2022-08-03 23:40:55 -06:00
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// full automation of marking live-stock for slaughtering
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// races can be added to a watchlist and it can be set how many male/female kids/adults are left alive
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// adding to the watchlist can be automated as well.
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// config for autobutcher (state and sleep setting) is saved the first time autobutcher is started
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// config for watchlist entries is saved when they are created or modified
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2022-08-02 02:07:13 -06:00
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2022-08-03 23:40:55 -06:00
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#include <string>
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2022-08-02 02:07:13 -06:00
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#include <unordered_map>
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#include <unordered_set>
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2022-08-03 23:40:55 -06:00
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#include <vector>
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2022-08-02 02:07:13 -06:00
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#include "df/building_cagest.h"
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2023-01-20 15:30:48 -07:00
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#include "df/building_civzonest.h"
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2022-08-02 02:07:13 -06:00
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#include "df/creature_raw.h"
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#include "df/world.h"
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2022-08-03 23:40:55 -06:00
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#include "Core.h"
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2022-08-02 02:07:13 -06:00
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#include "Debug.h"
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#include "LuaTools.h"
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#include "PluginManager.h"
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#include "modules/Gui.h"
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#include "modules/Maps.h"
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#include "modules/Persistence.h"
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#include "modules/Units.h"
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#include "modules/World.h"
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2022-11-07 10:12:46 -07:00
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using std::endl;
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2022-08-02 02:07:13 -06:00
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using std::string;
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using std::unordered_map;
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using std::unordered_set;
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using std::vector;
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using namespace DFHack;
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DFHACK_PLUGIN("autobutcher");
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DFHACK_PLUGIN_IS_ENABLED(is_enabled);
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REQUIRE_GLOBAL(world);
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2022-08-03 23:40:55 -06:00
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// logging levels can be dynamically controlled with the `debugfilter` command.
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namespace DFHack {
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// for configuration-related logging
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DBG_DECLARE(autobutcher, status, DebugCategory::LINFO);
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// for logging during the periodic scan
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DBG_DECLARE(autobutcher, cycle, DebugCategory::LINFO);
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}
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static const string CONFIG_KEY = string(plugin_name) + "/config";
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static const string WATCHLIST_CONFIG_KEY_PREFIX = string(plugin_name) + "/watchlist/";
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static PersistentDataItem config;
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enum ConfigValues {
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CONFIG_IS_ENABLED = 0,
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CONFIG_CYCLE_TICKS = 1,
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CONFIG_AUTOWATCH = 2,
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CONFIG_DEFAULT_FK = 3,
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CONFIG_DEFAULT_MK = 4,
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CONFIG_DEFAULT_FA = 5,
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CONFIG_DEFAULT_MA = 6,
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};
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static int get_config_val(int index) {
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if (!config.isValid())
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return -1;
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return config.ival(index);
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}
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static bool get_config_bool(int index) {
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return get_config_val(index) == 1;
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}
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static void set_config_val(int index, int value) {
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if (config.isValid())
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config.ival(index) = value;
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}
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static void set_config_bool(int index, bool value) {
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set_config_val(index, value ? 1 : 0);
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}
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struct WatchedRace;
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// vector of races handled by autobutcher
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// the name is a bit misleading since entries can be set to 'unwatched'
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// to ignore them for a while but still keep the target count settings
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static unordered_map<int, WatchedRace*> watched_races;
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static unordered_map<string, int> race_to_id;
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static int32_t cycle_timestamp = 0; // world->frame_counter at last cycle
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static void init_autobutcher(color_ostream &out);
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static void cleanup_autobutcher(color_ostream &out);
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static command_result df_autobutcher(color_ostream &out, vector<string> ¶meters);
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static void autobutcher_cycle(color_ostream &out);
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DFhackCExport command_result plugin_init(color_ostream &out, std::vector <PluginCommand> &commands) {
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commands.push_back(PluginCommand(
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plugin_name,
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"Automatically butcher excess livestock.",
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2022-08-04 00:34:56 -06:00
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df_autobutcher));
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2022-08-03 23:40:55 -06:00
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return CR_OK;
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2022-08-02 02:07:13 -06:00
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}
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2022-08-03 23:40:55 -06:00
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DFhackCExport command_result plugin_enable(color_ostream &out, bool enable) {
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if (!Core::getInstance().isWorldLoaded()) {
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out.printerr("Cannot enable %s without a loaded world.\n", plugin_name);
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return CR_FAILURE;
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}
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2022-08-02 02:07:13 -06:00
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2022-08-03 23:40:55 -06:00
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if (enable != is_enabled) {
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is_enabled = enable;
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DEBUG(status,out).print("%s from the API; persisting\n",
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is_enabled ? "enabled" : "disabled");
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set_config_bool(CONFIG_IS_ENABLED, is_enabled);
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2023-02-06 04:28:19 -07:00
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if (enable)
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autobutcher_cycle(out);
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2022-08-03 23:40:55 -06:00
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} else {
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DEBUG(status,out).print("%s from the API, but already %s; no action\n",
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is_enabled ? "enabled" : "disabled",
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is_enabled ? "enabled" : "disabled");
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}
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return CR_OK;
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2022-08-02 02:07:13 -06:00
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}
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2022-08-03 23:40:55 -06:00
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DFhackCExport command_result plugin_shutdown (color_ostream &out) {
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DEBUG(status,out).print("shutting down %s\n", plugin_name);
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cleanup_autobutcher(out);
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return CR_OK;
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2022-08-02 02:07:13 -06:00
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}
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2022-08-03 23:40:55 -06:00
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DFhackCExport command_result plugin_load_data (color_ostream &out) {
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2023-02-03 00:44:33 -07:00
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cycle_timestamp = 0;
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2022-08-03 23:40:55 -06:00
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config = World::GetPersistentData(CONFIG_KEY);
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if (!config.isValid()) {
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DEBUG(status,out).print("no config found in this save; initializing\n");
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config = World::AddPersistentData(CONFIG_KEY);
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set_config_bool(CONFIG_IS_ENABLED, is_enabled);
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set_config_val(CONFIG_CYCLE_TICKS, 6000);
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2023-02-06 04:28:19 -07:00
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set_config_bool(CONFIG_AUTOWATCH, true);
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set_config_val(CONFIG_DEFAULT_FK, 4);
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set_config_val(CONFIG_DEFAULT_MK, 2);
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set_config_val(CONFIG_DEFAULT_FA, 4);
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set_config_val(CONFIG_DEFAULT_MA, 2);
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2022-08-03 23:40:55 -06:00
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}
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// we have to copy our enabled flag into the global plugin variable, but
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// all the other state we can directly read/modify from the persistent
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// data structure.
