There's a Core module that shouldn't be changed, because it defines the
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basic commands like reading and writing raw data. The client parts for
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the Core module are the various implementations of the Process
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interface.
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A good example of a module is Maps. Named the same in both client and
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server, it allows accelerating the reading of map blocks.
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Communication between modules happens by using shared memory. This is
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pretty fast, but needs quite a bit of care to not break.
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------------
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Dependencies
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------------
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Internal
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either part of the codebase or statically linked.
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External
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linked as dynamic loaded libraries (.dll, .so, etc.)
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If you want to add dependencies, think twice about it. All internal
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dependencies for core dfhack should be either public domain or require
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attribution at most. External dependencies for tools can be either
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that, or any Free Software licenses.
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Current internal dependencies
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-----------------------------
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tinyxml
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used by core dfhack to read offset definitions from Memory.xml
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md5
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an implementation of the MD5 hash algorithm. Used for identifying
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DF binaries on Linux.
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argstream
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Allows reading terminal application arguments. GPL!
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Current external dependencies
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-----------------------------
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wide-character ncurses
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used for the veinlook tool on Linux.
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x11 libraries
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used for sending key events on linux
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Build-time dependencies
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-----------------------
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cmake
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you need cmake to generate the build system and some configuration
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headers
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=========================
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Memory offset definitions
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=========================
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The files with memory offset definitions used by dfhack can be found in the
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data folder.
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