2013-04-21 06:21:53 -06:00
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# grow crops in farm plots. ex: growcrops helmet_plump 20
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material = $script_args[0]
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count_max = $script_args[1].to_i
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count_max = 100 if count_max == 0
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# cache information from the raws
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@raws_plant_name ||= {}
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@raws_plant_growdur ||= {}
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if @raws_plant_name.empty?
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df.world.raws.plants.all.each_with_index { |p, idx|
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@raws_plant_name[idx] = p.id
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@raws_plant_growdur[idx] = p.growdur
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}
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end
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inventory = Hash.new(0)
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df.world.items.other[:SEEDS].each { |seed|
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next if not seed.flags.in_building
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next if not seed.general_refs.find { |ref| ref._rtti_classname == :general_ref_building_holderst }
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next if seed.grow_counter >= @raws_plant_growdur[seed.mat_index]
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inventory[seed.mat_index] += 1
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}
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if !material or material == 'help' or material == 'list'
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# show a list of available crop types
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inventory.sort_by { |mat, c| c }.each { |mat, c|
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name = df.world.raws.plants.all[mat].id
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puts " #{name} #{c}"
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}
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else
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mat = df.match_rawname(material, inventory.keys.map { |k| @raws_plant_name[k] })
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unless wantmat = @raws_plant_name.index(mat)
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raise "invalid plant material #{material}"
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end
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count = 0
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df.world.items.other[:SEEDS].each { |seed|
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next if seed.mat_index != wantmat
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next if not seed.flags.in_building
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next if not seed.general_refs.find { |ref| ref._rtti_classname == :general_ref_building_holderst }
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next if seed.grow_counter >= @raws_plant_growdur[seed.mat_index]
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seed.grow_counter = @raws_plant_growdur[seed.mat_index]
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count += 1
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}
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puts "Grown #{count} #{mat}"
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end
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