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is_enabled = get_config_bool(CONFIG_IS_ENABLED);
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DEBUG(status,out).print("loading persisted enabled state: %s\n",
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is_enabled ? "true" : "false");
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// load the persisted watchlist
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init_autobutcher(out);
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return CR_OK;
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2022-08-02 02:07:13 -06:00
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}
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2022-08-03 23:40:55 -06:00
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DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event) {
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if (event == DFHack::SC_WORLD_UNLOADED) {
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if (is_enabled) {
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DEBUG(status,out).print("world unloaded; disabling %s\n",
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plugin_name);
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is_enabled = false;
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}
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cleanup_autobutcher(out);
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}
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return CR_OK;
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2022-08-02 02:07:13 -06:00
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}
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2022-08-03 23:40:55 -06:00
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DFhackCExport command_result plugin_onupdate(color_ostream &out) {
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if (is_enabled && world->frame_counter - cycle_timestamp >= get_config_val(CONFIG_CYCLE_TICKS))
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autobutcher_cycle(out);
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return CR_OK;
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}
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2022-08-02 02:07:13 -06:00
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2022-08-03 23:40:55 -06:00
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/////////////////////////////////////////////////////
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// autobutcher config logic
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//
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2022-08-02 02:07:13 -06:00
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struct autobutcher_options {
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// whether to display help
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bool help = false;
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// the command to run.
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string command;
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// the set of (unverified) races that the command should affect, and whether
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// "all" or "new" was specified as the race
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vector<string*> races;
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bool races_all = false;
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bool races_new = false;
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// params for the "target" command
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int32_t fk = -1;
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int32_t mk = -1;
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int32_t fa = -1;
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int32_t ma = -1;
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// how many ticks to wait between automatic cycles, -1 means unset
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int32_t ticks = -1;
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static struct_identity _identity;
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// non-virtual destructor so offsetof() still works for the fields
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~autobutcher_options() {
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for (auto str : races)
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delete str;
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}
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};
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static const struct_field_info autobutcher_options_fields[] = {
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{ struct_field_info::PRIMITIVE, "help", offsetof(autobutcher_options, help), &df::identity_traits<bool>::identity, 0, 0 },
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{ struct_field_info::PRIMITIVE, "command", offsetof(autobutcher_options, command), df::identity_traits<string>::get(), 0, 0 },
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{ struct_field_info::STL_VECTOR_PTR, "races", offsetof(autobutcher_options, races), df::identity_traits<string>::get(), 0, 0 },
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{ struct_field_info::PRIMITIVE, "races_all", offsetof(autobutcher_options, races_all), &df::identity_traits<bool>::identity, 0, 0 },
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{ struct_field_info::PRIMITIVE, "races_new", offsetof(autobutcher_options, races_new), &df::identity_traits<bool>::identity, 0, 0 },
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{ struct_field_info::PRIMITIVE, "fk", offsetof(autobutcher_options, fk), &df::identity_traits<int32_t>::identity, 0, 0 },
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{ struct_field_info::PRIMITIVE, "mk", offsetof(autobutcher_options, mk), &df::identity_traits<int32_t>::identity, 0, 0 },
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{ struct_field_info::PRIMITIVE, "fa", offsetof(autobutcher_options, fa), &df::identity_traits<int32_t>::identity, 0, 0 },
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{ struct_field_info::PRIMITIVE, "ma", offsetof(autobutcher_options, ma), &df::identity_traits<int32_t>::identity, 0, 0 },
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{ struct_field_info::PRIMITIVE, "ticks", offsetof(autobutcher_options, ticks), &df::identity_traits<int32_t>::identity, 0, 0 },
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{ struct_field_info::END }
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};
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struct_identity autobutcher_options::_identity(sizeof(autobutcher_options), &df::allocator_fn<autobutcher_options>, NULL, "autobutcher_options", NULL, autobutcher_options_fields);
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2022-08-03 23:40:55 -06:00
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static bool get_options(color_ostream &out,
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autobutcher_options &opts,
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const vector<string> ¶meters)
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{
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auto L = Lua::Core::State;
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Lua::StackUnwinder top(L);
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2022-08-02 02:07:13 -06:00
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2022-08-03 23:40:55 -06:00
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if (!lua_checkstack(L, parameters.size() + 2) ||
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!Lua::PushModulePublic(
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out, L, "plugins.autobutcher", "parse_commandline")) {
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out.printerr("Failed to load autobutcher Lua code\n");
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return false;
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2022-08-02 02:07:13 -06:00
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}
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2022-08-03 23:40:55 -06:00
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Lua::Push(L, &opts);
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for (const string ¶m : parameters)
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Lua::Push(L, param);
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2022-08-02 02:07:13 -06:00
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2022-08-03 23:40:55 -06:00
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if (!Lua::SafeCall(out, L, parameters.size() + 1, 0))
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return false;
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2022-08-02 02:07:13 -06:00
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2022-08-03 23:40:55 -06:00
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return true;
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2022-08-02 02:07:13 -06:00
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}
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static void doMarkForSlaughter(df::unit *unit) {
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unit->flags2.bits.slaughter = 1;
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}
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// getUnitAge() returns 0 if born in current year, therefore the look at birth_time in that case
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// (assuming that the value from there indicates in which tick of the current year the unit was born)
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static bool compareUnitAgesYounger(df::unit *i, df::unit *j) {
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int32_t age_i = (int32_t)Units::getAge(i, true);
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int32_t age_j = (int32_t)Units::getAge(j, true);
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if (age_i == 0 && age_j == 0) {
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age_i = i->birth_time;
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age_j = j->birth_time;
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}
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return age_i < age_j;
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}
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static bool compareUnitAgesOlder(df::unit* i, df::unit* j) {
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int32_t age_i = (int32_t)Units::getAge(i, true);
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int32_t age_j = (int32_t)Units::getAge(j, true);
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if(age_i == 0 && age_j == 0) {
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age_i = i->birth_time;
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age_j = j->birth_time;
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}
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return age_i > age_j;
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}
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enum unit_ptr_index {
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fk_index = 0,
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mk_index = 1,
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fa_index = 2,
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ma_index = 3
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};
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struct WatchedRace {
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public:
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PersistentDataItem rconfig;
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int raceId;
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bool isWatched; // if true, autobutcher will process this race
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// target amounts
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unsigned fk; // max female kids
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unsigned mk; // max male kids
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unsigned fa; // max female adults
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unsigned ma; // max male adults
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// amounts of protected (not butcherable) units
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unsigned fk_prot;
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unsigned fa_prot;
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unsigned mk_prot;
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unsigned ma_prot;
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// butcherable units
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vector<df::unit*> unit_ptr[4];
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// priority butcherable units
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vector<df::unit*> prot_ptr[4];
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WatchedRace(color_ostream &out, int id, bool watch, unsigned _fk, unsigned _mk, unsigned _fa, unsigned _ma) {
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raceId = id;
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isWatched = watch;
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fk = _fk;
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mk = _mk;
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fa = _fa;
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ma = _ma;
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fk_prot = fa_prot = mk_prot = ma_prot = 0;
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DEBUG(status,out).print("creating new WatchedRace: id=%d, watched=%s, fk=%u, mk=%u, fa=%u, ma=%u\n",
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id, watch ? "true" : "false", fk, mk, fa, ma);
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}
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|
|
|
|
WatchedRace(color_ostream &out, const PersistentDataItem &p)
|
|
|
|
: WatchedRace(out, p.ival(0), p.ival(1), p.ival(2), p.ival(3), p.ival(4), p.ival(5)) {
|
|
|
|
rconfig = p;
|
|
|
|
}
|
|
|
|
|
|
|
|
~WatchedRace() {
|
|
|
|
ClearUnits();
|
|
|
|
}
|
|
|
|
|
|
|
|
void UpdateConfig(color_ostream &out) {
|
|
|
|
if(!rconfig.isValid()) {
|
|
|
|
string keyname = WATCHLIST_CONFIG_KEY_PREFIX + Units::getRaceNameById(raceId);
|
|
|
|
rconfig = World::GetPersistentData(keyname, NULL);
|
|
|
|
}
|
|
|
|
if(rconfig.isValid()) {
|
|
|
|
rconfig.ival(0) = raceId;
|
|
|
|
rconfig.ival(1) = isWatched;
|
|
|
|
rconfig.ival(2) = fk;
|
|
|
|
rconfig.ival(3) = mk;
|
|
|
|
rconfig.ival(4) = fa;
|
|
|
|
rconfig.ival(5) = ma;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
ERR(status,out).print("could not create persistent key for race: %s",
|
|
|
|
Units::getRaceNameById(raceId).c_str());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void RemoveConfig(color_ostream &out) {
|
|
|
|
if(!rconfig.isValid())
|
|
|
|
return;
|
|
|
|
World::DeletePersistentData(rconfig);
|
|
|
|
}
|
|
|
|
|
|
|
|
void SortUnitsByAge() {
|
|
|
|
sort(unit_ptr[fk_index].begin(), unit_ptr[fk_index].end(), compareUnitAgesOlder);
|
|
|
|
sort(unit_ptr[mk_index].begin(), unit_ptr[mk_index].end(), compareUnitAgesOlder);
|
|
|
|
sort(unit_ptr[fa_index].begin(), unit_ptr[fa_index].end(), compareUnitAgesYounger);
|
|
|
|
sort(unit_ptr[ma_index].begin(), unit_ptr[ma_index].end(), compareUnitAgesYounger);
|
|
|
|
sort(prot_ptr[fk_index].begin(), prot_ptr[fk_index].end(), compareUnitAgesOlder);
|
|
|
|
sort(prot_ptr[mk_index].begin(), prot_ptr[mk_index].end(), compareUnitAgesOlder);
|
|
|
|
sort(prot_ptr[fa_index].begin(), prot_ptr[fa_index].end(), compareUnitAgesYounger);
|
|
|
|
sort(prot_ptr[ma_index].begin(), prot_ptr[ma_index].end(), compareUnitAgesYounger);
|
|
|
|
}
|
|
|
|
|
|
|
|
void PushUnit(df::unit *unit) {
|
|
|
|
if(Units::isFemale(unit)) {
|
|
|
|
if(Units::isBaby(unit) || Units::isChild(unit))
|
|
|
|
unit_ptr[fk_index].push_back(unit);
|
|
|
|
else
|
|
|
|
unit_ptr[fa_index].push_back(unit);
|
|
|
|
}
|
|
|
|
else //treat sex n/a like it was male
|
|
|
|
{
|
|
|
|
if(Units::isBaby(unit) || Units::isChild(unit))
|
|
|
|
unit_ptr[mk_index].push_back(unit);
|
|
|
|
else
|
|
|
|
unit_ptr[ma_index].push_back(unit);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void PushPriorityUnit(df::unit *unit) {
|
|
|
|
if(Units::isFemale(unit)) {
|
|
|
|
if(Units::isBaby(unit) || Units::isChild(unit))
|
|
|
|
prot_ptr[fk_index].push_back(unit);
|
|
|
|
else
|
|
|
|
prot_ptr[fa_index].push_back(unit);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if(Units::isBaby(unit) || Units::isChild(unit))
|
|
|
|
prot_ptr[mk_index].push_back(unit);
|
|
|
|
else
|
|
|
|
prot_ptr[ma_index].push_back(unit);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void PushProtectedUnit(df::unit *unit) {
|
|
|
|
if(Units::isFemale(unit)) {
|
|
|
|
if(Units::isBaby(unit) || Units::isChild(unit))
|
|
|
|
fk_prot++;
|
|
|
|
else
|
|
|
|
fa_prot++;
|
|
|
|
}
|
|
|
|
else { //treat sex n/a like it was male
|
|
|
|
if(Units::isBaby(unit) || Units::isChild(unit))
|
|
|
|
mk_prot++;
|
|
|
|
else
|
|
|
|
ma_prot++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClearUnits() {
|
|
|
|
fk_prot = fa_prot = mk_prot = ma_prot = 0;
|
|
|
|
for (size_t i = 0; i < 4; i++) {
|
|
|
|
unit_ptr[i].clear();
|
|
|
|
prot_ptr[i].clear();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int ProcessUnits(vector<df::unit*>& unit_ptr, vector<df::unit*>& unit_pri_ptr, unsigned prot, unsigned goal) {
|
|
|
|
int subcount = 0;
|
|
|
|
while (unit_pri_ptr.size() && (unit_ptr.size() + unit_pri_ptr.size() + prot > goal)) {
|
|
|
|
df::unit *unit = unit_pri_ptr.back();
|
|
|
|
doMarkForSlaughter(unit);
|
|
|
|
unit_pri_ptr.pop_back();
|
|
|
|
subcount++;
|
|
|
|
}
|
|
|
|
while (unit_ptr.size() && (unit_ptr.size() + prot > goal)) {
|
|
|
|
df::unit *unit = unit_ptr.back();
|
|
|
|
doMarkForSlaughter(unit);
|
|
|
|
unit_ptr.pop_back();
|
|
|
|
subcount++;
|
|
|
|
}
|
|
|
|
return subcount;
|
|
|
|
}
|
|
|
|
|
|
|
|
int ProcessUnits() {
|
|
|
|
SortUnitsByAge();
|
|
|
|
int slaughter_count = 0;
|
|
|
|
slaughter_count += ProcessUnits(unit_ptr[fk_index], prot_ptr[fk_index], fk_prot, fk);
|
|
|
|
slaughter_count += ProcessUnits(unit_ptr[mk_index], prot_ptr[mk_index], mk_prot, mk);
|
|
|
|
slaughter_count += ProcessUnits(unit_ptr[fa_index], prot_ptr[fa_index], fa_prot, fa);
|
|
|
|
slaughter_count += ProcessUnits(unit_ptr[ma_index], prot_ptr[ma_index], ma_prot, ma);
|
|
|
|
ClearUnits();
|
|
|
|
return slaughter_count;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
static void init_autobutcher(color_ostream &out) {
|
|
|
|
if (!race_to_id.size()) {
|
|
|
|
const size_t num_races = world->raws.creatures.all.size();
|
|
|
|
for(size_t i = 0; i < num_races; ++i)
|
|
|
|
race_to_id.emplace(Units::getRaceNameById(i), i);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<PersistentDataItem> watchlist;
|
|
|
|
World::GetPersistentData(&watchlist, WATCHLIST_CONFIG_KEY_PREFIX, true);
|
|
|
|
for (auto & p : watchlist) {
|
|
|
|
DEBUG(status,out).print("Reading from save: %s\n", p.key().c_str());
|
|
|
|
WatchedRace *w = new WatchedRace(out, p);
|
|
|
|
watched_races.emplace(w->raceId, w);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void cleanup_autobutcher(color_ostream &out) {
|
2022-08-03 23:40:55 -06:00
|
|
|
DEBUG(status,out).print("cleaning %s state\n", plugin_name);
|
2022-08-02 02:07:13 -06:00
|
|
|
race_to_id.clear();
|
|
|
|
for (auto w : watched_races)
|
|
|
|
delete w.second;
|
|
|
|
watched_races.clear();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void autobutcher_export(color_ostream &out);
|
|
|
|
static void autobutcher_status(color_ostream &out);
|
|
|
|
static void autobutcher_target(color_ostream &out, const autobutcher_options &opts);
|
|
|
|
static void autobutcher_modify_watchlist(color_ostream &out, const autobutcher_options &opts);
|
|
|
|
|
|
|
|
static command_result df_autobutcher(color_ostream &out, vector<string> ¶meters) {
|
|
|
|
CoreSuspender suspend;
|
|
|
|
|
2022-08-03 23:40:55 -06:00
|
|
|
if (!Core::getInstance().isWorldLoaded()) {
|
|
|
|
out.printerr("Cannot run %s without a loaded world.\n", plugin_name);
|
2022-08-02 02:07:13 -06:00
|
|
|
return CR_FAILURE;
|
|
|
|
}
|
|
|
|
|
|
|
|
autobutcher_options opts;
|
|
|
|
if (!get_options(out, opts, parameters) || opts.help)
|
|
|
|
return CR_WRONG_USAGE;
|
|
|
|
|
|
|
|
if (opts.command == "now") {
|
|
|
|
autobutcher_cycle(out);
|
|
|
|
}
|
|
|
|
else if (opts.command == "autowatch") {
|
|
|
|
set_config_bool(CONFIG_AUTOWATCH, true);
|
|
|
|
}
|
|
|
|
else if (opts.command == "noautowatch") {
|
|
|
|
set_config_bool(CONFIG_AUTOWATCH, false);
|
|
|
|
}
|
|
|
|
else if (opts.command == "list_export") {
|
|
|
|
autobutcher_export(out);
|
|
|
|
}
|
|
|
|
else if (opts.command == "target") {
|
|
|
|
autobutcher_target(out, opts);
|
|
|
|
}
|
|
|
|
else if (opts.command == "watch" ||
|
|
|
|
opts.command == "unwatch" ||
|
|
|
|
opts.command == "forget") {
|
|
|
|
autobutcher_modify_watchlist(out, opts);
|
|
|
|
}
|
|
|
|
else if (opts.command == "ticks") {
|
|
|
|
set_config_val(CONFIG_CYCLE_TICKS, opts.ticks);
|
|
|
|
INFO(status,out).print("New cycle timer: %d ticks.\n", opts.ticks);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
autobutcher_status(out);
|
|
|
|
}
|
|
|
|
|
|
|
|
return CR_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
// helper for sorting the watchlist alphabetically
|
|
|
|
static bool compareRaceNames(WatchedRace* i, WatchedRace* j) {
|
|
|
|
string name_i = Units::getRaceNamePluralById(i->raceId);
|
|
|
|
string name_j = Units::getRaceNamePluralById(j->raceId);
|
|
|
|
|
|
|
|
return name_i < name_j;
|
|
|
|
}
|
|
|
|
|
|
|
|
// sort watchlist alphabetically
|
|
|
|
static vector<WatchedRace *> getSortedWatchList() {
|
|
|
|
vector<WatchedRace *> list;
|
|
|
|
for (auto w : watched_races) {
|
|
|
|
list.push_back(w.second);
|
|
|
|
}
|
|
|
|
sort(list.begin(), list.end(), compareRaceNames);
|
|
|
|
return list;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void autobutcher_export(color_ostream &out) {
|
|
|
|
out << "enable autobutcher" << endl;
|
|
|
|
out << "autobutcher ticks " << get_config_val(CONFIG_CYCLE_TICKS) << endl;
|
|
|
|
out << "autobutcher " << (get_config_bool(CONFIG_AUTOWATCH) ? "" : "no")
|
|
|
|
<< "autowatch" << endl;
|
|
|
|
out << "autobutcher target"
|
|
|
|
<< " " << get_config_val(CONFIG_DEFAULT_FK)
|
|
|
|
<< " " << get_config_val(CONFIG_DEFAULT_MK)
|
|
|
|
<< " " << get_config_val(CONFIG_DEFAULT_FA)
|
|
|
|
<< " " << get_config_val(CONFIG_DEFAULT_MA)
|
|
|
|
<< " new" << endl;
|
|
|
|
|
|
|
|
for (auto w : getSortedWatchList()) {
|
|
|
|
df::creature_raw *raw = world->raws.creatures.all[w->raceId];
|
|
|
|
string name = raw->creature_id;
|
|
|
|
out << "autobutcher target"
|
|
|
|
<< " " << w->fk
|
|
|
|
<< " " << w->mk
|
|
|
|
<< " " << w->fa
|
|
|
|
<< " " << w->ma
|
|
|
|
<< " " << name << endl;
|
|
|
|
if (w->isWatched)
|
|
|
|
out << "autobutcher watch " << name << endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void autobutcher_status(color_ostream &out) {
|
|
|
|
out << "autobutcher is " << (is_enabled ? "" : "not ") << "enabled\n";
|
|
|
|
if (is_enabled)
|
|
|
|
out << " running every " << get_config_val(CONFIG_CYCLE_TICKS) << " game ticks\n";
|
|
|
|
out << " " << (get_config_bool(CONFIG_AUTOWATCH) ? "" : "not ") << "autowatching for new races\n";
|
|
|
|
|
|
|
|
out << "\ndefault setting for new races:"
|
|
|
|
<< " fk=" << get_config_val(CONFIG_DEFAULT_FK)
|
|
|
|
<< " mk=" << get_config_val(CONFIG_DEFAULT_MK)
|
|
|
|
<< " fa=" << get_config_val(CONFIG_DEFAULT_FA)
|
|
|
|
<< " ma=" << get_config_val(CONFIG_DEFAULT_MA)
|
|
|
|
<< endl << endl;
|
|
|
|
|
|
|
|
if (!watched_races.size()) {
|
|
|
|
out << "not currently watching any races. to find out how to add some, run:\n help autobutcher" << endl;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
out << "monitoring races: " << endl;
|
|
|
|
for (auto w : getSortedWatchList()) {
|
|
|
|
df::creature_raw *raw = world->raws.creatures.all[w->raceId];
|
|
|
|
out << " " << Units::getRaceNamePluralById(w->raceId) << " \t";
|
|
|
|
out << "(" << raw->creature_id;
|
|
|
|
out << " fk=" << w->fk
|
|
|
|
<< " mk=" << w->mk
|
|
|
|
<< " fa=" << w->fa
|
|
|
|
<< " ma=" << w->ma;
|
|
|
|
if (!w->isWatched)
|
|
|
|
out << "; autobutchering is paused";
|
|
|
|
out << ")" << endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void autobutcher_target(color_ostream &out, const autobutcher_options &opts) {
|
|
|
|
if (opts.races_new) {
|
2022-08-02 11:42:54 -06:00
|
|
|
DEBUG(status,out).print("setting targets for new races to fk=%u, mk=%u, fa=%u, ma=%u\n",
|
|
|
|
opts.fk, opts.mk, opts.fa, opts.ma);
|
2022-08-02 02:07:13 -06:00
|
|
|
set_config_val(CONFIG_DEFAULT_FK, opts.fk);
|
|
|
|
set_config_val(CONFIG_DEFAULT_MK, opts.mk);
|
|
|
|
set_config_val(CONFIG_DEFAULT_FA, opts.fa);
|
|
|
|
set_config_val(CONFIG_DEFAULT_MA, opts.ma);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (opts.races_all) {
|
2022-08-02 11:42:54 -06:00
|
|
|
DEBUG(status,out).print("setting targets for all races on watchlist to fk=%u, mk=%u, fa=%u, ma=%u\n",
|
|
|
|
opts.fk, opts.mk, opts.fa, opts.ma);
|
2022-08-02 02:07:13 -06:00
|
|
|
for (auto w : watched_races) {
|
|
|
|
w.second->fk = opts.fk;
|
|
|
|
w.second->mk = opts.mk;
|
|
|
|
w.second->fa = opts.fa;
|
|
|
|
w.second->ma = opts.ma;
|
|
|
|
w.second->UpdateConfig(out);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (auto race : opts.races) {
|
|
|
|
if (!race_to_id.count(*race)) {
|
|
|
|
out.printerr("race not found: '%s'", race->c_str());
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
int id = race_to_id[*race];
|
|
|
|
WatchedRace *w;
|
|
|
|
if (!watched_races.count(id)) {
|
|
|
|
w = new WatchedRace(out, id, true, opts.fk, opts.mk, opts.fa, opts.ma);
|
|
|
|
watched_races.emplace(id, w);
|
|
|
|
} else {
|
|
|
|
w = watched_races[id];
|
|
|
|
w->fk = opts.fk;
|
|
|
|
w->mk = opts.mk;
|
|
|
|
w->fa = opts.fa;
|
|
|
|
w->ma = opts.ma;
|
|
|
|
}
|
|
|
|
w->UpdateConfig(out);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void autobutcher_modify_watchlist(color_ostream &out, const autobutcher_options &opts) {
|
|
|
|
unordered_set<int> ids;
|
|
|
|
|
|
|
|
if (opts.races_all) {
|
|
|
|
for (auto w : watched_races)
|
|
|
|
ids.emplace(w.first);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (auto race : opts.races) {
|
|
|
|
if (!race_to_id.count(*race)) {
|
|
|
|
out.printerr("race not found: '%s'", race->c_str());
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
ids.emplace(race_to_id[*race]);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int id : ids) {
|
2022-08-02 11:42:54 -06:00
|
|
|
if (opts.command == "watch") {
|
|
|
|
if (!watched_races.count(id)) {
|
|
|
|
watched_races.emplace(id,
|
|
|
|
new WatchedRace(out, id, true,
|
|
|
|
get_config_val(CONFIG_DEFAULT_FK),
|
|
|
|
get_config_val(CONFIG_DEFAULT_MK),
|
|
|
|
get_config_val(CONFIG_DEFAULT_FA),
|
|
|
|
get_config_val(CONFIG_DEFAULT_MA)));
|
|
|
|
}
|
|
|
|
else if (!watched_races[id]->isWatched) {
|
|
|
|
DEBUG(status,out).print("watching: %s\n", opts.command.c_str());
|
|
|
|
watched_races[id]->isWatched = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (opts.command == "unwatch") {
|
|
|
|
if (!watched_races.count(id)) {
|
|
|
|
watched_races.emplace(id,
|
|
|
|
new WatchedRace(out, id, false,
|
|
|
|
get_config_val(CONFIG_DEFAULT_FK),
|
|
|
|
get_config_val(CONFIG_DEFAULT_MK),
|
|
|
|
get_config_val(CONFIG_DEFAULT_FA),
|
|
|
|
get_config_val(CONFIG_DEFAULT_MA)));
|
|
|
|
}
|
|
|
|
else if (watched_races[id]->isWatched) {
|
|
|
|
DEBUG(status,out).print("unwatching: %s\n", opts.command.c_str());
|
|
|
|
watched_races[id]->isWatched = false;
|
|
|
|
}
|
|
|
|
}
|
2022-08-02 02:07:13 -06:00
|
|
|
else if (opts.command == "forget") {
|
2022-08-02 11:42:54 -06:00
|
|
|
if (watched_races.count(id)) {
|
|
|
|
DEBUG(status,out).print("forgetting: %s\n", opts.command.c_str());
|
|
|
|
watched_races[id]->RemoveConfig(out);
|
|
|
|
delete watched_races[id];
|
|
|
|
watched_races.erase(id);
|
|
|
|
}
|
2022-08-02 02:07:13 -06:00
|
|
|
continue;
|
|
|
|
}
|
|
|
|
watched_races[id]->UpdateConfig(out);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////
|
2022-08-03 23:40:55 -06:00
|
|
|
// cycle logic
|
2022-08-02 02:07:13 -06:00
|
|
|
//
|
|
|
|
|
|
|
|
// check if contained in item (e.g. animals in cages)
|
|
|
|
static bool isContainedInItem(df::unit *unit) {
|
|
|
|
for (auto gref : unit->general_refs) {
|
|
|
|
if (gref->getType() == df::general_ref_type::CONTAINED_IN_ITEM) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// found a unit with weird position values on one of my maps (negative and in the thousands)
|
|
|
|
// it didn't appear in the animal stocks screen, but looked completely fine otherwise (alive, tame, own, etc)
|
|
|
|
// maybe a rare bug, but better avoid assigning such units to zones or slaughter etc.
|
|
|
|
static bool hasValidMapPos(df::unit *unit) {
|
|
|
|
return unit->pos.x >= 0 && unit->pos.y >= 0 && unit->pos.z >= 0
|
|
|
|
&& unit->pos.x < world->map.x_count
|
|
|
|
&& unit->pos.y < world->map.y_count
|
|
|
|
&& unit->pos.z < world->map.z_count;
|
|
|
|
}
|
|
|
|
|
2023-01-01 17:32:56 -07:00
|
|
|
// built cage in a zone (supposed to detect zoo cages)
|
2022-08-02 02:07:13 -06:00
|
|
|
static bool isInBuiltCageRoom(df::unit *unit) {
|
|
|
|
for (auto building : world->buildings.all) {
|
2023-01-01 17:32:56 -07:00
|
|
|
if (building->getType() != df::building_type::Cage)
|
|
|
|
continue;
|
|
|
|
|
2023-01-20 15:30:48 -07:00
|
|
|
if (!building->relations.size())
|
2022-08-02 02:07:13 -06:00
|
|
|
continue;
|
|
|
|
|
|
|
|
df::building_cagest* cage = (df::building_cagest*)building;
|
|
|
|
for (auto cu : cage->assigned_units)
|
|
|
|
if (cu == unit->id) return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void autobutcher_cycle(color_ostream &out) {
|
2022-08-02 11:42:54 -06:00
|
|
|
// mark that we have recently run
|
|
|
|
cycle_timestamp = world->frame_counter;
|
|
|
|
|
2022-08-03 23:40:55 -06:00
|
|
|
DEBUG(cycle,out).print("running %s cycle\n", plugin_name);
|
2022-08-02 02:07:13 -06:00
|
|
|
|
|
|
|
// check if there is anything to watch before walking through units vector
|
|
|
|
if (!get_config_bool(CONFIG_AUTOWATCH)) {
|
|
|
|
bool watching = false;
|
|
|
|
for (auto w : watched_races) {
|
|
|
|
if (w.second->isWatched) {
|
|
|
|
watching = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!watching)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (auto unit : world->units.all) {
|
|
|
|
// this check is now divided into two steps, squeezed autowatch into the middle
|
|
|
|
// first one ignores completely inappropriate units (dead, undead, not belonging to the fort, ...)
|
|
|
|
// then let autowatch add units to the watchlist which will probably start breeding (owned pets, war animals, ...)
|
|
|
|
// then process units counting those which can't be butchered (war animals, named pets, ...)
|
|
|
|
// so that they are treated as "own stock" as well and count towards the target quota
|
|
|
|
if ( !Units::isActive(unit)
|
|
|
|
|| Units::isUndead(unit)
|
|
|
|
|| Units::isMarkedForSlaughter(unit)
|
|
|
|
|| Units::isMerchant(unit) // ignore merchants' draft animals
|
|
|
|
|| Units::isForest(unit) // ignore merchants' caged animals
|
|
|
|
|| !Units::isOwnCiv(unit)
|
|
|
|
|| !Units::isTame(unit)
|
|
|
|
)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
// found a bugged unit which had invalid coordinates but was not in a cage.
|
|
|
|
// marking it for slaughter didn't seem to have negative effects, but you never know...
|
|
|
|
if(!isContainedInItem(unit) && !hasValidMapPos(unit))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
WatchedRace *w;
|
|
|
|
if (watched_races.count(unit->race)) {
|
|
|
|
w = watched_races[unit->race];
|
|
|
|
}
|
|
|
|
else if (!get_config_bool(CONFIG_AUTOWATCH)) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
w = new WatchedRace(out, unit->race, true, get_config_val(CONFIG_DEFAULT_FK),
|
|
|
|
get_config_val(CONFIG_DEFAULT_MK), get_config_val(CONFIG_DEFAULT_FA),
|
|
|
|
get_config_val(CONFIG_DEFAULT_MA));
|
|
|
|
w->UpdateConfig(out);
|
|
|
|
watched_races.emplace(unit->race, w);
|
|
|
|
|
|
|
|
string announce = "New race added to autobutcher watchlist: " + Units::getRaceNamePluralById(unit->race);
|
|
|
|
Gui::showAnnouncement(announce, 2, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (w->isWatched) {
|
|
|
|
// don't butcher protected units, but count them as stock as well
|
|
|
|
// this way they count towards target quota, so if you order that you want 1 female adult cat
|
|
|
|
// and have 2 cats, one of them being a pet, the other gets butchered
|
|
|
|
if( Units::isWar(unit) // ignore war dogs etc
|
|
|
|
|| Units::isHunter(unit) // ignore hunting dogs etc
|
|
|
|
// ignore creatures in built cages which are defined as rooms to leave zoos alone
|
|
|
|
// (TODO: better solution would be to allow some kind of slaughter cages which you can place near the butcher)
|
|
|
|
|| (isContainedInItem(unit) && isInBuiltCageRoom(unit)) // !!! see comments in isBuiltCageRoom()
|
|
|
|
|| Units::isAvailableForAdoption(unit)
|
|
|
|
|| unit->name.has_name)
|
|
|
|
w->PushProtectedUnit(unit);
|
|
|
|
else if ( Units::isGay(unit)
|
|
|
|
|| Units::isGelded(unit))
|
|
|
|
w->PushPriorityUnit(unit);
|
|
|
|
else
|
|
|
|
w->PushUnit(unit);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (auto w : watched_races) {
|
2022-08-02 11:42:54 -06:00
|
|
|
int slaughter_count = w.second->ProcessUnits();
|
|
|
|
if (slaughter_count) {
|
2022-11-07 10:12:46 -07:00
|
|
|
std::stringstream ss;
|
2022-08-02 11:42:54 -06:00
|
|
|
ss << slaughter_count;
|
2022-08-02 02:07:13 -06:00
|
|
|
string announce = Units::getRaceNamePluralById(w.first) + " marked for slaughter: " + ss.str();
|
2022-08-02 11:42:54 -06:00
|
|
|
DEBUG(cycle,out).print("%s\n", announce.c_str());
|
2022-08-02 02:07:13 -06:00
|
|
|
Gui::showAnnouncement(announce, 2, false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/////////////////////////////////////
|
|
|
|
// API functions to control autobutcher with a lua script
|
|
|
|
|
|
|
|
// abuse WatchedRace struct for counting stocks (since it sorts by gender and age)
|
|
|
|
// calling method must delete pointer!
|
|
|
|
static WatchedRace * checkRaceStocksTotal(color_ostream &out, int race) {
|
|
|
|
WatchedRace * w = new WatchedRace(out, race, true, 0, 0, 0, 0);
|
|
|
|
for (auto unit : world->units.all) {
|
|
|
|
if (unit->race != race)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if ( !Units::isActive(unit)
|
|
|
|
|| Units::isUndead(unit)
|
|
|
|
|| Units::isMerchant(unit) // ignore merchants' draft animals
|
|
|
|
|| Units::isForest(unit) // ignore merchants' caged animals
|
|
|
|
|| !Units::isOwnCiv(unit)
|
|
|
|
)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if(!isContainedInItem(unit) && !hasValidMapPos(unit))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
w->PushUnit(unit);
|
|
|
|
}
|
|
|
|
return w;
|
|
|
|
}
|
|
|
|
|
|
|
|
WatchedRace * checkRaceStocksProtected(color_ostream &out, int race) {
|
|
|
|
WatchedRace * w = new WatchedRace(out, race, true, 0, 0, 0, 0);
|
|
|
|
for (auto unit : world->units.all) {
|
|
|
|
if (unit->race != race)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if ( !Units::isActive(unit)
|
|
|
|
|| Units::isUndead(unit)
|
|
|
|
|| Units::isMerchant(unit) // ignore merchants' draft animals
|
|
|
|
|| Units::isForest(unit) // ignore merchants' caged animals
|
|
|
|
|| !Units::isOwnCiv(unit)
|
|
|
|
)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
// found a bugged unit which had invalid coordinates but was not in a cage.
|
|
|
|
// marking it for slaughter didn't seem to have negative effects, but you never know...
|
|
|
|
if (!isContainedInItem(unit) && !hasValidMapPos(unit))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if ( !Units::isTame(unit)
|
|
|
|
|| Units::isWar(unit) // ignore war dogs etc
|
|
|
|
|| Units::isHunter(unit) // ignore hunting dogs etc
|
|
|
|
// ignore creatures in built cages which are defined as rooms to leave zoos alone
|
|
|
|
// (TODO: better solution would be to allow some kind of slaughter cages which you can place near the butcher)
|
|
|
|
|| (isContainedInItem(unit) && isInBuiltCageRoom(unit)) // !!! see comments in isBuiltCageRoom()
|
|
|
|
|| Units::isAvailableForAdoption(unit)
|
|
|
|
|| unit->name.has_name )
|
|
|
|
w->PushUnit(unit);
|
|
|
|
}
|
|
|
|
return w;
|
|
|
|
}
|
|
|
|
|
|
|
|
WatchedRace * checkRaceStocksButcherable(color_ostream &out, int race) {
|
|
|
|
WatchedRace * w = new WatchedRace(out, race, true, 0, 0, 0, 0);
|
|
|
|
for (auto unit : world->units.all) {
|
|
|
|
if (unit->race != race)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if ( !Units::isActive(unit)
|
|
|
|
|| Units::isUndead(unit)
|
|
|
|
|| Units::isMerchant(unit) // ignore merchants' draft animals
|
|
|
|
|| Units::isForest(unit) // ignore merchants' caged animals
|
|
|
|
|| !Units::isOwnCiv(unit)
|
|
|
|
|| !Units::isTame(unit)
|
|
|
|
|| Units::isWar(unit) // ignore war dogs etc
|
|
|
|
|| Units::isHunter(unit) // ignore hunting dogs etc
|
|
|
|
// ignore creatures in built cages which are defined as rooms to leave zoos alone
|
|
|
|
// (TODO: better solution would be to allow some kind of slaughter cages which you can place near the butcher)
|
|
|
|
|| (isContainedInItem(unit) && isInBuiltCageRoom(unit)) // !!! see comments in isBuiltCageRoom()
|
|
|
|
|| Units::isAvailableForAdoption(unit)
|
|
|
|
|| unit->name.has_name
|
|
|
|
)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (!isContainedInItem(unit) && !hasValidMapPos(unit))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
w->PushUnit(unit);
|
|
|
|
}
|
|
|
|
return w;
|
|
|
|
}
|
|
|
|
|
|
|
|
WatchedRace * checkRaceStocksButcherFlag(color_ostream &out, int race) {
|
|
|
|
WatchedRace * w = new WatchedRace(out, race, true, 0, 0, 0, 0);
|
|
|
|
for (auto unit : world->units.all) {
|
|
|
|
if(unit->race != race)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if ( !Units::isActive(unit)
|
|
|
|
|| Units::isUndead(unit)
|
|
|
|
|| Units::isMerchant(unit) // ignore merchants' draft animals
|
|
|
|
|| Units::isForest(unit) // ignore merchants' caged animals
|
|
|
|
|| !Units::isOwnCiv(unit)
|
|
|
|
)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (!isContainedInItem(unit) && !hasValidMapPos(unit))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (Units::isMarkedForSlaughter(unit))
|
|
|
|
w->PushUnit(unit);
|
|
|
|
}
|
|
|
|
return w;
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool autowatch_isEnabled() {
|
|
|
|
return get_config_bool(CONFIG_AUTOWATCH);
|
|
|
|
}
|
|
|
|
|
|
|
|
static unsigned autobutcher_getSleep(color_ostream &out) {
|
|
|
|
return get_config_val(CONFIG_CYCLE_TICKS);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void autobutcher_setSleep(color_ostream &out, unsigned ticks) {
|
|
|
|
|
|
|
|
set_config_val(CONFIG_CYCLE_TICKS, ticks);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void autowatch_setEnabled(color_ostream &out, bool enable) {
|
|
|
|
DEBUG(status,out).print("auto-adding to watchlist %s\n", enable ? "started" : "stopped");
|
|
|
|
set_config_bool(CONFIG_AUTOWATCH, enable);
|
|
|
|
}
|
|
|
|
|
|
|
|
// set all data for a watchlist race in one go
|
|
|
|
// if race is not already on watchlist it will be added
|
|
|
|
// params: (id, fk, mk, fa, ma, watched)
|
|
|
|
static void autobutcher_setWatchListRace(color_ostream &out, unsigned id, unsigned fk, unsigned mk, unsigned fa, unsigned ma, bool watched) {
|
|
|
|
if (watched_races.count(id)) {
|
|
|
|
DEBUG(status,out).print("updating watchlist entry\n");
|
|
|
|
WatchedRace * w = watched_races[id];
|
|
|
|
w->fk = fk;
|
|
|
|
w->mk = mk;
|
|
|
|
w->fa = fa;
|
|
|
|
w->ma = ma;
|
|
|
|
w->isWatched = watched;
|
|
|
|
w->UpdateConfig(out);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
DEBUG(status,out).print("creating new watchlist entry\n");
|
|
|
|
WatchedRace * w = new WatchedRace(out, id, watched, fk, mk, fa, ma);
|
|
|
|
w->UpdateConfig(out);
|
|
|
|
watched_races.emplace(id, w);
|
|
|
|
|
|
|
|
string announce;
|
|
|
|
announce = "New race added to autobutcher watchlist: " + Units::getRaceNamePluralById(id);
|
|
|
|
Gui::showAnnouncement(announce, 2, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
// remove entry from watchlist
|
|
|
|
static void autobutcher_removeFromWatchList(color_ostream &out, unsigned id) {
|
|
|
|
if (watched_races.count(id)) {
|
|
|
|
DEBUG(status,out).print("removing watchlist entry\n");
|
|
|
|
WatchedRace * w = watched_races[id];
|
|
|
|
w->RemoveConfig(out);
|
|
|
|
watched_races.erase(id);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// set default target values for new races
|
|
|
|
static void autobutcher_setDefaultTargetNew(color_ostream &out, unsigned fk, unsigned mk, unsigned fa, unsigned ma) {
|
|
|
|
set_config_val(CONFIG_DEFAULT_FK, fk);
|
|
|
|
set_config_val(CONFIG_DEFAULT_MK, mk);
|
|
|
|
set_config_val(CONFIG_DEFAULT_FA, fa);
|
|
|
|
set_config_val(CONFIG_DEFAULT_MA, ma);
|
|
|
|
}
|
|
|
|
|
|
|
|
// set default target values for ALL races (update watchlist and set new default)
|
|
|
|
static void autobutcher_setDefaultTargetAll(color_ostream &out, unsigned fk, unsigned mk, unsigned fa, unsigned ma) {
|
|
|
|
for (auto w : watched_races) {
|
|
|
|
w.second->fk = fk;
|
|
|
|
w.second->mk = mk;
|
|
|
|
w.second->fa = fa;
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|
|
|
w.second->ma = ma;
|
|
|
|
w.second->UpdateConfig(out);
|
|
|
|
}
|
|
|
|
autobutcher_setDefaultTargetNew(out, fk, mk, fa, ma);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void autobutcher_butcherRace(color_ostream &out, int id) {
|
|
|
|
for (auto unit : world->units.all) {
|
|
|
|
if(unit->race != id)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if( !Units::isActive(unit)
|
|
|
|
|| Units::isUndead(unit)
|
|
|
|
|| Units::isMerchant(unit) // ignore merchants' draught animals
|
|
|
|
|| Units::isForest(unit) // ignore merchants' caged animals
|
|
|
|
|| !Units::isOwnCiv(unit)
|
|
|
|
|| !Units::isTame(unit)
|
|
|
|
|| Units::isWar(unit) // ignore war dogs etc
|
|
|
|
|| Units::isHunter(unit) // ignore hunting dogs etc
|
|
|
|
// ignore creatures in built cages which are defined as rooms to leave zoos alone
|
|
|
|
// (TODO: better solution would be to allow some kind of slaughter cages which you can place near the butcher)
|
|
|
|
|| (isContainedInItem(unit) && isInBuiltCageRoom(unit)) // !!! see comments in isBuiltCageRoom()
|
|
|
|
|| Units::isAvailableForAdoption(unit)
|
|
|
|
|| unit->name.has_name
|
|
|
|
)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
// found a bugged unit which had invalid coordinates but was not in a cage.
|
|
|
|
// marking it for slaughter didn't seem to have negative effects, but you never know...
|
|
|
|
if(!isContainedInItem(unit) && !hasValidMapPos(unit))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
doMarkForSlaughter(unit);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// remove butcher flag for all units of a given race
|
|
|
|
static void autobutcher_unbutcherRace(color_ostream &out, int id) {
|
|
|
|
for (auto unit : world->units.all) {
|
|
|
|
if(unit->race != id)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if( !Units::isActive(unit)
|
|
|
|
|| Units::isUndead(unit)
|
|
|
|
|| !Units::isMarkedForSlaughter(unit)
|
|
|
|
)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if(!isContainedInItem(unit) && !hasValidMapPos(unit))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
unit->flags2.bits.slaughter = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// push autobutcher settings on lua stack
|
|
|
|
static int autobutcher_getSettings(lua_State *L) {
|
|
|
|
lua_newtable(L);
|
|
|
|
int ctable = lua_gettop(L);
|
|
|
|
Lua::SetField(L, get_config_bool(CONFIG_IS_ENABLED), ctable, "enable_autobutcher");
|
|
|
|
Lua::SetField(L, get_config_bool(CONFIG_AUTOWATCH), ctable, "enable_autowatch");
|
|
|
|
Lua::SetField(L, get_config_val(CONFIG_DEFAULT_FK), ctable, "fk");
|
|
|
|
Lua::SetField(L, get_config_val(CONFIG_DEFAULT_MK), ctable, "mk");
|
|
|
|
Lua::SetField(L, get_config_val(CONFIG_DEFAULT_FA), ctable, "fa");
|
|
|
|
Lua::SetField(L, get_config_val(CONFIG_DEFAULT_MA), ctable, "ma");
|
|
|
|
Lua::SetField(L, get_config_val(CONFIG_CYCLE_TICKS), ctable, "sleep");
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// push the watchlist vector as nested table on the lua stack
|
|
|
|
static int autobutcher_getWatchList(lua_State *L) {
|
|
|
|
color_ostream *out = Lua::GetOutput(L);
|
|
|
|
if (!out)
|
|
|
|
out = &Core::getInstance().getConsole();
|
|
|
|
|
|
|
|
lua_newtable(L);
|
|
|
|
int entry_index = 0;
|
|
|
|
for (auto wr : watched_races) {
|
|
|
|
lua_newtable(L);
|
|
|
|
int ctable = lua_gettop(L);
|
|
|
|
|
|
|
|
WatchedRace * w = wr.second;
|
|
|
|
int id = w->raceId;
|
|
|
|
Lua::SetField(L, id, ctable, "id");
|
|
|
|
Lua::SetField(L, w->isWatched, ctable, "watched");
|
|
|
|
Lua::SetField(L, Units::getRaceNamePluralById(id), ctable, "name");
|
|
|
|
Lua::SetField(L, w->fk, ctable, "fk");
|
|
|
|
Lua::SetField(L, w->mk, ctable, "mk");
|
|
|
|
Lua::SetField(L, w->fa, ctable, "fa");
|
|
|
|
Lua::SetField(L, w->ma, ctable, "ma");
|
|
|
|
|
|
|
|
WatchedRace *tally = checkRaceStocksTotal(*out, id);
|
|
|
|
Lua::SetField(L, tally->unit_ptr[fk_index].size(), ctable, "fk_total");
|
|
|
|
Lua::SetField(L, tally->unit_ptr[mk_index].size(), ctable, "mk_total");
|
|
|
|
Lua::SetField(L, tally->unit_ptr[fa_index].size(), ctable, "fa_total");
|
|
|
|
Lua::SetField(L, tally->unit_ptr[ma_index].size(), ctable, "ma_total");
|
|
|
|
delete tally;
|
|
|
|
|
|
|
|
tally = checkRaceStocksProtected(*out, id);
|
|
|
|
Lua::SetField(L, tally->unit_ptr[fk_index].size(), ctable, "fk_protected");
|
|
|
|
Lua::SetField(L, tally->unit_ptr[mk_index].size(), ctable, "mk_protected");
|
|
|
|
Lua::SetField(L, tally->unit_ptr[fa_index].size(), ctable, "fa_protected");
|
|
|
|
Lua::SetField(L, tally->unit_ptr[ma_index].size(), ctable, "ma_protected");
|
|
|
|
delete tally;
|
|
|
|
|
|
|
|
tally = checkRaceStocksButcherable(*out, id);
|
|
|
|
Lua::SetField(L, tally->unit_ptr[fk_index].size(), ctable, "fk_butcherable");
|
|
|
|
Lua::SetField(L, tally->unit_ptr[mk_index].size(), ctable, "mk_butcherable");
|
|
|
|
Lua::SetField(L, tally->unit_ptr[fa_index].size(), ctable, "fa_butcherable");
|
|
|
|
Lua::SetField(L, tally->unit_ptr[ma_index].size(), ctable, "ma_butcherable");
|
|
|
|
delete tally;
|
|
|
|
|
|
|
|
tally = checkRaceStocksButcherFlag(*out, id);
|
|
|
|
Lua::SetField(L, tally->unit_ptr[fk_index].size(), ctable, "fk_butcherflag");
|
|
|
|
Lua::SetField(L, tally->unit_ptr[mk_index].size(), ctable, "mk_butcherflag");
|
|
|
|
Lua::SetField(L, tally->unit_ptr[fa_index].size(), ctable, "fa_butcherflag");
|
|
|
|
Lua::SetField(L, tally->unit_ptr[ma_index].size(), ctable, "ma_butcherflag");
|
|
|
|
delete tally;
|
|
|
|
|
|
|
|
lua_rawseti(L, -2, ++entry_index);
|
|
|
|
}
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
DFHACK_PLUGIN_LUA_FUNCTIONS {
|
|
|
|
DFHACK_LUA_FUNCTION(autowatch_isEnabled),
|
|
|
|
DFHACK_LUA_FUNCTION(autowatch_setEnabled),
|
|
|
|
DFHACK_LUA_FUNCTION(autobutcher_getSleep),
|
|
|
|
DFHACK_LUA_FUNCTION(autobutcher_setSleep),
|
|
|
|
DFHACK_LUA_FUNCTION(autobutcher_setWatchListRace),
|
|
|
|
DFHACK_LUA_FUNCTION(autobutcher_setDefaultTargetNew),
|
|
|
|
DFHACK_LUA_FUNCTION(autobutcher_setDefaultTargetAll),
|
|
|
|
DFHACK_LUA_FUNCTION(autobutcher_butcherRace),
|
|
|
|
DFHACK_LUA_FUNCTION(autobutcher_unbutcherRace),
|
|
|
|
DFHACK_LUA_FUNCTION(autobutcher_removeFromWatchList),
|
|
|
|
DFHACK_LUA_END
|
|
|
|
};
|
|
|
|
|
|
|
|
DFHACK_PLUGIN_LUA_COMMANDS {
|
|
|
|
DFHACK_LUA_COMMAND(autobutcher_getSettings),
|
|
|
|
DFHACK_LUA_COMMAND(autobutcher_getWatchList),
|
|
|
|
DFHACK_LUA_END
|
|
|
|
};
|